15625 lines
454 KiB
JavaScript
15625 lines
454 KiB
JavaScript
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.png = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
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(function (Buffer){
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'use strict';
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var interlaceUtils = require('./interlace');
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var pixelBppMapper = [
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// 0 - dummy entry
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function() {},
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// 1 - L
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// 0: 0, 1: 0, 2: 0, 3: 0xff
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function(pxData, data, pxPos, rawPos) {
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if (rawPos === data.length) {
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throw new Error('Ran out of data');
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}
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var pixel = data[rawPos];
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pxData[pxPos] = pixel;
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pxData[pxPos + 1] = pixel;
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pxData[pxPos + 2] = pixel;
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pxData[pxPos + 3] = 0xff;
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},
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// 2 - LA
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// 0: 0, 1: 0, 2: 0, 3: 1
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function(pxData, data, pxPos, rawPos) {
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if (rawPos + 1 >= data.length) {
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throw new Error('Ran out of data');
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}
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var pixel = data[rawPos];
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pxData[pxPos] = pixel;
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pxData[pxPos + 1] = pixel;
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pxData[pxPos + 2] = pixel;
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pxData[pxPos + 3] = data[rawPos + 1];
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},
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// 3 - RGB
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// 0: 0, 1: 1, 2: 2, 3: 0xff
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function(pxData, data, pxPos, rawPos) {
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if (rawPos + 2 >= data.length) {
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throw new Error('Ran out of data');
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}
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pxData[pxPos] = data[rawPos];
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pxData[pxPos + 1] = data[rawPos + 1];
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pxData[pxPos + 2] = data[rawPos + 2];
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pxData[pxPos + 3] = 0xff;
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},
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// 4 - RGBA
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// 0: 0, 1: 1, 2: 2, 3: 3
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function(pxData, data, pxPos, rawPos) {
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if (rawPos + 3 >= data.length) {
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throw new Error('Ran out of data');
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}
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pxData[pxPos] = data[rawPos];
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pxData[pxPos + 1] = data[rawPos + 1];
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pxData[pxPos + 2] = data[rawPos + 2];
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pxData[pxPos + 3] = data[rawPos + 3];
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}
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];
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var pixelBppCustomMapper = [
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// 0 - dummy entry
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function() {},
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// 1 - L
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// 0: 0, 1: 0, 2: 0, 3: 0xff
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function(pxData, pixelData, pxPos, maxBit) {
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var pixel = pixelData[0];
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pxData[pxPos] = pixel;
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pxData[pxPos + 1] = pixel;
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pxData[pxPos + 2] = pixel;
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pxData[pxPos + 3] = maxBit;
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},
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// 2 - LA
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// 0: 0, 1: 0, 2: 0, 3: 1
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function(pxData, pixelData, pxPos) {
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var pixel = pixelData[0];
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pxData[pxPos] = pixel;
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pxData[pxPos + 1] = pixel;
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pxData[pxPos + 2] = pixel;
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pxData[pxPos + 3] = pixelData[1];
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},
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// 3 - RGB
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// 0: 0, 1: 1, 2: 2, 3: 0xff
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function(pxData, pixelData, pxPos, maxBit) {
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pxData[pxPos] = pixelData[0];
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pxData[pxPos + 1] = pixelData[1];
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pxData[pxPos + 2] = pixelData[2];
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pxData[pxPos + 3] = maxBit;
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},
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// 4 - RGBA
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// 0: 0, 1: 1, 2: 2, 3: 3
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function(pxData, pixelData, pxPos) {
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pxData[pxPos] = pixelData[0];
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pxData[pxPos + 1] = pixelData[1];
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pxData[pxPos + 2] = pixelData[2];
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pxData[pxPos + 3] = pixelData[3];
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}
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];
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function bitRetriever(data, depth) {
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var leftOver = [];
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var i = 0;
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function split() {
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if (i === data.length) {
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throw new Error('Ran out of data');
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}
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var byte = data[i];
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i++;
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var byte8, byte7, byte6, byte5, byte4, byte3, byte2, byte1;
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switch (depth) {
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default:
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throw new Error('unrecognised depth');
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case 16:
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byte2 = data[i];
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i++;
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leftOver.push(((byte << 8) + byte2));
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break;
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case 4:
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byte2 = byte & 0x0f;
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byte1 = byte >> 4;
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leftOver.push(byte1, byte2);
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break;
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case 2:
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byte4 = byte & 3;
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byte3 = byte >> 2 & 3;
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byte2 = byte >> 4 & 3;
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byte1 = byte >> 6 & 3;
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leftOver.push(byte1, byte2, byte3, byte4);
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break;
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case 1:
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byte8 = byte & 1;
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byte7 = byte >> 1 & 1;
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byte6 = byte >> 2 & 1;
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byte5 = byte >> 3 & 1;
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byte4 = byte >> 4 & 1;
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byte3 = byte >> 5 & 1;
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byte2 = byte >> 6 & 1;
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byte1 = byte >> 7 & 1;
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leftOver.push(byte1, byte2, byte3, byte4, byte5, byte6, byte7, byte8);
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break;
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}
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}
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return {
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get: function(count) {
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while (leftOver.length < count) {
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split();
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}
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var returner = leftOver.slice(0, count);
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leftOver = leftOver.slice(count);
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return returner;
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},
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resetAfterLine: function() {
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leftOver.length = 0;
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},
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end: function() {
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if (i !== data.length) {
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throw new Error('extra data found');
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}
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}
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};
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}
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function mapImage8Bit(image, pxData, getPxPos, bpp, data, rawPos) { // eslint-disable-line max-params
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var imageWidth = image.width;
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var imageHeight = image.height;
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var imagePass = image.index;
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for (var y = 0; y < imageHeight; y++) {
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for (var x = 0; x < imageWidth; x++) {
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var pxPos = getPxPos(x, y, imagePass);
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pixelBppMapper[bpp](pxData, data, pxPos, rawPos);
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rawPos += bpp; //eslint-disable-line no-param-reassign
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}
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}
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return rawPos;
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}
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function mapImageCustomBit(image, pxData, getPxPos, bpp, bits, maxBit) { // eslint-disable-line max-params
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var imageWidth = image.width;
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var imageHeight = image.height;
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var imagePass = image.index;
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for (var y = 0; y < imageHeight; y++) {
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for (var x = 0; x < imageWidth; x++) {
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var pixelData = bits.get(bpp);
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var pxPos = getPxPos(x, y, imagePass);
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pixelBppCustomMapper[bpp](pxData, pixelData, pxPos, maxBit);
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}
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bits.resetAfterLine();
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}
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}
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exports.dataToBitMap = function(data, bitmapInfo) {
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var width = bitmapInfo.width;
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var height = bitmapInfo.height;
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var depth = bitmapInfo.depth;
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var bpp = bitmapInfo.bpp;
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var interlace = bitmapInfo.interlace;
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if (depth !== 8) {
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var bits = bitRetriever(data, depth);
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}
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var pxData;
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if (depth <= 8) {
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pxData = new Buffer(width * height * 4);
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}
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else {
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pxData = new Uint16Array(width * height * 4);
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}
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var maxBit = Math.pow(2, depth) - 1;
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var rawPos = 0;
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var images;
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var getPxPos;
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if (interlace) {
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images = interlaceUtils.getImagePasses(width, height);
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getPxPos = interlaceUtils.getInterlaceIterator(width, height);
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}
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else {
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var nonInterlacedPxPos = 0;
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getPxPos = function() {
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var returner = nonInterlacedPxPos;
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nonInterlacedPxPos += 4;
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return returner;
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};
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images = [{ width: width, height: height }];
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}
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for (var imageIndex = 0; imageIndex < images.length; imageIndex++) {
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if (depth === 8) {
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rawPos = mapImage8Bit(images[imageIndex], pxData, getPxPos, bpp, data, rawPos);
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}
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else {
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mapImageCustomBit(images[imageIndex], pxData, getPxPos, bpp, bits, maxBit);
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}
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}
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if (depth === 8) {
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if (rawPos !== data.length) {
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throw new Error('extra data found');
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}
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}
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else {
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bits.end();
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}
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return pxData;
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};
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}).call(this,require("buffer").Buffer)
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},{"./interlace":11,"buffer":32}],2:[function(require,module,exports){
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(function (Buffer){
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'use strict';
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var constants = require('./constants');
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module.exports = function(dataIn, width, height, options) {
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var outHasAlpha = [constants.COLORTYPE_COLOR_ALPHA, constants.COLORTYPE_ALPHA].indexOf(options.colorType) !== -1;
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if (options.colorType === options.inputColorType) {
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var bigEndian = (function() {
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var buffer = new ArrayBuffer(2);
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new DataView(buffer).setInt16(0, 256, true /* littleEndian */);
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// Int16Array uses the platform's endianness.
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return new Int16Array(buffer)[0] !== 256;
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})();
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// If no need to convert to grayscale and alpha is present/absent in both, take a fast route
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if (options.bitDepth === 8 || (options.bitDepth === 16 && bigEndian)) {
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return dataIn;
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}
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}
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// map to a UInt16 array if data is 16bit, fix endianness below
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var data = options.bitDepth !== 16 ? dataIn : new Uint16Array(dataIn.buffer);
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var maxValue = 255;
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var inBpp = constants.COLORTYPE_TO_BPP_MAP[options.inputColorType];
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if (inBpp === 4 && !options.inputHasAlpha) {
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inBpp = 3;
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}
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var outBpp = constants.COLORTYPE_TO_BPP_MAP[options.colorType];
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if (options.bitDepth === 16) {
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maxValue = 65535;
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outBpp *= 2;
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}
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var outData = new Buffer(width * height * outBpp);
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var inIndex = 0;
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var outIndex = 0;
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var bgColor = options.bgColor || {};
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if (bgColor.red === undefined) {
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bgColor.red = maxValue;
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}
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if (bgColor.green === undefined) {
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bgColor.green = maxValue;
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}
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if (bgColor.blue === undefined) {
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bgColor.blue = maxValue;
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}
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function getRGBA() {
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var red;
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var green;
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var blue;
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var alpha = maxValue;
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switch (options.inputColorType) {
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case constants.COLORTYPE_COLOR_ALPHA:
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alpha = data[inIndex + 3];
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red = data[inIndex];
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green = data[inIndex + 1];
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blue = data[inIndex + 2];
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break;
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case constants.COLORTYPE_COLOR:
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red = data[inIndex];
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green = data[inIndex + 1];
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blue = data[inIndex + 2];
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break;
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case constants.COLORTYPE_ALPHA:
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alpha = data[inIndex + 1];
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red = data[inIndex];
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green = red;
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blue = red;
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break;
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case constants.COLORTYPE_GRAYSCALE:
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red = data[inIndex];
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green = red;
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blue = red;
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break;
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default:
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throw new Error('input color type:' + options.inputColorType + ' is not supported at present');
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}
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if (options.inputHasAlpha) {
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if (!outHasAlpha) {
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alpha /= maxValue;
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red = Math.min(Math.max(Math.round((1 - alpha) * bgColor.red + alpha * red), 0), maxValue);
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green = Math.min(Math.max(Math.round((1 - alpha) * bgColor.green + alpha * green), 0), maxValue);
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blue = Math.min(Math.max(Math.round((1 - alpha) * bgColor.blue + alpha * blue), 0), maxValue);
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}
|
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}
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return { red: red, green: green, blue: blue, alpha: alpha };
|
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}
|
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for (var y = 0; y < height; y++) {
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for (var x = 0; x < width; x++) {
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var rgba = getRGBA(data, inIndex);
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switch (options.colorType) {
|
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case constants.COLORTYPE_COLOR_ALPHA:
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case constants.COLORTYPE_COLOR:
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if (options.bitDepth === 8) {
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outData[outIndex] = rgba.red;
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outData[outIndex + 1] = rgba.green;
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outData[outIndex + 2] = rgba.blue;
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if (outHasAlpha) {
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outData[outIndex + 3] = rgba.alpha;
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}
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}
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else {
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outData.writeUInt16BE(rgba.red, outIndex);
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outData.writeUInt16BE(rgba.green, outIndex + 2);
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outData.writeUInt16BE(rgba.blue, outIndex + 4);
|
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if (outHasAlpha) {
|
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outData.writeUInt16BE(rgba.alpha, outIndex + 6);
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}
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}
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break;
|
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case constants.COLORTYPE_ALPHA:
|
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case constants.COLORTYPE_GRAYSCALE:
|
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// Convert to grayscale and alpha
|
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var grayscale = (rgba.red + rgba.green + rgba.blue) / 3;
|
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if (options.bitDepth === 8) {
|
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outData[outIndex] = grayscale;
|
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if (outHasAlpha) {
|
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outData[outIndex + 1] = rgba.alpha;
|
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}
|
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}
|
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else {
|
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outData.writeUInt16BE(grayscale, outIndex);
|
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if (outHasAlpha) {
|
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outData.writeUInt16BE(rgba.alpha, outIndex + 2);
|
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}
|
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}
|
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break;
|
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default:
|
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throw new Error('unrecognised color Type ' + options.colorType);
|
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}
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|
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inIndex += inBpp;
|
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outIndex += outBpp;
|
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}
|
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}
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|
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return outData;
|
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};
|
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|
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}).call(this,require("buffer").Buffer)
|
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},{"./constants":4,"buffer":32}],3:[function(require,module,exports){
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(function (process,Buffer){
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|
'use strict';
|
|
|
|
|
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var util = require('util');
|
|
var Stream = require('stream');
|
|
|
|
|
|
var ChunkStream = module.exports = function() {
|
|
Stream.call(this);
|
|
|
|
this._buffers = [];
|
|
this._buffered = 0;
|
|
|
|
this._reads = [];
|
|
this._paused = false;
|
|
|
|
this._encoding = 'utf8';
|
|
this.writable = true;
|
|
};
|
|
util.inherits(ChunkStream, Stream);
|
|
|
|
|
|
ChunkStream.prototype.read = function(length, callback) {
|
|
|
|
this._reads.push({
|
|
length: Math.abs(length), // if length < 0 then at most this length
|
|
allowLess: length < 0,
|
|
func: callback
|
|
});
|
|
|
|
process.nextTick(function() {
|
|
this._process();
|
|
|
|
// its paused and there is not enought data then ask for more
|
|
if (this._paused && this._reads.length > 0) {
|
|
this._paused = false;
|
|
|
|
this.emit('drain');
|
|
}
|
|
}.bind(this));
|
|
};
|
|
|
|
ChunkStream.prototype.write = function(data, encoding) {
|
|
|
|
if (!this.writable) {
|
|
this.emit('error', new Error('Stream not writable'));
|
|
return false;
|
|
}
|
|
|
|
var dataBuffer;
|
|
if (Buffer.isBuffer(data)) {
|
|
dataBuffer = data;
|
|
}
|
|
else {
|
|
dataBuffer = new Buffer(data, encoding || this._encoding);
|
|
}
|
|
|
|
this._buffers.push(dataBuffer);
|
|
this._buffered += dataBuffer.length;
|
|
|
|
this._process();
|
|
|
|
// ok if there are no more read requests
|
|
if (this._reads && this._reads.length === 0) {
|
|
this._paused = true;
|
|
}
|
|
|
|
return this.writable && !this._paused;
|
|
};
|
|
|
|
ChunkStream.prototype.end = function(data, encoding) {
|
|
|
|
if (data) {
|
|
this.write(data, encoding);
|
|
}
|
|
|
|
this.writable = false;
|
|
|
|
// already destroyed
|
|
if (!this._buffers) {
|
|
return;
|
|
}
|
|
|
|
// enqueue or handle end
|
|
if (this._buffers.length === 0) {
|
|
this._end();
|
|
}
|
|
else {
|
|
this._buffers.push(null);
|
|
this._process();
|
|
}
|
|
};
|
|
|
|
ChunkStream.prototype.destroySoon = ChunkStream.prototype.end;
|
|
|
|
ChunkStream.prototype._end = function() {
|
|
|
|
if (this._reads.length > 0) {
|
|
this.emit('error',
|
|
new Error('Unexpected end of input')
|
|
);
|
|
}
|
|
|
|
this.destroy();
|
|
};
|
|
|
|
ChunkStream.prototype.destroy = function() {
|
|
|
|
if (!this._buffers) {
|
|
return;
|
|
}
|
|
|
|
this.writable = false;
|
|
this._reads = null;
|
|
this._buffers = null;
|
|
|
|
this.emit('close');
|
|
};
|
|
|
|
ChunkStream.prototype._processReadAllowingLess = function(read) {
|
|
// ok there is any data so that we can satisfy this request
|
|
this._reads.shift(); // == read
|
|
|
|
// first we need to peek into first buffer
|
|
var smallerBuf = this._buffers[0];
|
|
|
|
// ok there is more data than we need
|
|
if (smallerBuf.length > read.length) {
|
|
|
|
this._buffered -= read.length;
|
|
this._buffers[0] = smallerBuf.slice(read.length);
|
|
|
|
read.func.call(this, smallerBuf.slice(0, read.length));
|
|
|
|
}
|
|
else {
|
|
// ok this is less than maximum length so use it all
|
|
this._buffered -= smallerBuf.length;
|
|
this._buffers.shift(); // == smallerBuf
|
|
|
|
read.func.call(this, smallerBuf);
|
|
}
|
|
};
|
|
|
|
ChunkStream.prototype._processRead = function(read) {
|
|
this._reads.shift(); // == read
|
|
|
|
var pos = 0;
|
|
var count = 0;
|
|
var data = new Buffer(read.length);
|
|
|
|
// create buffer for all data
|
|
while (pos < read.length) {
|
|
|
|
var buf = this._buffers[count++];
|
|
var len = Math.min(buf.length, read.length - pos);
|
|
|
|
buf.copy(data, pos, 0, len);
|
|
pos += len;
|
|
|
|
// last buffer wasn't used all so just slice it and leave
|
|
if (len !== buf.length) {
|
|
this._buffers[--count] = buf.slice(len);
|
|
}
|
|
}
|
|
|
|
// remove all used buffers
|
|
if (count > 0) {
|
|
this._buffers.splice(0, count);
|
|
}
|
|
|
|
this._buffered -= read.length;
|
|
|
|
read.func.call(this, data);
|
|
};
|
|
|
|
ChunkStream.prototype._process = function() {
|
|
|
|
try {
|
|
// as long as there is any data and read requests
|
|
while (this._buffered > 0 && this._reads && this._reads.length > 0) {
|
|
|
|
var read = this._reads[0];
|
|
|
|
// read any data (but no more than length)
|
|
if (read.allowLess) {
|
|
this._processReadAllowingLess(read);
|
|
|
|
}
|
|
else if (this._buffered >= read.length) {
|
|
// ok we can meet some expectations
|
|
|
|
this._processRead(read);
|
|
}
|
|
else {
|
|
// not enought data to satisfy first request in queue
|
|
// so we need to wait for more
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (this._buffers && !this.writable) {
|
|
this._end();
|
|
}
|
|
}
|
|
catch (ex) {
|
|
this.emit('error', ex);
|
|
}
|
|
};
|
|
|
|
}).call(this,require('_process'),require("buffer").Buffer)
|
|
},{"_process":51,"buffer":32,"stream":64,"util":69}],4:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
|
|
module.exports = {
|
|
|
|
PNG_SIGNATURE: [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a],
|
|
|
|
TYPE_IHDR: 0x49484452,
|
|
TYPE_IEND: 0x49454e44,
|
|
TYPE_IDAT: 0x49444154,
|
|
TYPE_PLTE: 0x504c5445,
|
|
TYPE_tRNS: 0x74524e53, // eslint-disable-line camelcase
|
|
TYPE_gAMA: 0x67414d41, // eslint-disable-line camelcase
|
|
|
|
// color-type bits
|
|
COLORTYPE_GRAYSCALE: 0,
|
|
COLORTYPE_PALETTE: 1,
|
|
COLORTYPE_COLOR: 2,
|
|
COLORTYPE_ALPHA: 4, // e.g. grayscale and alpha
|
|
|
|
// color-type combinations
|
|
COLORTYPE_PALETTE_COLOR: 3,
|
|
COLORTYPE_COLOR_ALPHA: 6,
|
|
|
|
COLORTYPE_TO_BPP_MAP: {
|
|
0: 1,
|
|
2: 3,
|
|
3: 1,
|
|
4: 2,
|
|
6: 4
|
|
},
|
|
|
|
GAMMA_DIVISION: 100000
|
|
};
|
|
|
|
},{}],5:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
var crcTable = [];
|
|
|
|
(function() {
|
|
for (var i = 0; i < 256; i++) {
|
|
var currentCrc = i;
|
|
for (var j = 0; j < 8; j++) {
|
|
if (currentCrc & 1) {
|
|
currentCrc = 0xedb88320 ^ (currentCrc >>> 1);
|
|
}
|
|
else {
|
|
currentCrc = currentCrc >>> 1;
|
|
}
|
|
}
|
|
crcTable[i] = currentCrc;
|
|
}
|
|
}());
|
|
|
|
var CrcCalculator = module.exports = function() {
|
|
this._crc = -1;
|
|
};
|
|
|
|
CrcCalculator.prototype.write = function(data) {
|
|
|
|
for (var i = 0; i < data.length; i++) {
|
|
this._crc = crcTable[(this._crc ^ data[i]) & 0xff] ^ (this._crc >>> 8);
|
|
}
|
|
return true;
|
|
};
|
|
|
|
CrcCalculator.prototype.crc32 = function() {
|
|
return this._crc ^ -1;
|
|
};
|
|
|
|
|
|
CrcCalculator.crc32 = function(buf) {
|
|
|
|
var crc = -1;
|
|
for (var i = 0; i < buf.length; i++) {
|
|
crc = crcTable[(crc ^ buf[i]) & 0xff] ^ (crc >>> 8);
|
|
}
|
|
return crc ^ -1;
|
|
};
|
|
|
|
},{}],6:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var paethPredictor = require('./paeth-predictor');
|
|
|
|
function filterNone(pxData, pxPos, byteWidth, rawData, rawPos) {
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
rawData[rawPos + x] = pxData[pxPos + x];
|
|
}
|
|
}
|
|
|
|
function filterSumNone(pxData, pxPos, byteWidth) {
|
|
|
|
var sum = 0;
|
|
var length = pxPos + byteWidth;
|
|
|
|
for (var i = pxPos; i < length; i++) {
|
|
sum += Math.abs(pxData[i]);
|
|
}
|
|
return sum;
|
|
}
|
|
|
|
function filterSub(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
|
|
var val = pxData[pxPos + x] - left;
|
|
|
|
rawData[rawPos + x] = val;
|
|
}
|
|
}
|
|
|
|
function filterSumSub(pxData, pxPos, byteWidth, bpp) {
|
|
|
|
var sum = 0;
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
|
|
var val = pxData[pxPos + x] - left;
|
|
|
|
sum += Math.abs(val);
|
|
}
|
|
|
|
return sum;
|
|
}
|
|
|
|
function filterUp(pxData, pxPos, byteWidth, rawData, rawPos) {
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
|
|
var val = pxData[pxPos + x] - up;
|
|
|
|
rawData[rawPos + x] = val;
|
|
}
|
|
}
|
|
|
|
function filterSumUp(pxData, pxPos, byteWidth) {
|
|
|
|
var sum = 0;
|
|
var length = pxPos + byteWidth;
|
|
for (var x = pxPos; x < length; x++) {
|
|
|
|
var up = pxPos > 0 ? pxData[x - byteWidth] : 0;
|
|
var val = pxData[x] - up;
|
|
|
|
sum += Math.abs(val);
|
|
}
|
|
|
|
return sum;
|
|
}
|
|
|
|
function filterAvg(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
|
|
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
|
|
var val = pxData[pxPos + x] - ((left + up) >> 1);
|
|
|
|
rawData[rawPos + x] = val;
|
|
}
|
|
}
|
|
|
|
function filterSumAvg(pxData, pxPos, byteWidth, bpp) {
|
|
|
|
var sum = 0;
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
|
|
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
|
|
var val = pxData[pxPos + x] - ((left + up) >> 1);
|
|
|
|
sum += Math.abs(val);
|
|
}
|
|
|
|
return sum;
|
|
}
|
|
|
|
function filterPaeth(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
|
|
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
|
|
var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
|
|
var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
|
|
|
|
rawData[rawPos + x] = val;
|
|
}
|
|
}
|
|
|
|
function filterSumPaeth(pxData, pxPos, byteWidth, bpp) {
|
|
var sum = 0;
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
|
|
var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
|
|
var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
|
|
var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
|
|
var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
|
|
|
|
sum += Math.abs(val);
|
|
}
|
|
|
|
return sum;
|
|
}
|
|
|
|
var filters = {
|
|
0: filterNone,
|
|
1: filterSub,
|
|
2: filterUp,
|
|
3: filterAvg,
|
|
4: filterPaeth
|
|
};
|
|
|
|
var filterSums = {
|
|
0: filterSumNone,
|
|
1: filterSumSub,
|
|
2: filterSumUp,
|
|
3: filterSumAvg,
|
|
4: filterSumPaeth
|
|
};
|
|
|
|
module.exports = function(pxData, width, height, options, bpp) {
|
|
|
|
var filterTypes;
|
|
if (!('filterType' in options) || options.filterType === -1) {
|
|
filterTypes = [0, 1, 2, 3, 4];
|
|
}
|
|
else if (typeof options.filterType === 'number') {
|
|
filterTypes = [options.filterType];
|
|
}
|
|
else {
|
|
throw new Error('unrecognised filter types');
|
|
}
|
|
|
|
if (options.bitDepth === 16) {
|
|
bpp *= 2;
|
|
}
|
|
var byteWidth = width * bpp;
|
|
var rawPos = 0;
|
|
var pxPos = 0;
|
|
var rawData = new Buffer((byteWidth + 1) * height);
|
|
|
|
var sel = filterTypes[0];
|
|
|
|
for (var y = 0; y < height; y++) {
|
|
|
|
if (filterTypes.length > 1) {
|
|
// find best filter for this line (with lowest sum of values)
|
|
var min = Infinity;
|
|
|
|
for (var i = 0; i < filterTypes.length; i++) {
|
|
var sum = filterSums[filterTypes[i]](pxData, pxPos, byteWidth, bpp);
|
|
if (sum < min) {
|
|
sel = filterTypes[i];
|
|
min = sum;
|
|
}
|
|
}
|
|
}
|
|
|
|
rawData[rawPos] = sel;
|
|
rawPos++;
|
|
filters[sel](pxData, pxPos, byteWidth, rawData, rawPos, bpp);
|
|
rawPos += byteWidth;
|
|
pxPos += byteWidth;
|
|
}
|
|
return rawData;
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./paeth-predictor":15,"buffer":32}],7:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var util = require('util');
|
|
var ChunkStream = require('./chunkstream');
|
|
var Filter = require('./filter-parse');
|
|
|
|
|
|
var FilterAsync = module.exports = function(bitmapInfo) {
|
|
ChunkStream.call(this);
|
|
|
|
var buffers = [];
|
|
var that = this;
|
|
this._filter = new Filter(bitmapInfo, {
|
|
read: this.read.bind(this),
|
|
write: function(buffer) {
|
|
buffers.push(buffer);
|
|
},
|
|
complete: function() {
|
|
that.emit('complete', Buffer.concat(buffers));
|
|
}
|
|
});
|
|
|
|
this._filter.start();
|
|
};
|
|
util.inherits(FilterAsync, ChunkStream);
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./chunkstream":3,"./filter-parse":9,"buffer":32,"util":69}],8:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var SyncReader = require('./sync-reader');
|
|
var Filter = require('./filter-parse');
|
|
|
|
|
|
exports.process = function(inBuffer, bitmapInfo) {
|
|
|
|
var outBuffers = [];
|
|
var reader = new SyncReader(inBuffer);
|
|
var filter = new Filter(bitmapInfo, {
|
|
read: reader.read.bind(reader),
|
|
write: function(bufferPart) {
|
|
outBuffers.push(bufferPart);
|
|
},
|
|
complete: function() {
|
|
}
|
|
});
|
|
|
|
filter.start();
|
|
reader.process();
|
|
|
|
return Buffer.concat(outBuffers);
|
|
};
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./filter-parse":9,"./sync-reader":22,"buffer":32}],9:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var interlaceUtils = require('./interlace');
|
|
var paethPredictor = require('./paeth-predictor');
|
|
|
|
function getByteWidth(width, bpp, depth) {
|
|
var byteWidth = width * bpp;
|
|
if (depth !== 8) {
|
|
byteWidth = Math.ceil(byteWidth / (8 / depth));
|
|
}
|
|
return byteWidth;
|
|
}
|
|
|
|
var Filter = module.exports = function(bitmapInfo, dependencies) {
|
|
|
|
var width = bitmapInfo.width;
|
|
var height = bitmapInfo.height;
|
|
var interlace = bitmapInfo.interlace;
|
|
var bpp = bitmapInfo.bpp;
|
|
var depth = bitmapInfo.depth;
|
|
|
|
this.read = dependencies.read;
|
|
this.write = dependencies.write;
|
|
this.complete = dependencies.complete;
|
|
|
|
this._imageIndex = 0;
|
|
this._images = [];
|
|
if (interlace) {
|
|
var passes = interlaceUtils.getImagePasses(width, height);
|
|
for (var i = 0; i < passes.length; i++) {
|
|
this._images.push({
|
|
byteWidth: getByteWidth(passes[i].width, bpp, depth),
|
|
height: passes[i].height,
|
|
lineIndex: 0
|
|
});
|
|
}
|
|
}
|
|
else {
|
|
this._images.push({
|
|
byteWidth: getByteWidth(width, bpp, depth),
|
|
height: height,
|
|
lineIndex: 0
|
|
});
|
|
}
|
|
|
|
// when filtering the line we look at the pixel to the left
|
|
// the spec also says it is done on a byte level regardless of the number of pixels
|
|
// so if the depth is byte compatible (8 or 16) we subtract the bpp in order to compare back
|
|
// a pixel rather than just a different byte part. However if we are sub byte, we ignore.
