452 lines
9.7 KiB
JavaScript
452 lines
9.7 KiB
JavaScript
|
/**
|
||
|
C-like unsigned 32 bits integers in Javascript
|
||
|
Copyright (C) 2013, Pierre Curto
|
||
|
MIT license
|
||
|
*/
|
||
|
;(function (root) {
|
||
|
|
||
|
// Local cache for typical radices
|
||
|
var radixPowerCache = {
|
||
|
36: UINT32( Math.pow(36, 5) )
|
||
|
, 16: UINT32( Math.pow(16, 7) )
|
||
|
, 10: UINT32( Math.pow(10, 9) )
|
||
|
, 2: UINT32( Math.pow(2, 30) )
|
||
|
}
|
||
|
var radixCache = {
|
||
|
36: UINT32(36)
|
||
|
, 16: UINT32(16)
|
||
|
, 10: UINT32(10)
|
||
|
, 2: UINT32(2)
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Represents an unsigned 32 bits integer
|
||
|
* @constructor
|
||
|
* @param {Number|String|Number} low bits | integer as a string | integer as a number
|
||
|
* @param {Number|Number|Undefined} high bits | radix (optional, default=10)
|
||
|
* @return
|
||
|
*/
|
||
|
function UINT32 (l, h) {
|
||
|
if ( !(this instanceof UINT32) )
|
||
|
return new UINT32(l, h)
|
||
|
|
||
|
this._low = 0
|
||
|
this._high = 0
|
||
|
this.remainder = null
|
||
|
if (typeof h == 'undefined')
|
||
|
return fromNumber.call(this, l)
|
||
|
|
||
|
if (typeof l == 'string')
|
||
|
return fromString.call(this, l, h)
|
||
|
|
||
|
fromBits.call(this, l, h)
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Set the current _UINT32_ object with its low and high bits
|
||
|
* @method fromBits
|
||
|
* @param {Number} low bits
|
||
|
* @param {Number} high bits
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
function fromBits (l, h) {
|
||
|
this._low = l | 0
|
||
|
this._high = h | 0
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
UINT32.prototype.fromBits = fromBits
|
||
|
|
||
|
/**
|
||
|
* Set the current _UINT32_ object from a number
|
||
|
* @method fromNumber
|
||
|
* @param {Number} number
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
function fromNumber (value) {
|
||
|
this._low = value & 0xFFFF
|
||
|
this._high = value >>> 16
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
UINT32.prototype.fromNumber = fromNumber
|
||
|
|
||
|
/**
|
||
|
* Set the current _UINT32_ object from a string
|
||
|
* @method fromString
|
||
|
* @param {String} integer as a string
|
||
|
* @param {Number} radix (optional, default=10)
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
function fromString (s, radix) {
|
||
|
var value = parseInt(s, radix || 10)
|
||
|
|
||
|
this._low = value & 0xFFFF
|
||
|
this._high = value >>> 16
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
UINT32.prototype.fromString = fromString
|
||
|
|
||
|
/**
|
||
|
* Convert this _UINT32_ to a number
|
||
|
* @method toNumber
|
||
|
* @return {Number} the converted UINT32
|
||
|
*/
|
||
|
UINT32.prototype.toNumber = function () {
|
||
|
return (this._high * 65536) + this._low
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Convert this _UINT32_ to a string
|
||
|
* @method toString
|
||
|
* @param {Number} radix (optional, default=10)
|
||
|
* @return {String} the converted UINT32
|
||
|
*/
|
||
|
UINT32.prototype.toString = function (radix) {
|
||
|
return this.toNumber().toString(radix || 10)
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Add two _UINT32_. The current _UINT32_ stores the result
|
||
|
* @method add
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.add = function (other) {
|
||
|
var a00 = this._low + other._low
|
||
|
var a16 = a00 >>> 16
|
||
|
|
||
|
a16 += this._high + other._high
|
||
|
|
||
|
this._low = a00 & 0xFFFF
|
||
|
this._high = a16 & 0xFFFF
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Subtract two _UINT32_. The current _UINT32_ stores the result
|
||
|
* @method subtract
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.subtract = function (other) {
|
||
|
//TODO inline
|
||
|
return this.add( other.clone().negate() )
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Multiply two _UINT32_. The current _UINT32_ stores the result
|
||
|
* @method multiply