|
|
if (depth === 8) {
|
|
this._xComparison = bpp;
|
|
}
|
|
else if (depth === 16) {
|
|
this._xComparison = bpp * 2;
|
|
}
|
|
else {
|
|
this._xComparison = 1;
|
|
}
|
|
};
|
|
|
|
Filter.prototype.start = function() {
|
|
this.read(this._images[this._imageIndex].byteWidth + 1, this._reverseFilterLine.bind(this));
|
|
};
|
|
|
|
Filter.prototype._unFilterType1 = function(rawData, unfilteredLine, byteWidth) {
|
|
|
|
var xComparison = this._xComparison;
|
|
var xBiggerThan = xComparison - 1;
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
var rawByte = rawData[1 + x];
|
|
var f1Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
|
|
unfilteredLine[x] = rawByte + f1Left;
|
|
}
|
|
};
|
|
|
|
Filter.prototype._unFilterType2 = function(rawData, unfilteredLine, byteWidth) {
|
|
|
|
var lastLine = this._lastLine;
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
var rawByte = rawData[1 + x];
|
|
var f2Up = lastLine ? lastLine[x] : 0;
|
|
unfilteredLine[x] = rawByte + f2Up;
|
|
}
|
|
};
|
|
|
|
Filter.prototype._unFilterType3 = function(rawData, unfilteredLine, byteWidth) {
|
|
|
|
var xComparison = this._xComparison;
|
|
var xBiggerThan = xComparison - 1;
|
|
var lastLine = this._lastLine;
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
var rawByte = rawData[1 + x];
|
|
var f3Up = lastLine ? lastLine[x] : 0;
|
|
var f3Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
|
|
var f3Add = Math.floor((f3Left + f3Up) / 2);
|
|
unfilteredLine[x] = rawByte + f3Add;
|
|
}
|
|
};
|
|
|
|
Filter.prototype._unFilterType4 = function(rawData, unfilteredLine, byteWidth) {
|
|
|
|
var xComparison = this._xComparison;
|
|
var xBiggerThan = xComparison - 1;
|
|
var lastLine = this._lastLine;
|
|
|
|
for (var x = 0; x < byteWidth; x++) {
|
|
var rawByte = rawData[1 + x];
|
|
var f4Up = lastLine ? lastLine[x] : 0;
|
|
var f4Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
|
|
var f4UpLeft = x > xBiggerThan && lastLine ? lastLine[x - xComparison] : 0;
|
|
var f4Add = paethPredictor(f4Left, f4Up, f4UpLeft);
|
|
unfilteredLine[x] = rawByte + f4Add;
|
|
}
|
|
};
|
|
|
|
Filter.prototype._reverseFilterLine = function(rawData) {
|
|
|
|
var filter = rawData[0];
|
|
var unfilteredLine;
|
|
var currentImage = this._images[this._imageIndex];
|
|
var byteWidth = currentImage.byteWidth;
|
|
|
|
if (filter === 0) {
|
|
unfilteredLine = rawData.slice(1, byteWidth + 1);
|
|
}
|
|
else {
|
|
|
|
unfilteredLine = new Buffer(byteWidth);
|
|
|
|
switch (filter) {
|
|
case 1:
|
|
this._unFilterType1(rawData, unfilteredLine, byteWidth);
|
|
break;
|
|
case 2:
|
|
this._unFilterType2(rawData, unfilteredLine, byteWidth);
|
|
break;
|
|
case 3:
|
|
this._unFilterType3(rawData, unfilteredLine, byteWidth);
|
|
break;
|
|
case 4:
|
|
this._unFilterType4(rawData, unfilteredLine, byteWidth);
|
|
break;
|
|
default:
|
|
throw new Error('Unrecognised filter type - ' + filter);
|
|
}
|
|
}
|
|
|
|
this.write(unfilteredLine);
|
|
|
|
currentImage.lineIndex++;
|
|
if (currentImage.lineIndex >= currentImage.height) {
|
|
this._lastLine = null;
|
|
this._imageIndex++;
|
|
currentImage = this._images[this._imageIndex];
|
|
}
|
|
else {
|
|
this._lastLine = unfilteredLine;
|
|
}
|
|
|
|
if (currentImage) {
|
|
// read, using the byte width that may be from the new current image
|
|
this.read(currentImage.byteWidth + 1, this._reverseFilterLine.bind(this));
|
|
}
|
|
else {
|
|
this._lastLine = null;
|
|
this.complete();
|
|
}
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./interlace":11,"./paeth-predictor":15,"buffer":32}],10:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
function dePalette(indata, outdata, width, height, palette) {
|
|
var pxPos = 0;
|
|
// use values from palette
|
|
for (var y = 0; y < height; y++) {
|
|
for (var x = 0; x < width; x++) {
|
|
var color = palette[indata[pxPos]];
|
|
|
|
if (!color) {
|
|
throw new Error('index ' + indata[pxPos] + ' not in palette');
|
|
}
|
|
|
|
for (var i = 0; i < 4; i++) {
|
|
outdata[pxPos + i] = color[i];
|
|
}
|
|
pxPos += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
function replaceTransparentColor(indata, outdata, width, height, transColor) {
|
|
var pxPos = 0;
|
|
for (var y = 0; y < height; y++) {
|
|
for (var x = 0; x < width; x++) {
|
|
var makeTrans = false;
|
|
|
|
if (transColor.length === 1) {
|
|
if (transColor[0] === indata[pxPos]) {
|
|
makeTrans = true;
|
|
}
|
|
}
|
|
else if (transColor[0] === indata[pxPos] && transColor[1] === indata[pxPos + 1] && transColor[2] === indata[pxPos + 2]) {
|
|
makeTrans = true;
|
|
}
|
|
if (makeTrans) {
|
|
for (var i = 0; i < 4; i++) {
|
|
outdata[pxPos + i] = 0;
|
|
}
|
|
}
|
|
pxPos += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
function scaleDepth(indata, outdata, width, height, depth) {
|
|
var maxOutSample = 255;
|
|
var maxInSample = Math.pow(2, depth) - 1;
|
|
var pxPos = 0;
|
|
|
|
for (var y = 0; y < height; y++) {
|
|
for (var x = 0; x < width; x++) {
|
|
for (var i = 0; i < 4; i++) {
|
|
outdata[pxPos + i] = Math.floor((indata[pxPos + i] * maxOutSample) / maxInSample + 0.5);
|
|
}
|
|
pxPos += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
module.exports = function(indata, imageData) {
|
|
|
|
var depth = imageData.depth;
|
|
var width = imageData.width;
|
|
var height = imageData.height;
|
|
var colorType = imageData.colorType;
|
|
var transColor = imageData.transColor;
|
|
var palette = imageData.palette;
|
|
|
|
var outdata = indata; // only different for 16 bits
|
|
|
|
if (colorType === 3) { // paletted
|
|
dePalette(indata, outdata, width, height, palette);
|
|
}
|
|
else {
|
|
if (transColor) {
|
|
replaceTransparentColor(indata, outdata, width, height, transColor);
|
|
}
|
|
// if it needs scaling
|
|
if (depth !== 8) {
|
|
// if we need to change the buffer size
|
|
if (depth === 16) {
|
|
outdata = new Buffer(width * height * 4);
|
|
}
|
|
scaleDepth(indata, outdata, width, height, depth);
|
|
}
|
|
}
|
|
return outdata;
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"buffer":32}],11:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// Adam 7
|
|
// 0 1 2 3 4 5 6 7
|
|
// 0 x 6 4 6 x 6 4 6
|
|
// 1 7 7 7 7 7 7 7 7
|
|
// 2 5 6 5 6 5 6 5 6
|
|
// 3 7 7 7 7 7 7 7 7
|
|
// 4 3 6 4 6 3 6 4 6
|
|
// 5 7 7 7 7 7 7 7 7
|
|
// 6 5 6 5 6 5 6 5 6
|
|
// 7 7 7 7 7 7 7 7 7
|
|
|
|
|
|
var imagePasses = [
|
|
{ // pass 1 - 1px
|
|
x: [0],
|
|
y: [0]
|
|
},
|
|
{ // pass 2 - 1px
|
|
x: [4],
|
|
y: [0]
|
|
},
|
|
{ // pass 3 - 2px
|
|
x: [0, 4],
|
|
y: [4]
|
|
},
|
|
{ // pass 4 - 4px
|
|
x: [2, 6],
|
|
y: [0, 4]
|
|
},
|
|
{ // pass 5 - 8px
|
|
x: [0, 2, 4, 6],
|
|
y: [2, 6]
|
|
},
|
|
{ // pass 6 - 16px
|
|
x: [1, 3, 5, 7],
|
|
y: [0, 2, 4, 6]
|
|
},
|
|
{ // pass 7 - 32px
|
|
x: [0, 1, 2, 3, 4, 5, 6, 7],
|
|
y: [1, 3, 5, 7]
|
|
}
|
|
];
|
|
|
|
exports.getImagePasses = function(width, height) {
|
|
var images = [];
|
|
var xLeftOver = width % 8;
|
|
var yLeftOver = height % 8;
|
|
var xRepeats = (width - xLeftOver) / 8;
|
|
var yRepeats = (height - yLeftOver) / 8;
|
|
for (var i = 0; i < imagePasses.length; i++) {
|
|
var pass = imagePasses[i];
|
|
var passWidth = xRepeats * pass.x.length;
|
|
var passHeight = yRepeats * pass.y.length;
|
|
for (var j = 0; j < pass.x.length; j++) {
|
|
if (pass.x[j] < xLeftOver) {
|
|
passWidth++;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
for (j = 0; j < pass.y.length; j++) {
|
|
if (pass.y[j] < yLeftOver) {
|
|
passHeight++;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
if (passWidth > 0 && passHeight > 0) {
|
|
images.push({ width: passWidth, height: passHeight, index: i });
|
|
}
|
|
}
|
|
return images;
|
|
};
|
|
|
|
exports.getInterlaceIterator = function(width) {
|
|
return function(x, y, pass) {
|
|
var outerXLeftOver = x % imagePasses[pass].x.length;
|
|
var outerX = (((x - outerXLeftOver) / imagePasses[pass].x.length) * 8) + imagePasses[pass].x[outerXLeftOver];
|
|
var outerYLeftOver = y % imagePasses[pass].y.length;
|
|
var outerY = (((y - outerYLeftOver) / imagePasses[pass].y.length) * 8) + imagePasses[pass].y[outerYLeftOver];
|
|
return (outerX * 4) + (outerY * width * 4);
|
|
};
|
|
};
|
|
},{}],12:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var util = require('util');
|
|
var Stream = require('stream');
|
|
var constants = require('./constants');
|
|
var Packer = require('./packer');
|
|
|
|
var PackerAsync = module.exports = function(opt) {
|
|
Stream.call(this);
|
|
|
|
var options = opt || {};
|
|
|
|
this._packer = new Packer(options);
|
|
this._deflate = this._packer.createDeflate();
|
|
|
|
this.readable = true;
|
|
};
|
|
util.inherits(PackerAsync, Stream);
|
|
|
|
|
|
PackerAsync.prototype.pack = function(data, width, height, gamma) {
|
|
// Signature
|
|
this.emit('data', new Buffer(constants.PNG_SIGNATURE));
|
|
this.emit('data', this._packer.packIHDR(width, height));
|
|
|
|
if (gamma) {
|
|
this.emit('data', this._packer.packGAMA(gamma));
|
|
}
|
|
|
|
var filteredData = this._packer.filterData(data, width, height);
|
|
|
|
// compress it
|
|
this._deflate.on('error', this.emit.bind(this, 'error'));
|
|
|
|
this._deflate.on('data', function(compressedData) {
|
|
this.emit('data', this._packer.packIDAT(compressedData));
|
|
}.bind(this));
|
|
|
|
this._deflate.on('end', function() {
|
|
this.emit('data', this._packer.packIEND());
|
|
this.emit('end');
|
|
}.bind(this));
|
|
|
|
this._deflate.end(filteredData);
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./constants":4,"./packer":14,"buffer":32,"stream":64,"util":69}],13:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var hasSyncZlib = true;
|
|
var zlib = require('zlib');
|
|
if (!zlib.deflateSync) {
|
|
hasSyncZlib = false;
|
|
}
|
|
var constants = require('./constants');
|
|
var Packer = require('./packer');
|
|
|
|
module.exports = function(metaData, opt) {
|
|
|
|
if (!hasSyncZlib) {
|
|
throw new Error('To use the sync capability of this library in old node versions, please pin pngjs to v2.3.0');
|
|
}
|
|
|
|
var options = opt || {};
|
|
|
|
var packer = new Packer(options);
|
|
|
|
var chunks = [];
|
|
|
|
// Signature
|
|
chunks.push(new Buffer(constants.PNG_SIGNATURE));
|
|
|
|
// Header
|
|
chunks.push(packer.packIHDR(metaData.width, metaData.height));
|
|
|
|
if (metaData.gamma) {
|
|
chunks.push(packer.packGAMA(metaData.gamma));
|
|
}
|
|
|
|
var filteredData = packer.filterData(metaData.data, metaData.width, metaData.height);
|
|
|
|
// compress it
|
|
var compressedData = zlib.deflateSync(filteredData, packer.getDeflateOptions());
|
|
filteredData = null;
|
|
|
|
if (!compressedData || !compressedData.length) {
|
|
throw new Error('bad png - invalid compressed data response');
|
|
}
|
|
chunks.push(packer.packIDAT(compressedData));
|
|
|
|
// End
|
|
chunks.push(packer.packIEND());
|
|
|
|
return Buffer.concat(chunks);
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./constants":4,"./packer":14,"buffer":32,"zlib":30}],14:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var constants = require('./constants');
|
|
var CrcStream = require('./crc');
|
|
var bitPacker = require('./bitpacker');
|
|
var filter = require('./filter-pack');
|
|
var zlib = require('zlib');
|
|
|
|
var Packer = module.exports = function(options) {
|
|
this._options = options;
|
|
|
|
options.deflateChunkSize = options.deflateChunkSize || 32 * 1024;
|
|
options.deflateLevel = options.deflateLevel != null ? options.deflateLevel : 9;
|
|
options.deflateStrategy = options.deflateStrategy != null ? options.deflateStrategy : 3;
|
|
options.inputHasAlpha = options.inputHasAlpha != null ? options.inputHasAlpha : true;
|
|
options.deflateFactory = options.deflateFactory || zlib.createDeflate;
|
|
options.bitDepth = options.bitDepth || 8;
|
|
// This is outputColorType
|
|
options.colorType = (typeof options.colorType === 'number') ? options.colorType : constants.COLORTYPE_COLOR_ALPHA;
|
|
options.inputColorType = (typeof options.inputColorType === 'number') ? options.inputColorType : constants.COLORTYPE_COLOR_ALPHA;
|
|
|
|
if ([
|
|
constants.COLORTYPE_GRAYSCALE,
|
|
constants.COLORTYPE_COLOR,
|
|
constants.COLORTYPE_COLOR_ALPHA,
|
|
constants.COLORTYPE_ALPHA
|
|
].indexOf(options.colorType) === -1) {
|
|
throw new Error('option color type:' + options.colorType + ' is not supported at present');
|
|
}
|
|
if ([
|
|
constants.COLORTYPE_GRAYSCALE,
|
|
constants.COLORTYPE_COLOR,
|
|
constants.COLORTYPE_COLOR_ALPHA,
|
|
constants.COLORTYPE_ALPHA
|
|
].indexOf(options.inputColorType) === -1) {
|
|
throw new Error('option input color type:' + options.inputColorType + ' is not supported at present');
|
|
}
|
|
if (options.bitDepth !== 8 && options.bitDepth !== 16) {
|
|
throw new Error('option bit depth:' + options.bitDepth + ' is not supported at present');
|
|
}
|
|
};
|
|
|
|
Packer.prototype.getDeflateOptions = function() {
|
|
return {
|
|
chunkSize: this._options.deflateChunkSize,
|
|
level: this._options.deflateLevel,
|
|
strategy: this._options.deflateStrategy
|
|
};
|
|
};
|
|
|
|
Packer.prototype.createDeflate = function() {
|
|
return this._options.deflateFactory(this.getDeflateOptions());
|
|
};
|
|
|
|
Packer.prototype.filterData = function(data, width, height) {
|
|
// convert to correct format for filtering (e.g. right bpp and bit depth)
|
|
var packedData = bitPacker(data, width, height, this._options);
|
|
|
|
// filter pixel data
|
|
var bpp = constants.COLORTYPE_TO_BPP_MAP[this._options.colorType];
|
|
var filteredData = filter(packedData, width, height, this._options, bpp);
|
|
return filteredData;
|
|
};
|
|
|
|
Packer.prototype._packChunk = function(type, data) {
|
|
|
|
var len = (data ? data.length : 0);
|
|
var buf = new Buffer(len + 12);
|
|
|
|
buf.writeUInt32BE(len, 0);
|
|
buf.writeUInt32BE(type, 4);
|
|
|
|
if (data) {
|
|
data.copy(buf, 8);
|
|
}
|
|
|
|
buf.writeInt32BE(CrcStream.crc32(buf.slice(4, buf.length - 4)), buf.length - 4);
|
|
return buf;
|
|
};
|
|
|
|
Packer.prototype.packGAMA = function(gamma) {
|
|
var buf = new Buffer(4);
|
|
buf.writeUInt32BE(Math.floor(gamma * constants.GAMMA_DIVISION), 0);
|
|
return this._packChunk(constants.TYPE_gAMA, buf);
|
|
};
|
|
|
|
Packer.prototype.packIHDR = function(width, height) {
|
|
|
|
var buf = new Buffer(13);
|
|
buf.writeUInt32BE(width, 0);
|
|
buf.writeUInt32BE(height, 4);
|
|
buf[8] = this._options.bitDepth; // Bit depth
|
|
buf[9] = this._options.colorType; // colorType
|
|
buf[10] = 0; // compression
|
|
buf[11] = 0; // filter
|
|
buf[12] = 0; // interlace
|
|
|
|
return this._packChunk(constants.TYPE_IHDR, buf);
|
|
};
|
|
|
|
Packer.prototype.packIDAT = function(data) {
|
|
return this._packChunk(constants.TYPE_IDAT, data);
|
|
};
|
|
|
|
Packer.prototype.packIEND = function() {
|
|
return this._packChunk(constants.TYPE_IEND, null);
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./bitpacker":2,"./constants":4,"./crc":5,"./filter-pack":6,"buffer":32,"zlib":30}],15:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
module.exports = function paethPredictor(left, above, upLeft) {
|
|
|
|
var paeth = left + above - upLeft;
|
|
var pLeft = Math.abs(paeth - left);
|
|
var pAbove = Math.abs(paeth - above);
|
|
var pUpLeft = Math.abs(paeth - upLeft);
|
|
|
|
if (pLeft <= pAbove && pLeft <= pUpLeft) {
|
|
return left;
|
|
}
|
|
if (pAbove <= pUpLeft) {
|
|
return above;
|
|
}
|
|
return upLeft;
|
|
};
|
|
},{}],16:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
var util = require('util');
|
|
var zlib = require('zlib');
|
|
var ChunkStream = require('./chunkstream');
|
|
var FilterAsync = require('./filter-parse-async');
|
|
var Parser = require('./parser');
|
|
var bitmapper = require('./bitmapper');
|
|
var formatNormaliser = require('./format-normaliser');
|
|
|
|
var ParserAsync = module.exports = function(options) {
|
|
ChunkStream.call(this);
|
|
|
|
this._parser = new Parser(options, {
|
|
read: this.read.bind(this),
|
|
error: this._handleError.bind(this),
|
|
metadata: this._handleMetaData.bind(this),
|
|
gamma: this.emit.bind(this, 'gamma'),
|
|
palette: this._handlePalette.bind(this),
|
|
transColor: this._handleTransColor.bind(this),
|
|
finished: this._finished.bind(this),
|
|
inflateData: this._inflateData.bind(this),
|
|
simpleTransparency: this._simpleTransparency.bind(this),
|
|
headersFinished: this._headersFinished.bind(this)
|
|
});
|
|
this._options = options;
|
|
this.writable = true;
|
|
|
|
this._parser.start();
|
|
};
|
|
util.inherits(ParserAsync, ChunkStream);
|
|
|
|
|
|
ParserAsync.prototype._handleError = function(err) {
|
|
|
|
this.emit('error', err);
|
|
|
|
this.writable = false;
|
|
|
|
this.destroy();
|
|
|
|
if (this._inflate && this._inflate.destroy) {
|
|
this._inflate.destroy();
|
|
}
|
|
|
|
if (this._filter) {
|
|
this._filter.destroy();
|
|
// For backward compatibility with Node 7 and below.
|
|
// Suppress errors due to _inflate calling write() even after
|
|
// it's destroy()'ed.
|
|
this._filter.on('error', function() {});
|
|
}
|
|
|
|
this.errord = true;
|
|
};
|
|
|
|
ParserAsync.prototype._inflateData = function(data) {
|
|
if (!this._inflate) {
|
|
if (this._bitmapInfo.interlace) {
|
|
this._inflate = zlib.createInflate();
|
|
|
|
this._inflate.on('error', this.emit.bind(this, 'error'));
|
|
this._filter.on('complete', this._complete.bind(this));
|
|
|
|
this._inflate.pipe(this._filter);
|
|
}
|
|
else {
|
|
var rowSize = ((this._bitmapInfo.width * this._bitmapInfo.bpp * this._bitmapInfo.depth + 7) >> 3) + 1;
|
|
var imageSize = rowSize * this._bitmapInfo.height;
|
|
var chunkSize = Math.max(imageSize, zlib.Z_MIN_CHUNK);
|
|
|
|
this._inflate = zlib.createInflate({ chunkSize: chunkSize });
|
|
var leftToInflate = imageSize;
|
|
|
|
var emitError = this.emit.bind(this, 'error');
|
|
this._inflate.on('error', function(err) {
|
|
if (!leftToInflate) {
|
|
return;
|
|
}
|
|
|
|
emitError(err);
|
|
});
|
|
this._filter.on('complete', this._complete.bind(this));
|
|
|
|
var filterWrite = this._filter.write.bind(this._filter);
|
|
this._inflate.on('data', function(chunk) {
|
|
if (!leftToInflate) {
|
|
return;
|
|
}
|
|
|
|
if (chunk.length > leftToInflate) {
|
|
chunk = chunk.slice(0, leftToInflate);
|
|
}
|
|
|
|
leftToInflate -= chunk.length;
|
|
|
|
filterWrite(chunk);
|
|
});
|
|
|
|
this._inflate.on('end', this._filter.end.bind(this._filter));
|
|
}
|
|
}
|
|
this._inflate.write(data);
|
|
};
|
|
|
|
ParserAsync.prototype._handleMetaData = function(metaData) {
|
|
this._metaData = metaData;
|
|
this._bitmapInfo = Object.create(metaData);
|
|
|
|
this._filter = new FilterAsync(this._bitmapInfo);
|
|
};
|
|
|
|
ParserAsync.prototype._handleTransColor = function(transColor) {
|
|
this._bitmapInfo.transColor = transColor;
|
|
};
|
|
|
|
ParserAsync.prototype._handlePalette = function(palette) {
|
|
this._bitmapInfo.palette = palette;
|
|
};
|
|
|
|
ParserAsync.prototype._simpleTransparency = function() {
|
|
this._metaData.alpha = true;
|
|
};
|
|
|
|
ParserAsync.prototype._headersFinished = function() {
|
|
// Up until this point, we don't know if we have a tRNS chunk (alpha)
|
|
// so we can't emit metadata any earlier
|
|
this.emit('metadata', this._metaData);
|
|
};
|
|
|
|
ParserAsync.prototype._finished = function() {
|
|
if (this.errord) {
|
|
return;
|
|
}
|
|
|
|
if (!this._inflate) {
|
|
this.emit('error', 'No Inflate block');
|
|
}
|
|
else {
|
|
// no more data to inflate
|
|
this._inflate.end();
|
|
}
|
|
this.destroySoon();
|
|
};
|
|
|
|
ParserAsync.prototype._complete = function(filteredData) {
|
|
|
|
if (this.errord) {
|
|
return;
|
|
}
|
|
|
|
try {
|
|
var bitmapData = bitmapper.dataToBitMap(filteredData, this._bitmapInfo);
|
|
|
|
var normalisedBitmapData = formatNormaliser(bitmapData, this._bitmapInfo);
|
|
bitmapData = null;
|
|
}
|
|
catch (ex) {
|
|
this._handleError(ex);
|
|
return;
|
|
}
|
|
|
|
this.emit('parsed', normalisedBitmapData);
|
|
};
|
|
|
|
},{"./bitmapper":1,"./chunkstream":3,"./filter-parse-async":7,"./format-normaliser":10,"./parser":18,"util":69,"zlib":30}],17:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var hasSyncZlib = true;
|
|
var zlib = require('zlib');
|
|
var inflateSync = require('./sync-inflate');
|
|
if (!zlib.deflateSync) {
|
|
hasSyncZlib = false;
|
|
}
|
|
var SyncReader = require('./sync-reader');
|
|
var FilterSync = require('./filter-parse-sync');
|
|
var Parser = require('./parser');
|
|
var bitmapper = require('./bitmapper');
|
|
var formatNormaliser = require('./format-normaliser');
|
|
|
|
|
|
module.exports = function(buffer, options) {
|
|
|
|
if (!hasSyncZlib) {
|
|
throw new Error('To use the sync capability of this library in old node versions, please pin pngjs to v2.3.0');
|
|
}
|
|
|
|
var err;
|
|
function handleError(_err_) {
|
|
err = _err_;
|
|
}
|
|
|
|
var metaData;
|
|
function handleMetaData(_metaData_) {
|
|
metaData = _metaData_;
|
|
}
|
|
|
|
function handleTransColor(transColor) {
|
|
metaData.transColor = transColor;
|
|
}
|
|
|
|
function handlePalette(palette) {
|
|
metaData.palette = palette;
|
|
}
|
|
|
|
function handleSimpleTransparency() {
|
|
metaData.alpha = true;
|
|
}
|
|
|
|
var gamma;
|
|
function handleGamma(_gamma_) {
|
|
gamma = _gamma_;
|
|
}
|
|
|
|
var inflateDataList = [];
|
|
function handleInflateData(inflatedData) {
|
|
inflateDataList.push(inflatedData);
|
|
}
|
|
|
|
var reader = new SyncReader(buffer);
|
|
|
|
var parser = new Parser(options, {
|
|
read: reader.read.bind(reader),
|
|
error: handleError,
|
|
metadata: handleMetaData,
|
|
gamma: handleGamma,
|
|
palette: handlePalette,
|
|
transColor: handleTransColor,
|
|
inflateData: handleInflateData,
|
|
simpleTransparency: handleSimpleTransparency
|
|
});
|
|
|
|
parser.start();
|
|
reader.process();
|
|
|
|
if (err) {
|
|
throw err;
|
|
}
|
|
|
|
//join together the inflate datas
|
|
var inflateData = Buffer.concat(inflateDataList);
|
|
inflateDataList.length = 0;
|
|
|
|
var inflatedData;
|
|
if (metaData.interlace) {
|
|
inflatedData = zlib.inflateSync(inflateData);
|
|
}
|
|
else {
|
|
var rowSize = ((metaData.width * metaData.bpp * metaData.depth + 7) >> 3) + 1;
|
|
var imageSize = rowSize * metaData.height;
|
|
inflatedData = inflateSync(inflateData, { chunkSize: imageSize, maxLength: imageSize });
|
|
}
|
|
inflateData = null;
|
|
|
|
if (!inflatedData || !inflatedData.length) {
|
|
throw new Error('bad png - invalid inflate data response');
|
|
}
|
|
|
|
var unfilteredData = FilterSync.process(inflatedData, metaData);
|
|
inflateData = null;
|
|
|
|
var bitmapData = bitmapper.dataToBitMap(unfilteredData, metaData);
|
|
unfilteredData = null;
|
|
|
|
var normalisedBitmapData = formatNormaliser(bitmapData, metaData);
|
|
|
|
metaData.data = normalisedBitmapData;
|
|
metaData.gamma = gamma || 0;
|
|
|
|
return metaData;
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./bitmapper":1,"./filter-parse-sync":8,"./format-normaliser":10,"./parser":18,"./sync-inflate":21,"./sync-reader":22,"buffer":32,"zlib":30}],18:[function(require,module,exports){
|
|
(function (Buffer){
|
|
'use strict';
|
|
|
|
var constants = require('./constants');
|
|
var CrcCalculator = require('./crc');
|
|
|
|
|
|
var Parser = module.exports = function(options, dependencies) {
|
|
|
|
this._options = options;
|
|
options.checkCRC = options.checkCRC !== false;
|
|
|
|
this._hasIHDR = false;
|
|
this._hasIEND = false;
|
|
this._emittedHeadersFinished = false;
|
|
|
|
// input flags/metadata
|
|
this._palette = [];
|
|
this._colorType = 0;
|
|
|
|
this._chunks = {};
|
|
this._chunks[constants.TYPE_IHDR] = this._handleIHDR.bind(this);
|
|
this._chunks[constants.TYPE_IEND] = this._handleIEND.bind(this);
|
|
this._chunks[constants.TYPE_IDAT] = this._handleIDAT.bind(this);
|
|
this._chunks[constants.TYPE_PLTE] = this._handlePLTE.bind(this);
|
|
this._chunks[constants.TYPE_tRNS] = this._handleTRNS.bind(this);
|
|
this._chunks[constants.TYPE_gAMA] = this._handleGAMA.bind(this);
|
|
|
|
this.read = dependencies.read;
|
|
this.error = dependencies.error;
|
|
this.metadata = dependencies.metadata;
|
|
this.gamma = dependencies.gamma;
|
|
this.transColor = dependencies.transColor;
|
|
this.palette = dependencies.palette;
|
|
this.parsed = dependencies.parsed;
|
|
this.inflateData = dependencies.inflateData;
|
|
this.finished = dependencies.finished;
|
|
this.simpleTransparency = dependencies.simpleTransparency;
|
|
this.headersFinished = dependencies.headersFinished || function() {};
|
|
};
|
|
|
|
Parser.prototype.start = function() {
|
|
this.read(constants.PNG_SIGNATURE.length,
|
|
this._parseSignature.bind(this)
|
|
);
|
|
};
|
|
|
|
Parser.prototype._parseSignature = function(data) {
|
|
|
|
var signature = constants.PNG_SIGNATURE;
|
|
|
|
for (var i = 0; i < signature.length; i++) {
|
|
if (data[i] !== signature[i]) {
|
|
this.error(new Error('Invalid file signature'));
|
|
return;
|
|
}
|
|
}
|
|
this.read(8, this._parseChunkBegin.bind(this));
|
|
};
|
|
|
|
Parser.prototype._parseChunkBegin = function(data) {
|
|
|
|
// chunk content length
|
|
var length = data.readUInt32BE(0);
|
|
|
|
// chunk type
|
|
var type = data.readUInt32BE(4);
|
|
var name = '';
|
|
for (var i = 4; i < 8; i++) {
|
|
name += String.fromCharCode(data[i]);
|
|
}
|
|
|
|
//console.log('chunk ', name, length);
|
|
|
|
// chunk flags
|
|
var ancillary = Boolean(data[4] & 0x20); // or critical
|
|
// priv = Boolean(data[5] & 0x20), // or public
|
|
// safeToCopy = Boolean(data[7] & 0x20); // or unsafe
|
|
|
|
if (!this._hasIHDR && type !== constants.TYPE_IHDR) {
|
|
this.error(new Error('Expected IHDR on beggining'));
|
|
return;
|
|
}
|
|
|
|
this._crc = new CrcCalculator();
|
|
this._crc.write(new Buffer(name));
|
|
|
|
if (this._chunks[type]) {
|
|
return this._chunks[type](length);
|
|
}
|
|
|
|
if (!ancillary) {
|
|
this.error(new Error('Unsupported critical chunk type ' + name));
|
|
return;
|
|
}
|
|
|
|
this.read(length + 4, this._skipChunk.bind(this));
|
|
};
|
|
|
|
Parser.prototype._skipChunk = function(/*data*/) {
|
|
this.read(8, this._parseChunkBegin.bind(this));
|
|
};
|
|
|
|
Parser.prototype._handleChunkEnd = function() {
|
|
this.read(4, this._parseChunkEnd.bind(this));
|
|
};
|
|
|
|
Parser.prototype._parseChunkEnd = function(data) {
|
|
|
|
var fileCrc = data.readInt32BE(0);
|
|
var calcCrc = this._crc.crc32();
|
|
|
|
// check CRC
|
|
if (this._options.checkCRC && calcCrc !== fileCrc) {
|
|
this.error(new Error('Crc error - ' + fileCrc + ' - ' + calcCrc));
|
|
return;
|
|
}
|
|
|
|
if (!this._hasIEND) {
|
|
this.read(8, this._parseChunkBegin.bind(this));
|
|
}
|
|
};
|
|
|
|
Parser.prototype._handleIHDR = function(length) {
|
|
this.read(length, this._parseIHDR.bind(this));
|
|
};
|
|
Parser.prototype._parseIHDR = function(data) {
|
|
|
|
this._crc.write(data);
|
|
|
|
var width = data.readUInt32BE(0);
|
|
var height = data.readUInt32BE(4);
|
|
var depth = data[8];
|
|
var colorType = data[9]; // bits: 1 palette, 2 color, 4 alpha
|
|
var compr = data[10];
|
|
var filter = data[11];
|
|
var interlace = data[12];
|
|
|
|
// console.log(' width', width, 'height', height,
|
|
// 'depth', depth, 'colorType', colorType,
|
|
// 'compr', compr, 'filter', filter, 'interlace', interlace
|
|
// );
|
|
|
|
if (depth !== 8 && depth !== 4 && depth !== 2 && depth !== 1 && depth !== 16) {
|
|
this.error(new Error('Unsupported bit depth ' + depth));
|
|
return;
|
|
}
|
|
if (!(colorType in constants.COLORTYPE_TO_BPP_MAP)) {
|
|
this.error(new Error('Unsupported color type'));
|
|
return;
|
|
}
|
|
if (compr !== 0) {
|
|
this.error(new Error('Unsupported compression method'));
|
|
return;
|
|
}
|
|
if (filter !== 0) {
|
|
this.error(new Error('Unsupported filter method'));
|
|
return;
|
|
}
|
|
if (interlace !== 0 && interlace !== 1) {
|
|
this.error(new Error('Unsupported interlace method'));
|
|
return;
|
|
}
|
|
|
|
this._colorType = colorType;
|
|
|
|
var bpp = constants.COLORTYPE_TO_BPP_MAP[this._colorType];
|
|
|
|
this._hasIHDR = true;
|
|
|
|
this.metadata({
|
|
width: width,
|
|
height: height,
|
|
depth: depth,
|
|
interlace: Boolean(interlace),
|
|
palette: Boolean(colorType & constants.COLORTYPE_PALETTE),
|
|
color: Boolean(colorType & constants.COLORTYPE_COLOR),
|
|
alpha: Boolean(colorType & constants.COLORTYPE_ALPHA),
|
|
bpp: bpp,
|
|
colorType: colorType
|
|
});
|
|
|
|
this._handleChunkEnd();
|
|
};
|
|
|
|
|
|
Parser.prototype._handlePLTE = function(length) {
|
|
this.read(length, this._parsePLTE.bind(this));
|
|
};
|
|
Parser.prototype._parsePLTE = function(data) {
|
|
|
|
this._crc.write(data);
|
|
|
|
var entries = Math.floor(data.length / 3);
|
|
// console.log('Palette:', entries);
|
|
|
|
for (var i = 0; i < entries; i++) {
|
|
this._palette.push([
|
|
data[i * 3],
|
|
data[i * 3 + 1],
|
|
data[i * 3 + 2],
|
|
0xff
|
|
]);
|
|
}
|
|
|
|
this.palette(this._palette);
|
|
|
|
this._handleChunkEnd();
|
|
};
|
|
|
|
Parser.prototype._handleTRNS = function(length) {
|
|
this.simpleTransparency();
|
|
this.read(length, this._parseTRNS.bind(this));
|
|
};
|
|
Parser.prototype._parseTRNS = function(data) {
|
|
|
|
this._crc.write(data);
|
|
|
|
// palette
|
|
if (this._colorType === constants.COLORTYPE_PALETTE_COLOR) {
|
|
if (this._palette.length === 0) {
|
|
this.error(new Error('Transparency chunk must be after palette'));
|
|
return;
|
|
}
|
|
if (data.length > this._palette.length) {
|
|
this.error(new Error('More transparent colors than palette size'));
|
|
return;
|
|
}
|
|
for (var i = 0; i < data.length; i++) {
|
|
this._palette[i][3] = data[i];
|
|
}
|
|
this.palette(this._palette);
|
|
}
|
|
|
|
// for colorType 0 (grayscale) and 2 (rgb)
|
|
// there might be one gray/color defined as transparent
|
|
if (this._colorType === constants.COLORTYPE_GRAYSCALE) {
|
|
// grey, 2 bytes
|
|
this.transColor([data.readUInt16BE(0)]);
|
|
}
|
|
if (this._colorType === constants.COLORTYPE_COLOR) {
|
|
this.transColor([data.readUInt16BE(0), data.readUInt16BE(2), data.readUInt16BE(4)]);
|
|
}
|
|
|
|
this._handleChunkEnd();
|
|
};
|
|
|
|
Parser.prototype._handleGAMA = function(length) {
|
|
this.read(length, this._parseGAMA.bind(this));
|
|
};
|
|
Parser.prototype._parseGAMA = function(data) {
|
|
|
|
this._crc.write(data);
|
|
this.gamma(data.readUInt32BE(0) / constants.GAMMA_DIVISION);
|
|
|
|
this._handleChunkEnd();
|
|
};
|
|
|
|
Parser.prototype._handleIDAT = function(length) {
|
|
if (!this._emittedHeadersFinished) {
|
|
this._emittedHeadersFinished = true;
|
|
this.headersFinished();
|
|
}
|
|
this.read(-length, this._parseIDAT.bind(this, length));
|
|
};
|
|
Parser.prototype._parseIDAT = function(length, data) {
|
|
|
|
this._crc.write(data);
|
|
|
|
if (this._colorType === constants.COLORTYPE_PALETTE_COLOR && this._palette.length === 0) {
|
|
throw new Error('Expected palette not found');
|
|
}
|
|
|
|
this.inflateData(data);
|
|
var leftOverLength = length - data.length;
|
|
|
|
if (leftOverLength > 0) {
|
|
this._handleIDAT(leftOverLength);
|
|
}
|
|
else {
|
|
this._handleChunkEnd();
|
|
}
|
|
};
|
|
|
|
Parser.prototype._handleIEND = function(length) {
|
|
this.read(length, this._parseIEND.bind(this));
|
|
};
|
|
Parser.prototype._parseIEND = function(data) {
|
|
|
|
this._crc.write(data);
|
|
|
|
this._hasIEND = true;
|
|
this._handleChunkEnd();
|
|
|
|
if (this.finished) {
|
|
this.finished();
|
|
}
|
|
};
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"./constants":4,"./crc":5,"buffer":32}],19:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
|
|
var parse = require('./parser-sync');
|
|
var pack = require('./packer-sync');
|
|
|
|
|
|
exports.read = function(buffer, options) {
|
|
|
|
return parse(buffer, options || {});
|
|
};
|
|
|
|
exports.write = function(png, options) {
|
|
|
|
return pack(png, options);
|
|
};
|
|
|
|
},{"./packer-sync":13,"./parser-sync":17}],20:[function(require,module,exports){
|
|
(function (process,Buffer){
|
|
'use strict';
|
|
|
|
var util = require('util');
|
|
var Stream = require('stream');
|
|
var Parser = require('./parser-async');
|
|
var Packer = require('./packer-async');
|
|
var PNGSync = require('./png-sync');
|
|
|
|
|
|
var PNG = exports.PNG = function(options) {
|
|
Stream.call(this);
|
|
|
|
options = options || {}; // eslint-disable-line no-param-reassign
|
|
|
|
// coerce pixel dimensions to integers (also coerces undefined -> 0):
|
|
this.width = options.width | 0;
|
|
this.height = options.height | 0;
|
|
|
|
this.data = this.width > 0 && this.height > 0 ?
|
|
new Buffer(4 * this.width * this.height) : null;
|
|
|
|
if (options.fill && this.data) {
|
|
this.data.fill(0);
|
|
}
|
|
|
|
this.gamma = 0;
|
|
this.readable = this.writable = true;
|
|
|
|
this._parser = new Parser(options);
|
|
|
|
this._parser.on('error', this.emit.bind(this, 'error'));
|
|
this._parser.on('close', this._handleClose.bind(this));
|
|
this._parser.on('metadata', this._metadata.bind(this));
|
|
this._parser.on('gamma', this._gamma.bind(this));
|
|
this._parser.on('parsed', function(data) {
|
|
this.data = data;
|
|
this.emit('parsed', data);
|
|
}.bind(this));
|
|
|
|
this._packer = new Packer(options);
|
|
this._packer.on('data', this.emit.bind(this, 'data'));
|
|
this._packer.on('end', this.emit.bind(this, 'end'));
|
|
this._parser.on('close', this._handleClose.bind(this));
|
|
this._packer.on('error', this.emit.bind(this, 'error'));
|
|
|
|
};
|
|
util.inherits(PNG, Stream);
|
|
|
|
PNG.sync = PNGSync;
|
|
|
|
PNG.prototype.pack = function() {
|
|
|
|
if (!this.data || !this.data.length) {
|
|
this.emit('error', 'No data provided');
|
|
return this;
|
|
}
|
|
|
|
process.nextTick(function() {
|
|
this._packer.pack(this.data, this.width, this.height, this.gamma);
|
|
}.bind(this));
|
|
|
|
return this;
|
|
};
|
|
|
|
|
|
PNG.prototype.parse = function(data, callback) {
|
|
|
|
if (callback) {
|
|
var onParsed, onError;
|
|
|
|
onParsed = function(parsedData) {
|
|
this.removeListener('error', onError);
|
|
|
|
this.data = parsedData;
|
|
callback(null, this);
|
|
}.bind(this);
|
|
|
|
onError = function(err) {
|
|
this.removeListener('parsed', onParsed);
|
|
|
|
callback(err, null);
|
|
}.bind(this);
|
|
|
|
this.once('parsed', onParsed);
|
|
this.once('error', onError);
|
|
}
|
|
|
|
this.end(data);
|
|
return this;
|
|
};
|
|
|
|
PNG.prototype.write = function(data) {
|
|
this._parser.write(data);
|
|
return true;
|
|
};
|
|
|
|
PNG.prototype.end = function(data) {
|
|
this._parser.end(data);
|
|
};
|
|
|
|
PNG.prototype._metadata = function(metadata) {
|
|
this.width = metadata.width;
|
|
this.height = metadata.height;
|
|
|
|
this.emit('metadata', metadata);
|
|
};
|
|
|
|
PNG.prototype._gamma = function(gamma) {
|
|
this.gamma = gamma;
|
|
};
|
|
|
|
PNG.prototype._handleClose = function() {
|
|
if (!this._parser.writable && !this._packer.readable) {
|
|
this.emit('close');
|
|
}
|
|
};
|
|
|
|
|
|
PNG.bitblt = function(src, dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
|
|
// coerce pixel dimensions to integers (also coerces undefined -> 0):
|
|
/* eslint-disable no-param-reassign */
|
|
srcX |= 0;
|
|
srcY |= 0;
|
|
width |= 0;
|
|
height |= 0;
|
|
deltaX |= 0;
|
|
deltaY |= 0;
|
|
/* eslint-enable no-param-reassign */
|
|
|
|
if (srcX > src.width || srcY > src.height || srcX + width > src.width || srcY + height > src.height) {
|
|
throw new Error('bitblt reading outside image');
|
|
}
|
|
|
|
if (deltaX > dst.width || deltaY > dst.height || deltaX + width > dst.width || deltaY + height > dst.height) {
|
|
throw new Error('bitblt writing outside image');
|
|
}
|
|
|
|
for (var y = 0; y < height; y++) {
|
|
src.data.copy(dst.data,
|
|
((deltaY + y) * dst.width + deltaX) << 2,
|
|
((srcY + y) * src.width + srcX) << 2,
|
|
((srcY + y) * src.width + srcX + width) << 2
|
|
);
|
|
}
|
|
};
|
|
|
|
|
|
PNG.prototype.bitblt = function(dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
|
|
|
|
PNG.bitblt(this, dst, srcX, srcY, width, height, deltaX, deltaY);
|
|
return this;
|
|
};
|
|
|
|
PNG.adjustGamma = function(src) {
|
|
if (src.gamma) {
|
|
for (var y = 0; y < src.height; y++) {
|
|
for (var x = 0; x < src.width; x++) {
|
|
var idx = (src.width * y + x) << 2;
|
|
|
|
for (var i = 0; i < 3; i++) {
|
|
var sample = src.data[idx + i] / 255;
|
|
sample = Math.pow(sample, 1 / 2.2 / src.gamma);
|
|
src.data[idx + i] = Math.round(sample * 255);
|
|
}
|
|
}
|
|
}
|
|
src.gamma = 0;
|
|
}
|
|
};
|
|
|
|
PNG.prototype.adjustGamma = function() {
|
|
PNG.adjustGamma(this);
|
|
};
|
|
|
|
}).call(this,require('_process'),require("buffer").Buffer)
|
|
},{"./packer-async":12,"./parser-async":16,"./png-sync":19,"_process":51,"buffer":32,"stream":64,"util":69}],21:[function(require,module,exports){
|
|
(function (process,Buffer){
|
|
'use strict';
|
|
|
|
var assert = require('assert').ok;
|
|
var zlib = require('zlib');
|
|
var util = require('util');
|
|
|
|
var kMaxLength = require('buffer').kMaxLength;
|
|
|
|
function Inflate(opts) {
|
|
if (!(this instanceof Inflate)) {
|
|
return new Inflate(opts);
|
|
}
|
|
|
|
if (opts && opts.chunkSize < zlib.Z_MIN_CHUNK) {
|
|
opts.chunkSize = zlib.Z_MIN_CHUNK;
|
|
}
|
|
|
|
zlib.Inflate.call(this, opts);
|
|
|
|
// Node 8 --> 9 compatibility check
|
|
this._offset = this._offset === undefined ? this._outOffset : this._offset;
|
|
this._buffer = this._buffer || this._outBuffer;
|
|
|
|
if (opts && opts.maxLength != null) {
|
|
this._maxLength = opts.maxLength;
|
|
}
|
|
}
|
|
|
|
function createInflate(opts) {
|
|
return new Inflate(opts);
|
|
}
|
|
|
|
function _close(engine, callback) {
|
|
if (callback) {
|
|
process.nextTick(callback);
|
|
}
|
|
|
|
// Caller may invoke .close after a zlib error (which will null _handle).
|
|
if (!engine._handle) {
|
|
return;
|
|
}
|
|
|
|
engine._handle.close();
|
|
engine._handle = null;
|
|
}
|
|
|
|
Inflate.prototype._processChunk = function(chunk, flushFlag, asyncCb) {
|
|
if (typeof asyncCb === 'function') {
|
|
return zlib.Inflate._processChunk.call(this, chunk, flushFlag, asyncCb);
|
|
}
|
|
|
|
var self = this;
|
|
|
|
var availInBefore = chunk && chunk.length;
|
|
var availOutBefore = this._chunkSize - this._offset;
|
|
var leftToInflate = this._maxLength;
|
|
var inOff = 0;
|
|
|
|
var buffers = [];
|
|
var nread = 0;
|
|
|
|
var error;
|
|
this.on('error', function(err) {
|
|
error = err;
|
|
});
|
|
|
|
function handleChunk(availInAfter, availOutAfter) {
|
|
if (self._hadError) {
|
|
return;
|
|
}
|
|
|
|
var have = availOutBefore - availOutAfter;
|
|
assert(have >= 0, 'have should not go down');
|
|
|
|
if (have > 0) {
|
|
var out = self._buffer.slice(self._offset, self._offset + have);
|
|
self._offset += have;
|
|
|
|
if (out.length > leftToInflate) {
|
|
out = out.slice(0, leftToInflate);
|
|
}
|
|
|
|
buffers.push(out);
|
|
nread += out.length;
|
|
leftToInflate -= out.length;
|
|
|
|
if (leftToInflate === 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
|
availOutBefore = self._chunkSize;
|
|
self._offset = 0;
|
|
self._buffer = Buffer.allocUnsafe(self._chunkSize);
|
|
}
|
|
|
|
if (availOutAfter === 0) {
|
|
inOff += (availInBefore - availInAfter);
|
|
availInBefore = availInAfter;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
assert(this._handle, 'zlib binding closed');
|
|
do {
|
|
var res = this._handle.writeSync(flushFlag,
|
|
chunk, // in
|
|
inOff, // in_off
|
|
availInBefore, // in_len
|
|
this._buffer, // out
|
|
this._offset, //out_off
|
|
availOutBefore); // out_len
|
|
// Node 8 --> 9 compatibility check
|
|
res = res || this._writeState;
|
|
} while (!this._hadError && handleChunk(res[0], res[1]));
|
|
|
|
if (this._hadError) {
|
|
throw error;
|
|
}
|
|
|
|
if (nread >= kMaxLength) {
|
|
_close(this);
|
|
throw new RangeError('Cannot create final Buffer. It would be larger than 0x' + kMaxLength.toString(16) + ' bytes');
|
|
}
|
|
|
|
var buf = Buffer.concat(buffers, nread);
|
|
_close(this);
|
|
|
|
return buf;
|
|
};
|
|
|
|
util.inherits(Inflate, zlib.Inflate);
|
|
|
|
function zlibBufferSync(engine, buffer) {
|
|
if (typeof buffer === 'string') {
|
|
buffer = Buffer.from(buffer);
|
|
}
|
|
if (!(buffer instanceof Buffer)) {
|
|
throw new TypeError('Not a string or buffer');
|
|
}
|
|
|
|
var flushFlag = engine._finishFlushFlag;
|
|
if (flushFlag == null) {
|
|
flushFlag = zlib.Z_FINISH;
|
|
}
|
|
|
|
return engine._processChunk(buffer, flushFlag);
|
|
}
|
|
|
|
function inflateSync(buffer, opts) {
|
|
return zlibBufferSync(new Inflate(opts), buffer);
|
|
}
|
|
|
|
module.exports = exports = inflateSync;
|
|
exports.Inflate = Inflate;
|
|
exports.createInflate = createInflate;
|
|
exports.inflateSync = inflateSync;
|
|
|
|
}).call(this,require('_process'),require("buffer").Buffer)
|
|
},{"_process":51,"assert":23,"buffer":32,"util":69,"zlib":30}],22:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
var SyncReader = module.exports = function(buffer) {
|
|
|
|
this._buffer = buffer;
|
|
this._reads = [];
|
|
};
|
|
|
|
SyncReader.prototype.read = function(length, callback) {
|
|
|
|
this._reads.push({
|
|
length: Math.abs(length), // if length < 0 then at most this length
|
|
allowLess: length < 0,
|
|
func: callback
|
|
});
|
|
};
|
|
|
|
SyncReader.prototype.process = function() {
|
|
|
|
// as long as there is any data and read requests
|
|
while (this._reads.length > 0 && this._buffer.length) {
|
|
|
|
var read = this._reads[0];
|
|
|
|
if (this._buffer.length && (this._buffer.length >= read.length || read.allowLess)) {
|
|
|
|
// ok there is any data so that we can satisfy this request
|
|
this._reads.shift(); // == read
|
|
|
|
var buf = this._buffer;
|
|
|
|
this._buffer = buf.slice(read.length);
|
|
|
|
read.func.call(this, buf.slice(0, read.length));
|
|
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
if (this._reads.length > 0) {
|
|
return new Error('There are some read requests waitng on finished stream');
|
|
}
|
|
|
|
if (this._buffer.length > 0) {
|
|
return new Error('unrecognised content at end of stream');
|
|
}
|
|
|
|
};
|
|
|
|
},{}],23:[function(require,module,exports){
|
|
(function (global){
|
|
'use strict';
|
|
|
|
// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js
|
|
// original notice:
|
|
|
|
/*!
|
|
* The buffer module from node.js, for the browser.
|
|
*
|
|
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
|
|
* @license MIT
|
|
*/
|
|
function compare(a, b) {
|
|
if (a === b) {
|
|
return 0;
|
|
}
|
|
|
|
var x = a.length;
|
|
var y = b.length;
|
|
|
|
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
|
|
if (a[i] !== b[i]) {
|
|
x = a[i];
|
|
y = b[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (x < y) {
|
|
return -1;
|
|
}
|
|
if (y < x) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
function isBuffer(b) {
|
|
if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {
|
|
return global.Buffer.isBuffer(b);
|
|
}
|
|
return !!(b != null && b._isBuffer);
|
|
}
|
|
|
|
// based on node assert, original notice:
|
|
|
|
// http://wiki.commonjs.org/wiki/Unit_Testing/1.0
|
|
//
|
|
// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
|
|
//
|
|
// Originally from narwhal.js (http://narwhaljs.org)
|
|
// Copyright (c) 2009 Thomas Robinson <280north.com>
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the 'Software'), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
|
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
var util = require('util/');
|
|
var hasOwn = Object.prototype.hasOwnProperty;
|
|
var pSlice = Array.prototype.slice;
|
|
var functionsHaveNames = (function () {
|
|
return function foo() {}.name === 'foo';
|
|
}());
|
|
function pToString (obj) {
|
|
return Object.prototype.toString.call(obj);
|
|
}
|
|
function isView(arrbuf) {
|
|
if (isBuffer(arrbuf)) {
|
|
return false;
|
|
}
|
|
if (typeof global.ArrayBuffer !== 'function') {
|
|
return false;
|
|
}
|
|
if (typeof ArrayBuffer.isView === 'function') {
|
|
return ArrayBuffer.isView(arrbuf);
|
|
}
|
|
if (!arrbuf) {
|
|
return false;
|
|
}
|
|
if (arrbuf instanceof DataView) {
|
|
return true;
|
|
}
|
|
if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
// 1. The assert module provides functions that throw
|
|
// AssertionError's when particular conditions are not met. The
|
|
// assert module must conform to the following interface.
|
|
|
|
var assert = module.exports = ok;
|
|
|
|
// 2. The AssertionError is defined in assert.
|
|
// new assert.AssertionError({ message: message,
|
|
// actual: actual,
|
|
// expected: expected })
|
|
|
|
var regex = /\s*function\s+([^\(\s]*)\s*/;
|
|
// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js
|
|
function getName(func) {
|
|
if (!util.isFunction(func)) {
|
|
return;
|
|
}
|
|
if (functionsHaveNames) {
|
|
return func.name;
|
|
}
|
|
var str = func.toString();
|
|
var match = str.match(regex);
|
|
return match && match[1];
|
|
}
|
|
assert.AssertionError = function AssertionError(options) {
|
|
this.name = 'AssertionError';
|
|
this.actual = options.actual;
|
|
this.expected = options.expected;
|
|
this.operator = options.operator;
|
|
if (options.message) {
|
|
this.message = options.message;
|
|
this.generatedMessage = false;
|
|
} else {
|
|
this.message = getMessage(this);
|
|
this.generatedMessage = true;
|
|
}
|
|
var stackStartFunction = options.stackStartFunction || fail;
|
|
if (Error.captureStackTrace) {
|
|
Error.captureStackTrace(this, stackStartFunction);
|
|
} else {
|
|
// non v8 browsers so we can have a stacktrace
|
|
var err = new Error();
|
|
if (err.stack) {
|
|
var out = err.stack;
|
|
|
|
// try to strip useless frames
|
|
var fn_name = getName(stackStartFunction);
|
|
var idx = out.indexOf('\n' + fn_name);
|
|
if (idx >= 0) {
|
|
// once we have located the function frame
|
|
// we need to strip out everything before it (and its line)
|
|
var next_line = out.indexOf('\n', idx + 1);
|
|
out = out.substring(next_line + 1);
|
|
}
|
|
|
|
this.stack = out;
|
|
}
|
|
}
|
|
};
|
|
|
|
// assert.AssertionError instanceof Error
|
|
util.inherits(assert.AssertionError, Error);
|
|
|
|
function truncate(s, n) {
|
|
if (typeof s === 'string') {
|
|
return s.length < n ? s : s.slice(0, n);
|
|
} else {
|
|
return s;
|
|
}
|
|
}
|
|
function inspect(something) {
|
|
if (functionsHaveNames || !util.isFunction(something)) {
|
|
return util.inspect(something);
|
|
}
|
|
var rawname = getName(something);
|
|
var name = rawname ? ': ' + rawname : '';
|
|
return '[Function' + name + ']';
|
|
}
|
|
function getMessage(self) {
|
|
return truncate(inspect(self.actual), 128) + ' ' +
|
|
self.operator + ' ' +
|
|
truncate(inspect(self.expected), 128);
|
|
}
|
|
|
|
// At present only the three keys mentioned above are used and
|
|
// understood by the spec. Implementations or sub modules can pass
|
|
// other keys to the AssertionError's constructor - they will be
|
|
// ignored.
|
|
|
|
// 3. All of the following functions must throw an AssertionError
|
|
// when a corresponding condition is not met, with a message that
|
|
// may be undefined if not provided. All assertion methods provide
|
|
// both the actual and expected values to the assertion error for
|
|
// display purposes.
|
|
|
|
function fail(actual, expected, message, operator, stackStartFunction) {
|
|
throw new assert.AssertionError({
|
|
message: message,
|
|
actual: actual,
|
|
expected: expected,
|
|
operator: operator,
|
|
stackStartFunction: stackStartFunction
|
|
});
|
|
}
|
|
|
|
// EXTENSION! allows for well behaved errors defined elsewhere.
|
|
assert.fail = fail;
|
|
|
|
// 4. Pure assertion tests whether a value is truthy, as determined
|
|
// by !!guard.
|
|
// assert.ok(guard, message_opt);
|
|
// This statement is equivalent to assert.equal(true, !!guard,
|
|
// message_opt);. To test strictly for the value true, use
|
|
// assert.strictEqual(true, guard, message_opt);.
|
|
|
|
function ok(value, message) {
|
|
if (!value) fail(value, true, message, '==', assert.ok);
|
|
}
|
|
assert.ok = ok;
|
|
|
|
// 5. The equality assertion tests shallow, coercive equality with
|
|
// ==.
|
|
// assert.equal(actual, expected, message_opt);
|
|
|
|
assert.equal = function equal(actual, expected, message) {
|
|
if (actual != expected) fail(actual, expected, message, '==', assert.equal);
|
|
};
|
|
|
|
// 6. The non-equality assertion tests for whether two objects are not equal
|
|
// with != assert.notEqual(actual, expected, message_opt);
|
|
|
|
assert.notEqual = function notEqual(actual, expected, message) {
|
|
if (actual == expected) {
|
|
fail(actual, expected, message, '!=', assert.notEqual);
|
|
}
|
|
};
|
|
|
|
// 7. The equivalence assertion tests a deep equality relation.
|
|
// assert.deepEqual(actual, expected, message_opt);
|
|
|
|
assert.deepEqual = function deepEqual(actual, expected, message) {
|
|
if (!_deepEqual(actual, expected, false)) {
|
|
fail(actual, expected, message, 'deepEqual', assert.deepEqual);
|
|
}
|
|
};
|
|
|
|
assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {
|
|
if (!_deepEqual(actual, expected, true)) {
|
|
fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);
|
|
}
|
|
};
|
|
|
|
function _deepEqual(actual, expected, strict, memos) {
|
|
// 7.1. All identical values are equivalent, as determined by ===.
|
|
if (actual === expected) {
|
|
return true;
|
|
} else if (isBuffer(actual) && isBuffer(expected)) {
|
|
return compare(actual, expected) === 0;
|
|
|
|
// 7.2. If the expected value is a Date object, the actual value is
|
|
// equivalent if it is also a Date object that refers to the same time.
|
|
} else if (util.isDate(actual) && util.isDate(expected)) {
|
|
return actual.getTime() === expected.getTime();
|
|
|
|
// 7.3 If the expected value is a RegExp object, the actual value is
|
|
// equivalent if it is also a RegExp object with the same source and
|
|
// properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
|
|
} else if (util.isRegExp(actual) && util.isRegExp(expected)) {
|
|
return actual.source === expected.source &&
|
|
actual.global === expected.global &&
|
|
actual.multiline === expected.multiline &&
|
|
actual.lastIndex === expected.lastIndex &&
|
|
actual.ignoreCase === expected.ignoreCase;
|
|
|
|
// 7.4. Other pairs that do not both pass typeof value == 'object',
|
|
// equivalence is determined by ==.
|
|
} else if ((actual === null || typeof actual !== 'object') &&
|
|
(expected === null || typeof expected !== 'object')) {
|
|
return strict ? actual === expected : actual == expected;
|
|
|
|
// If both values are instances of typed arrays, wrap their underlying
|
|
// ArrayBuffers in a Buffer each to increase performance
|
|
// This optimization requires the arrays to have the same type as checked by
|
|
// Object.prototype.toString (aka pToString). Never perform binary
|
|
// comparisons for Float*Arrays, though, since e.g. +0 === -0 but their
|
|
// bit patterns are not identical.
|
|
} else if (isView(actual) && isView(expected) &&
|
|
pToString(actual) === pToString(expected) &&
|
|
!(actual instanceof Float32Array ||
|
|
actual instanceof Float64Array)) {
|
|
return compare(new Uint8Array(actual.buffer),
|
|
new Uint8Array(expected.buffer)) === 0;
|
|
|
|
// 7.5 For all other Object pairs, including Array objects, equivalence is
|
|
// determined by having the same number of owned properties (as verified
|
|
// with Object.prototype.hasOwnProperty.call), the same set of keys
|
|
// (although not necessarily the same order), equivalent values for every
|
|
// corresponding key, and an identical 'prototype' property. Note: this
|
|
// accounts for both named and indexed properties on Arrays.
|
|
} else if (isBuffer(actual) !== isBuffer(expected)) {
|
|
return false;
|
|
} else {
|
|
memos = memos || {actual: [], expected: []};
|
|
|
|
var actualIndex = memos.actual.indexOf(actual);
|
|
if (actualIndex !== -1) {
|
|
if (actualIndex === memos.expected.indexOf(expected)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
memos.actual.push(actual);
|
|
memos.expected.push(expected);
|
|
|
|
return objEquiv(actual, expected, strict, memos);
|
|
}
|
|
}
|
|
|
|
function isArguments(object) {
|
|
return Object.prototype.toString.call(object) == '[object Arguments]';
|
|
}
|
|
|
|
function objEquiv(a, b, strict, actualVisitedObjects) {
|
|
if (a === null || a === undefined || b === null || b === undefined)
|
|
return false;
|
|
// if one is a primitive, the other must be same
|
|
if (util.isPrimitive(a) || util.isPrimitive(b))
|
|
return a === b;
|
|
if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))
|
|
return false;
|
|
var aIsArgs = isArguments(a);
|
|
var bIsArgs = isArguments(b);
|
|
if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
|
|
return false;
|
|
if (aIsArgs) {
|
|
a = pSlice.call(a);
|
|
b = pSlice.call(b);
|
|
return _deepEqual(a, b, strict);
|
|
}
|
|
var ka = objectKeys(a);
|
|
var kb = objectKeys(b);
|
|
var key, i;
|
|
// having the same number of owned properties (keys incorporates
|
|
// hasOwnProperty)
|
|
if (ka.length !== kb.length)
|
|
return false;
|
|
//the same set of keys (although not necessarily the same order),
|
|
ka.sort();
|
|
kb.sort();
|
|
//~~~cheap key test
|
|
for (i = ka.length - 1; i >= 0; i--) {
|
|
if (ka[i] !== kb[i])
|
|
return false;
|
|
}
|
|
//equivalent values for every corresponding key, and
|
|
//~~~possibly expensive deep test
|
|
for (i = ka.length - 1; i >= 0; i--) {
|
|
key = ka[i];
|
|
if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// 8. The non-equivalence assertion tests for any deep inequality.
|
|
// assert.notDeepEqual(actual, expected, message_opt);
|
|
|
|
assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
|
|
if (_deepEqual(actual, expected, false)) {
|
|
fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
|
|
}
|
|
};
|
|
|
|
assert.notDeepStrictEqual = notDeepStrictEqual;
|
|
function notDeepStrictEqual(actual, expected, message) {
|
|
if (_deepEqual(actual, expected, true)) {
|
|
fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);
|
|
}
|
|
}
|
|
|
|
|
|
// 9. The strict equality assertion tests strict equality, as determined by ===.
|
|
// assert.strictEqual(actual, expected, message_opt);
|
|
|
|
assert.strictEqual = function strictEqual(actual, expected, message) {
|
|
if (actual !== expected) {
|
|
fail(actual, expected, message, '===', assert.strictEqual);
|
|
}
|
|
};
|
|
|
|
// 10. The strict non-equality assertion tests for strict inequality, as
|
|
// determined by !==. assert.notStrictEqual(actual, expected, message_opt);
|
|
|
|
assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
|
|
if (actual === expected) {
|
|
fail(actual, expected, message, '!==', assert.notStrictEqual);
|
|
}
|
|
};
|
|
|
|
function expectedException(actual, expected) {
|
|
if (!actual || !expected) {
|
|
return false;
|
|
}
|
|
|
|
if (Object.prototype.toString.call(expected) == '[object RegExp]') {
|
|
return expected.test(actual);
|
|
}
|
|
|
|
try {
|
|
if (actual instanceof expected) {
|
|
return true;
|
|
}
|
|
} catch (e) {
|
|
// Ignore. The instanceof check doesn't work for arrow functions.
|
|
}
|
|
|
|
if (Error.isPrototypeOf(expected)) {
|
|
return false;
|
|
}
|
|
|
|
return expected.call({}, actual) === true;
|
|
}
|
|
|
|
function _tryBlock(block) {
|
|
var error;
|
|
try {
|
|
block();
|
|
} catch (e) {
|
|
error = e;
|
|
}
|
|
return error;
|
|
}
|
|
|
|
function _throws(shouldThrow, block, expected, message) {
|
|
var actual;
|
|
|
|
if (typeof block !== 'function') {
|
|
throw new TypeError('"block" argument must be a function');
|
|
}
|
|
|
|
if (typeof expected === 'string') {
|
|
message = expected;
|
|
expected = null;
|
|
}
|
|
|
|
actual = _tryBlock(block);
|
|
|
|
message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
|
|
(message ? ' ' + message : '.');
|
|
|
|
if (shouldThrow && !actual) {
|
|
fail(actual, expected, 'Missing expected exception' + message);
|
|
}
|
|
|
|
var userProvidedMessage = typeof message === 'string';
|
|
var isUnwantedException = !shouldThrow && util.isError(actual);
|
|
var isUnexpectedException = !shouldThrow && actual && !expected;
|
|
|
|
if ((isUnwantedException &&
|
|
userProvidedMessage &&
|
|
expectedException(actual, expected)) ||
|
|
isUnexpectedException) {
|
|
fail(actual, expected, 'Got unwanted exception' + message);
|
|
}
|
|
|
|
if ((shouldThrow && actual && expected &&
|
|
!expectedException(actual, expected)) || (!shouldThrow && actual)) {
|
|
throw actual;
|
|
}
|
|
}
|
|
|
|
// 11. Expected to throw an error:
|
|
// assert.throws(block, Error_opt, message_opt);
|
|
|
|
assert.throws = function(block, /*optional*/error, /*optional*/message) {
|
|
_throws(true, block, error, message);
|
|
};
|
|
|
|
// EXTENSION! This is annoying to write outside this module.
|
|
assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
|
|
_throws(false, block, error, message);
|
|
};
|
|
|
|
assert.ifError = function(err) { if (err) throw err; };
|
|
|
|
var objectKeys = Object.keys || function (obj) {
|
|
var keys = [];
|
|
for (var key in obj) {
|
|
if (hasOwn.call(obj, key)) keys.push(key);
|
|
}
|
|
return keys;
|
|
};
|
|
|
|
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
|
|
},{"util/":26}],24:[function(require,module,exports){
|
|
if (typeof Object.create === 'function') {
|
|
// implementation from standard node.js 'util' module
|
|
module.exports = function inherits(ctor, superCtor) {
|
|
ctor.super_ = superCtor
|
|
ctor.prototype = Object.create(superCtor.prototype, {
|
|
constructor: {
|
|
value: ctor,
|
|
enumerable: false,
|
|
writable: true,
|
|
configurable: true
|
|
}
|
|
});
|
|
};
|
|
} else {
|
|
// old school shim for old browsers
|
|
module.exports = function inherits(ctor, superCtor) {
|
|
ctor.super_ = superCtor
|
|
var TempCtor = function () {}
|
|
TempCtor.prototype = superCtor.prototype
|
|
ctor.prototype = new TempCtor()
|
|
ctor.prototype.constructor = ctor
|
|
}
|
|
}
|
|
|
|
},{}],25:[function(require,module,exports){
|
|
module.exports = function isBuffer(arg) {
|
|
return arg && typeof arg === 'object'
|
|
&& typeof arg.copy === 'function'
|
|
&& typeof arg.fill === 'function'
|
|
&& typeof arg.readUInt8 === 'function';
|
|
}
|
|
},{}],26:[function(require,module,exports){
|
|
(function (process,global){
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
var formatRegExp = /%[sdj%]/g;
|
|
exports.format = function(f) {
|
|
if (!isString(f)) {
|
|
var objects = [];
|
|
for (var i = 0; i < arguments.length; i++) {
|
|
objects.push(inspect(arguments[i]));
|
|
}
|
|
return objects.join(' ');
|
|
}
|
|
|
|
var i = 1;
|
|
var args = arguments;
|
|
var len = args.length;
|
|
var str = String(f).replace(formatRegExp, function(x) {
|
|
if (x === '%%') return '%';
|
|
if (i >= len) return x;
|
|
switch (x) {
|
|
case '%s': return String(args[i++]);
|
|
case '%d': return Number(args[i++]);
|
|
case '%j':
|
|
try {
|
|
return JSON.stringify(args[i++]);
|
|
} catch (_) {
|
|
return '[Circular]';
|
|
}
|
|
default:
|
|
return x;
|
|
}
|
|
});
|
|
for (var x = args[i]; i < len; x = args[++i]) {
|
|
if (isNull(x) || !isObject(x)) {
|
|
str += ' ' + x;
|
|
} else {
|
|
str += ' ' + inspect(x);
|
|
}
|
|
}
|
|
return str;
|
|
};
|
|
|
|
|
|
// Mark that a method should not be used.
|
|
// Returns a modified function which warns once by default.
|
|
// If --no-deprecation is set, then it is a no-op.
|
|
exports.deprecate = function(fn, msg) {
|
|
// Allow for deprecating things in the process of starting up.
|
|
if (isUndefined(global.process)) {
|
|
return function() {
|
|
return exports.deprecate(fn, msg).apply(this, arguments);
|
|
};
|
|
}
|
|
|
|
if (process.noDeprecation === true) {
|
|
return fn;
|
|
}
|
|
|
|
var warned = false;
|
|
function deprecated() {
|
|
if (!warned) {
|
|
if (process.throwDeprecation) {
|
|
throw new Error(msg);
|
|
} else if (process.traceDeprecation) {
|
|
console.trace(msg);
|
|
} else {
|
|
console.error(msg);
|
|
}
|
|
warned = true;
|
|
}
|
|
return fn.apply(this, arguments);
|
|
}
|
|
|
|
return deprecated;
|
|
};
|
|
|
|
|
|
var debugs = {};
|
|
var debugEnviron;
|
|
exports.debuglog = function(set) {
|
|
if (isUndefined(debugEnviron))
|
|
debugEnviron = process.env.NODE_DEBUG || '';
|
|
set = set.toUpperCase();
|
|
if (!debugs[set]) {
|
|
if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
|
|
var pid = process.pid;
|
|
debugs[set] = function() {
|
|
var msg = exports.format.apply(exports, arguments);
|
|
console.error('%s %d: %s', set, pid, msg);
|
|
};
|
|
} else {
|
|
debugs[set] = function() {};
|
|
}
|
|
}
|
|
return debugs[set];
|
|
};
|
|
|
|
|
|
/**
|
|
* Echos the value of a value. Trys to print the value out
|
|
* in the best way possible given the different types.
|
|
*
|
|
* @param {Object} obj The object to print out.
|
|
* @param {Object} opts Optional options object that alters the output.
|
|
*/
|
|
/* legacy: obj, showHidden, depth, colors*/
|
|
function inspect(obj, opts) {
|
|
// default options
|
|
var ctx = {
|
|
seen: [],
|
|
stylize: stylizeNoColor
|
|
};
|
|
// legacy...
|
|
if (arguments.length >= 3) ctx.depth = arguments[2];
|
|
if (arguments.length >= 4) ctx.colors = arguments[3];
|
|
if (isBoolean(opts)) {
|
|
// legacy...
|
|
ctx.showHidden = opts;
|
|
} else if (opts) {
|
|
// got an "options" object
|
|
exports._extend(ctx, opts);
|
|
}
|
|
// set default options
|
|
if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
|
|
if (isUndefined(ctx.depth)) ctx.depth = 2;
|
|
if (isUndefined(ctx.colors)) ctx.colors = false;
|
|
if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
|
|
if (ctx.colors) ctx.stylize = stylizeWithColor;
|
|
return formatValue(ctx, obj, ctx.depth);
|
|
}
|
|
exports.inspect = inspect;
|
|
|
|
|
|
// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
|
|
inspect.colors = {
|
|
'bold' : [1, 22],
|
|
'italic' : [3, 23],
|
|
'underline' : [4, 24],
|
|
'inverse' : [7, 27],
|
|
'white' : [37, 39],
|
|
'grey' : [90, 39],
|
|
'black' : [30, 39],
|
|
'blue' : [34, 39],
|
|
'cyan' : [36, 39],
|
|
'green' : [32, 39],
|
|
'magenta' : [35, 39],
|
|
'red' : [31, 39],
|
|
'yellow' : [33, 39]
|
|
};
|
|
|
|
// Don't use 'blue' not visible on cmd.exe
|
|
inspect.styles = {
|
|
'special': 'cyan',
|
|
'number': 'yellow',
|
|
'boolean': 'yellow',
|
|
'undefined': 'grey',
|
|
'null': 'bold',
|
|
'string': 'green',
|
|
'date': 'magenta',
|
|
// "name": intentionally not styling
|
|
'regexp': 'red'
|
|
};
|
|
|
|
|
|
function stylizeWithColor(str, styleType) {
|
|
var style = inspect.styles[styleType];
|
|
|
|
if (style) {
|
|
return '\u001b[' + inspect.colors[style][0] + 'm' + str +
|
|
'\u001b[' + inspect.colors[style][1] + 'm';
|
|
} else {
|
|
return str;
|
|
}
|
|
}
|
|
|
|
|
|
function stylizeNoColor(str, styleType) {
|
|
return str;
|
|
}
|
|
|
|
|
|
function arrayToHash(array) {
|
|
var hash = {};
|
|
|
|
array.forEach(function(val, idx) {
|
|
hash[val] = true;
|
|
});
|
|
|
|
return hash;
|
|
}
|
|
|
|
|
|
function formatValue(ctx, value, recurseTimes) {
|
|
// Provide a hook for user-specified inspect functions.
|
|
// Check that value is an object with an inspect function on it
|
|
if (ctx.customInspect &&
|
|
value &&
|
|
isFunction(value.inspect) &&
|
|
// Filter out the util module, it's inspect function is special
|
|
value.inspect !== exports.inspect &&
|
|
// Also filter out any prototype objects using the circular check.
|
|
!(value.constructor && value.constructor.prototype === value)) {
|
|
var ret = value.inspect(recurseTimes, ctx);
|
|
if (!isString(ret)) {
|
|
ret = formatValue(ctx, ret, recurseTimes);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
// Primitive types cannot have properties
|
|
var primitive = formatPrimitive(ctx, value);
|
|
if (primitive) {
|
|
return primitive;
|
|
}
|
|
|
|
// Look up the keys of the object.
|
|
var keys = Object.keys(value);
|
|
var visibleKeys = arrayToHash(keys);
|
|
|
|
if (ctx.showHidden) {
|
|
keys = Object.getOwnPropertyNames(value);
|
|
}
|
|
|
|
// IE doesn't make error fields non-enumerable
|
|
// http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
|
|
if (isError(value)
|
|
&& (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
|
|
return formatError(value);
|
|
}
|
|
|
|
// Some type of object without properties can be shortcutted.