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.multiply = function (other) {
|
||
|
/*
|
||
|
a = a00 + a16
|
||
|
b = b00 + b16
|
||
|
a*b = (a00 + a16)(b00 + b16)
|
||
|
= a00b00 + a00b16 + a16b00 + a16b16
|
||
|
|
||
|
a16b16 overflows the 32bits
|
||
|
*/
|
||
|
var a16 = this._high
|
||
|
var a00 = this._low
|
||
|
var b16 = other._high
|
||
|
var b00 = other._low
|
||
|
|
||
|
/* Removed to increase speed under normal circumstances (i.e. not multiplying by 0 or 1)
|
||
|
// this == 0 or other == 1: nothing to do
|
||
|
if ((a00 == 0 && a16 == 0) || (b00 == 1 && b16 == 0)) return this
|
||
|
|
||
|
// other == 0 or this == 1: this = other
|
||
|
if ((b00 == 0 && b16 == 0) || (a00 == 1 && a16 == 0)) {
|
||
|
this._low = other._low
|
||
|
this._high = other._high
|
||
|
return this
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
var c16, c00
|
||
|
c00 = a00 * b00
|
||
|
c16 = c00 >>> 16
|
||
|
|
||
|
c16 += a16 * b00
|
||
|
c16 &= 0xFFFF // Not required but improves performance
|
||
|
c16 += a00 * b16
|
||
|
|
||
|
this._low = c00 & 0xFFFF
|
||
|
this._high = c16 & 0xFFFF
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Divide two _UINT32_. The current _UINT32_ stores the result.
|
||
|
* The remainder is made available as the _remainder_ property on
|
||
|
* the _UINT32_ object. It can be null, meaning there are no remainder.
|
||
|
* @method div
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.div = function (other) {
|
||
|
if ( (other._low == 0) && (other._high == 0) ) throw Error('division by zero')
|
||
|
|
||
|
// other == 1
|
||
|
if (other._high == 0 && other._low == 1) {
|
||
|
this.remainder = new UINT32(0)
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
// other > this: 0
|
||
|
if ( other.gt(this) ) {
|
||
|
this.remainder = this.clone()
|
||
|
this._low = 0
|
||
|
this._high = 0
|
||
|
return this
|
||
|
}
|
||
|
// other == this: 1
|
||
|
if ( this.eq(other) ) {
|
||
|
this.remainder = new UINT32(0)
|
||
|
this._low = 1
|
||
|
this._high = 0
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
// Shift the divisor left until it is higher than the dividend
|
||
|
var _other = other.clone()
|
||
|
var i = -1
|
||
|
while ( !this.lt(_other) ) {
|
||
|
// High bit can overflow the default 16bits
|
||
|
// Its ok since we right shift after this loop
|
||
|
// The overflown bit must be kept though
|
||
|
_other.shiftLeft(1, true)
|
||
|
i++
|
||
|
}
|
||
|
|
||
|
// Set the remainder
|
||
|
this.remainder = this.clone()
|
||
|
// Initialize the current result to 0
|
||
|
this._low = 0
|
||
|
this._high = 0
|
||
|
for (; i >= 0; i--) {
|
||
|
_other.shiftRight(1)
|
||
|
// If shifted divisor is smaller than the dividend
|
||
|
// then subtract it from the dividend
|
||
|
if ( !this.remainder.lt(_other) ) {
|
||
|
this.remainder.subtract(_other)
|
||
|
// Update the current result
|
||
|
if (i >= 16) {
|
||
|
this._high |= 1 << (i - 16)
|
||
|
} else {
|
||
|
this._low |= 1 << i
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Negate the current _UINT32_
|
||
|
* @method negate
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.negate = function () {
|
||
|
var v = ( ~this._low & 0xFFFF ) + 1
|
||
|
this._low = v & 0xFFFF
|
||
|
this._high = (~this._high + (v >>> 16)) & 0xFFFF
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Equals
|
||
|
* @method eq
|
||
|
* @param {Object} other UINT32
|
||
|
* @return {Boolean}
|
||
|
*/
|
||
|
UINT32.prototype.equals = UINT32.prototype.eq = function (other) {
|
||
|
return (this._low == other._low) && (this._high == other._high)
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Greater than (strict)
|
||
|
* @method gt
|
||
|
* @param {Object} other UINT32
|
||
|
* @return {Boolean}
|
||
|
*/
|
||
|
UINT32.prototype.greaterThan = UINT32.prototype.gt = function (other) {
|
||
|
if (this._high > other._high) return true
|
||
|
if (this._high < other._high) return false
|
||
|
return this._low > other._low
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Less than (strict)
|