|
|
if (keys.length === 0) {
|
|
if (isFunction(value)) {
|
|
var name = value.name ? ': ' + value.name : '';
|
|
return ctx.stylize('[Function' + name + ']', 'special');
|
|
}
|
|
if (isRegExp(value)) {
|
|
return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
|
|
}
|
|
if (isDate(value)) {
|
|
return ctx.stylize(Date.prototype.toString.call(value), 'date');
|
|
}
|
|
if (isError(value)) {
|
|
return formatError(value);
|
|
}
|
|
}
|
|
|
|
var base = '', array = false, braces = ['{', '}'];
|
|
|
|
// Make Array say that they are Array
|
|
if (isArray(value)) {
|
|
array = true;
|
|
braces = ['[', ']'];
|
|
}
|
|
|
|
// Make functions say that they are functions
|
|
if (isFunction(value)) {
|
|
var n = value.name ? ': ' + value.name : '';
|
|
base = ' [Function' + n + ']';
|
|
}
|
|
|
|
// Make RegExps say that they are RegExps
|
|
if (isRegExp(value)) {
|
|
base = ' ' + RegExp.prototype.toString.call(value);
|
|
}
|
|
|
|
// Make dates with properties first say the date
|
|
if (isDate(value)) {
|
|
base = ' ' + Date.prototype.toUTCString.call(value);
|
|
}
|
|
|
|
// Make error with message first say the error
|
|
if (isError(value)) {
|
|
base = ' ' + formatError(value);
|
|
}
|
|
|
|
if (keys.length === 0 && (!array || value.length == 0)) {
|
|
return braces[0] + base + braces[1];
|
|
}
|
|
|
|
if (recurseTimes < 0) {
|
|
if (isRegExp(value)) {
|
|
return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
|
|
} else {
|
|
return ctx.stylize('[Object]', 'special');
|
|
}
|
|
}
|
|
|
|
ctx.seen.push(value);
|
|
|
|
var output;
|
|
if (array) {
|
|
output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
|
|
} else {
|
|
output = keys.map(function(key) {
|
|
return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
|
|
});
|
|
}
|
|
|
|
ctx.seen.pop();
|
|
|
|
return reduceToSingleString(output, base, braces);
|
|
}
|
|
|
|
|
|
function formatPrimitive(ctx, value) {
|
|
if (isUndefined(value))
|
|
return ctx.stylize('undefined', 'undefined');
|
|
if (isString(value)) {
|
|
var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
|
|
.replace(/'/g, "\\'")
|
|
.replace(/\\"/g, '"') + '\'';
|
|
return ctx.stylize(simple, 'string');
|
|
}
|
|
if (isNumber(value))
|
|
return ctx.stylize('' + value, 'number');
|
|
if (isBoolean(value))
|
|
return ctx.stylize('' + value, 'boolean');
|
|
// For some reason typeof null is "object", so special case here.
|
|
if (isNull(value))
|
|
return ctx.stylize('null', 'null');
|
|
}
|
|
|
|
|
|
function formatError(value) {
|
|
return '[' + Error.prototype.toString.call(value) + ']';
|
|
}
|
|
|
|
|
|
function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
|
|
var output = [];
|
|
for (var i = 0, l = value.length; i < l; ++i) {
|
|
if (hasOwnProperty(value, String(i))) {
|
|
output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
|
|
String(i), true));
|
|
} else {
|
|
output.push('');
|
|
}
|
|
}
|
|
keys.forEach(function(key) {
|
|
if (!key.match(/^\d+$/)) {
|
|
output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
|
|
key, true));
|
|
}
|
|
});
|
|
return output;
|
|
}
|
|
|
|
|
|
function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
|
|
var name, str, desc;
|
|
desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
|
|
if (desc.get) {
|
|
if (desc.set) {
|
|
str = ctx.stylize('[Getter/Setter]', 'special');
|
|
} else {
|
|
str = ctx.stylize('[Getter]', 'special');
|
|
}
|
|
} else {
|
|
if (desc.set) {
|
|
str = ctx.stylize('[Setter]', 'special');
|
|
}
|
|
}
|
|
if (!hasOwnProperty(visibleKeys, key)) {
|
|
name = '[' + key + ']';
|
|
}
|
|
if (!str) {
|
|
if (ctx.seen.indexOf(desc.value) < 0) {
|
|
if (isNull(recurseTimes)) {
|
|
str = formatValue(ctx, desc.value, null);
|
|
} else {
|
|
str = formatValue(ctx, desc.value, recurseTimes - 1);
|
|
}
|
|
if (str.indexOf('\n') > -1) {
|
|
if (array) {
|
|
str = str.split('\n').map(function(line) {
|
|
return ' ' + line;
|
|
}).join('\n').substr(2);
|
|
} else {
|
|
str = '\n' + str.split('\n').map(function(line) {
|
|
return ' ' + line;
|
|
}).join('\n');
|
|
}
|
|
}
|
|
} else {
|
|
str = ctx.stylize('[Circular]', 'special');
|
|
}
|
|
}
|
|
if (isUndefined(name)) {
|
|
if (array && key.match(/^\d+$/)) {
|
|
return str;
|
|
}
|
|
name = JSON.stringify('' + key);
|
|
if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
|
|
name = name.substr(1, name.length - 2);
|
|
name = ctx.stylize(name, 'name');
|
|
} else {
|
|
name = name.replace(/'/g, "\\'")
|
|
.replace(/\\"/g, '"')
|
|
.replace(/(^"|"$)/g, "'");
|
|
name = ctx.stylize(name, 'string');
|
|
}
|
|
}
|
|
|
|
return name + ': ' + str;
|
|
}
|
|
|
|
|
|
function reduceToSingleString(output, base, braces) {
|
|
var numLinesEst = 0;
|
|
var length = output.reduce(function(prev, cur) {
|
|
numLinesEst++;
|
|
if (cur.indexOf('\n') >= 0) numLinesEst++;
|
|
return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
|
|
}, 0);
|
|
|
|
if (length > 60) {
|
|
return braces[0] +
|
|
(base === '' ? '' : base + '\n ') +
|
|
' ' +
|
|
output.join(',\n ') +
|
|
' ' +
|
|
braces[1];
|
|
}
|
|
|
|
return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
|
|
}
|
|
|
|
|
|
// NOTE: These type checking functions intentionally don't use `instanceof`
|
|
// because it is fragile and can be easily faked with `Object.create()`.
|
|
function isArray(ar) {
|
|
return Array.isArray(ar);
|
|
}
|
|
exports.isArray = isArray;
|
|
|
|
function isBoolean(arg) {
|
|
return typeof arg === 'boolean';
|
|
}
|
|
exports.isBoolean = isBoolean;
|
|
|
|
function isNull(arg) {
|
|
return arg === null;
|
|
}
|
|
exports.isNull = isNull;
|
|
|
|
function isNullOrUndefined(arg) {
|
|
return arg == null;
|
|
}
|
|
exports.isNullOrUndefined = isNullOrUndefined;
|
|
|
|
function isNumber(arg) {
|
|
return typeof arg === 'number';
|
|
}
|
|
exports.isNumber = isNumber;
|
|
|
|
function isString(arg) {
|
|
return typeof arg === 'string';
|
|
}
|
|
exports.isString = isString;
|
|
|
|
function isSymbol(arg) {
|
|
return typeof arg === 'symbol';
|
|
}
|
|
exports.isSymbol = isSymbol;
|
|
|
|
function isUndefined(arg) {
|
|
return arg === void 0;
|
|
}
|
|
exports.isUndefined = isUndefined;
|
|
|
|
function isRegExp(re) {
|
|
return isObject(re) && objectToString(re) === '[object RegExp]';
|
|
}
|
|
exports.isRegExp = isRegExp;
|
|
|
|
function isObject(arg) {
|
|
return typeof arg === 'object' && arg !== null;
|
|
}
|
|
exports.isObject = isObject;
|
|
|
|
function isDate(d) {
|
|
return isObject(d) && objectToString(d) === '[object Date]';
|
|
}
|
|
exports.isDate = isDate;
|
|
|
|
function isError(e) {
|
|
return isObject(e) &&
|
|
(objectToString(e) === '[object Error]' || e instanceof Error);
|
|
}
|
|
exports.isError = isError;
|
|
|
|
function isFunction(arg) {
|
|
return typeof arg === 'function';
|
|
}
|
|
exports.isFunction = isFunction;
|
|
|
|
function isPrimitive(arg) {
|
|
return arg === null ||
|
|
typeof arg === 'boolean' ||
|
|
typeof arg === 'number' ||
|
|
typeof arg === 'string' ||
|
|
typeof arg === 'symbol' || // ES6 symbol
|
|
typeof arg === 'undefined';
|
|
}
|
|
exports.isPrimitive = isPrimitive;
|
|
|
|
exports.isBuffer = require('./support/isBuffer');
|
|
|
|
function objectToString(o) {
|
|
return Object.prototype.toString.call(o);
|
|
}
|
|
|
|
|
|
function pad(n) {
|
|
return n < 10 ? '0' + n.toString(10) : n.toString(10);
|
|
}
|
|
|
|
|
|
var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
|
|
'Oct', 'Nov', 'Dec'];
|
|
|
|
// 26 Feb 16:19:34
|
|
function timestamp() {
|
|
var d = new Date();
|
|
var time = [pad(d.getHours()),
|
|
pad(d.getMinutes()),
|
|
pad(d.getSeconds())].join(':');
|
|
return [d.getDate(), months[d.getMonth()], time].join(' ');
|
|
}
|
|
|
|
|
|
// log is just a thin wrapper to console.log that prepends a timestamp
|
|
exports.log = function() {
|
|
console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
|
|
};
|
|
|
|
|
|
/**
|
|
* Inherit the prototype methods from one constructor into another.
|
|
*
|
|
* The Function.prototype.inherits from lang.js rewritten as a standalone
|
|
* function (not on Function.prototype). NOTE: If this file is to be loaded
|
|
* during bootstrapping this function needs to be rewritten using some native
|
|
* functions as prototype setup using normal JavaScript does not work as
|
|
* expected during bootstrapping (see mirror.js in r114903).
|
|
*
|
|
* @param {function} ctor Constructor function which needs to inherit the
|
|
* prototype.
|
|
* @param {function} superCtor Constructor function to inherit prototype from.
|
|
*/
|
|
exports.inherits = require('inherits');
|
|
|
|
exports._extend = function(origin, add) {
|
|
// Don't do anything if add isn't an object
|
|
if (!add || !isObject(add)) return origin;
|
|
|
|
var keys = Object.keys(add);
|
|
var i = keys.length;
|
|
while (i--) {
|
|
origin[keys[i]] = add[keys[i]];
|
|
}
|
|
return origin;
|
|
};
|
|
|
|
function hasOwnProperty(obj, prop) {
|
|
return Object.prototype.hasOwnProperty.call(obj, prop);
|
|
}
|
|
|
|
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
|
|
},{"./support/isBuffer":25,"_process":51,"inherits":24}],27:[function(require,module,exports){
|
|
'use strict'
|
|
|
|
exports.byteLength = byteLength
|
|
exports.toByteArray = toByteArray
|
|
exports.fromByteArray = fromByteArray
|
|
|
|
var lookup = []
|
|
var revLookup = []
|
|
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
|
|
|
|
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
|
|
for (var i = 0, len = code.length; i < len; ++i) {
|
|
lookup[i] = code[i]
|
|
revLookup[code.charCodeAt(i)] = i
|
|
}
|
|
|
|
// Support decoding URL-safe base64 strings, as Node.js does.
|
|
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
|
|
revLookup['-'.charCodeAt(0)] = 62
|
|
revLookup['_'.charCodeAt(0)] = 63
|
|
|
|
function getLens (b64) {
|
|
var len = b64.length
|
|
|
|
if (len % 4 > 0) {
|
|
throw new Error('Invalid string. Length must be a multiple of 4')
|
|
}
|
|
|
|
// Trim off extra bytes after placeholder bytes are found
|
|
// See: https://github.com/beatgammit/base64-js/issues/42
|
|
var validLen = b64.indexOf('=')
|
|
if (validLen === -1) validLen = len
|
|
|
|
var placeHoldersLen = validLen === len
|
|
? 0
|
|
: 4 - (validLen % 4)
|
|
|
|
return [validLen, placeHoldersLen]
|
|
}
|
|
|
|
// base64 is 4/3 + up to two characters of the original data
|
|
function byteLength (b64) {
|
|
var lens = getLens(b64)
|
|
var validLen = lens[0]
|
|
var placeHoldersLen = lens[1]
|
|
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
|
|
}
|
|
|
|
function _byteLength (b64, validLen, placeHoldersLen) {
|
|
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
|
|
}
|
|
|
|
function toByteArray (b64) {
|
|
var tmp
|
|
var lens = getLens(b64)
|
|
var validLen = lens[0]
|
|
var placeHoldersLen = lens[1]
|
|
|
|
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
|
|
|
|
var curByte = 0
|
|
|
|
// if there are placeholders, only get up to the last complete 4 chars
|
|
var len = placeHoldersLen > 0
|
|
? validLen - 4
|
|
: validLen
|
|
|
|
for (var i = 0; i < len; i += 4) {
|
|
tmp =
|
|
(revLookup[b64.charCodeAt(i)] << 18) |
|
|
(revLookup[b64.charCodeAt(i + 1)] << 12) |
|
|
(revLookup[b64.charCodeAt(i + 2)] << 6) |
|
|
revLookup[b64.charCodeAt(i + 3)]
|
|
arr[curByte++] = (tmp >> 16) & 0xFF
|
|
arr[curByte++] = (tmp >> 8) & 0xFF
|
|
arr[curByte++] = tmp & 0xFF
|
|
}
|
|
|
|
if (placeHoldersLen === 2) {
|
|
tmp =
|
|
(revLookup[b64.charCodeAt(i)] << 2) |
|
|
(revLookup[b64.charCodeAt(i + 1)] >> 4)
|
|
arr[curByte++] = tmp & 0xFF
|
|
}
|
|
|
|
if (placeHoldersLen === 1) {
|
|
tmp =
|
|
(revLookup[b64.charCodeAt(i)] << 10) |
|
|
(revLookup[b64.charCodeAt(i + 1)] << 4) |
|
|
(revLookup[b64.charCodeAt(i + 2)] >> 2)
|
|
arr[curByte++] = (tmp >> 8) & 0xFF
|
|
arr[curByte++] = tmp & 0xFF
|
|
}
|
|
|
|
return arr
|
|
}
|
|
|
|
function tripletToBase64 (num) {
|
|
return lookup[num >> 18 & 0x3F] +
|
|
lookup[num >> 12 & 0x3F] +
|
|
lookup[num >> 6 & 0x3F] +
|
|
lookup[num & 0x3F]
|
|
}
|
|
|
|
function encodeChunk (uint8, start, end) {
|
|
var tmp
|
|
var output = []
|
|
for (var i = start; i < end; i += 3) {
|
|
tmp =
|
|
((uint8[i] << 16) & 0xFF0000) +
|
|
((uint8[i + 1] << 8) & 0xFF00) +
|
|
(uint8[i + 2] & 0xFF)
|
|
output.push(tripletToBase64(tmp))
|
|
}
|
|
return output.join('')
|
|
}
|
|
|
|
function fromByteArray (uint8) {
|
|
var tmp
|
|
var len = uint8.length
|
|
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
|
|
var parts = []
|
|
var maxChunkLength = 16383 // must be multiple of 3
|
|
|
|
// go through the array every three bytes, we'll deal with trailing stuff later
|
|
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
|
|
parts.push(encodeChunk(
|
|
uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
|
|
))
|
|
}
|
|
|
|
// pad the end with zeros, but make sure to not forget the extra bytes
|
|
if (extraBytes === 1) {
|
|
tmp = uint8[len - 1]
|
|
parts.push(
|
|
lookup[tmp >> 2] +
|
|
lookup[(tmp << 4) & 0x3F] +
|
|
'=='
|
|
)
|
|
} else if (extraBytes === 2) {
|
|
tmp = (uint8[len - 2] << 8) + uint8[len - 1]
|
|
parts.push(
|
|
lookup[tmp >> 10] +
|
|
lookup[(tmp >> 4) & 0x3F] +
|
|
lookup[(tmp << 2) & 0x3F] +
|
|
'='
|
|
)
|
|
}
|
|
|
|
return parts.join('')
|
|
}
|
|
|
|
},{}],28:[function(require,module,exports){
|
|
|
|
},{}],29:[function(require,module,exports){
|
|
(function (process,Buffer){
|
|
'use strict';
|
|
/* eslint camelcase: "off" */
|
|
|
|
var assert = require('assert');
|
|
|
|
var Zstream = require('pako/lib/zlib/zstream');
|
|
var zlib_deflate = require('pako/lib/zlib/deflate.js');
|
|
var zlib_inflate = require('pako/lib/zlib/inflate.js');
|
|
var constants = require('pako/lib/zlib/constants');
|
|
|
|
for (var key in constants) {
|
|
exports[key] = constants[key];
|
|
}
|
|
|
|
// zlib modes
|
|
exports.NONE = 0;
|
|
exports.DEFLATE = 1;
|
|
exports.INFLATE = 2;
|
|
exports.GZIP = 3;
|
|
exports.GUNZIP = 4;
|
|
exports.DEFLATERAW = 5;
|
|
exports.INFLATERAW = 6;
|
|
exports.UNZIP = 7;
|
|
|
|
var GZIP_HEADER_ID1 = 0x1f;
|
|
var GZIP_HEADER_ID2 = 0x8b;
|
|
|
|
/**
|
|
* Emulate Node's zlib C++ layer for use by the JS layer in index.js
|
|
*/
|
|
function Zlib(mode) {
|
|
if (typeof mode !== 'number' || mode < exports.DEFLATE || mode > exports.UNZIP) {
|
|
throw new TypeError('Bad argument');
|
|
}
|
|
|
|
this.dictionary = null;
|
|
this.err = 0;
|
|
this.flush = 0;
|
|
this.init_done = false;
|
|
this.level = 0;
|
|
this.memLevel = 0;
|
|
this.mode = mode;
|
|
this.strategy = 0;
|
|
this.windowBits = 0;
|
|
this.write_in_progress = false;
|
|
this.pending_close = false;
|
|
this.gzip_id_bytes_read = 0;
|
|
}
|
|
|
|
Zlib.prototype.close = function () {
|
|
if (this.write_in_progress) {
|
|
this.pending_close = true;
|
|
return;
|
|
}
|
|
|
|
this.pending_close = false;
|
|
|
|
assert(this.init_done, 'close before init');
|
|
assert(this.mode <= exports.UNZIP);
|
|
|
|
if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {
|
|
zlib_deflate.deflateEnd(this.strm);
|
|
} else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP) {
|
|
zlib_inflate.inflateEnd(this.strm);
|
|
}
|
|
|
|
this.mode = exports.NONE;
|
|
|
|
this.dictionary = null;
|
|
};
|
|
|
|
Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {
|
|
return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);
|
|
};
|
|
|
|
Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {
|
|
return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);
|
|
};
|
|
|
|
Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {
|
|
assert.equal(arguments.length, 8);
|
|
|
|
assert(this.init_done, 'write before init');
|
|
assert(this.mode !== exports.NONE, 'already finalized');
|
|
assert.equal(false, this.write_in_progress, 'write already in progress');
|
|
assert.equal(false, this.pending_close, 'close is pending');
|
|
|
|
this.write_in_progress = true;
|
|
|
|
assert.equal(false, flush === undefined, 'must provide flush value');
|
|
|
|
this.write_in_progress = true;
|
|
|
|
if (flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK) {
|
|
throw new Error('Invalid flush value');
|
|
}
|
|
|
|
if (input == null) {
|
|
input = Buffer.alloc(0);
|
|
in_len = 0;
|
|
in_off = 0;
|
|
}
|
|
|
|
this.strm.avail_in = in_len;
|
|
this.strm.input = input;
|
|
this.strm.next_in = in_off;
|
|
this.strm.avail_out = out_len;
|
|
this.strm.output = out;
|
|
this.strm.next_out = out_off;
|
|
this.flush = flush;
|
|
|
|
if (!async) {
|
|
// sync version
|
|
this._process();
|
|
|
|
if (this._checkError()) {
|
|
return this._afterSync();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// async version
|
|
var self = this;
|
|
process.nextTick(function () {
|
|
self._process();
|
|
self._after();
|
|
});
|
|
|
|
return this;
|
|
};
|
|
|
|
Zlib.prototype._afterSync = function () {
|
|
var avail_out = this.strm.avail_out;
|
|
var avail_in = this.strm.avail_in;
|
|
|
|
this.write_in_progress = false;
|
|
|
|
return [avail_in, avail_out];
|
|
};
|
|
|
|
Zlib.prototype._process = function () {
|
|
var next_expected_header_byte = null;
|
|
|
|
// If the avail_out is left at 0, then it means that it ran out
|
|
// of room. If there was avail_out left over, then it means
|
|
// that all of the input was consumed.
|
|
switch (this.mode) {
|
|
case exports.DEFLATE:
|
|
case exports.GZIP:
|
|
case exports.DEFLATERAW:
|
|
this.err = zlib_deflate.deflate(this.strm, this.flush);
|
|
break;
|
|
case exports.UNZIP:
|
|
if (this.strm.avail_in > 0) {
|
|
next_expected_header_byte = this.strm.next_in;
|
|
}
|
|
|
|
switch (this.gzip_id_bytes_read) {
|
|
case 0:
|
|
if (next_expected_header_byte === null) {
|
|
break;
|
|
}
|
|
|
|
if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {
|
|
this.gzip_id_bytes_read = 1;
|
|
next_expected_header_byte++;
|
|
|
|
if (this.strm.avail_in === 1) {
|
|
// The only available byte was already read.
|
|
break;
|
|
}
|
|
} else {
|
|
this.mode = exports.INFLATE;
|
|
break;
|
|
}
|
|
|
|
// fallthrough
|
|
case 1:
|
|
if (next_expected_header_byte === null) {
|
|
break;
|
|
}
|
|
|
|
if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {
|
|
this.gzip_id_bytes_read = 2;
|
|
this.mode = exports.GUNZIP;
|
|
} else {
|
|
// There is no actual difference between INFLATE and INFLATERAW
|
|
// (after initialization).
|
|
this.mode = exports.INFLATE;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
throw new Error('invalid number of gzip magic number bytes read');
|
|
}
|
|
|
|
// fallthrough
|
|
case exports.INFLATE:
|
|
case exports.GUNZIP:
|
|
case exports.INFLATERAW:
|
|
this.err = zlib_inflate.inflate(this.strm, this.flush
|
|
|
|
// If data was encoded with dictionary
|
|
);if (this.err === exports.Z_NEED_DICT && this.dictionary) {
|
|
// Load it
|
|
this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);
|
|
if (this.err === exports.Z_OK) {
|
|
// And try to decode again
|
|
this.err = zlib_inflate.inflate(this.strm, this.flush);
|
|
} else if (this.err === exports.Z_DATA_ERROR) {
|
|
// Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
|
|
// Make it possible for After() to tell a bad dictionary from bad
|
|
// input.
|
|
this.err = exports.Z_NEED_DICT;
|
|
}
|
|
}
|
|
while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0x00) {
|
|
// Bytes remain in input buffer. Perhaps this is another compressed
|
|
// member in the same archive, or just trailing garbage.
|
|
// Trailing zero bytes are okay, though, since they are frequently
|
|
// used for padding.
|
|
|
|
this.reset();
|
|
this.err = zlib_inflate.inflate(this.strm, this.flush);
|
|
}
|
|
break;
|
|
default:
|
|
throw new Error('Unknown mode ' + this.mode);
|
|
}
|
|
};
|
|
|
|
Zlib.prototype._checkError = function () {
|
|
// Acceptable error states depend on the type of zlib stream.
|
|
switch (this.err) {
|
|
case exports.Z_OK:
|
|
case exports.Z_BUF_ERROR:
|
|
if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {
|
|
this._error('unexpected end of file');
|
|
return false;
|
|
}
|
|
break;
|
|
case exports.Z_STREAM_END:
|
|
// normal statuses, not fatal
|
|
break;
|
|
case exports.Z_NEED_DICT:
|
|
if (this.dictionary == null) {
|
|
this._error('Missing dictionary');
|
|
} else {
|
|
this._error('Bad dictionary');
|
|
}
|
|
return false;
|
|
default:
|
|
// something else.
|
|
this._error('Zlib error');
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
Zlib.prototype._after = function () {
|
|
if (!this._checkError()) {
|
|
return;
|
|
}
|
|
|
|
var avail_out = this.strm.avail_out;
|
|
var avail_in = this.strm.avail_in;
|
|
|
|
this.write_in_progress = false;
|
|
|
|
// call the write() cb
|
|
this.callback(avail_in, avail_out);
|
|
|
|
if (this.pending_close) {
|
|
this.close();
|
|
}
|
|
};
|
|
|
|
Zlib.prototype._error = function (message) {
|
|
if (this.strm.msg) {
|
|
message = this.strm.msg;
|
|
}
|
|
this.onerror(message, this.err
|
|
|
|
// no hope of rescue.
|
|
);this.write_in_progress = false;
|
|
if (this.pending_close) {
|
|
this.close();
|
|
}
|
|
};
|
|
|
|
Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {
|
|
assert(arguments.length === 4 || arguments.length === 5, 'init(windowBits, level, memLevel, strategy, [dictionary])');
|
|
|
|
assert(windowBits >= 8 && windowBits <= 15, 'invalid windowBits');
|
|
assert(level >= -1 && level <= 9, 'invalid compression level');
|
|
|
|
assert(memLevel >= 1 && memLevel <= 9, 'invalid memlevel');
|
|
|
|
assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, 'invalid strategy');
|
|
|
|
this._init(level, windowBits, memLevel, strategy, dictionary);
|
|
this._setDictionary();
|
|
};
|
|
|
|
Zlib.prototype.params = function () {
|
|
throw new Error('deflateParams Not supported');
|
|
};
|
|
|
|
Zlib.prototype.reset = function () {
|
|
this._reset();
|
|
this._setDictionary();
|
|
};
|
|
|
|
Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {
|
|
this.level = level;
|
|
this.windowBits = windowBits;
|
|
this.memLevel = memLevel;
|
|
this.strategy = strategy;
|
|
|
|
this.flush = exports.Z_NO_FLUSH;
|
|
|
|
this.err = exports.Z_OK;
|
|
|
|
if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {
|
|
this.windowBits += 16;
|
|
}
|
|
|
|
if (this.mode === exports.UNZIP) {
|
|
this.windowBits += 32;
|
|
}
|
|
|
|
if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {
|
|
this.windowBits = -1 * this.windowBits;
|
|
}
|
|
|
|
this.strm = new Zstream();
|
|
|
|
switch (this.mode) {
|
|
case exports.DEFLATE:
|
|
case exports.GZIP:
|
|
case exports.DEFLATERAW:
|
|
this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);
|
|
break;
|
|
case exports.INFLATE:
|
|
case exports.GUNZIP:
|
|
case exports.INFLATERAW:
|
|
case exports.UNZIP:
|
|
this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);
|
|
break;
|
|
default:
|
|
throw new Error('Unknown mode ' + this.mode);
|
|
}
|
|
|
|
if (this.err !== exports.Z_OK) {
|
|
this._error('Init error');
|
|
}
|
|
|
|
this.dictionary = dictionary;
|
|
|
|
this.write_in_progress = false;
|
|
this.init_done = true;
|
|
};
|
|
|
|
Zlib.prototype._setDictionary = function () {
|
|
if (this.dictionary == null) {
|
|
return;
|
|
}
|
|
|
|
this.err = exports.Z_OK;
|
|
|
|
switch (this.mode) {
|
|
case exports.DEFLATE:
|
|
case exports.DEFLATERAW:
|
|
this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (this.err !== exports.Z_OK) {
|
|
this._error('Failed to set dictionary');
|
|
}
|
|
};
|
|
|
|
Zlib.prototype._reset = function () {
|
|
this.err = exports.Z_OK;
|
|
|
|
switch (this.mode) {
|
|
case exports.DEFLATE:
|
|
case exports.DEFLATERAW:
|
|
case exports.GZIP:
|
|
this.err = zlib_deflate.deflateReset(this.strm);
|
|
break;
|
|
case exports.INFLATE:
|
|
case exports.INFLATERAW:
|
|
case exports.GUNZIP:
|
|
this.err = zlib_inflate.inflateReset(this.strm);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (this.err !== exports.Z_OK) {
|
|
this._error('Failed to reset stream');
|
|
}
|
|
};
|
|
|
|
exports.Zlib = Zlib;
|
|
}).call(this,require('_process'),require("buffer").Buffer)
|
|
},{"_process":51,"assert":23,"buffer":32,"pako/lib/zlib/constants":41,"pako/lib/zlib/deflate.js":43,"pako/lib/zlib/inflate.js":45,"pako/lib/zlib/zstream":49}],30:[function(require,module,exports){
|
|
(function (process){
|
|
'use strict';
|
|
|
|
var Buffer = require('buffer').Buffer;
|
|
var Transform = require('stream').Transform;
|
|
var binding = require('./binding');
|
|
var util = require('util');
|
|
var assert = require('assert').ok;
|
|
var kMaxLength = require('buffer').kMaxLength;
|
|
var kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes';
|
|
|
|
// zlib doesn't provide these, so kludge them in following the same
|
|
// const naming scheme zlib uses.
|
|
binding.Z_MIN_WINDOWBITS = 8;
|
|
binding.Z_MAX_WINDOWBITS = 15;
|
|
binding.Z_DEFAULT_WINDOWBITS = 15;
|
|
|
|
// fewer than 64 bytes per chunk is stupid.
|
|
// technically it could work with as few as 8, but even 64 bytes
|
|
// is absurdly low. Usually a MB or more is best.
|
|
binding.Z_MIN_CHUNK = 64;
|
|
binding.Z_MAX_CHUNK = Infinity;
|
|
binding.Z_DEFAULT_CHUNK = 16 * 1024;
|
|
|
|
binding.Z_MIN_MEMLEVEL = 1;
|
|
binding.Z_MAX_MEMLEVEL = 9;
|
|
binding.Z_DEFAULT_MEMLEVEL = 8;
|
|
|
|
binding.Z_MIN_LEVEL = -1;
|
|
binding.Z_MAX_LEVEL = 9;
|
|
binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;
|
|
|
|
// expose all the zlib constants
|
|
var bkeys = Object.keys(binding);
|
|
for (var bk = 0; bk < bkeys.length; bk++) {
|
|
var bkey = bkeys[bk];
|
|
if (bkey.match(/^Z/)) {
|
|
Object.defineProperty(exports, bkey, {
|
|
enumerable: true, value: binding[bkey], writable: false
|
|
});
|
|
}
|
|
}
|
|
|
|
// translation table for return codes.
|
|
var codes = {
|
|
Z_OK: binding.Z_OK,
|
|
Z_STREAM_END: binding.Z_STREAM_END,
|
|
Z_NEED_DICT: binding.Z_NEED_DICT,
|
|
Z_ERRNO: binding.Z_ERRNO,
|
|
Z_STREAM_ERROR: binding.Z_STREAM_ERROR,
|
|
Z_DATA_ERROR: binding.Z_DATA_ERROR,
|
|
Z_MEM_ERROR: binding.Z_MEM_ERROR,
|
|
Z_BUF_ERROR: binding.Z_BUF_ERROR,
|
|
Z_VERSION_ERROR: binding.Z_VERSION_ERROR
|
|
};
|
|
|
|
var ckeys = Object.keys(codes);
|
|
for (var ck = 0; ck < ckeys.length; ck++) {
|
|
var ckey = ckeys[ck];
|
|
codes[codes[ckey]] = ckey;
|
|
}
|
|
|
|
Object.defineProperty(exports, 'codes', {
|
|
enumerable: true, value: Object.freeze(codes), writable: false
|
|
});
|
|
|
|
exports.Deflate = Deflate;
|
|
exports.Inflate = Inflate;
|
|
exports.Gzip = Gzip;
|
|
exports.Gunzip = Gunzip;
|
|
exports.DeflateRaw = DeflateRaw;
|
|
exports.InflateRaw = InflateRaw;
|
|
exports.Unzip = Unzip;
|
|
|
|
exports.createDeflate = function (o) {
|
|
return new Deflate(o);
|
|
};
|
|
|
|
exports.createInflate = function (o) {
|
|
return new Inflate(o);
|
|
};
|
|
|
|
exports.createDeflateRaw = function (o) {
|
|
return new DeflateRaw(o);
|
|
};
|
|
|
|
exports.createInflateRaw = function (o) {
|
|
return new InflateRaw(o);
|
|
};
|
|
|
|
exports.createGzip = function (o) {
|
|
return new Gzip(o);
|
|
};
|
|
|
|
exports.createGunzip = function (o) {
|
|
return new Gunzip(o);
|
|
};
|
|
|
|
exports.createUnzip = function (o) {
|
|
return new Unzip(o);
|
|
};
|
|
|
|
// Convenience methods.
|
|
// compress/decompress a string or buffer in one step.
|
|
exports.deflate = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Deflate(opts), buffer, callback);
|
|
};
|
|
|
|
exports.deflateSync = function (buffer, opts) {
|
|
return zlibBufferSync(new Deflate(opts), buffer);
|
|
};
|
|
|
|
exports.gzip = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Gzip(opts), buffer, callback);
|
|
};
|
|
|
|
exports.gzipSync = function (buffer, opts) {
|
|
return zlibBufferSync(new Gzip(opts), buffer);
|
|
};
|
|
|
|
exports.deflateRaw = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new DeflateRaw(opts), buffer, callback);
|
|
};
|
|
|
|
exports.deflateRawSync = function (buffer, opts) {
|
|
return zlibBufferSync(new DeflateRaw(opts), buffer);
|
|
};
|
|
|
|
exports.unzip = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Unzip(opts), buffer, callback);
|
|
};
|
|
|
|
exports.unzipSync = function (buffer, opts) {
|
|
return zlibBufferSync(new Unzip(opts), buffer);
|
|
};
|
|
|
|
exports.inflate = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Inflate(opts), buffer, callback);
|
|
};
|
|
|
|
exports.inflateSync = function (buffer, opts) {
|
|
return zlibBufferSync(new Inflate(opts), buffer);
|
|
};
|
|
|
|
exports.gunzip = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new Gunzip(opts), buffer, callback);
|
|
};
|
|
|
|
exports.gunzipSync = function (buffer, opts) {
|
|
return zlibBufferSync(new Gunzip(opts), buffer);
|
|
};
|
|
|
|
exports.inflateRaw = function (buffer, opts, callback) {
|
|
if (typeof opts === 'function') {
|
|
callback = opts;
|
|
opts = {};
|
|
}
|
|
return zlibBuffer(new InflateRaw(opts), buffer, callback);
|
|
};
|
|
|
|
exports.inflateRawSync = function (buffer, opts) {
|
|
return zlibBufferSync(new InflateRaw(opts), buffer);
|
|
};
|
|
|
|
function zlibBuffer(engine, buffer, callback) {
|
|
var buffers = [];
|
|
var nread = 0;
|
|
|
|
engine.on('error', onError);
|
|
engine.on('end', onEnd);
|
|
|
|
engine.end(buffer);
|
|
flow();
|
|
|
|
function flow() {
|
|
var chunk;
|
|
while (null !== (chunk = engine.read())) {
|
|
buffers.push(chunk);
|
|
nread += chunk.length;
|
|
}
|
|
engine.once('readable', flow);
|
|
}
|
|
|
|
function onError(err) {
|
|
engine.removeListener('end', onEnd);
|
|
engine.removeListener('readable', flow);
|
|
callback(err);
|
|
}
|
|
|
|
function onEnd() {
|
|
var buf;
|
|
var err = null;
|
|
|
|
if (nread >= kMaxLength) {
|
|
err = new RangeError(kRangeErrorMessage);
|
|
} else {
|
|
buf = Buffer.concat(buffers, nread);
|
|
}
|
|
|
|
buffers = [];
|
|
engine.close();
|
|
callback(err, buf);
|
|
}
|
|
}
|
|
|
|
function zlibBufferSync(engine, buffer) {
|
|
if (typeof buffer === 'string') buffer = Buffer.from(buffer);
|
|
|
|
if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer');
|
|
|
|
var flushFlag = engine._finishFlushFlag;
|
|
|
|
return engine._processChunk(buffer, flushFlag);
|
|
}
|
|
|
|
// generic zlib
|
|
// minimal 2-byte header
|
|
function Deflate(opts) {
|
|
if (!(this instanceof Deflate)) return new Deflate(opts);
|
|
Zlib.call(this, opts, binding.DEFLATE);
|
|
}
|
|
|
|
function Inflate(opts) {
|
|
if (!(this instanceof Inflate)) return new Inflate(opts);
|
|
Zlib.call(this, opts, binding.INFLATE);
|
|
}
|
|
|
|
// gzip - bigger header, same deflate compression
|
|
function Gzip(opts) {
|
|
if (!(this instanceof Gzip)) return new Gzip(opts);
|
|
Zlib.call(this, opts, binding.GZIP);
|
|
}
|
|
|
|
function Gunzip(opts) {
|
|
if (!(this instanceof Gunzip)) return new Gunzip(opts);
|
|
Zlib.call(this, opts, binding.GUNZIP);
|
|
}
|
|
|
|
// raw - no header
|
|
function DeflateRaw(opts) {
|
|
if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
|
|
Zlib.call(this, opts, binding.DEFLATERAW);
|
|
}
|
|
|
|
function InflateRaw(opts) {
|
|
if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
|
|
Zlib.call(this, opts, binding.INFLATERAW);
|
|
}
|
|
|
|
// auto-detect header.
|
|
function Unzip(opts) {
|
|
if (!(this instanceof Unzip)) return new Unzip(opts);
|
|
Zlib.call(this, opts, binding.UNZIP);
|
|
}
|
|
|
|
function isValidFlushFlag(flag) {
|
|
return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;
|
|
}
|
|
|
|
// the Zlib class they all inherit from
|
|
// This thing manages the queue of requests, and returns
|
|
// true or false if there is anything in the queue when
|
|
// you call the .write() method.
|
|
|
|
function Zlib(opts, mode) {
|
|
var _this = this;
|
|
|
|
this._opts = opts = opts || {};
|
|
this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
|
|
|
|
Transform.call(this, opts);
|
|
|
|
if (opts.flush && !isValidFlushFlag(opts.flush)) {
|
|
throw new Error('Invalid flush flag: ' + opts.flush);
|
|
}
|
|
if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {
|
|
throw new Error('Invalid flush flag: ' + opts.finishFlush);
|
|
}
|
|
|
|
this._flushFlag = opts.flush || binding.Z_NO_FLUSH;
|
|
this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH;
|
|
|
|
if (opts.chunkSize) {
|
|
if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {
|
|
throw new Error('Invalid chunk size: ' + opts.chunkSize);
|
|
}
|
|
}
|
|
|
|
if (opts.windowBits) {
|
|
if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {
|
|
throw new Error('Invalid windowBits: ' + opts.windowBits);
|
|
}
|
|
}
|
|
|
|
if (opts.level) {
|
|
if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {
|
|
throw new Error('Invalid compression level: ' + opts.level);
|
|
}
|
|
}
|
|
|
|
if (opts.memLevel) {
|
|
if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {
|
|
throw new Error('Invalid memLevel: ' + opts.memLevel);
|
|
}
|
|
}
|
|
|
|
if (opts.strategy) {
|
|
if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) {
|
|
throw new Error('Invalid strategy: ' + opts.strategy);
|
|
}
|
|
}
|
|
|
|
if (opts.dictionary) {
|
|
if (!Buffer.isBuffer(opts.dictionary)) {
|
|
throw new Error('Invalid dictionary: it should be a Buffer instance');
|
|
}
|
|
}
|
|
|
|
this._handle = new binding.Zlib(mode);
|
|
|
|
var self = this;
|
|
this._hadError = false;
|
|
this._handle.onerror = function (message, errno) {
|
|
// there is no way to cleanly recover.
|
|
// continuing only obscures problems.
|
|
_close(self);
|
|
self._hadError = true;
|
|
|
|
var error = new Error(message);
|
|
error.errno = errno;
|
|
error.code = exports.codes[errno];
|
|
self.emit('error', error);
|
|
};
|
|
|
|
var level = exports.Z_DEFAULT_COMPRESSION;
|
|
if (typeof opts.level === 'number') level = opts.level;
|
|
|
|
var strategy = exports.Z_DEFAULT_STRATEGY;
|
|
if (typeof opts.strategy === 'number') strategy = opts.strategy;
|
|
|
|
this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary);
|
|
|
|
this._buffer = Buffer.allocUnsafe(this._chunkSize);
|
|
this._offset = 0;
|
|
this._level = level;
|
|
this._strategy = strategy;
|
|
|
|
this.once('end', this.close);
|
|
|
|
Object.defineProperty(this, '_closed', {
|
|
get: function () {
|
|
return !_this._handle;
|
|
},
|
|
configurable: true,
|
|
enumerable: true
|
|
});
|
|
}
|
|
|
|
util.inherits(Zlib, Transform);
|
|
|
|
Zlib.prototype.params = function (level, strategy, callback) {
|
|
if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {
|
|
throw new RangeError('Invalid compression level: ' + level);
|
|
}
|
|
if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) {
|
|
throw new TypeError('Invalid strategy: ' + strategy);
|
|
}
|
|
|
|
if (this._level !== level || this._strategy !== strategy) {
|
|
var self = this;
|
|
this.flush(binding.Z_SYNC_FLUSH, function () {
|
|
assert(self._handle, 'zlib binding closed');
|
|
self._handle.params(level, strategy);
|
|
if (!self._hadError) {
|
|
self._level = level;
|
|
self._strategy = strategy;
|
|
if (callback) callback();
|
|
}
|
|
});
|
|
} else {
|
|
process.nextTick(callback);
|
|
}
|
|
};
|
|
|
|
Zlib.prototype.reset = function () {
|
|
assert(this._handle, 'zlib binding closed');
|
|
return this._handle.reset();
|
|
};
|
|
|
|
// This is the _flush function called by the transform class,
|
|
// internally, when the last chunk has been written.
|
|
Zlib.prototype._flush = function (callback) {
|
|
this._transform(Buffer.alloc(0), '', callback);
|
|
};
|
|
|
|
Zlib.prototype.flush = function (kind, callback) {
|
|
var _this2 = this;
|
|
|
|
var ws = this._writableState;
|
|
|
|
if (typeof kind === 'function' || kind === undefined && !callback) {
|
|
callback = kind;
|
|
kind = binding.Z_FULL_FLUSH;
|
|
}
|
|
|
|
if (ws.ended) {
|
|
if (callback) process.nextTick(callback);
|
|
} else if (ws.ending) {
|
|
if (callback) this.once('end', callback);
|
|
} else if (ws.needDrain) {
|
|
if (callback) {
|
|
this.once('drain', function () {
|
|
return _this2.flush(kind, callback);
|
|
});
|
|
}
|
|
} else {
|
|
this._flushFlag = kind;
|
|
this.write(Buffer.alloc(0), '', callback);
|
|
}
|
|
};
|
|
|
|
Zlib.prototype.close = function (callback) {
|
|
_close(this, callback);
|
|
process.nextTick(emitCloseNT, this);
|
|
};
|
|
|
|
function _close(engine, callback) {
|
|
if (callback) process.nextTick(callback);
|
|
|
|
// Caller may invoke .close after a zlib error (which will null _handle).
|
|
if (!engine._handle) return;
|
|
|
|
engine._handle.close();
|
|
engine._handle = null;
|
|
}
|
|
|
|
function emitCloseNT(self) {
|
|
self.emit('close');
|
|
}
|
|
|
|
Zlib.prototype._transform = function (chunk, encoding, cb) {
|
|
var flushFlag;
|
|
var ws = this._writableState;
|
|
var ending = ws.ending || ws.ended;
|
|
var last = ending && (!chunk || ws.length === chunk.length);
|
|
|
|
if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input'));
|
|
|
|
if (!this._handle) return cb(new Error('zlib binding closed'));
|
|
|
|
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
|
|
// (or whatever flag was provided using opts.finishFlush).
|
|
// If it's explicitly flushing at some other time, then we use
|
|
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
|
|
// goodness.
|
|
if (last) flushFlag = this._finishFlushFlag;else {
|
|
flushFlag = this._flushFlag;
|
|
// once we've flushed the last of the queue, stop flushing and
|
|
// go back to the normal behavior.
|
|
if (chunk.length >= ws.length) {
|
|
this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;
|
|
}
|
|
}
|
|
|
|
this._processChunk(chunk, flushFlag, cb);
|
|
};
|
|
|
|
Zlib.prototype._processChunk = function (chunk, flushFlag, cb) {
|
|
var availInBefore = chunk && chunk.length;
|
|
var availOutBefore = this._chunkSize - this._offset;
|
|
var inOff = 0;
|
|
|
|
var self = this;
|
|
|
|
var async = typeof cb === 'function';
|
|
|
|
if (!async) {
|
|
var buffers = [];
|
|
var nread = 0;
|
|
|
|
var error;
|
|
this.on('error', function (er) {
|
|
error = er;
|
|
});
|
|
|
|
assert(this._handle, 'zlib binding closed');
|
|
do {
|
|
var res = this._handle.writeSync(flushFlag, chunk, // in
|
|
inOff, // in_off
|
|
availInBefore, // in_len
|
|
this._buffer, // out
|
|
this._offset, //out_off
|
|
availOutBefore); // out_len
|
|
} while (!this._hadError && callback(res[0], res[1]));
|
|
|
|
if (this._hadError) {
|
|
throw error;
|
|
}
|
|
|
|
if (nread >= kMaxLength) {
|
|
_close(this);
|
|
throw new RangeError(kRangeErrorMessage);
|
|
}
|
|
|
|
var buf = Buffer.concat(buffers, nread);
|
|
_close(this);
|
|
|
|
return buf;
|
|
}
|
|
|
|
assert(this._handle, 'zlib binding closed');
|
|
var req = this._handle.write(flushFlag, chunk, // in
|
|
inOff, // in_off
|
|
availInBefore, // in_len
|
|
this._buffer, // out
|
|
this._offset, //out_off
|
|
availOutBefore); // out_len
|
|
|
|
req.buffer = chunk;
|
|
req.callback = callback;
|
|
|
|
function callback(availInAfter, availOutAfter) {
|
|
// When the callback is used in an async write, the callback's
|
|
// context is the `req` object that was created. The req object
|
|
// is === this._handle, and that's why it's important to null
|
|
// out the values after they are done being used. `this._handle`
|
|
// can stay in memory longer than the callback and buffer are needed.
|
|
if (this) {
|
|
this.buffer = null;
|
|
this.callback = null;
|
|
}
|
|
|
|
if (self._hadError) return;
|
|
|
|
var have = availOutBefore - availOutAfter;
|
|
assert(have >= 0, 'have should not go down');
|
|
|
|
if (have > 0) {
|
|
var out = self._buffer.slice(self._offset, self._offset + have);
|
|
self._offset += have;
|
|
// serve some output to the consumer.
|
|
if (async) {
|
|
self.push(out);
|
|
} else {
|
|
buffers.push(out);
|
|
nread += out.length;
|
|
}
|
|
}
|
|
|
|
// exhausted the output buffer, or used all the input create a new one.
|
|
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
|
availOutBefore = self._chunkSize;
|
|
self._offset = 0;
|
|
self._buffer = Buffer.allocUnsafe(self._chunkSize);
|
|
}
|
|
|
|
if (availOutAfter === 0) {
|
|
// Not actually done. Need to reprocess.
|
|
// Also, update the availInBefore to the availInAfter value,
|
|
// so that if we have to hit it a third (fourth, etc.) time,
|
|
// it'll have the correct byte counts.
|
|
inOff += availInBefore - availInAfter;
|
|
availInBefore = availInAfter;
|
|
|
|
if (!async) return true;
|
|
|
|
var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);
|
|
newReq.callback = callback; // this same function
|
|
newReq.buffer = chunk;
|
|
return;
|
|
}
|
|
|
|
if (!async) return false;
|
|
|
|
// finished with the chunk.
|
|
cb();
|
|
}
|
|
};
|
|
|
|
util.inherits(Deflate, Zlib);
|
|
util.inherits(Inflate, Zlib);
|
|
util.inherits(Gzip, Zlib);
|
|
util.inherits(Gunzip, Zlib);
|
|
util.inherits(DeflateRaw, Zlib);
|
|
util.inherits(InflateRaw, Zlib);
|
|
util.inherits(Unzip, Zlib);
|
|
}).call(this,require('_process'))
|
|
},{"./binding":29,"_process":51,"assert":23,"buffer":32,"stream":64,"util":69}],31:[function(require,module,exports){
|
|
(function (global){
|
|
'use strict';
|
|
|
|
var buffer = require('buffer');
|
|
var Buffer = buffer.Buffer;
|
|
var SlowBuffer = buffer.SlowBuffer;
|
|
var MAX_LEN = buffer.kMaxLength || 2147483647;
|
|
exports.alloc = function alloc(size, fill, encoding) {
|
|
if (typeof Buffer.alloc === 'function') {
|
|
return Buffer.alloc(size, fill, encoding);
|
|
}
|
|
if (typeof encoding === 'number') {
|
|
throw new TypeError('encoding must not be number');
|
|
}
|
|
if (typeof size !== 'number') {
|
|
throw new TypeError('size must be a number');
|
|
}
|
|
if (size > MAX_LEN) {
|
|
throw new RangeError('size is too large');
|
|
}
|
|
var enc = encoding;
|
|
var _fill = fill;
|
|
if (_fill === undefined) {
|
|
enc = undefined;
|
|
_fill = 0;
|
|
}
|
|
var buf = new Buffer(size);
|
|
if (typeof _fill === 'string') {
|
|
var fillBuf = new Buffer(_fill, enc);
|
|
var flen = fillBuf.length;
|
|
var i = -1;
|
|
while (++i < size) {
|
|
buf[i] = fillBuf[i % flen];
|
|
}
|
|
} else {
|
|
buf.fill(_fill);
|
|
}
|
|
return buf;
|
|
}
|
|
exports.allocUnsafe = function allocUnsafe(size) {
|
|
if (typeof Buffer.allocUnsafe === 'function') {
|
|
return Buffer.allocUnsafe(size);
|
|
}
|
|
if (typeof size !== 'number') {
|
|
throw new TypeError('size must be a number');
|
|
}
|
|
if (size > MAX_LEN) {
|
|
throw new RangeError('size is too large');
|
|
}
|
|
return new Buffer(size);
|
|
}
|
|
exports.from = function from(value, encodingOrOffset, length) {
|
|
if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) {
|
|
return Buffer.from(value, encodingOrOffset, length);
|
|
}
|
|
if (typeof value === 'number') {
|
|
throw new TypeError('"value" argument must not be a number');
|
|
}
|
|
if (typeof value === 'string') {
|
|
return new Buffer(value, encodingOrOffset);
|
|
}
|
|
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
|
|
var offset = encodingOrOffset;
|
|
if (arguments.length === 1) {
|
|
return new Buffer(value);
|
|
}
|
|
if (typeof offset === 'undefined') {
|
|
offset = 0;
|
|
}
|
|
var len = length;
|
|
if (typeof len === 'undefined') {
|
|
len = value.byteLength - offset;
|
|
}
|
|
if (offset >= value.byteLength) {
|
|
throw new RangeError('\'offset\' is out of bounds');
|
|
}
|
|
if (len > value.byteLength - offset) {
|
|
throw new RangeError('\'length\' is out of bounds');
|
|
}
|
|
return new Buffer(value.slice(offset, offset + len));
|
|
}
|
|
if (Buffer.isBuffer(value)) {
|
|
var out = new Buffer(value.length);
|
|
value.copy(out, 0, 0, value.length);
|
|
return out;
|
|
}
|
|
if (value) {
|
|
if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) {
|
|
return new Buffer(value);
|
|
}
|
|
if (value.type === 'Buffer' && Array.isArray(value.data)) {
|
|
return new Buffer(value.data);
|
|
}
|
|
}
|
|
|
|
throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.');
|
|
}
|
|
exports.allocUnsafeSlow = function allocUnsafeSlow(size) {
|
|
if (typeof Buffer.allocUnsafeSlow === 'function') {
|
|
return Buffer.allocUnsafeSlow(size);
|
|
}
|
|
if (typeof size !== 'number') {
|
|
throw new TypeError('size must be a number');
|
|
}
|
|
if (size >= MAX_LEN) {
|
|
throw new RangeError('size is too large');
|
|
}
|
|
return new SlowBuffer(size);
|
|
}
|
|
|
|
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
|
|
},{"buffer":32}],32:[function(require,module,exports){
|
|
(function (Buffer){
|
|
/*!
|
|
* The buffer module from node.js, for the browser.
|
|
*
|
|
* @author Feross Aboukhadijeh <https://feross.org>
|
|
* @license MIT
|
|
*/
|
|
/* eslint-disable no-proto */
|
|
|
|
'use strict'
|
|
|
|
var base64 = require('base64-js')
|
|
var ieee754 = require('ieee754')
|
|
|
|
exports.Buffer = Buffer
|
|
exports.SlowBuffer = SlowBuffer
|
|
exports.INSPECT_MAX_BYTES = 50
|
|
|
|
var K_MAX_LENGTH = 0x7fffffff
|
|
exports.kMaxLength = K_MAX_LENGTH
|
|
|
|
/**
|
|
* If `Buffer.TYPED_ARRAY_SUPPORT`:
|
|
* === true Use Uint8Array implementation (fastest)
|
|
* === false Print warning and recommend using `buffer` v4.x which has an Object
|
|
* implementation (most compatible, even IE6)
|
|
*
|
|
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
|
|
* Opera 11.6+, iOS 4.2+.
|
|
*
|
|
* We report that the browser does not support typed arrays if the are not subclassable
|
|
* using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
|
|
* (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
|
|
* for __proto__ and has a buggy typed array implementation.
|
|
*/
|
|
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
|
|
|
|
if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
|
|
typeof console.error === 'function') {
|
|
console.error(
|
|
'This browser lacks typed array (Uint8Array) support which is required by ' +
|
|
'`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
|
|
)
|
|
}
|
|
|
|
function typedArraySupport () {
|
|
// Can typed array instances can be augmented?
|
|
try {
|
|
var arr = new Uint8Array(1)
|
|
arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
|
|
return arr.foo() === 42
|
|
} catch (e) {
|
|
return false
|
|
}
|
|
}
|
|
|
|
Object.defineProperty(Buffer.prototype, 'parent', {
|
|
enumerable: true,
|
|
get: function () {
|
|
if (!Buffer.isBuffer(this)) return undefined
|
|
return this.buffer
|
|
}
|
|
})
|
|
|
|
Object.defineProperty(Buffer.prototype, 'offset', {
|
|
enumerable: true,
|
|
get: function () {
|
|
if (!Buffer.isBuffer(this)) return undefined
|
|
return this.byteOffset
|
|
}
|
|
})
|
|
|
|
function createBuffer (length) {
|
|
if (length > K_MAX_LENGTH) {
|
|
throw new RangeError('The value "' + length + '" is invalid for option "size"')
|
|
}
|
|
// Return an augmented `Uint8Array` instance
|
|
var buf = new Uint8Array(length)
|
|
buf.__proto__ = Buffer.prototype
|
|
return buf
|
|
}
|
|
|
|
/**
|
|
* The Buffer constructor returns instances of `Uint8Array` that have their
|
|
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
|
|
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
|
|
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
|
|
* returns a single octet.
|
|
*
|
|
* The `Uint8Array` prototype remains unmodified.
|
|
*/
|
|
|
|
function Buffer (arg, encodingOrOffset, length) {
|
|
// Common case.
|
|
if (typeof arg === 'number') {
|
|
if (typeof encodingOrOffset === 'string') {
|
|
throw new TypeError(
|
|
'The "string" argument must be of type string. Received type number'
|
|
)
|
|
}
|
|
return allocUnsafe(arg)
|
|
}
|
|
return from(arg, encodingOrOffset, length)
|
|
}
|
|
|
|
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
|
|
if (typeof Symbol !== 'undefined' && Symbol.species != null &&
|
|
Buffer[Symbol.species] === Buffer) {
|
|
Object.defineProperty(Buffer, Symbol.species, {
|
|
value: null,
|
|
configurable: true,
|
|
enumerable: false,
|
|
writable: false
|
|
})
|
|
}
|
|
|
|
Buffer.poolSize = 8192 // not used by this implementation
|
|
|
|
function from (value, encodingOrOffset, length) {
|
|
if (typeof value === 'string') {
|
|
return fromString(value, encodingOrOffset)
|
|
}
|
|
|
|
if (ArrayBuffer.isView(value)) {
|
|
return fromArrayLike(value)
|
|
}
|
|
|
|
if (value == null) {
|
|
throw TypeError(
|
|
'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
|
|
'or Array-like Object. Received type ' + (typeof value)
|
|
)
|
|
}
|
|
|
|
if (isInstance(value, ArrayBuffer) ||
|
|
(value && isInstance(value.buffer, ArrayBuffer))) {
|
|
return fromArrayBuffer(value, encodingOrOffset, length)
|
|
}
|
|
|
|
if (typeof value === 'number') {
|
|
throw new TypeError(
|
|
'The "value" argument must not be of type number. Received type number'
|
|
)
|
|
}
|
|
|
|
var valueOf = value.valueOf && value.valueOf()
|
|
if (valueOf != null && valueOf !== value) {
|
|
return Buffer.from(valueOf, encodingOrOffset, length)
|
|
}
|
|
|
|
var b = fromObject(value)
|
|
if (b) return b
|
|
|
|
if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
|
|
typeof value[Symbol.toPrimitive] === 'function') {
|
|
return Buffer.from(
|
|
value[Symbol.toPrimitive]('string'), encodingOrOffset, length
|
|
)
|
|
}
|
|
|
|
throw new TypeError(
|
|
'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
|
|
'or Array-like Object. Received type ' + (typeof value)
|
|
)
|
|
}
|
|
|
|
/**
|
|
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
|
|
* if value is a number.
|
|
* Buffer.from(str[, encoding])
|
|
* Buffer.from(array)
|
|
* Buffer.from(buffer)
|
|
* Buffer.from(arrayBuffer[, byteOffset[, length]])
|
|
**/
|
|
Buffer.from = function (value, encodingOrOffset, length) {
|
|
return from(value, encodingOrOffset, length)
|
|
}
|
|
|
|
// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
|
|
// https://github.com/feross/buffer/pull/148
|
|
Buffer.prototype.__proto__ = Uint8Array.prototype
|
|
Buffer.__proto__ = Uint8Array
|
|
|
|
function assertSize (size) {
|
|
if (typeof size !== 'number') {
|
|
throw new TypeError('"size" argument must be of type number')
|
|
} else if (size < 0) {
|
|
throw new RangeError('The value "' + size + '" is invalid for option "size"')
|
|
}
|
|
}
|
|
|
|
function alloc (size, fill, encoding) {
|
|
assertSize(size)
|
|
if (size <= 0) {
|
|
return createBuffer(size)
|
|
}
|
|
if (fill !== undefined) {
|
|
// Only pay attention to encoding if it's a string. This
|
|
// prevents accidentally sending in a number that would
|
|
// be interpretted as a start offset.
|
|
return typeof encoding === 'string'
|
|
? createBuffer(size).fill(fill, encoding)
|
|
: createBuffer(size).fill(fill)
|
|
}
|
|
return createBuffer(size)
|
|
}
|
|
|
|
/**
|
|
* Creates a new filled Buffer instance.
|
|
* alloc(size[, fill[, encoding]])
|
|
**/
|
|
Buffer.alloc = function (size, fill, encoding) {
|
|
return alloc(size, fill, encoding)
|
|
}
|
|
|
|
function allocUnsafe (size) {
|
|
assertSize(size)
|
|
return createBuffer(size < 0 ? 0 : checked(size) | 0)
|
|
}
|
|
|
|
/**
|
|
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
|
|
* */
|
|
Buffer.allocUnsafe = function (size) {
|
|
return allocUnsafe(size)
|
|
}
|
|
/**
|
|
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
|
|
*/
|
|
Buffer.allocUnsafeSlow = function (size) {
|
|
return allocUnsafe(size)
|
|
}
|
|
|
|
function fromString (string, encoding) {
|
|
if (typeof encoding !== 'string' || encoding === '') {
|
|
encoding = 'utf8'
|
|
}
|
|
|
|
if (!Buffer.isEncoding(encoding)) {
|
|
throw new TypeError('Unknown encoding: ' + encoding)
|
|
}
|
|
|
|
var length = byteLength(string, encoding) | 0
|
|
var buf = createBuffer(length)
|
|
|
|
var actual = buf.write(string, encoding)
|
|
|
|
if (actual !== length) {
|
|
// Writing a hex string, for example, that contains invalid characters will
|
|
// cause everything after the first invalid character to be ignored. (e.g.
|
|
// 'abxxcd' will be treated as 'ab')
|
|
buf = buf.slice(0, actual)
|
|
}
|
|
|
|
return buf
|
|
}
|
|
|
|
function fromArrayLike (array) {
|
|
var length = array.length < 0 ? 0 : checked(array.length) | 0
|
|
var buf = createBuffer(length)
|
|
for (var i = 0; i < length; i += 1) {
|
|
buf[i] = array[i] & 255
|
|
}
|
|
return buf
|
|
}
|
|
|
|
function fromArrayBuffer (array, byteOffset, length) {
|
|
if (byteOffset < 0 || array.byteLength < byteOffset) {
|
|
throw new RangeError('"offset" is outside of buffer bounds')
|
|
}
|
|
|
|
if (array.byteLength < byteOffset + (length || 0)) {
|
|
throw new RangeError('"length" is outside of buffer bounds')
|
|
}
|
|
|
|
var buf
|
|
if (byteOffset === undefined && length === undefined) {
|
|
buf = new Uint8Array(array)
|
|
} else if (length === undefined) {
|
|
buf = new Uint8Array(array, byteOffset)
|
|
} else {
|
|
buf = new Uint8Array(array, byteOffset, length)
|
|
}
|
|
|
|
// Return an augmented `Uint8Array` instance
|
|
buf.__proto__ = Buffer.prototype
|
|
return buf
|
|
}
|
|
|
|
function fromObject (obj) {
|
|
if (Buffer.isBuffer(obj)) {
|
|
var len = checked(obj.length) | 0
|
|
var buf = createBuffer(len)
|
|
|
|
if (buf.length === 0) {
|
|
return buf
|
|
}
|
|
|
|
obj.copy(buf, 0, 0, len)
|
|
return buf
|
|
}
|
|
|
|
if (obj.length !== undefined) {
|
|
if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
|
|
return createBuffer(0)
|
|
}
|
|
return fromArrayLike(obj)
|
|
}
|
|
|
|
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
|
|
return fromArrayLike(obj.data)
|
|
}
|
|
}
|
|
|
|
function checked (length) {
|
|
// Note: cannot use `length < K_MAX_LENGTH` here because that fails when
|
|
// length is NaN (which is otherwise coerced to zero.)
|
|
if (length >= K_MAX_LENGTH) {
|
|
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
|
|
'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
|
|
}
|
|
return length | 0
|
|
}
|
|
|
|
function SlowBuffer (length) {
|
|
if (+length != length) { // eslint-disable-line eqeqeq
|
|
length = 0
|
|
}
|
|
return Buffer.alloc(+length)
|
|
}
|
|
|
|
Buffer.isBuffer = function isBuffer (b) {
|
|
return b != null && b._isBuffer === true &&
|
|
b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
|
|
}
|
|
|
|
Buffer.compare = function compare (a, b) {
|
|
if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
|
|
if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
|
|
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
|
|
throw new TypeError(
|
|
'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
|
|
)
|
|
}
|
|
|
|
if (a === b) return 0
|
|
|
|
var x = a.length
|
|
var y = b.length
|
|
|
|
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
|
|
if (a[i] !== b[i]) {
|
|
x = a[i]
|
|
y = b[i]
|
|
break
|
|
}
|
|
}
|
|
|
|
if (x < y) return -1
|
|
if (y < x) return 1
|
|
return 0
|
|
}
|
|
|
|
Buffer.isEncoding = function isEncoding (encoding) {
|
|
switch (String(encoding).toLowerCase()) {
|
|
case 'hex':
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
case 'ascii':
|
|
case 'latin1':
|
|
case 'binary':
|
|
case 'base64':
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return true
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
Buffer.concat = function concat (list, length) {
|
|
if (!Array.isArray(list)) {
|
|
throw new TypeError('"list" argument must be an Array of Buffers')
|
|
}
|
|
|
|
if (list.length === 0) {
|
|
return Buffer.alloc(0)
|
|
}
|
|
|
|
var i
|
|
if (length === undefined) {
|
|
length = 0
|
|
for (i = 0; i < list.length; ++i) {
|
|
length += list[i].length
|
|
}
|
|
}
|
|
|
|
var buffer = Buffer.allocUnsafe(length)
|
|
var pos = 0
|
|
for (i = 0; i < list.length; ++i) {
|
|
var buf = list[i]
|
|
if (isInstance(buf, Uint8Array)) {
|
|
buf = Buffer.from(buf)
|
|
}
|
|
if (!Buffer.isBuffer(buf)) {
|
|
throw new TypeError('"list" argument must be an Array of Buffers')
|
|
}
|
|
buf.copy(buffer, pos)
|
|
pos += buf.length
|
|
}
|
|
return buffer
|
|
}
|
|
|
|
function byteLength (string, encoding) {
|
|
if (Buffer.isBuffer(string)) {
|
|
return string.length
|
|
}
|
|
if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
|
|
return string.byteLength
|
|
}
|
|
if (typeof string !== 'string') {
|
|
throw new TypeError(
|
|
'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
|
|
'Received type ' + typeof string
|
|
)
|
|
}
|
|
|
|
var len = string.length
|
|
var mustMatch = (arguments.length > 2 && arguments[2] === true)
|
|
if (!mustMatch && len === 0) return 0
|
|
|
|
// Use a for loop to avoid recursion
|
|
var loweredCase = false
|
|
for (;;) {
|
|
switch (encoding) {
|
|
case 'ascii':
|
|
case 'latin1':
|
|
case 'binary':
|
|
return len
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return utf8ToBytes(string).length
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return len * 2
|
|
case 'hex':
|
|
return len >>> 1
|
|
case 'base64':
|
|
return base64ToBytes(string).length
|
|
default:
|
|
if (loweredCase) {
|
|
return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
|
|
}
|
|
encoding = ('' + encoding).toLowerCase()
|
|
loweredCase = true
|
|
}
|
|
}
|
|
}
|
|
Buffer.byteLength = byteLength
|
|
|
|
function slowToString (encoding, start, end) {
|
|
var loweredCase = false
|
|
|
|
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
|
|
// property of a typed array.
|
|
|
|
// This behaves neither like String nor Uint8Array in that we set start/end
|
|
// to their upper/lower bounds if the value passed is out of range.
|
|
// undefined is handled specially as per ECMA-262 6th Edition,
|
|
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
|
|
if (start === undefined || start < 0) {
|
|
start = 0
|
|
}
|
|
// Return early if start > this.length. Done here to prevent potential uint32
|
|
// coercion fail below.
|
|
if (start > this.length) {
|
|
return ''
|
|
}
|
|
|
|
if (end === undefined || end > this.length) {
|
|
end = this.length
|
|
}
|
|
|
|
if (end <= 0) {
|
|
return ''
|
|
}
|
|
|
|
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
|
|
end >>>= 0
|
|
start >>>= 0
|
|
|
|
if (end <= start) {
|
|
return ''
|
|
}
|
|
|
|
if (!encoding) encoding = 'utf8'
|
|
|
|
while (true) {
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return hexSlice(this, start, end)
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return utf8Slice(this, start, end)
|
|
|
|
case 'ascii':
|
|
return asciiSlice(this, start, end)
|
|
|
|
case 'latin1':
|
|
case 'binary':
|
|
return latin1Slice(this, start, end)
|
|
|
|
case 'base64':
|
|
return base64Slice(this, start, end)
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return utf16leSlice(this, start, end)
|
|
|
|
default:
|
|
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
|
|
encoding = (encoding + '').toLowerCase()
|
|
loweredCase = true
|
|
}
|
|
}
|
|
}
|
|
|
|
// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
|
|
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
|
|
// reliably in a browserify context because there could be multiple different
|
|
// copies of the 'buffer' package in use. This method works even for Buffer
|
|
// instances that were created from another copy of the `buffer` package.