||
|
* @method lt
|
||
|
* @param {Object} other UINT32
|
||
|
* @return {Boolean}
|
||
|
*/
|
||
|
UINT32.prototype.lessThan = UINT32.prototype.lt = function (other) {
|
||
|
if (this._high < other._high) return true
|
||
|
if (this._high > other._high) return false
|
||
|
return this._low < other._low
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise OR
|
||
|
* @method or
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.or = function (other) {
|
||
|
this._low |= other._low
|
||
|
this._high |= other._high
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise AND
|
||
|
* @method and
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.and = function (other) {
|
||
|
this._low &= other._low
|
||
|
this._high &= other._high
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise NOT
|
||
|
* @method not
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.not = function() {
|
||
|
this._low = ~this._low & 0xFFFF
|
||
|
this._high = ~this._high & 0xFFFF
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise XOR
|
||
|
* @method xor
|
||
|
* @param {Object} other UINT32
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.xor = function (other) {
|
||
|
this._low ^= other._low
|
||
|
this._high ^= other._high
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise shift right
|
||
|
* @method shiftRight
|
||
|
* @param {Number} number of bits to shift
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.shiftRight = UINT32.prototype.shiftr = function (n) {
|
||
|
if (n > 16) {
|
||
|
this._low = this._high >> (n - 16)
|
||
|
this._high = 0
|
||
|
} else if (n == 16) {
|
||
|
this._low = this._high
|
||
|
this._high = 0
|
||
|
} else {
|
||
|
this._low = (this._low >> n) | ( (this._high << (16-n)) & 0xFFFF )
|
||
|
this._high >>= n
|
||
|
}
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise shift left
|
||
|
* @method shiftLeft
|
||
|
* @param {Number} number of bits to shift
|
||
|
* @param {Boolean} allow overflow
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.shiftLeft = UINT32.prototype.shiftl = function (n, allowOverflow) {
|
||
|
if (n > 16) {
|
||
|
this._high = this._low << (n - 16)
|
||
|
this._low = 0
|
||
|
if (!allowOverflow) {
|
||
|
this._high &= 0xFFFF
|
||
|
}
|
||
|
} else if (n == 16) {
|
||
|
this._high = this._low
|
||
|
this._low = 0
|
||
|
} else {
|
||
|
this._high = (this._high << n) | (this._low >> (16-n))
|
||
|
this._low = (this._low << n) & 0xFFFF
|
||
|
if (!allowOverflow) {
|
||
|
// Overflow only allowed on the high bits...
|
||
|
this._high &= 0xFFFF
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise rotate left
|
||
|
* @method rotl
|
||
|
* @param {Number} number of bits to rotate
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.rotateLeft = UINT32.prototype.rotl = function (n) {
|
||
|
var v = (this._high << 16) | this._low
|
||
|
v = (v << n) | (v >>> (32 - n))
|
||
|
this._low = v & 0xFFFF
|
||
|
this._high = v >>> 16
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Bitwise rotate right
|
||
|
* @method rotr
|
||
|
* @param {Number} number of bits to rotate
|
||
|
* @return ThisExpression
|
||
|
*/
|
||
|
UINT32.prototype.rotateRight = UINT32.prototype.rotr = function (n) {
|
||
|
var v = (this._high << 16) | this._low
|
||
|
v = (v >>> n) | (v << (32 - n))
|
||
|
this._low = v & 0xFFFF
|
||
|
this._high = v >>> 16
|
||
|
|
||
|
return this
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Clone the current _UINT32_
|
||
|
* @method clone
|
||
|
* @return {Object} cloned UINT32
|
||
|
*/
|
||
|
UINT32.prototype.clone = function () {
|
||
|
return new UINT32(this._low, this._high)
|
||
|
}
|
||
|
|
||
|
if (typeof define != 'undefined' && define.amd) {
|
||
|
// AMD / RequireJS
|
||
|
define([], function () {
|
||
|
return UINT32
|
||
|
})
|
||
|
} else if (typeof module != 'undefined' && module.exports) {
|
||
|
// Node.js
|
||
|
module.exports = UINT32
|
||
|
} else {
|
||
|
// Browser
|
||
|
root['UINT32'] = UINT32
|
||
|
}
|
||
|
|
||
|
})(this)
|