|
|
// See: https://github.com/feross/buffer/issues/154
|
|
Buffer.prototype._isBuffer = true
|
|
|
|
function swap (b, n, m) {
|
|
var i = b[n]
|
|
b[n] = b[m]
|
|
b[m] = i
|
|
}
|
|
|
|
Buffer.prototype.swap16 = function swap16 () {
|
|
var len = this.length
|
|
if (len % 2 !== 0) {
|
|
throw new RangeError('Buffer size must be a multiple of 16-bits')
|
|
}
|
|
for (var i = 0; i < len; i += 2) {
|
|
swap(this, i, i + 1)
|
|
}
|
|
return this
|
|
}
|
|
|
|
Buffer.prototype.swap32 = function swap32 () {
|
|
var len = this.length
|
|
if (len % 4 !== 0) {
|
|
throw new RangeError('Buffer size must be a multiple of 32-bits')
|
|
}
|
|
for (var i = 0; i < len; i += 4) {
|
|
swap(this, i, i + 3)
|
|
swap(this, i + 1, i + 2)
|
|
}
|
|
return this
|
|
}
|
|
|
|
Buffer.prototype.swap64 = function swap64 () {
|
|
var len = this.length
|
|
if (len % 8 !== 0) {
|
|
throw new RangeError('Buffer size must be a multiple of 64-bits')
|
|
}
|
|
for (var i = 0; i < len; i += 8) {
|
|
swap(this, i, i + 7)
|
|
swap(this, i + 1, i + 6)
|
|
swap(this, i + 2, i + 5)
|
|
swap(this, i + 3, i + 4)
|
|
}
|
|
return this
|
|
}
|
|
|
|
Buffer.prototype.toString = function toString () {
|
|
var length = this.length
|
|
if (length === 0) return ''
|
|
if (arguments.length === 0) return utf8Slice(this, 0, length)
|
|
return slowToString.apply(this, arguments)
|
|
}
|
|
|
|
Buffer.prototype.toLocaleString = Buffer.prototype.toString
|
|
|
|
Buffer.prototype.equals = function equals (b) {
|
|
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
|
|
if (this === b) return true
|
|
return Buffer.compare(this, b) === 0
|
|
}
|
|
|
|
Buffer.prototype.inspect = function inspect () {
|
|
var str = ''
|
|
var max = exports.INSPECT_MAX_BYTES
|
|
str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
|
|
if (this.length > max) str += ' ... '
|
|
return '<Buffer ' + str + '>'
|
|
}
|
|
|
|
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
|
|
if (isInstance(target, Uint8Array)) {
|
|
target = Buffer.from(target, target.offset, target.byteLength)
|
|
}
|
|
if (!Buffer.isBuffer(target)) {
|
|
throw new TypeError(
|
|
'The "target" argument must be one of type Buffer or Uint8Array. ' +
|
|
'Received type ' + (typeof target)
|
|
)
|
|
}
|
|
|
|
if (start === undefined) {
|
|
start = 0
|
|
}
|
|
if (end === undefined) {
|
|
end = target ? target.length : 0
|
|
}
|
|
if (thisStart === undefined) {
|
|
thisStart = 0
|
|
}
|
|
if (thisEnd === undefined) {
|
|
thisEnd = this.length
|
|
}
|
|
|
|
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
|
|
throw new RangeError('out of range index')
|
|
}
|
|
|
|
if (thisStart >= thisEnd && start >= end) {
|
|
return 0
|
|
}
|
|
if (thisStart >= thisEnd) {
|
|
return -1
|
|
}
|
|
if (start >= end) {
|
|
return 1
|
|
}
|
|
|
|
start >>>= 0
|
|
end >>>= 0
|
|
thisStart >>>= 0
|
|
thisEnd >>>= 0
|
|
|
|
if (this === target) return 0
|
|
|
|
var x = thisEnd - thisStart
|
|
var y = end - start
|
|
var len = Math.min(x, y)
|
|
|
|
var thisCopy = this.slice(thisStart, thisEnd)
|
|
var targetCopy = target.slice(start, end)
|
|
|
|
for (var i = 0; i < len; ++i) {
|
|
if (thisCopy[i] !== targetCopy[i]) {
|
|
x = thisCopy[i]
|
|
y = targetCopy[i]
|
|
break
|
|
}
|
|
}
|
|
|
|
if (x < y) return -1
|
|
if (y < x) return 1
|
|
return 0
|
|
}
|
|
|
|
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
|
|
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
|
|
//
|
|
// Arguments:
|
|
// - buffer - a Buffer to search
|
|
// - val - a string, Buffer, or number
|
|
// - byteOffset - an index into `buffer`; will be clamped to an int32
|
|
// - encoding - an optional encoding, relevant is val is a string
|
|
// - dir - true for indexOf, false for lastIndexOf
|
|
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
|
|
// Empty buffer means no match
|
|
if (buffer.length === 0) return -1
|
|
|
|
// Normalize byteOffset
|
|
if (typeof byteOffset === 'string') {
|
|
encoding = byteOffset
|
|
byteOffset = 0
|
|
} else if (byteOffset > 0x7fffffff) {
|
|
byteOffset = 0x7fffffff
|
|
} else if (byteOffset < -0x80000000) {
|
|
byteOffset = -0x80000000
|
|
}
|
|
byteOffset = +byteOffset // Coerce to Number.
|
|
if (numberIsNaN(byteOffset)) {
|
|
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
|
|
byteOffset = dir ? 0 : (buffer.length - 1)
|
|
}
|
|
|
|
// Normalize byteOffset: negative offsets start from the end of the buffer
|
|
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
|
|
if (byteOffset >= buffer.length) {
|
|
if (dir) return -1
|
|
else byteOffset = buffer.length - 1
|
|
} else if (byteOffset < 0) {
|
|
if (dir) byteOffset = 0
|
|
else return -1
|
|
}
|
|
|
|
// Normalize val
|
|
if (typeof val === 'string') {
|
|
val = Buffer.from(val, encoding)
|
|
}
|
|
|
|
// Finally, search either indexOf (if dir is true) or lastIndexOf
|
|
if (Buffer.isBuffer(val)) {
|
|
// Special case: looking for empty string/buffer always fails
|
|
if (val.length === 0) {
|
|
return -1
|
|
}
|
|
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
|
|
} else if (typeof val === 'number') {
|
|
val = val & 0xFF // Search for a byte value [0-255]
|
|
if (typeof Uint8Array.prototype.indexOf === 'function') {
|
|
if (dir) {
|
|
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
|
|
} else {
|
|
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
|
|
}
|
|
}
|
|
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
|
|
}
|
|
|
|
throw new TypeError('val must be string, number or Buffer')
|
|
}
|
|
|
|
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
|
|
var indexSize = 1
|
|
var arrLength = arr.length
|
|
var valLength = val.length
|
|
|
|
if (encoding !== undefined) {
|
|
encoding = String(encoding).toLowerCase()
|
|
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
|
|
encoding === 'utf16le' || encoding === 'utf-16le') {
|
|
if (arr.length < 2 || val.length < 2) {
|
|
return -1
|
|
}
|
|
indexSize = 2
|
|
arrLength /= 2
|
|
valLength /= 2
|
|
byteOffset /= 2
|
|
}
|
|
}
|
|
|
|
function read (buf, i) {
|
|
if (indexSize === 1) {
|
|
return buf[i]
|
|
} else {
|
|
return buf.readUInt16BE(i * indexSize)
|
|
}
|
|
}
|
|
|
|
var i
|
|
if (dir) {
|
|
var foundIndex = -1
|
|
for (i = byteOffset; i < arrLength; i++) {
|
|
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
|
|
if (foundIndex === -1) foundIndex = i
|
|
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
|
|
} else {
|
|
if (foundIndex !== -1) i -= i - foundIndex
|
|
foundIndex = -1
|
|
}
|
|
}
|
|
} else {
|
|
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
|
|
for (i = byteOffset; i >= 0; i--) {
|
|
var found = true
|
|
for (var j = 0; j < valLength; j++) {
|
|
if (read(arr, i + j) !== read(val, j)) {
|
|
found = false
|
|
break
|
|
}
|
|
}
|
|
if (found) return i
|
|
}
|
|
}
|
|
|
|
return -1
|
|
}
|
|
|
|
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
|
|
return this.indexOf(val, byteOffset, encoding) !== -1
|
|
}
|
|
|
|
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
|
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
|
|
}
|
|
|
|
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
|
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
|
|
}
|
|
|
|
function hexWrite (buf, string, offset, length) {
|
|
offset = Number(offset) || 0
|
|
var remaining = buf.length - offset
|
|
if (!length) {
|
|
length = remaining
|
|
} else {
|
|
length = Number(length)
|
|
if (length > remaining) {
|
|
length = remaining
|
|
}
|
|
}
|
|
|
|
var strLen = string.length
|
|
|
|
if (length > strLen / 2) {
|
|
length = strLen / 2
|
|
}
|
|
for (var i = 0; i < length; ++i) {
|
|
var parsed = parseInt(string.substr(i * 2, 2), 16)
|
|
if (numberIsNaN(parsed)) return i
|
|
buf[offset + i] = parsed
|
|
}
|
|
return i
|
|
}
|
|
|
|
function utf8Write (buf, string, offset, length) {
|
|
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
|
|
}
|
|
|
|
function asciiWrite (buf, string, offset, length) {
|
|
return blitBuffer(asciiToBytes(string), buf, offset, length)
|
|
}
|
|
|
|
function latin1Write (buf, string, offset, length) {
|
|
return asciiWrite(buf, string, offset, length)
|
|
}
|
|
|
|
function base64Write (buf, string, offset, length) {
|
|
return blitBuffer(base64ToBytes(string), buf, offset, length)
|
|
}
|
|
|
|
function ucs2Write (buf, string, offset, length) {
|
|
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
|
|
}
|
|
|
|
Buffer.prototype.write = function write (string, offset, length, encoding) {
|
|
// Buffer#write(string)
|
|
if (offset === undefined) {
|
|
encoding = 'utf8'
|
|
length = this.length
|
|
offset = 0
|
|
// Buffer#write(string, encoding)
|
|
} else if (length === undefined && typeof offset === 'string') {
|
|
encoding = offset
|
|
length = this.length
|
|
offset = 0
|
|
// Buffer#write(string, offset[, length][, encoding])
|
|
} else if (isFinite(offset)) {
|
|
offset = offset >>> 0
|
|
if (isFinite(length)) {
|
|
length = length >>> 0
|
|
if (encoding === undefined) encoding = 'utf8'
|
|
} else {
|
|
encoding = length
|
|
length = undefined
|
|
}
|
|
} else {
|
|
throw new Error(
|
|
'Buffer.write(string, encoding, offset[, length]) is no longer supported'
|
|
)
|
|
}
|
|
|
|
var remaining = this.length - offset
|
|
if (length === undefined || length > remaining) length = remaining
|
|
|
|
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
|
|
throw new RangeError('Attempt to write outside buffer bounds')
|
|
}
|
|
|
|
if (!encoding) encoding = 'utf8'
|
|
|
|
var loweredCase = false
|
|
for (;;) {
|
|
switch (encoding) {
|
|
case 'hex':
|
|
return hexWrite(this, string, offset, length)
|
|
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return utf8Write(this, string, offset, length)
|
|
|
|
case 'ascii':
|
|
return asciiWrite(this, string, offset, length)
|
|
|
|
case 'latin1':
|
|
case 'binary':
|
|
return latin1Write(this, string, offset, length)
|
|
|
|
case 'base64':
|
|
// Warning: maxLength not taken into account in base64Write
|
|
return base64Write(this, string, offset, length)
|
|
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return ucs2Write(this, string, offset, length)
|
|
|
|
default:
|
|
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
|
|
encoding = ('' + encoding).toLowerCase()
|
|
loweredCase = true
|
|
}
|
|
}
|
|
}
|
|
|
|
Buffer.prototype.toJSON = function toJSON () {
|
|
return {
|
|
type: 'Buffer',
|
|
data: Array.prototype.slice.call(this._arr || this, 0)
|
|
}
|
|
}
|
|
|
|
function base64Slice (buf, start, end) {
|
|
if (start === 0 && end === buf.length) {
|
|
return base64.fromByteArray(buf)
|
|
} else {
|
|
return base64.fromByteArray(buf.slice(start, end))
|
|
}
|
|
}
|
|
|
|
function utf8Slice (buf, start, end) {
|
|
end = Math.min(buf.length, end)
|
|
var res = []
|
|
|
|
var i = start
|
|
while (i < end) {
|
|
var firstByte = buf[i]
|
|
var codePoint = null
|
|
var bytesPerSequence = (firstByte > 0xEF) ? 4
|
|
: (firstByte > 0xDF) ? 3
|
|
: (firstByte > 0xBF) ? 2
|
|
: 1
|
|
|
|
if (i + bytesPerSequence <= end) {
|
|
var secondByte, thirdByte, fourthByte, tempCodePoint
|
|
|
|
switch (bytesPerSequence) {
|
|
case 1:
|
|
if (firstByte < 0x80) {
|
|
codePoint = firstByte
|
|
}
|
|
break
|
|
case 2:
|
|
secondByte = buf[i + 1]
|
|
if ((secondByte & 0xC0) === 0x80) {
|
|
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
|
|
if (tempCodePoint > 0x7F) {
|
|
codePoint = tempCodePoint
|
|
}
|
|
}
|
|
break
|
|
case 3:
|
|
secondByte = buf[i + 1]
|
|
thirdByte = buf[i + 2]
|
|
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
|
|
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
|
|
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
|
|
codePoint = tempCodePoint
|
|
}
|
|
}
|
|
break
|
|
case 4:
|
|
secondByte = buf[i + 1]
|
|
thirdByte = buf[i + 2]
|
|
fourthByte = buf[i + 3]
|
|
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
|
|
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
|
|
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
|
|
codePoint = tempCodePoint
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (codePoint === null) {
|
|
// we did not generate a valid codePoint so insert a
|
|
// replacement char (U+FFFD) and advance only 1 byte
|
|
codePoint = 0xFFFD
|
|
bytesPerSequence = 1
|
|
} else if (codePoint > 0xFFFF) {
|
|
// encode to utf16 (surrogate pair dance)
|
|
codePoint -= 0x10000
|
|
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
|
|
codePoint = 0xDC00 | codePoint & 0x3FF
|
|
}
|
|
|
|
res.push(codePoint)
|
|
i += bytesPerSequence
|
|
}
|
|
|
|
return decodeCodePointsArray(res)
|
|
}
|
|
|
|
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
|
|
// the lowest limit is Chrome, with 0x10000 args.
|
|
// We go 1 magnitude less, for safety
|
|
var MAX_ARGUMENTS_LENGTH = 0x1000
|
|
|
|
function decodeCodePointsArray (codePoints) {
|
|
var len = codePoints.length
|
|
if (len <= MAX_ARGUMENTS_LENGTH) {
|
|
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
|
|
}
|
|
|
|
// Decode in chunks to avoid "call stack size exceeded".
|
|
var res = ''
|
|
var i = 0
|
|
while (i < len) {
|
|
res += String.fromCharCode.apply(
|
|
String,
|
|
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
|
|
)
|
|
}
|
|
return res
|
|
}
|
|
|
|
function asciiSlice (buf, start, end) {
|
|
var ret = ''
|
|
end = Math.min(buf.length, end)
|
|
|
|
for (var i = start; i < end; ++i) {
|
|
ret += String.fromCharCode(buf[i] & 0x7F)
|
|
}
|
|
return ret
|
|
}
|
|
|
|
function latin1Slice (buf, start, end) {
|
|
var ret = ''
|
|
end = Math.min(buf.length, end)
|
|
|
|
for (var i = start; i < end; ++i) {
|
|
ret += String.fromCharCode(buf[i])
|
|
}
|
|
return ret
|
|
}
|
|
|
|
function hexSlice (buf, start, end) {
|
|
var len = buf.length
|
|
|
|
if (!start || start < 0) start = 0
|
|
if (!end || end < 0 || end > len) end = len
|
|
|
|
var out = ''
|
|
for (var i = start; i < end; ++i) {
|
|
out += toHex(buf[i])
|
|
}
|
|
return out
|
|
}
|
|
|
|
function utf16leSlice (buf, start, end) {
|
|
var bytes = buf.slice(start, end)
|
|
var res = ''
|
|
for (var i = 0; i < bytes.length; i += 2) {
|
|
res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
|
|
}
|
|
return res
|
|
}
|
|
|
|
Buffer.prototype.slice = function slice (start, end) {
|
|
var len = this.length
|
|
start = ~~start
|
|
end = end === undefined ? len : ~~end
|
|
|
|
if (start < 0) {
|
|
start += len
|
|
if (start < 0) start = 0
|
|
} else if (start > len) {
|
|
start = len
|
|
}
|
|
|
|
if (end < 0) {
|
|
end += len
|
|
if (end < 0) end = 0
|
|
} else if (end > len) {
|
|
end = len
|
|
}
|
|
|
|
if (end < start) end = start
|
|
|
|
var newBuf = this.subarray(start, end)
|
|
// Return an augmented `Uint8Array` instance
|
|
newBuf.__proto__ = Buffer.prototype
|
|
return newBuf
|
|
}
|
|
|
|
/*
|
|
* Need to make sure that buffer isn't trying to write out of bounds.
|
|
*/
|
|
function checkOffset (offset, ext, length) {
|
|
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
|
|
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
|
|
}
|
|
|
|
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
|
|
offset = offset >>> 0
|
|
byteLength = byteLength >>> 0
|
|
if (!noAssert) checkOffset(offset, byteLength, this.length)
|
|
|
|
var val = this[offset]
|
|
var mul = 1
|
|
var i = 0
|
|
while (++i < byteLength && (mul *= 0x100)) {
|
|
val += this[offset + i] * mul
|
|
}
|
|
|
|
return val
|
|
}
|
|
|
|
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
|
|
offset = offset >>> 0
|
|
byteLength = byteLength >>> 0
|
|
if (!noAssert) {
|
|
checkOffset(offset, byteLength, this.length)
|
|
}
|
|
|
|
var val = this[offset + --byteLength]
|
|
var mul = 1
|
|
while (byteLength > 0 && (mul *= 0x100)) {
|
|
val += this[offset + --byteLength] * mul
|
|
}
|
|
|
|
return val
|
|
}
|
|
|
|
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 1, this.length)
|
|
return this[offset]
|
|
}
|
|
|
|
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 2, this.length)
|
|
return this[offset] | (this[offset + 1] << 8)
|
|
}
|
|
|
|
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 2, this.length)
|
|
return (this[offset] << 8) | this[offset + 1]
|
|
}
|
|
|
|
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 4, this.length)
|
|
|
|
return ((this[offset]) |
|
|
(this[offset + 1] << 8) |
|
|
(this[offset + 2] << 16)) +
|
|
(this[offset + 3] * 0x1000000)
|
|
}
|
|
|
|
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 4, this.length)
|
|
|
|
return (this[offset] * 0x1000000) +
|
|
((this[offset + 1] << 16) |
|
|
(this[offset + 2] << 8) |
|
|
this[offset + 3])
|
|
}
|
|
|
|
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
|
|
offset = offset >>> 0
|
|
byteLength = byteLength >>> 0
|
|
if (!noAssert) checkOffset(offset, byteLength, this.length)
|
|
|
|
var val = this[offset]
|
|
var mul = 1
|
|
var i = 0
|
|
while (++i < byteLength && (mul *= 0x100)) {
|
|
val += this[offset + i] * mul
|
|
}
|
|
mul *= 0x80
|
|
|
|
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
|
|
|
|
return val
|
|
}
|
|
|
|
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
|
|
offset = offset >>> 0
|
|
byteLength = byteLength >>> 0
|
|
if (!noAssert) checkOffset(offset, byteLength, this.length)
|
|
|
|
var i = byteLength
|
|
var mul = 1
|
|
var val = this[offset + --i]
|
|
while (i > 0 && (mul *= 0x100)) {
|
|
val += this[offset + --i] * mul
|
|
}
|
|
mul *= 0x80
|
|
|
|
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
|
|
|
|
return val
|
|
}
|
|
|
|
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 1, this.length)
|
|
if (!(this[offset] & 0x80)) return (this[offset])
|
|
return ((0xff - this[offset] + 1) * -1)
|
|
}
|
|
|
|
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 2, this.length)
|
|
var val = this[offset] | (this[offset + 1] << 8)
|
|
return (val & 0x8000) ? val | 0xFFFF0000 : val
|
|
}
|
|
|
|
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 2, this.length)
|
|
var val = this[offset + 1] | (this[offset] << 8)
|
|
return (val & 0x8000) ? val | 0xFFFF0000 : val
|
|
}
|
|
|
|
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 4, this.length)
|
|
|
|
return (this[offset]) |
|
|
(this[offset + 1] << 8) |
|
|
(this[offset + 2] << 16) |
|
|
(this[offset + 3] << 24)
|
|
}
|
|
|
|
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 4, this.length)
|
|
|
|
return (this[offset] << 24) |
|
|
(this[offset + 1] << 16) |
|
|
(this[offset + 2] << 8) |
|
|
(this[offset + 3])
|
|
}
|
|
|
|
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 4, this.length)
|
|
return ieee754.read(this, offset, true, 23, 4)
|
|
}
|
|
|
|
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 4, this.length)
|
|
return ieee754.read(this, offset, false, 23, 4)
|
|
}
|
|
|
|
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 8, this.length)
|
|
return ieee754.read(this, offset, true, 52, 8)
|
|
}
|
|
|
|
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkOffset(offset, 8, this.length)
|
|
return ieee754.read(this, offset, false, 52, 8)
|
|
}
|
|
|
|
function checkInt (buf, value, offset, ext, max, min) {
|
|
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
|
|
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
|
|
if (offset + ext > buf.length) throw new RangeError('Index out of range')
|
|
}
|
|
|
|
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
byteLength = byteLength >>> 0
|
|
if (!noAssert) {
|
|
var maxBytes = Math.pow(2, 8 * byteLength) - 1
|
|
checkInt(this, value, offset, byteLength, maxBytes, 0)
|
|
}
|
|
|
|
var mul = 1
|
|
var i = 0
|
|
this[offset] = value & 0xFF
|
|
while (++i < byteLength && (mul *= 0x100)) {
|
|
this[offset + i] = (value / mul) & 0xFF
|
|
}
|
|
|
|
return offset + byteLength
|
|
}
|
|
|
|
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
byteLength = byteLength >>> 0
|
|
if (!noAssert) {
|
|
var maxBytes = Math.pow(2, 8 * byteLength) - 1
|
|
checkInt(this, value, offset, byteLength, maxBytes, 0)
|
|
}
|
|
|
|
var i = byteLength - 1
|
|
var mul = 1
|
|
this[offset + i] = value & 0xFF
|
|
while (--i >= 0 && (mul *= 0x100)) {
|
|
this[offset + i] = (value / mul) & 0xFF
|
|
}
|
|
|
|
return offset + byteLength
|
|
}
|
|
|
|
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
|
|
this[offset] = (value & 0xff)
|
|
return offset + 1
|
|
}
|
|
|
|
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
|
|
this[offset] = (value & 0xff)
|
|
this[offset + 1] = (value >>> 8)
|
|
return offset + 2
|
|
}
|
|
|
|
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
|
|
this[offset] = (value >>> 8)
|
|
this[offset + 1] = (value & 0xff)
|
|
return offset + 2
|
|
}
|
|
|
|
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
|
|
this[offset + 3] = (value >>> 24)
|
|
this[offset + 2] = (value >>> 16)
|
|
this[offset + 1] = (value >>> 8)
|
|
this[offset] = (value & 0xff)
|
|
return offset + 4
|
|
}
|
|
|
|
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
|
|
this[offset] = (value >>> 24)
|
|
this[offset + 1] = (value >>> 16)
|
|
this[offset + 2] = (value >>> 8)
|
|
this[offset + 3] = (value & 0xff)
|
|
return offset + 4
|
|
}
|
|
|
|
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) {
|
|
var limit = Math.pow(2, (8 * byteLength) - 1)
|
|
|
|
checkInt(this, value, offset, byteLength, limit - 1, -limit)
|
|
}
|
|
|
|
var i = 0
|
|
var mul = 1
|
|
var sub = 0
|
|
this[offset] = value & 0xFF
|
|
while (++i < byteLength && (mul *= 0x100)) {
|
|
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
|
|
sub = 1
|
|
}
|
|
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
|
|
}
|
|
|
|
return offset + byteLength
|
|
}
|
|
|
|
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) {
|
|
var limit = Math.pow(2, (8 * byteLength) - 1)
|
|
|
|
checkInt(this, value, offset, byteLength, limit - 1, -limit)
|
|
}
|
|
|
|
var i = byteLength - 1
|
|
var mul = 1
|
|
var sub = 0
|
|
this[offset + i] = value & 0xFF
|
|
while (--i >= 0 && (mul *= 0x100)) {
|
|
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
|
|
sub = 1
|
|
}
|
|
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
|
|
}
|
|
|
|
return offset + byteLength
|
|
}
|
|
|
|
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
|
|
if (value < 0) value = 0xff + value + 1
|
|
this[offset] = (value & 0xff)
|
|
return offset + 1
|
|
}
|
|
|
|
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
|
|
this[offset] = (value & 0xff)
|
|
this[offset + 1] = (value >>> 8)
|
|
return offset + 2
|
|
}
|
|
|
|
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
|
|
this[offset] = (value >>> 8)
|
|
this[offset + 1] = (value & 0xff)
|
|
return offset + 2
|
|
}
|
|
|
|
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
|
|
this[offset] = (value & 0xff)
|
|
this[offset + 1] = (value >>> 8)
|
|
this[offset + 2] = (value >>> 16)
|
|
this[offset + 3] = (value >>> 24)
|
|
return offset + 4
|
|
}
|
|
|
|
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
|
|
if (value < 0) value = 0xffffffff + value + 1
|
|
this[offset] = (value >>> 24)
|
|
this[offset + 1] = (value >>> 16)
|
|
this[offset + 2] = (value >>> 8)
|
|
this[offset + 3] = (value & 0xff)
|
|
return offset + 4
|
|
}
|
|
|
|
function checkIEEE754 (buf, value, offset, ext, max, min) {
|
|
if (offset + ext > buf.length) throw new RangeError('Index out of range')
|
|
if (offset < 0) throw new RangeError('Index out of range')
|
|
}
|
|
|
|
function writeFloat (buf, value, offset, littleEndian, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) {
|
|
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
|
|
}
|
|
ieee754.write(buf, value, offset, littleEndian, 23, 4)
|
|
return offset + 4
|
|
}
|
|
|
|
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
|
|
return writeFloat(this, value, offset, true, noAssert)
|
|
}
|
|
|
|
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
|
|
return writeFloat(this, value, offset, false, noAssert)
|
|
}
|
|
|
|
function writeDouble (buf, value, offset, littleEndian, noAssert) {
|
|
value = +value
|
|
offset = offset >>> 0
|
|
if (!noAssert) {
|
|
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
|
|
}
|
|
ieee754.write(buf, value, offset, littleEndian, 52, 8)
|
|
return offset + 8
|
|
}
|
|
|
|
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
|
|
return writeDouble(this, value, offset, true, noAssert)
|
|
}
|
|
|
|
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
|
|
return writeDouble(this, value, offset, false, noAssert)
|
|
}
|
|
|
|
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
|
|
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
|
|
if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
|
|
if (!start) start = 0
|
|
if (!end && end !== 0) end = this.length
|
|
if (targetStart >= target.length) targetStart = target.length
|
|
if (!targetStart) targetStart = 0
|
|
if (end > 0 && end < start) end = start
|
|
|
|
// Copy 0 bytes; we're done
|
|
if (end === start) return 0
|
|
if (target.length === 0 || this.length === 0) return 0
|
|
|
|
// Fatal error conditions
|
|
if (targetStart < 0) {
|
|
throw new RangeError('targetStart out of bounds')
|
|
}
|
|
if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
|
|
if (end < 0) throw new RangeError('sourceEnd out of bounds')
|
|
|
|
// Are we oob?
|
|
if (end > this.length) end = this.length
|
|
if (target.length - targetStart < end - start) {
|
|
end = target.length - targetStart + start
|
|
}
|
|
|
|
var len = end - start
|
|
|
|
if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
|
|
// Use built-in when available, missing from IE11
|
|
this.copyWithin(targetStart, start, end)
|
|
} else if (this === target && start < targetStart && targetStart < end) {
|
|
// descending copy from end
|
|
for (var i = len - 1; i >= 0; --i) {
|
|
target[i + targetStart] = this[i + start]
|
|
}
|
|
} else {
|
|
Uint8Array.prototype.set.call(
|
|
target,
|
|
this.subarray(start, end),
|
|
targetStart
|
|
)
|
|
}
|
|
|
|
return len
|
|
}
|
|
|
|
// Usage:
|
|
// buffer.fill(number[, offset[, end]])
|
|
// buffer.fill(buffer[, offset[, end]])
|
|
// buffer.fill(string[, offset[, end]][, encoding])
|
|
Buffer.prototype.fill = function fill (val, start, end, encoding) {
|
|
// Handle string cases:
|
|
if (typeof val === 'string') {
|
|
if (typeof start === 'string') {
|
|
encoding = start
|
|
start = 0
|
|
end = this.length
|
|
} else if (typeof end === 'string') {
|
|
encoding = end
|
|
end = this.length
|
|
}
|
|
if (encoding !== undefined && typeof encoding !== 'string') {
|
|
throw new TypeError('encoding must be a string')
|
|
}
|
|
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
|
|
throw new TypeError('Unknown encoding: ' + encoding)
|
|
}
|
|
if (val.length === 1) {
|
|
var code = val.charCodeAt(0)
|
|
if ((encoding === 'utf8' && code < 128) ||
|
|
encoding === 'latin1') {
|
|
// Fast path: If `val` fits into a single byte, use that numeric value.
|
|
val = code
|
|
}
|
|
}
|
|
} else if (typeof val === 'number') {
|
|
val = val & 255
|
|
}
|
|
|
|
// Invalid ranges are not set to a default, so can range check early.
|
|
if (start < 0 || this.length < start || this.length < end) {
|
|
throw new RangeError('Out of range index')
|
|
}
|
|
|
|
if (end <= start) {
|
|
return this
|
|
}
|
|
|
|
start = start >>> 0
|
|
end = end === undefined ? this.length : end >>> 0
|
|
|
|
if (!val) val = 0
|
|
|
|
var i
|
|
if (typeof val === 'number') {
|
|
for (i = start; i < end; ++i) {
|
|
this[i] = val
|
|
}
|
|
} else {
|
|
var bytes = Buffer.isBuffer(val)
|
|
? val
|
|
: Buffer.from(val, encoding)
|
|
var len = bytes.length
|
|
if (len === 0) {
|
|
throw new TypeError('The value "' + val +
|
|
'" is invalid for argument "value"')
|
|
}
|
|
for (i = 0; i < end - start; ++i) {
|
|
this[i + start] = bytes[i % len]
|
|
}
|
|
}
|
|
|
|
return this
|
|
}
|
|
|
|
// HELPER FUNCTIONS
|
|
// ================
|
|
|
|
var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
|
|
|
|
function base64clean (str) {
|
|
// Node takes equal signs as end of the Base64 encoding
|
|
str = str.split('=')[0]
|
|
// Node strips out invalid characters like \n and \t from the string, base64-js does not
|
|
str = str.trim().replace(INVALID_BASE64_RE, '')
|
|
// Node converts strings with length < 2 to ''
|
|
if (str.length < 2) return ''
|
|
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
|
|
while (str.length % 4 !== 0) {
|
|
str = str + '='
|
|
}
|
|
return str
|
|
}
|
|
|
|
function toHex (n) {
|
|
if (n < 16) return '0' + n.toString(16)
|
|
return n.toString(16)
|
|
}
|
|
|
|
function utf8ToBytes (string, units) {
|
|
units = units || Infinity
|
|
var codePoint
|
|
var length = string.length
|
|
var leadSurrogate = null
|
|
var bytes = []
|
|
|
|
for (var i = 0; i < length; ++i) {
|
|
codePoint = string.charCodeAt(i)
|
|
|
|
// is surrogate component
|
|
if (codePoint > 0xD7FF && codePoint < 0xE000) {
|
|
// last char was a lead
|
|
if (!leadSurrogate) {
|
|
// no lead yet
|
|
if (codePoint > 0xDBFF) {
|
|
// unexpected trail
|
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
|
continue
|
|
} else if (i + 1 === length) {
|
|
// unpaired lead
|
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
|
continue
|
|
}
|
|
|
|
// valid lead
|
|
leadSurrogate = codePoint
|
|
|
|
continue
|
|
}
|
|
|
|
// 2 leads in a row
|
|
if (codePoint < 0xDC00) {
|
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
|
leadSurrogate = codePoint
|
|
continue
|
|
}
|
|
|
|
// valid surrogate pair
|
|
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
|
|
} else if (leadSurrogate) {
|
|
// valid bmp char, but last char was a lead
|
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
|
|
}
|
|
|
|
leadSurrogate = null
|
|
|
|
// encode utf8
|
|
if (codePoint < 0x80) {
|
|
if ((units -= 1) < 0) break
|
|
bytes.push(codePoint)
|
|
} else if (codePoint < 0x800) {
|
|
if ((units -= 2) < 0) break
|
|
bytes.push(
|
|
codePoint >> 0x6 | 0xC0,
|
|
codePoint & 0x3F | 0x80
|
|
)
|
|
} else if (codePoint < 0x10000) {
|
|
if ((units -= 3) < 0) break
|
|
bytes.push(
|
|
codePoint >> 0xC | 0xE0,
|
|
codePoint >> 0x6 & 0x3F | 0x80,
|
|
codePoint & 0x3F | 0x80
|
|
)
|
|
} else if (codePoint < 0x110000) {
|
|
if ((units -= 4) < 0) break
|
|
bytes.push(
|
|
codePoint >> 0x12 | 0xF0,
|
|
codePoint >> 0xC & 0x3F | 0x80,
|
|
codePoint >> 0x6 & 0x3F | 0x80,
|
|
codePoint & 0x3F | 0x80
|
|
)
|
|
} else {
|
|
throw new Error('Invalid code point')
|
|
}
|
|
}
|
|
|
|
return bytes
|
|
}
|
|
|
|
function asciiToBytes (str) {
|
|
var byteArray = []
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Node's code seems to be doing this and not & 0x7F..
|
|
byteArray.push(str.charCodeAt(i) & 0xFF)
|
|
}
|
|
return byteArray
|
|
}
|
|
|
|
function utf16leToBytes (str, units) {
|
|
var c, hi, lo
|
|
var byteArray = []
|
|
for (var i = 0; i < str.length; ++i) {
|
|
if ((units -= 2) < 0) break
|
|
|
|
c = str.charCodeAt(i)
|
|
hi = c >> 8
|
|
lo = c % 256
|
|
byteArray.push(lo)
|
|
byteArray.push(hi)
|
|
}
|
|
|
|
return byteArray
|
|
}
|
|
|
|
function base64ToBytes (str) {
|
|
return base64.toByteArray(base64clean(str))
|
|
}
|
|
|
|
function blitBuffer (src, dst, offset, length) {
|
|
for (var i = 0; i < length; ++i) {
|
|
if ((i + offset >= dst.length) || (i >= src.length)) break
|
|
dst[i + offset] = src[i]
|
|
}
|
|
return i
|
|
}
|
|
|
|
// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
|
|
// the `instanceof` check but they should be treated as of that type.
|
|
// See: https://github.com/feross/buffer/issues/166
|
|
function isInstance (obj, type) {
|
|
return obj instanceof type ||
|
|
(obj != null && obj.constructor != null && obj.constructor.name != null &&
|
|
obj.constructor.name === type.name)
|
|
}
|
|
function numberIsNaN (obj) {
|
|
// For IE11 support
|
|
return obj !== obj // eslint-disable-line no-self-compare
|
|
}
|
|
|
|
}).call(this,require("buffer").Buffer)
|
|
},{"base64-js":27,"buffer":32,"ieee754":35}],33:[function(require,module,exports){
|
|
(function (Buffer){
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
// NOTE: These type checking functions intentionally don't use `instanceof`
|
|
// because it is fragile and can be easily faked with `Object.create()`.
|
|
|
|
function isArray(arg) {
|
|
if (Array.isArray) {
|
|
return Array.isArray(arg);
|
|
}
|
|
return objectToString(arg) === '[object Array]';
|
|
}
|
|
exports.isArray = isArray;
|
|
|
|
function isBoolean(arg) {
|
|
return typeof arg === 'boolean';
|
|
}
|
|
exports.isBoolean = isBoolean;
|
|
|
|
function isNull(arg) {
|
|
return arg === null;
|
|
}
|
|
exports.isNull = isNull;
|
|
|
|
function isNullOrUndefined(arg) {
|
|
return arg == null;
|
|
}
|
|
exports.isNullOrUndefined = isNullOrUndefined;
|
|
|
|
function isNumber(arg) {
|
|
return typeof arg === 'number';
|
|
}
|
|
exports.isNumber = isNumber;
|
|
|
|
function isString(arg) {
|
|
return typeof arg === 'string';
|
|
}
|
|
exports.isString = isString;
|
|
|
|
function isSymbol(arg) {
|
|
return typeof arg === 'symbol';
|
|
}
|
|
exports.isSymbol = isSymbol;
|
|
|
|
function isUndefined(arg) {
|
|
return arg === void 0;
|
|
}
|
|
exports.isUndefined = isUndefined;
|
|
|
|
function isRegExp(re) {
|
|
return objectToString(re) === '[object RegExp]';
|
|
}
|
|
exports.isRegExp = isRegExp;
|
|
|
|
function isObject(arg) {
|
|
return typeof arg === 'object' && arg !== null;
|
|
}
|
|
exports.isObject = isObject;
|
|
|
|
function isDate(d) {
|
|
return objectToString(d) === '[object Date]';
|
|
}
|
|
exports.isDate = isDate;
|
|
|
|
function isError(e) {
|
|
return (objectToString(e) === '[object Error]' || e instanceof Error);
|
|
}
|
|
exports.isError = isError;
|
|
|
|
function isFunction(arg) {
|
|
return typeof arg === 'function';
|
|
}
|
|
exports.isFunction = isFunction;
|
|
|
|
function isPrimitive(arg) {
|
|
return arg === null ||
|
|
typeof arg === 'boolean' ||
|
|
typeof arg === 'number' ||
|
|
typeof arg === 'string' ||
|
|
typeof arg === 'symbol' || // ES6 symbol
|
|
typeof arg === 'undefined';
|
|
}
|
|
exports.isPrimitive = isPrimitive;
|
|
|
|
exports.isBuffer = Buffer.isBuffer;
|
|
|
|
function objectToString(o) {
|
|
return Object.prototype.toString.call(o);
|
|
}
|
|
|
|
}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
|
|
},{"../../is-buffer/index.js":37}],34:[function(require,module,exports){
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
function EventEmitter() {
|
|
this._events = this._events || {};
|
|
this._maxListeners = this._maxListeners || undefined;
|
|
}
|
|
module.exports = EventEmitter;
|
|
|
|
// Backwards-compat with node 0.10.x
|
|
EventEmitter.EventEmitter = EventEmitter;
|
|
|
|
EventEmitter.prototype._events = undefined;
|
|
EventEmitter.prototype._maxListeners = undefined;
|
|
|
|
// By default EventEmitters will print a warning if more than 10 listeners are
|
|
// added to it. This is a useful default which helps finding memory leaks.
|
|
EventEmitter.defaultMaxListeners = 10;
|
|
|
|
// Obviously not all Emitters should be limited to 10. This function allows
|
|
// that to be increased. Set to zero for unlimited.
|
|
EventEmitter.prototype.setMaxListeners = function(n) {
|
|
if (!isNumber(n) || n < 0 || isNaN(n))
|
|
throw TypeError('n must be a positive number');
|
|
this._maxListeners = n;
|
|
return this;
|
|
};
|
|
|
|
EventEmitter.prototype.emit = function(type) {
|
|
var er, handler, len, args, i, listeners;
|
|
|
|
if (!this._events)
|
|
this._events = {};
|
|
|
|
// If there is no 'error' event listener then throw.
|
|
if (type === 'error') {
|
|
if (!this._events.error ||
|
|
(isObject(this._events.error) && !this._events.error.length)) {
|
|
er = arguments[1];
|
|
if (er instanceof Error) {
|
|
throw er; // Unhandled 'error' event
|
|
} else {
|
|
// At least give some kind of context to the user
|
|
var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
|
|
err.context = er;
|
|
throw err;
|
|
}
|
|
}
|
|
}
|
|
|
|
handler = this._events[type];
|
|
|
|
if (isUndefined(handler))
|
|
return false;
|
|
|
|
if (isFunction(handler)) {
|
|
switch (arguments.length) {
|
|
// fast cases
|
|
case 1:
|
|
handler.call(this);
|
|
break;
|
|
case 2:
|
|
handler.call(this, arguments[1]);
|
|
break;
|
|
case 3:
|
|
handler.call(this, arguments[1], arguments[2]);
|
|
break;
|
|
// slower
|
|
default:
|
|
args = Array.prototype.slice.call(arguments, 1);
|
|
handler.apply(this, args);
|
|
}
|
|
} else if (isObject(handler)) {
|
|
args = Array.prototype.slice.call(arguments, 1);
|
|
listeners = handler.slice();
|
|
len = listeners.length;
|
|
for (i = 0; i < len; i++)
|
|
listeners[i].apply(this, args);
|
|
}
|
|
|
|
return true;
|
|
};
|
|
|
|
EventEmitter.prototype.addListener = function(type, listener) {
|
|
var m;
|
|
|
|
if (!isFunction(listener))
|
|
throw TypeError('listener must be a function');
|
|
|
|
if (!this._events)
|
|
this._events = {};
|
|
|
|
// To avoid recursion in the case that type === "newListener"! Before
|
|
// adding it to the listeners, first emit "newListener".
|
|
if (this._events.newListener)
|
|
this.emit('newListener', type,
|
|
isFunction(listener.listener) ?
|
|
listener.listener : listener);
|
|
|
|
if (!this._events[type])
|
|
// Optimize the case of one listener. Don't need the extra array object.
|
|
this._events[type] = listener;
|
|
else if (isObject(this._events[type]))
|
|
// If we've already got an array, just append.
|
|
this._events[type].push(listener);
|
|
else
|
|
// Adding the second element, need to change to array.
|
|
this._events[type] = [this._events[type], listener];
|
|
|
|
// Check for listener leak
|
|
if (isObject(this._events[type]) && !this._events[type].warned) {
|
|
if (!isUndefined(this._maxListeners)) {
|
|
m = this._maxListeners;
|
|
} else {
|
|
m = EventEmitter.defaultMaxListeners;
|
|
}
|
|
|
|
if (m && m > 0 && this._events[type].length > m) {
|
|
this._events[type].warned = true;
|
|
console.error('(node) warning: possible EventEmitter memory ' +
|
|
'leak detected. %d listeners added. ' +
|
|
'Use emitter.setMaxListeners() to increase limit.',
|
|
this._events[type].length);
|
|
if (typeof console.trace === 'function') {
|
|
// not supported in IE 10
|
|
console.trace();
|
|
}
|
|
}
|
|
}
|
|
|
|
return this;
|
|
};
|
|
|
|
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
|
|
|
|
EventEmitter.prototype.once = function(type, listener) {
|
|
if (!isFunction(listener))
|
|
throw TypeError('listener must be a function');
|
|
|
|
var fired = false;
|
|
|
|
function g() {
|
|
this.removeListener(type, g);
|
|
|
|
if (!fired) {
|
|
fired = true;
|
|
listener.apply(this, arguments);
|
|
}
|
|
}
|
|
|
|
g.listener = listener;
|
|
this.on(type, g);
|
|
|
|
return this;
|
|
};
|
|
|
|
// emits a 'removeListener' event iff the listener was removed
|
|
EventEmitter.prototype.removeListener = function(type, listener) {
|
|
var list, position, length, i;
|
|
|
|
if (!isFunction(listener))
|
|
throw TypeError('listener must be a function');
|
|
|
|
if (!this._events || !this._events[type])
|
|
return this;
|
|
|
|
list = this._events[type];
|
|
length = list.length;
|
|
position = -1;
|
|
|
|
if (list === listener ||
|
|
(isFunction(list.listener) && list.listener === listener)) {
|
|
delete this._events[type];
|
|
if (this._events.removeListener)
|
|
this.emit('removeListener', type, listener);
|
|
|
|
} else if (isObject(list)) {
|
|
for (i = length; i-- > 0;) {
|
|
if (list[i] === listener ||
|
|
(list[i].listener && list[i].listener === listener)) {
|
|
position = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (position < 0)
|
|
return this;
|
|
|
|
if (list.length === 1) {
|
|
list.length = 0;
|
|
delete this._events[type];
|
|
} else {
|
|
list.splice(position, 1);
|
|
}
|
|
|
|
if (this._events.removeListener)
|
|
this.emit('removeListener', type, listener);
|
|
}
|
|
|
|
return this;
|
|
};
|
|
|
|
EventEmitter.prototype.removeAllListeners = function(type) {
|
|
var key, listeners;
|
|
|
|
if (!this._events)
|
|
return this;
|
|
|
|
// not listening for removeListener, no need to emit
|
|
if (!this._events.removeListener) {
|
|
if (arguments.length === 0)
|
|
this._events = {};
|
|
else if (this._events[type])
|
|
delete this._events[type];
|
|
return this;
|
|
}
|
|
|
|
// emit removeListener for all listeners on all events
|
|
if (arguments.length === 0) {
|
|
for (key in this._events) {
|
|
if (key === 'removeListener') continue;
|
|
this.removeAllListeners(key);
|
|
}
|
|
this.removeAllListeners('removeListener');
|
|
this._events = {};
|
|
return this;
|
|
}
|
|
|
|
listeners = this._events[type];
|
|
|
|
if (isFunction(listeners)) {
|
|
this.removeListener(type, listeners);
|
|
} else if (listeners) {
|
|
// LIFO order
|
|
while (listeners.length)
|
|
this.removeListener(type, listeners[listeners.length - 1]);
|
|
}
|
|
delete this._events[type];
|
|
|
|
return this;
|
|
};
|
|
|
|
EventEmitter.prototype.listeners = function(type) {
|
|
var ret;
|
|
if (!this._events || !this._events[type])
|
|
ret = [];
|
|
else if (isFunction(this._events[type]))
|
|
ret = [this._events[type]];
|
|
else
|
|
ret = this._events[type].slice();
|
|
return ret;
|
|
};
|
|
|
|
EventEmitter.prototype.listenerCount = function(type) {
|
|
if (this._events) {
|
|
var evlistener = this._events[type];
|
|
|
|
if (isFunction(evlistener))
|
|
return 1;
|
|
else if (evlistener)
|
|
return evlistener.length;
|
|
}
|
|
return 0;
|
|
};
|
|
|
|
EventEmitter.listenerCount = function(emitter, type) {
|
|
return emitter.listenerCount(type);
|
|
};
|
|
|
|
function isFunction(arg) {
|
|
return typeof arg === 'function';
|
|
}
|
|
|
|
function isNumber(arg) {
|
|
return typeof arg === 'number';
|
|
}
|
|
|
|
function isObject(arg) {
|
|
return typeof arg === 'object' && arg !== null;
|
|
}
|
|
|
|
function isUndefined(arg) {
|
|
return arg === void 0;
|
|
}
|
|
|
|
},{}],35:[function(require,module,exports){
|
|
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
|
|
var e, m
|
|
var eLen = (nBytes * 8) - mLen - 1
|
|
var eMax = (1 << eLen) - 1
|
|
var eBias = eMax >> 1
|
|
var nBits = -7
|
|
var i = isLE ? (nBytes - 1) : 0
|
|
var d = isLE ? -1 : 1
|
|
var s = buffer[offset + i]
|
|
|
|
i += d
|
|
|
|
e = s & ((1 << (-nBits)) - 1)
|
|
s >>= (-nBits)
|
|
nBits += eLen
|
|
for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
|
|
|
|
m = e & ((1 << (-nBits)) - 1)
|
|
e >>= (-nBits)
|
|
nBits += mLen
|
|
for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
|
|
|
|
if (e === 0) {
|
|
e = 1 - eBias
|
|
} else if (e === eMax) {
|
|
return m ? NaN : ((s ? -1 : 1) * Infinity)
|
|
} else {
|
|
m = m + Math.pow(2, mLen)
|
|
e = e - eBias
|
|
}
|
|
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
|
|
}
|
|
|
|
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
|
|
var e, m, c
|
|
var eLen = (nBytes * 8) - mLen - 1
|
|
var eMax = (1 << eLen) - 1
|
|
var eBias = eMax >> 1
|
|
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
|
|
var i = isLE ? 0 : (nBytes - 1)
|
|
var d = isLE ? 1 : -1
|
|
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
|
|
|
|
value = Math.abs(value)
|
|
|
|
if (isNaN(value) || value === Infinity) {
|
|
m = isNaN(value) ? 1 : 0
|
|
e = eMax
|
|
} else {
|
|
e = Math.floor(Math.log(value) / Math.LN2)
|
|
if (value * (c = Math.pow(2, -e)) < 1) {
|
|
e--
|
|
c *= 2
|
|
}
|
|
if (e + eBias >= 1) {
|
|
value += rt / c
|
|
} else {
|
|
value += rt * Math.pow(2, 1 - eBias)
|
|
}
|
|
if (value * c >= 2) {
|
|
e++
|
|
c /= 2
|
|
}
|
|
|
|
if (e + eBias >= eMax) {
|
|
m = 0
|
|
e = eMax
|
|
} else if (e + eBias >= 1) {
|
|
m = ((value * c) - 1) * Math.pow(2, mLen)
|
|
e = e + eBias
|
|
} else {
|
|
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
|
|
e = 0
|
|
}
|
|
}
|
|
|
|
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
|
|
|
|
e = (e << mLen) | m
|
|
eLen += mLen
|
|
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
|
|
|
|
buffer[offset + i - d] |= s * 128
|
|
}
|
|
|
|
},{}],36:[function(require,module,exports){
|
|
arguments[4][24][0].apply(exports,arguments)
|
|
},{"dup":24}],37:[function(require,module,exports){
|
|
/*!
|
|
* Determine if an object is a Buffer
|
|
*
|
|
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
|
|
* @license MIT
|
|
*/
|
|
|
|
// The _isBuffer check is for Safari 5-7 support, because it's missing
|
|
// Object.prototype.constructor. Remove this eventually
|
|
module.exports = function (obj) {
|
|
return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
|
|
}
|
|
|
|
function isBuffer (obj) {
|
|
return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
|
|
}
|
|
|
|
// For Node v0.10 support. Remove this eventually.
|
|
function isSlowBuffer (obj) {
|
|
return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
|
|
}
|
|
|
|
},{}],38:[function(require,module,exports){
|
|
var toString = {}.toString;
|
|
|
|
module.exports = Array.isArray || function (arr) {
|
|
return toString.call(arr) == '[object Array]';
|
|
};
|
|
|
|
},{}],39:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
|
|
var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
|
|
(typeof Uint16Array !== 'undefined') &&
|
|
(typeof Int32Array !== 'undefined');
|
|
|
|
function _has(obj, key) {
|
|
return Object.prototype.hasOwnProperty.call(obj, key);
|
|
}
|
|
|
|
exports.assign = function (obj /*from1, from2, from3, ...*/) {
|
|
var sources = Array.prototype.slice.call(arguments, 1);
|
|
while (sources.length) {
|
|
var source = sources.shift();
|
|
if (!source) { continue; }
|
|
|
|
if (typeof source !== 'object') {
|
|
throw new TypeError(source + 'must be non-object');
|
|
}
|
|
|
|
for (var p in source) {
|
|
if (_has(source, p)) {
|
|
obj[p] = source[p];
|
|
}
|
|
}
|
|
}
|
|
|
|
return obj;
|
|
};
|
|
|
|
|
|
// reduce buffer size, avoiding mem copy
|
|
exports.shrinkBuf = function (buf, size) {
|
|
if (buf.length === size) { return buf; }
|
|
if (buf.subarray) { return buf.subarray(0, size); }
|
|
buf.length = size;
|
|
return buf;
|
|
};
|
|
|
|
|
|
var fnTyped = {
|
|
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
|
if (src.subarray && dest.subarray) {
|
|
dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
|
|
return;
|
|
}
|
|
// Fallback to ordinary array
|
|
for (var i = 0; i < len; i++) {
|
|
dest[dest_offs + i] = src[src_offs + i];
|
|
}
|
|
},
|
|
// Join array of chunks to single array.
|
|
flattenChunks: function (chunks) {
|
|
var i, l, len, pos, chunk, result;
|
|
|
|
// calculate data length
|
|
len = 0;
|
|
for (i = 0, l = chunks.length; i < l; i++) {
|
|
len += chunks[i].length;
|
|
}
|
|
|
|
// join chunks
|
|
result = new Uint8Array(len);
|
|
pos = 0;
|
|
for (i = 0, l = chunks.length; i < l; i++) {
|
|
chunk = chunks[i];
|
|
result.set(chunk, pos);
|
|
pos += chunk.length;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
};
|
|
|
|
var fnUntyped = {
|
|
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
|
for (var i = 0; i < len; i++) {
|
|
dest[dest_offs + i] = src[src_offs + i];
|
|
}
|
|
},
|
|
// Join array of chunks to single array.
|
|
flattenChunks: function (chunks) {
|
|
return [].concat.apply([], chunks);
|
|
}
|
|
};
|
|
|
|
|
|
// Enable/Disable typed arrays use, for testing
|
|
//
|
|
exports.setTyped = function (on) {
|
|
if (on) {
|
|
exports.Buf8 = Uint8Array;
|
|
exports.Buf16 = Uint16Array;
|
|
exports.Buf32 = Int32Array;
|
|
exports.assign(exports, fnTyped);
|
|
} else {
|
|
exports.Buf8 = Array;
|
|
exports.Buf16 = Array;
|
|
exports.Buf32 = Array;
|
|
exports.assign(exports, fnUntyped);
|
|
}
|
|
};
|
|
|
|
exports.setTyped(TYPED_OK);
|
|
|
|
},{}],40:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
|
// It isn't worth it to make additional optimizations as in original.
|
|
// Small size is preferable.
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
function adler32(adler, buf, len, pos) {
|
|
var s1 = (adler & 0xffff) |0,
|
|
s2 = ((adler >>> 16) & 0xffff) |0,
|
|
n = 0;
|
|
|
|
while (len !== 0) {
|
|
// Set limit ~ twice less than 5552, to keep
|
|
// s2 in 31-bits, because we force signed ints.
|
|
// in other case %= will fail.
|
|
n = len > 2000 ? 2000 : len;
|
|
len -= n;
|
|
|
|
do {
|
|
s1 = (s1 + buf[pos++]) |0;
|
|
s2 = (s2 + s1) |0;
|
|
} while (--n);
|
|
|
|
s1 %= 65521;
|
|
s2 %= 65521;
|
|
}
|
|
|
|
return (s1 | (s2 << 16)) |0;
|
|
}
|
|
|
|
|
|
module.exports = adler32;
|
|
|
|
},{}],41:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
module.exports = {
|
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */
|
|
Z_NO_FLUSH: 0,
|
|
Z_PARTIAL_FLUSH: 1,
|
|
Z_SYNC_FLUSH: 2,
|
|
Z_FULL_FLUSH: 3,
|
|
Z_FINISH: 4,
|
|
Z_BLOCK: 5,
|
|
Z_TREES: 6,
|
|
|
|
/* Return codes for the compression/decompression functions. Negative values
|
|
* are errors, positive values are used for special but normal events.
|
|
*/
|
|
Z_OK: 0,
|
|
Z_STREAM_END: 1,
|
|
Z_NEED_DICT: 2,
|
|
Z_ERRNO: -1,
|
|
Z_STREAM_ERROR: -2,
|
|
Z_DATA_ERROR: -3,
|
|
//Z_MEM_ERROR: -4,
|
|
Z_BUF_ERROR: -5,
|
|
//Z_VERSION_ERROR: -6,
|
|
|
|
/* compression levels */
|
|
Z_NO_COMPRESSION: 0,
|
|
Z_BEST_SPEED: 1,
|
|
Z_BEST_COMPRESSION: 9,
|
|
Z_DEFAULT_COMPRESSION: -1,
|
|
|
|
|
|
Z_FILTERED: 1,
|
|
Z_HUFFMAN_ONLY: 2,
|
|
Z_RLE: 3,
|
|
Z_FIXED: 4,
|
|
Z_DEFAULT_STRATEGY: 0,
|
|
|
|
/* Possible values of the data_type field (though see inflate()) */
|
|
Z_BINARY: 0,
|
|
Z_TEXT: 1,
|
|
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
|
Z_UNKNOWN: 2,
|
|
|
|
/* The deflate compression method */
|
|
Z_DEFLATED: 8
|
|
//Z_NULL: null // Use -1 or null inline, depending on var type
|
|
};
|
|
|
|
},{}],42:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// Note: we can't get significant speed boost here.
|
|
// So write code to minimize size - no pregenerated tables
|
|
// and array tools dependencies.
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
// Use ordinary array, since untyped makes no boost here
|
|
function makeTable() {
|
|
var c, table = [];
|
|
|
|
for (var n = 0; n < 256; n++) {
|
|
c = n;
|
|
for (var k = 0; k < 8; k++) {
|
|
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
|
}
|
|
table[n] = c;
|
|
}
|
|
|
|
return table;
|
|
}
|
|
|
|
// Create table on load. Just 255 signed longs. Not a problem.
|
|
var crcTable = makeTable();
|
|
|
|
|
|
function crc32(crc, buf, len, pos) {
|
|
var t = crcTable,
|
|
end = pos + len;
|
|
|
|
crc ^= -1;
|
|
|
|
for (var i = pos; i < end; i++) {
|
|
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
|
}
|
|
|
|
return (crc ^ (-1)); // >>> 0;
|
|
}
|
|
|
|
|
|
module.exports = crc32;
|
|
|
|
},{}],43:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
var utils = require('../utils/common');
|
|
var trees = require('./trees');
|
|
var adler32 = require('./adler32');
|
|
var crc32 = require('./crc32');
|
|
var msg = require('./messages');
|
|
|
|
/* Public constants ==========================================================*/
|
|
/* ===========================================================================*/
|
|
|
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */
|
|
var Z_NO_FLUSH = 0;
|
|
var Z_PARTIAL_FLUSH = 1;
|
|
//var Z_SYNC_FLUSH = 2;
|
|
var Z_FULL_FLUSH = 3;
|
|
var Z_FINISH = 4;
|
|
var Z_BLOCK = 5;
|
|
//var Z_TREES = 6;
|
|
|
|
|
|
/* Return codes for the compression/decompression functions. Negative values
|
|
* are errors, positive values are used for special but normal events.
|
|
*/
|
|
var Z_OK = 0;
|
|
var Z_STREAM_END = 1;
|
|
//var Z_NEED_DICT = 2;
|
|
//var Z_ERRNO = -1;
|
|
var Z_STREAM_ERROR = -2;
|
|
var Z_DATA_ERROR = -3;
|
|
//var Z_MEM_ERROR = -4;
|
|
var Z_BUF_ERROR = -5;
|
|
//var Z_VERSION_ERROR = -6;
|
|
|
|
|
|
/* compression levels */
|
|
//var Z_NO_COMPRESSION = 0;
|
|
//var Z_BEST_SPEED = 1;
|
|
//var Z_BEST_COMPRESSION = 9;
|
|
var Z_DEFAULT_COMPRESSION = -1;
|
|
|
|
|
|
var Z_FILTERED = 1;
|
|
var Z_HUFFMAN_ONLY = 2;
|
|
var Z_RLE = 3;
|
|
var Z_FIXED = 4;
|
|
var Z_DEFAULT_STRATEGY = 0;
|
|
|
|
/* Possible values of the data_type field (though see inflate()) */
|
|
//var Z_BINARY = 0;
|
|
//var Z_TEXT = 1;
|
|
//var Z_ASCII = 1; // = Z_TEXT
|
|
var Z_UNKNOWN = 2;
|
|
|
|
|
|
/* The deflate compression method */
|
|
var Z_DEFLATED = 8;
|
|
|
|
/*============================================================================*/
|
|
|
|
|
|
var MAX_MEM_LEVEL = 9;
|
|
/* Maximum value for memLevel in deflateInit2 */
|
|
var MAX_WBITS = 15;
|
|
/* 32K LZ77 window */
|
|
var DEF_MEM_LEVEL = 8;
|
|
|
|
|
|
var LENGTH_CODES = 29;
|
|
/* number of length codes, not counting the special END_BLOCK code */
|
|
var LITERALS = 256;
|
|
/* number of literal bytes 0..255 */
|
|
var L_CODES = LITERALS + 1 + LENGTH_CODES;
|
|
/* number of Literal or Length codes, including the END_BLOCK code */
|
|
var D_CODES = 30;
|
|
/* number of distance codes */
|
|
var BL_CODES = 19;
|
|
/* number of codes used to transfer the bit lengths */
|
|
var HEAP_SIZE = 2 * L_CODES + 1;
|
|
/* maximum heap size */
|
|
var MAX_BITS = 15;
|
|
/* All codes must not exceed MAX_BITS bits */
|
|
|
|
var MIN_MATCH = 3;
|
|
var MAX_MATCH = 258;
|
|
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
|
|
|
|
var PRESET_DICT = 0x20;
|
|
|
|
var INIT_STATE = 42;
|
|
var EXTRA_STATE = 69;
|
|
var NAME_STATE = 73;
|
|
var COMMENT_STATE = 91;
|
|
var HCRC_STATE = 103;
|
|
var BUSY_STATE = 113;
|
|
var FINISH_STATE = 666;
|
|
|
|
var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
|
|
var BS_BLOCK_DONE = 2; /* block flush performed */
|
|
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
|
|
var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
|
|
|
|
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
|
|
|
|
function err(strm, errorCode) {
|
|
strm.msg = msg[errorCode];
|
|
return errorCode;
|
|
}
|
|
|
|
function rank(f) {
|
|
return ((f) << 1) - ((f) > 4 ? 9 : 0);
|
|
}
|
|
|
|
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
|
|
|
|
|
|
/* =========================================================================
|
|
* Flush as much pending output as possible. All deflate() output goes
|
|
* through this function so some applications may wish to modify it
|
|
* to avoid allocating a large strm->output buffer and copying into it.
|
|
* (See also read_buf()).
|
|
*/
|
|
function flush_pending(strm) {
|
|
var s = strm.state;
|
|
|
|
//_tr_flush_bits(s);
|
|
var len = s.pending;
|
|
if (len > strm.avail_out) {
|
|
len = strm.avail_out;
|
|
}
|
|
if (len === 0) { return; }
|
|
|
|
utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
|
|
strm.next_out += len;
|
|
s.pending_out += len;
|
|
strm.total_out += len;
|
|
strm.avail_out -= len;
|
|
s.pending -= len;
|
|
if (s.pending === 0) {
|
|
s.pending_out = 0;
|
|
}
|
|
}
|
|
|
|
|
|
function flush_block_only(s, last) {
|
|
trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
|
|
s.block_start = s.strstart;
|
|
flush_pending(s.strm);
|
|
}
|
|
|
|
|
|
function put_byte(s, b) {
|
|
s.pending_buf[s.pending++] = b;
|
|
}
|
|
|
|
|
|
/* =========================================================================
|
|
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
|
|
* IN assertion: the stream state is correct and there is enough room in
|
|
* pending_buf.
|
|
*/
|
|
function putShortMSB(s, b) {
|
|
// put_byte(s, (Byte)(b >> 8));
|
|
// put_byte(s, (Byte)(b & 0xff));
|
|
s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
|
|
s.pending_buf[s.pending++] = b & 0xff;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Read a new buffer from the current input stream, update the adler32
|
|
* and total number of bytes read. All deflate() input goes through
|
|
* this function so some applications may wish to modify it to avoid
|
|
* allocating a large strm->input buffer and copying from it.
|
|
* (See also flush_pending()).
|
|
*/
|
|
function read_buf(strm, buf, start, size) {
|
|
var len = strm.avail_in;
|
|
|
|
if (len > size) { len = size; }
|
|
if (len === 0) { return 0; }
|
|
|
|
strm.avail_in -= len;
|
|
|
|
// zmemcpy(buf, strm->next_in, len);
|
|
utils.arraySet(buf, strm.input, strm.next_in, len, start);
|
|
if (strm.state.wrap === 1) {
|
|
strm.adler = adler32(strm.adler, buf, len, start);
|
|
}
|
|
|
|
else if (strm.state.wrap === 2) {
|
|
strm.adler = crc32(strm.adler, buf, len, start);
|
|
}
|
|
|
|
strm.next_in += len;
|
|
strm.total_in += len;
|
|
|
|
return len;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Set match_start to the longest match starting at the given string and
|
|
* return its length. Matches shorter or equal to prev_length are discarded,
|
|
* in which case the result is equal to prev_length and match_start is
|
|
* garbage.
|
|
* IN assertions: cur_match is the head of the hash chain for the current
|
|
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
|
|
* OUT assertion: the match length is not greater than s->lookahead.
|
|
*/
|
|
function longest_match(s, cur_match) {
|
|
var chain_length = s.max_chain_length; /* max hash chain length */
|
|
var scan = s.strstart; /* current string */
|
|
var match; /* matched string */
|
|
var len; /* length of current match */
|
|
var best_len = s.prev_length; /* best match length so far */
|
|
var nice_match = s.nice_match; /* stop if match long enough */
|
|
var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
|
|
s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
|
|
|
|
var _win = s.window; // shortcut
|
|
|
|
var wmask = s.w_mask;
|
|
var prev = s.prev;
|
|
|
|
/* Stop when cur_match becomes <= limit. To simplify the code,
|
|
* we prevent matches with the string of window index 0.
|
|
*/
|
|
|
|
var strend = s.strstart + MAX_MATCH;
|
|
var scan_end1 = _win[scan + best_len - 1];
|
|
var scan_end = _win[scan + best_len];
|
|
|
|
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
|
|
* It is easy to get rid of this optimization if necessary.
|
|
*/
|
|
// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
|
|
|
|
/* Do not waste too much time if we already have a good match: */
|
|
if (s.prev_length >= s.good_match) {
|
|
chain_length >>= 2;
|
|
}
|
|
/* Do not look for matches beyond the end of the input. This is necessary
|
|
* to make deflate deterministic.
|
|
*/
|
|
if (nice_match > s.lookahead) { nice_match = s.lookahead; }
|
|
|
|
// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
|
|
|
|
do {
|
|
// Assert(cur_match < s->strstart, "no future");
|
|
match = cur_match;
|
|
|
|
/* Skip to next match if the match length cannot increase
|
|
* or if the match length is less than 2. Note that the checks below
|
|
* for insufficient lookahead only occur occasionally for performance
|
|
* reasons. Therefore uninitialized memory will be accessed, and
|
|
* conditional jumps will be made that depend on those values.
|
|
* However the length of the match is limited to the lookahead, so
|
|
* the output of deflate is not affected by the uninitialized values.
|
|
*/
|
|
|
|
if (_win[match + best_len] !== scan_end ||
|
|
_win[match + best_len - 1] !== scan_end1 ||
|
|
_win[match] !== _win[scan] ||
|
|
_win[++match] !== _win[scan + 1]) {
|
|
continue;
|
|
}
|
|
|
|
/* The check at best_len-1 can be removed because it will be made
|
|
* again later. (This heuristic is not always a win.)
|
|
* It is not necessary to compare scan[2] and match[2] since they
|
|
* are always equal when the other bytes match, given that
|
|
* the hash keys are equal and that HASH_BITS >= 8.
|
|
*/
|
|
scan += 2;
|
|
match++;
|
|
// Assert(*scan == *match, "match[2]?");
|
|
|
|
/* We check for insufficient lookahead only every 8th comparison;
|
|
* the 256th check will be made at strstart+258.
|
|
*/
|
|
do {
|
|
/*jshint noempty:false*/
|
|
} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
|
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
|
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
|
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
|
scan < strend);
|
|
|
|
// Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
|
|
|
|
len = MAX_MATCH - (strend - scan);
|
|
scan = strend - MAX_MATCH;
|
|
|
|
if (len > best_len) {
|
|
s.match_start = cur_match;
|
|
best_len = len;
|
|
if (len >= nice_match) {
|
|
break;
|
|
}
|
|
scan_end1 = _win[scan + best_len - 1];
|
|
scan_end = _win[scan + best_len];
|
|
}
|
|
} while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
|
|
|
|
if (best_len <= s.lookahead) {
|
|
return best_len;
|
|
}
|
|
return s.lookahead;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Fill the window when the lookahead becomes insufficient.
|
|
* Updates strstart and lookahead.
|
|
*
|
|
* IN assertion: lookahead < MIN_LOOKAHEAD
|
|
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
|
|
* At least one byte has been read, or avail_in == 0; reads are
|
|
* performed for at least two bytes (required for the zip translate_eol
|
|
* option -- not supported here).
|
|
*/
|
|
function fill_window(s) {
|
|
var _w_size = s.w_size;
|
|
var p, n, m, more, str;
|
|
|
|
//Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
|
|
|
|
do {
|
|
more = s.window_size - s.lookahead - s.strstart;
|
|
|
|
// JS ints have 32 bit, block below not needed
|
|
/* Deal with !@#$% 64K limit: */
|
|
//if (sizeof(int) <= 2) {
|
|
// if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
|
|
// more = wsize;
|
|
//
|
|
// } else if (more == (unsigned)(-1)) {
|
|
// /* Very unlikely, but possible on 16 bit machine if
|
|
// * strstart == 0 && lookahead == 1 (input done a byte at time)
|
|
// */
|
|
// more--;
|
|
// }
|
|
//}
|
|
|
|
|
|
/* If the window is almost full and there is insufficient lookahead,
|
|
* move the upper half to the lower one to make room in the upper half.
|
|
*/
|
|
if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
|
|
|
|
utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
|
|
s.match_start -= _w_size;
|
|
s.strstart -= _w_size;
|
|
/* we now have strstart >= MAX_DIST */
|
|
s.block_start -= _w_size;
|
|
|
|
/* Slide the hash table (could be avoided with 32 bit values
|
|
at the expense of memory usage). We slide even when level == 0
|
|
to keep the hash table consistent if we switch back to level > 0
|
|
later. (Using level 0 permanently is not an optimal usage of
|
|
zlib, so we don't care about this pathological case.)
|
|
*/
|
|
|
|
n = s.hash_size;
|
|
p = n;
|
|
do {
|
|
m = s.head[--p];
|
|
s.head[p] = (m >= _w_size ? m - _w_size : 0);
|
|
} while (--n);
|
|
|
|
n = _w_size;
|
|
p = n;
|
|
do {
|
|
m = s.prev[--p];
|
|
s.prev[p] = (m >= _w_size ? m - _w_size : 0);
|
|
/* If n is not on any hash chain, prev[n] is garbage but
|
|
* its value will never be used.
|
|
*/
|
|
} while (--n);
|
|
|
|
more += _w_size;
|
|
}
|
|
if (s.strm.avail_in === 0) {
|
|
break;
|
|
}
|
|
|
|
/* If there was no sliding:
|
|
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
|
|
* more == window_size - lookahead - strstart
|
|
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
|
|
* => more >= window_size - 2*WSIZE + 2
|
|
* In the BIG_MEM or MMAP case (not yet supported),
|
|
* window_size == input_size + MIN_LOOKAHEAD &&
|
|
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
|
|
* Otherwise, window_size == 2*WSIZE so more >= 2.
|
|
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
|
|
*/
|
|
//Assert(more >= 2, "more < 2");
|
|
n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
|
|
s.lookahead += n;
|
|
|
|
/* Initialize the hash value now that we have some input: */
|
|
if (s.lookahead + s.insert >= MIN_MATCH) {
|
|
str = s.strstart - s.insert;
|
|
s.ins_h = s.window[str];
|
|
|
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
|
|
//#if MIN_MATCH != 3
|
|
// Call update_hash() MIN_MATCH-3 more times
|
|
//#endif
|
|
while (s.insert) {
|
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
|
|
|
|
s.prev[str & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = str;
|
|
str++;
|
|
s.insert--;
|
|
if (s.lookahead + s.insert < MIN_MATCH) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
|
|
* but this is not important since only literal bytes will be emitted.
|
|
*/
|
|
|
|
} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
|
|
|
|
/* If the WIN_INIT bytes after the end of the current data have never been
|
|
* written, then zero those bytes in order to avoid memory check reports of
|
|
* the use of uninitialized (or uninitialised as Julian writes) bytes by
|
|
* the longest match routines. Update the high water mark for the next
|
|
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
|
|
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
|
|
*/
|
|
// if (s.high_water < s.window_size) {
|
|
// var curr = s.strstart + s.lookahead;
|
|
// var init = 0;
|
|
//
|
|
// if (s.high_water < curr) {
|
|
// /* Previous high water mark below current data -- zero WIN_INIT
|
|
// * bytes or up to end of window, whichever is less.
|
|
// */
|
|
// init = s.window_size - curr;
|
|
// if (init > WIN_INIT)
|
|
// init = WIN_INIT;
|
|
// zmemzero(s->window + curr, (unsigned)init);
|
|
// s->high_water = curr + init;
|
|
// }
|
|
// else if (s->high_water < (ulg)curr + WIN_INIT) {
|
|
// /* High water mark at or above current data, but below current data
|
|
// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
|
|
// * to end of window, whichever is less.
|
|
// */
|
|
// init = (ulg)curr + WIN_INIT - s->high_water;
|
|
// if (init > s->window_size - s->high_water)
|
|
// init = s->window_size - s->high_water;
|
|
// zmemzero(s->window + s->high_water, (unsigned)init);
|
|
// s->high_water += init;
|
|
// }
|
|
// }
|
|
//
|
|
// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
|
|
// "not enough room for search");
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Copy without compression as much as possible from the input stream, return
|
|
* the current block state.
|
|
* This function does not insert new strings in the dictionary since
|
|
* uncompressible data is probably not useful. This function is used
|
|
* only for the level=0 compression option.
|
|
* NOTE: this function should be optimized to avoid extra copying from
|
|
* window to pending_buf.
|
|
*/
|
|
function deflate_stored(s, flush) {
|
|
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
|
|
* to pending_buf_size, and each stored block has a 5 byte header:
|
|
*/
|
|
var max_block_size = 0xffff;
|
|
|
|
if (max_block_size > s.pending_buf_size - 5) {
|
|
max_block_size = s.pending_buf_size - 5;
|
|
}
|
|
|
|
/* Copy as much as possible from input to output: */
|
|
for (;;) {
|
|
/* Fill the window as much as possible: */
|
|
if (s.lookahead <= 1) {
|
|
|
|
//Assert(s->strstart < s->w_size+MAX_DIST(s) ||
|
|
// s->block_start >= (long)s->w_size, "slide too late");
|
|
// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
|
|
// s.block_start >= s.w_size)) {
|
|
// throw new Error("slide too late");
|
|
// }
|
|
|
|
fill_window(s);
|
|
if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
|
|
if (s.lookahead === 0) {
|
|
break;
|
|
}
|
|
/* flush the current block */
|
|
}
|
|
//Assert(s->block_start >= 0L, "block gone");
|
|
// if (s.block_start < 0) throw new Error("block gone");
|
|
|
|
s.strstart += s.lookahead;
|
|
s.lookahead = 0;
|
|
|
|
/* Emit a stored block if pending_buf will be full: */
|
|
var max_start = s.block_start + max_block_size;
|
|
|
|
if (s.strstart === 0 || s.strstart >= max_start) {
|
|
/* strstart == 0 is possible when wraparound on 16-bit machine */
|
|
s.lookahead = s.strstart - max_start;
|
|
s.strstart = max_start;
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
|
|
|
|
}
|
|
/* Flush if we may have to slide, otherwise block_start may become
|
|
* negative and the data will be gone:
|
|
*/
|
|
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
|
|
s.insert = 0;
|
|
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
|
|
if (s.strstart > s.block_start) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
|
|
return BS_NEED_MORE;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Compress as much as possible from the input stream, return the current
|
|
* block state.
|
|
* This function does not perform lazy evaluation of matches and inserts
|
|
* new strings in the dictionary only for unmatched strings or for short
|
|
* matches. It is used only for the fast compression options.
|
|
*/
|
|
function deflate_fast(s, flush) {
|
|
var hash_head; /* head of the hash chain */
|
|
var bflush; /* set if current block must be flushed */
|
|
|
|
for (;;) {
|
|
/* Make sure that we always have enough lookahead, except
|
|
* at the end of the input file. We need MAX_MATCH bytes
|
|
* for the next match, plus MIN_MATCH bytes to insert the
|
|
* string following the next match.
|
|
*/
|
|
if (s.lookahead < MIN_LOOKAHEAD) {
|
|
fill_window(s);
|
|
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
if (s.lookahead === 0) {
|
|
break; /* flush the current block */
|
|
}
|
|
}
|
|
|
|
/* Insert the string window[strstart .. strstart+2] in the
|
|
* dictionary, and set hash_head to the head of the hash chain:
|
|
*/
|
|
hash_head = 0/*NIL*/;
|
|
if (s.lookahead >= MIN_MATCH) {
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
}
|
|
|
|
/* Find the longest match, discarding those <= prev_length.
|
|
* At this point we have always match_length < MIN_MATCH
|
|
*/
|
|
if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
|
|
/* To simplify the code, we prevent matches with the string
|
|
* of window index 0 (in particular we have to avoid a match
|
|
* of the string with itself at the start of the input file).
|
|
*/
|
|
s.match_length = longest_match(s, hash_head);
|
|
/* longest_match() sets match_start */
|
|
}
|
|
if (s.match_length >= MIN_MATCH) {
|
|
// check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
|
|
|
|
/*** _tr_tally_dist(s, s.strstart - s.match_start,
|
|
s.match_length - MIN_MATCH, bflush); ***/
|
|
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
|
|
|
|
s.lookahead -= s.match_length;
|
|
|
|
/* Insert new strings in the hash table only if the match length
|
|
* is not too large. This saves time but degrades compression.
|
|
*/
|
|
if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
|
|
s.match_length--; /* string at strstart already in table */
|
|
do {
|
|
s.strstart++;
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
|
|
* always MIN_MATCH bytes ahead.
|
|
*/
|
|
} while (--s.match_length !== 0);
|
|
s.strstart++;
|
|
} else
|
|
{
|
|
s.strstart += s.match_length;
|
|
s.match_length = 0;
|
|
s.ins_h = s.window[s.strstart];
|
|
/* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
|
|
|
|
//#if MIN_MATCH != 3
|
|
// Call UPDATE_HASH() MIN_MATCH-3 more times
|
|
//#endif
|
|
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
|
|
* matter since it will be recomputed at next deflate call.
|
|
*/
|
|
}
|
|
} else {
|
|
/* No match, output a literal byte */
|
|
//Tracevv((stderr,"%c", s.window[s.strstart]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
|
|
|
s.lookahead--;
|
|
s.strstart++;
|
|
}
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Same as above, but achieves better compression. We use a lazy
|
|
* evaluation for matches: a match is finally adopted only if there is
|
|
* no better match at the next window position.
|
|
*/
|
|
function deflate_slow(s, flush) {
|
|
var hash_head; /* head of hash chain */
|
|
var bflush; /* set if current block must be flushed */
|
|
|
|
var max_insert;
|
|
|
|
/* Process the input block. */
|
|
for (;;) {
|
|
/* Make sure that we always have enough lookahead, except
|
|
* at the end of the input file. We need MAX_MATCH bytes
|
|
* for the next match, plus MIN_MATCH bytes to insert the
|
|
* string following the next match.
|
|
*/
|
|
if (s.lookahead < MIN_LOOKAHEAD) {
|
|
fill_window(s);
|
|
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
if (s.lookahead === 0) { break; } /* flush the current block */
|
|
}
|
|
|
|
/* Insert the string window[strstart .. strstart+2] in the
|
|
* dictionary, and set hash_head to the head of the hash chain:
|
|
*/
|
|
hash_head = 0/*NIL*/;
|
|
if (s.lookahead >= MIN_MATCH) {
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
}
|
|
|
|
/* Find the longest match, discarding those <= prev_length.
|
|
*/
|
|
s.prev_length = s.match_length;
|
|
s.prev_match = s.match_start;
|
|
s.match_length = MIN_MATCH - 1;
|
|
|
|
if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
|
|
s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
|
|
/* To simplify the code, we prevent matches with the string
|
|
* of window index 0 (in particular we have to avoid a match
|
|
* of the string with itself at the start of the input file).
|
|
*/
|
|
s.match_length = longest_match(s, hash_head);
|
|
/* longest_match() sets match_start */
|
|
|
|
if (s.match_length <= 5 &&
|
|
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
|
|
|
|
/* If prev_match is also MIN_MATCH, match_start is garbage
|
|
* but we will ignore the current match anyway.
|
|
*/
|
|
s.match_length = MIN_MATCH - 1;
|
|
}
|
|
}
|
|
/* If there was a match at the previous step and the current
|
|
* match is not better, output the previous match:
|
|
*/
|
|
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
|
|
max_insert = s.strstart + s.lookahead - MIN_MATCH;
|
|
/* Do not insert strings in hash table beyond this. */
|
|
|
|
//check_match(s, s.strstart-1, s.prev_match, s.prev_length);
|
|
|
|
/***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
|
|
s.prev_length - MIN_MATCH, bflush);***/
|
|
bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
|
|
/* Insert in hash table all strings up to the end of the match.
|
|
* strstart-1 and strstart are already inserted. If there is not
|
|
* enough lookahead, the last two strings are not inserted in
|
|
* the hash table.
|
|
*/
|
|
s.lookahead -= s.prev_length - 1;
|
|
s.prev_length -= 2;
|
|
do {
|
|
if (++s.strstart <= max_insert) {
|
|
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
|
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
|
s.head[s.ins_h] = s.strstart;
|
|
/***/
|
|
}
|
|
} while (--s.prev_length !== 0);
|
|
s.match_available = 0;
|
|
s.match_length = MIN_MATCH - 1;
|
|
s.strstart++;
|
|
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
|
|
} else if (s.match_available) {
|
|
/* If there was no match at the previous position, output a
|
|
* single literal. If there was a match but the current match
|
|
* is longer, truncate the previous match to a single literal.
|
|
*/
|
|
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
|
|
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK_ONLY(s, 0) ***/
|
|
flush_block_only(s, false);
|
|
/***/
|
|
}
|
|
s.strstart++;
|
|
s.lookahead--;
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
} else {
|
|
/* There is no previous match to compare with, wait for
|
|
* the next step to decide.
|
|
*/
|
|
s.match_available = 1;
|
|
s.strstart++;
|
|
s.lookahead--;
|
|
}
|
|
}
|
|
//Assert (flush != Z_NO_FLUSH, "no flush?");
|
|
if (s.match_available) {
|
|
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
|
|
|
|
s.match_available = 0;
|
|
}
|
|
s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
|
|
* one. Do not maintain a hash table. (It will be regenerated if this run of
|
|
* deflate switches away from Z_RLE.)
|
|
*/
|
|
function deflate_rle(s, flush) {
|
|
var bflush; /* set if current block must be flushed */
|
|
var prev; /* byte at distance one to match */
|
|
var scan, strend; /* scan goes up to strend for length of run */
|
|
|
|
var _win = s.window;
|
|
|
|
for (;;) {
|
|
/* Make sure that we always have enough lookahead, except
|
|
* at the end of the input file. We need MAX_MATCH bytes
|
|
* for the longest run, plus one for the unrolled loop.
|
|
*/
|
|
if (s.lookahead <= MAX_MATCH) {
|
|
fill_window(s);
|
|
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
if (s.lookahead === 0) { break; } /* flush the current block */
|
|
}
|
|
|
|
/* See how many times the previous byte repeats */
|
|
s.match_length = 0;
|
|
if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
|
|
scan = s.strstart - 1;
|
|
prev = _win[scan];
|
|
if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
|
|
strend = s.strstart + MAX_MATCH;
|
|
do {
|
|
/*jshint noempty:false*/
|
|
} while (prev === _win[++scan] && prev === _win[++scan] &&
|
|
prev === _win[++scan] && prev === _win[++scan] &&
|
|
prev === _win[++scan] && prev === _win[++scan] &&
|
|
prev === _win[++scan] && prev === _win[++scan] &&
|
|
scan < strend);
|
|
s.match_length = MAX_MATCH - (strend - scan);
|
|
if (s.match_length > s.lookahead) {
|
|
s.match_length = s.lookahead;
|
|
}
|
|
}
|
|
//Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
|
|
}
|
|
|
|
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
|
|
if (s.match_length >= MIN_MATCH) {
|
|
//check_match(s, s.strstart, s.strstart - 1, s.match_length);
|
|
|
|
/*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
|
|
bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
|
|
|
|
s.lookahead -= s.match_length;
|
|
s.strstart += s.match_length;
|
|
s.match_length = 0;
|
|
} else {
|
|
/* No match, output a literal byte */
|
|
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
|
|
|
s.lookahead--;
|
|
s.strstart++;
|
|
}
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
s.insert = 0;
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
|
|
* (It will be regenerated if this run of deflate switches away from Huffman.)
|
|
*/
|
|
function deflate_huff(s, flush) {
|
|
var bflush; /* set if current block must be flushed */
|
|
|
|
for (;;) {
|
|
/* Make sure that we have a literal to write. */
|
|
if (s.lookahead === 0) {
|
|
fill_window(s);
|
|
if (s.lookahead === 0) {
|
|
if (flush === Z_NO_FLUSH) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
break; /* flush the current block */
|
|
}
|
|
}
|
|
|
|
/* Output a literal byte */
|
|
s.match_length = 0;
|
|
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
|
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
|
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
|
s.lookahead--;
|
|
s.strstart++;
|
|
if (bflush) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
}
|
|
s.insert = 0;
|
|
if (flush === Z_FINISH) {
|
|
/*** FLUSH_BLOCK(s, 1); ***/
|
|
flush_block_only(s, true);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_FINISH_STARTED;
|
|
}
|
|
/***/
|
|
return BS_FINISH_DONE;
|
|
}
|
|
if (s.last_lit) {
|
|
/*** FLUSH_BLOCK(s, 0); ***/
|
|
flush_block_only(s, false);
|
|
if (s.strm.avail_out === 0) {
|
|
return BS_NEED_MORE;
|
|
}
|
|
/***/
|
|
}
|
|
return BS_BLOCK_DONE;
|
|
}
|
|
|
|
/* Values for max_lazy_match, good_match and max_chain_length, depending on
|
|
* the desired pack level (0..9). The values given below have been tuned to
|
|
* exclude worst case performance for pathological files. Better values may be
|
|
* found for specific files.
|
|
*/
|
|
function Config(good_length, max_lazy, nice_length, max_chain, func) {
|
|
this.good_length = good_length;
|
|
this.max_lazy = max_lazy;
|
|
this.nice_length = nice_length;
|
|
this.max_chain = max_chain;
|
|
this.func = func;
|
|
}
|
|
|
|
var configuration_table;
|
|
|
|
configuration_table = [
|
|
/* good lazy nice chain */
|
|
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
|
|
new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
|
|
new Config(4, 5, 16, 8, deflate_fast), /* 2 */
|
|
new Config(4, 6, 32, 32, deflate_fast), /* 3 */
|
|
|
|
new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
|
|
new Config(8, 16, 32, 32, deflate_slow), /* 5 */
|
|
new Config(8, 16, 128, 128, deflate_slow), /* 6 */
|
|
new Config(8, 32, 128, 256, deflate_slow), /* 7 */
|
|
new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
|
|
new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
|
|
];
|
|
|
|
|
|
/* ===========================================================================
|
|
* Initialize the "longest match" routines for a new zlib stream
|
|
*/
|
|
function lm_init(s) {
|
|
s.window_size = 2 * s.w_size;
|
|
|
|
/*** CLEAR_HASH(s); ***/
|
|
zero(s.head); // Fill with NIL (= 0);
|
|
|
|
/* Set the default configuration parameters:
|
|
*/
|
|
s.max_lazy_match = configuration_table[s.level].max_lazy;
|
|
s.good_match = configuration_table[s.level].good_length;
|
|
s.nice_match = configuration_table[s.level].nice_length;
|
|
s.max_chain_length = configuration_table[s.level].max_chain;
|
|
|
|
s.strstart = 0;
|
|
s.block_start = 0;
|
|
s.lookahead = 0;
|
|
s.insert = 0;
|
|
s.match_length = s.prev_length = MIN_MATCH - 1;
|
|
s.match_available = 0;
|
|
s.ins_h = 0;
|
|
}
|
|
|
|
|
|
function DeflateState() {
|
|
this.strm = null; /* pointer back to this zlib stream */
|
|
this.status = 0; /* as the name implies */
|
|
this.pending_buf = null; /* output still pending */
|
|
this.pending_buf_size = 0; /* size of pending_buf */
|
|
this.pending_out = 0; /* next pending byte to output to the stream */
|
|
this.pending = 0; /* nb of bytes in the pending buffer */
|
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
|
this.gzhead = null; /* gzip header information to write */
|
|
this.gzindex = 0; /* where in extra, name, or comment */
|
|
this.method = Z_DEFLATED; /* can only be DEFLATED */
|
|
this.last_flush = -1; /* value of flush param for previous deflate call */
|
|
|
|
this.w_size = 0; /* LZ77 window size (32K by default) */
|
|
this.w_bits = 0; /* log2(w_size) (8..16) */
|
|
this.w_mask = 0; /* w_size - 1 */
|
|
|
|
this.window = null;
|
|
/* Sliding window. Input bytes are read into the second half of the window,
|
|
* and move to the first half later to keep a dictionary of at least wSize
|
|
* bytes. With this organization, matches are limited to a distance of
|
|
* wSize-MAX_MATCH bytes, but this ensures that IO is always
|
|
* performed with a length multiple of the block size.
|
|
*/
|
|
|
|
this.window_size = 0;
|
|
/* Actual size of window: 2*wSize, except when the user input buffer
|
|
* is directly used as sliding window.
|
|
*/
|
|
|
|
this.prev = null;
|
|
/* Link to older string with same hash index. To limit the size of this
|
|
* array to 64K, this link is maintained only for the last 32K strings.
|
|
* An index in this array is thus a window index modulo 32K.
|
|
*/
|
|
|
|
this.head = null; /* Heads of the hash chains or NIL. */
|
|
|
|
this.ins_h = 0; /* hash index of string to be inserted */
|
|
this.hash_size = 0; /* number of elements in hash table */
|
|
this.hash_bits = 0; /* log2(hash_size) */
|
|
this.hash_mask = 0; /* hash_size-1 */
|
|
|
|
this.hash_shift = 0;
|
|
/* Number of bits by which ins_h must be shifted at each input
|
|
* step. It must be such that after MIN_MATCH steps, the oldest
|
|
* byte no longer takes part in the hash key, that is:
|
|
* hash_shift * MIN_MATCH >= hash_bits
|
|
*/
|
|
|
|
this.block_start = 0;
|
|
/* Window position at the beginning of the current output block. Gets
|
|
* negative when the window is moved backwards.
|
|
*/
|
|
|
|
this.match_length = 0; /* length of best match */
|
|
this.prev_match = 0; /* previous match */
|
|
this.match_available = 0; /* set if previous match exists */
|
|
this.strstart = 0; /* start of string to insert */
|
|
this.match_start = 0; /* start of matching string */
|
|
this.lookahead = 0; /* number of valid bytes ahead in window */
|
|
|
|
this.prev_length = 0;
|
|
/* Length of the best match at previous step. Matches not greater than this
|
|
* are discarded. This is used in the lazy match evaluation.
|
|
*/
|
|
|
|
this.max_chain_length = 0;
|
|
/* To speed up deflation, hash chains are never searched beyond this
|
|
* length. A higher limit improves compression ratio but degrades the
|
|
* speed.
|
|
*/
|
|
|
|
this.max_lazy_match = 0;
|
|
/* Attempt to find a better match only when the current match is strictly
|
|
* smaller than this value. This mechanism is used only for compression
|
|
* levels >= 4.
|
|
*/
|
|
// That's alias to max_lazy_match, don't use directly
|
|
//this.max_insert_length = 0;
|
|
/* Insert new strings in the hash table only if the match length is not
|
|
* greater than this length. This saves time but degrades compression.
|
|
* max_insert_length is used only for compression levels <= 3.
|
|
*/
|
|
|
|
this.level = 0; /* compression level (1..9) */
|
|
this.strategy = 0; /* favor or force Huffman coding*/
|
|
|
|
this.good_match = 0;
|
|
/* Use a faster search when the previous match is longer than this */
|
|
|
|
this.nice_match = 0; /* Stop searching when current match exceeds this */
|
|
|
|
/* used by trees.c: */
|
|
|
|
/* Didn't use ct_data typedef below to suppress compiler warning */
|
|
|
|
// struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
|
|
// struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
|
|
// struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
|
|
|
|
// Use flat array of DOUBLE size, with interleaved fata,
|
|
// because JS does not support effective
|
|
this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
|
|
this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
|
|
this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
|
|
zero(this.dyn_ltree);
|
|
zero(this.dyn_dtree);
|
|
zero(this.bl_tree);
|
|
|
|
this.l_desc = null; /* desc. for literal tree */
|
|
this.d_desc = null; /* desc. for distance tree */
|
|
this.bl_desc = null; /* desc. for bit length tree */
|
|
|
|
//ush bl_count[MAX_BITS+1];
|
|
this.bl_count = new utils.Buf16(MAX_BITS + 1);
|
|
/* number of codes at each bit length for an optimal tree */
|
|
|
|
//int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
|
|
this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */
|
|
zero(this.heap);
|
|
|
|
this.heap_len = 0; /* number of elements in the heap */
|
|
this.heap_max = 0; /* element of largest frequency */
|
|
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
|
* The same heap array is used to build all trees.
|
|
*/
|
|
|
|
this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
|
|
zero(this.depth);
|
|
/* Depth of each subtree used as tie breaker for trees of equal frequency
|
|
*/
|
|
|
|
this.l_buf = 0; /* buffer index for literals or lengths */
|
|
|
|
this.lit_bufsize = 0;
|
|
/* Size of match buffer for literals/lengths. There are 4 reasons for
|
|
* limiting lit_bufsize to 64K:
|
|
* - frequencies can be kept in 16 bit counters
|
|
* - if compression is not successful for the first block, all input
|
|
* data is still in the window so we can still emit a stored block even
|
|
* when input comes from standard input. (This can also be done for
|
|
* all blocks if lit_bufsize is not greater than 32K.)
|
|
* - if compression is not successful for a file smaller than 64K, we can
|
|
* even emit a stored file instead of a stored block (saving 5 bytes).
|
|
* This is applicable only for zip (not gzip or zlib).
|
|
* - creating new Huffman trees less frequently may not provide fast
|
|
* adaptation to changes in the input data statistics. (Take for
|
|
* example a binary file with poorly compressible code followed by
|
|
* a highly compressible string table.) Smaller buffer sizes give
|
|
* fast adaptation but have of course the overhead of transmitting
|
|
* trees more frequently.
|
|
* - I can't count above 4
|
|
*/
|
|
|
|
this.last_lit = 0; /* running index in l_buf */
|
|
|
|
this.d_buf = 0;
|
|
/* Buffer index for distances. To simplify the code, d_buf and l_buf have
|
|
* the same number of elements. To use different lengths, an extra flag
|
|
* array would be necessary.
|
|
*/
|
|
|
|
this.opt_len = 0; /* bit length of current block with optimal trees */
|
|
this.static_len = 0; /* bit length of current block with static trees */
|
|
this.matches = 0; /* number of string matches in current block */
|
|
this.insert = 0; /* bytes at end of window left to insert */
|
|
|
|
|
|
this.bi_buf = 0;
|
|
/* Output buffer. bits are inserted starting at the bottom (least
|
|
* significant bits).
|
|
*/
|
|
this.bi_valid = 0;
|
|
/* Number of valid bits in bi_buf. All bits above the last valid bit
|
|
* are always zero.
|
|
*/
|
|
|
|
// Used for window memory init. We safely ignore it for JS. That makes
|
|
// sense only for pointers and memory check tools.
|
|
//this.high_water = 0;
|
|
/* High water mark offset in window for initialized bytes -- bytes above
|
|
* this are set to zero in order to avoid memory check warnings when
|
|
* longest match routines access bytes past the input. This is then
|
|
* updated to the new high water mark.
|
|
*/
|
|
}
|
|
|
|
|
|
function deflateResetKeep(strm) {
|
|
var s;
|
|
|
|
if (!strm || !strm.state) {
|
|
return err(strm, Z_STREAM_ERROR);
|
|
}
|
|
|
|
strm.total_in = strm.total_out = 0;
|
|
strm.data_type = Z_UNKNOWN;
|
|
|
|
s = strm.state;
|
|
s.pending = 0;
|
|
s.pending_out = 0;
|
|
|
|
if (s.wrap < 0) {
|
|
s.wrap = -s.wrap;
|
|
/* was made negative by deflate(..., Z_FINISH); */
|
|
}
|
|
s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
|
|
strm.adler = (s.wrap === 2) ?
|
|
0 // crc32(0, Z_NULL, 0)
|
|
:
|
|
1; // adler32(0, Z_NULL, 0)
|
|
s.last_flush = Z_NO_FLUSH;
|
|
trees._tr_init(s);
|
|
return Z_OK;
|
|
}
|
|
|
|
|
|
function deflateReset(strm) {
|
|
var ret = deflateResetKeep(strm);
|
|
if (ret === Z_OK) {
|
|
lm_init(strm.state);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
function deflateSetHeader(strm, head) {
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
|
if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
|
|
strm.state.gzhead = head;
|
|
return Z_OK;
|
|
}
|
|
|
|
|
|
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
|
|
if (!strm) { // === Z_NULL
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
var wrap = 1;
|
|
|
|
if (level === Z_DEFAULT_COMPRESSION) {
|
|
level = 6;
|
|
}
|
|
|
|
if (windowBits < 0) { /* suppress zlib wrapper */
|
|
wrap = 0;
|
|
windowBits = -windowBits;
|
|
}
|
|
|
|
else if (windowBits > 15) {
|
|
wrap = 2; /* write gzip wrapper instead */
|
|
windowBits -= 16;
|
|
}
|
|
|
|
|
|
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
|
|
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
|
|
strategy < 0 || strategy > Z_FIXED) {
|
|
return err(strm, Z_STREAM_ERROR);
|
|
}
|
|
|
|
|
|
if (windowBits === 8) {
|
|
windowBits = 9;
|
|
}
|
|
/* until 256-byte window bug fixed */
|
|
|
|
var s = new DeflateState();
|
|
|
|
strm.state = s;
|
|
s.strm = strm;
|
|
|
|
s.wrap = wrap;
|
|
s.gzhead = null;
|
|
s.w_bits = windowBits;
|
|
s.w_size = 1 << s.w_bits;
|
|
s.w_mask = s.w_size - 1;
|
|
|
|
s.hash_bits = memLevel + 7;
|
|
s.hash_size = 1 << s.hash_bits;
|
|
s.hash_mask = s.hash_size - 1;
|
|
s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
|
|
|
|
s.window = new utils.Buf8(s.w_size * 2);
|
|
s.head = new utils.Buf16(s.hash_size);
|
|
s.prev = new utils.Buf16(s.w_size);
|
|
|
|
// Don't need mem init magic for JS.
|
|
//s.high_water = 0; /* nothing written to s->window yet */
|
|
|
|
s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
|
|
|
|
s.pending_buf_size = s.lit_bufsize * 4;
|
|
|
|
//overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
|
|
//s->pending_buf = (uchf *) overlay;
|
|
s.pending_buf = new utils.Buf8(s.pending_buf_size);
|
|
|
|
// It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
|
|
//s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
|
|
s.d_buf = 1 * s.lit_bufsize;
|
|
|
|
//s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
|
|
s.l_buf = (1 + 2) * s.lit_bufsize;
|
|
|
|
s.level = level;
|
|
s.strategy = strategy;
|
|
s.method = method;
|
|
|
|
return deflateReset(strm);
|
|
}
|
|
|
|
function deflateInit(strm, level) {
|
|
return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
|
|
}
|
|
|
|
|
|
function deflate(strm, flush) {
|
|
var old_flush, s;
|
|
var beg, val; // for gzip header write only
|
|
|
|
if (!strm || !strm.state ||
|
|
flush > Z_BLOCK || flush < 0) {
|
|
return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
|
|
}
|
|
|
|
s = strm.state;
|
|
|
|
if (!strm.output ||
|
|
(!strm.input && strm.avail_in !== 0) ||
|
|
(s.status === FINISH_STATE && flush !== Z_FINISH)) {
|
|
return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
|
|
}
|
|
|
|
s.strm = strm; /* just in case */
|
|
old_flush = s.last_flush;
|
|
s.last_flush = flush;
|
|
|
|
/* Write the header */
|
|
if (s.status === INIT_STATE) {
|
|
|
|
if (s.wrap === 2) { // GZIP header
|
|
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
|
put_byte(s, 31);
|
|
put_byte(s, 139);
|
|
put_byte(s, 8);
|
|
if (!s.gzhead) { // s->gzhead == Z_NULL
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, 0);
|
|
put_byte(s, s.level === 9 ? 2 :
|
|
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
|
4 : 0));
|
|
put_byte(s, OS_CODE);
|
|
s.status = BUSY_STATE;
|
|
}
|
|
else {
|
|
put_byte(s, (s.gzhead.text ? 1 : 0) +
|
|
(s.gzhead.hcrc ? 2 : 0) +
|
|
(!s.gzhead.extra ? 0 : 4) +
|
|
(!s.gzhead.name ? 0 : 8) +
|
|
(!s.gzhead.comment ? 0 : 16)
|
|
);
|
|
put_byte(s, s.gzhead.time & 0xff);
|
|
put_byte(s, (s.gzhead.time >> 8) & 0xff);
|
|
put_byte(s, (s.gzhead.time >> 16) & 0xff);
|
|
put_byte(s, (s.gzhead.time >> 24) & 0xff);
|
|
put_byte(s, s.level === 9 ? 2 :
|
|
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
|
4 : 0));
|
|
put_byte(s, s.gzhead.os & 0xff);
|
|
if (s.gzhead.extra && s.gzhead.extra.length) {
|
|
put_byte(s, s.gzhead.extra.length & 0xff);
|
|
put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
|
|
}
|
|
if (s.gzhead.hcrc) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
|
|
}
|
|
s.gzindex = 0;
|
|
s.status = EXTRA_STATE;
|
|
}
|
|
}
|
|
else // DEFLATE header
|
|
{
|
|
var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
|
|
var level_flags = -1;
|
|
|
|
if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
|
|
level_flags = 0;
|
|
} else if (s.level < 6) {
|
|
level_flags = 1;
|
|
} else if (s.level === 6) {
|
|
level_flags = 2;
|
|
} else {
|
|
level_flags = 3;
|
|
}
|
|
header |= (level_flags << 6);
|
|
if (s.strstart !== 0) { header |= PRESET_DICT; }
|
|
header += 31 - (header % 31);
|
|
|
|
s.status = BUSY_STATE;
|
|
putShortMSB(s, header);
|
|
|
|
/* Save the adler32 of the preset dictionary: */
|
|
if (s.strstart !== 0) {
|
|
putShortMSB(s, strm.adler >>> 16);
|
|
putShortMSB(s, strm.adler & 0xffff);
|
|
}
|
|
strm.adler = 1; // adler32(0L, Z_NULL, 0);
|
|
}
|
|
}
|
|
|
|
//#ifdef GZIP
|
|
if (s.status === EXTRA_STATE) {
|
|
if (s.gzhead.extra/* != Z_NULL*/) {
|
|
beg = s.pending; /* start of bytes to update crc */
|
|
|
|
while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
|
|
if (s.pending === s.pending_buf_size) {
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
flush_pending(strm);
|
|
beg = s.pending;
|
|
if (s.pending === s.pending_buf_size) {
|
|
break;
|
|
}
|
|
}
|
|
put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
|
|
s.gzindex++;
|
|
}
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
if (s.gzindex === s.gzhead.extra.length) {
|
|
s.gzindex = 0;
|
|
s.status = NAME_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = NAME_STATE;
|
|
}
|
|
}
|
|
if (s.status === NAME_STATE) {
|
|
if (s.gzhead.name/* != Z_NULL*/) {
|
|
beg = s.pending; /* start of bytes to update crc */
|
|
//int val;
|
|
|
|
do {
|
|
if (s.pending === s.pending_buf_size) {
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
flush_pending(strm);
|
|
beg = s.pending;
|
|
if (s.pending === s.pending_buf_size) {
|
|
val = 1;
|
|
break;
|
|
}
|
|
}
|
|
// JS specific: little magic to add zero terminator to end of string
|
|
if (s.gzindex < s.gzhead.name.length) {
|
|
val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
|
|
} else {
|
|
val = 0;
|
|
}
|
|
put_byte(s, val);
|
|
} while (val !== 0);
|
|
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
if (val === 0) {
|
|
s.gzindex = 0;
|
|
s.status = COMMENT_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = COMMENT_STATE;
|
|
}
|
|
}
|
|
if (s.status === COMMENT_STATE) {
|
|
if (s.gzhead.comment/* != Z_NULL*/) {
|
|
beg = s.pending; /* start of bytes to update crc */
|
|
//int val;
|
|
|
|
do {
|
|
if (s.pending === s.pending_buf_size) {
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
flush_pending(strm);
|
|
beg = s.pending;
|
|
if (s.pending === s.pending_buf_size) {
|
|
val = 1;
|
|
break;
|
|
}
|
|
}
|
|
// JS specific: little magic to add zero terminator to end of string
|
|
if (s.gzindex < s.gzhead.comment.length) {
|
|
val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
|
|
} else {
|
|
val = 0;
|
|
}
|
|
put_byte(s, val);
|
|
} while (val !== 0);
|
|
|
|
if (s.gzhead.hcrc && s.pending > beg) {
|
|
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
|
}
|
|
if (val === 0) {
|
|
s.status = HCRC_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = HCRC_STATE;
|
|
}
|
|
}
|
|
if (s.status === HCRC_STATE) {
|
|
if (s.gzhead.hcrc) {
|
|
if (s.pending + 2 > s.pending_buf_size) {
|
|
flush_pending(strm);
|
|
}
|
|
if (s.pending + 2 <= s.pending_buf_size) {
|
|
put_byte(s, strm.adler & 0xff);
|
|
put_byte(s, (strm.adler >> 8) & 0xff);
|
|
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
|
s.status = BUSY_STATE;
|
|
}
|
|
}
|
|
else {
|
|
s.status = BUSY_STATE;
|
|
}
|
|
}
|
|
//#endif
|
|
|
|
/* Flush as much pending output as possible */
|
|
if (s.pending !== 0) {
|
|
flush_pending(strm);
|
|
if (strm.avail_out === 0) {
|
|
/* Since avail_out is 0, deflate will be called again with
|
|
* more output space, but possibly with both pending and
|
|
* avail_in equal to zero. There won't be anything to do,
|
|
* but this is not an error situation so make sure we
|
|
* return OK instead of BUF_ERROR at next call of deflate:
|
|
*/
|
|
s.last_flush = -1;
|
|
return Z_OK;
|
|
}
|
|
|
|
/* Make sure there is something to do and avoid duplicate consecutive
|
|
* flushes. For repeated and useless calls with Z_FINISH, we keep
|
|
* returning Z_STREAM_END instead of Z_BUF_ERROR.
|
|
*/
|
|
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
|
|
flush !== Z_FINISH) {
|
|
return err(strm, Z_BUF_ERROR);
|
|
}
|
|
|
|
/* User must not provide more input after the first FINISH: */
|
|
if (s.status === FINISH_STATE && strm.avail_in !== 0) {
|
|
return err(strm, Z_BUF_ERROR);
|
|
}
|
|
|
|
/* Start a new block or continue the current one.
|
|
*/
|
|
if (strm.avail_in !== 0 || s.lookahead !== 0 ||
|
|
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
|
|
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
|
|
(s.strategy === Z_RLE ? deflate_rle(s, flush) :
|
|
configuration_table[s.level].func(s, flush));
|
|
|
|
if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
|
|
s.status = FINISH_STATE;
|
|
}
|
|
if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
|
|
if (strm.avail_out === 0) {
|
|
s.last_flush = -1;
|
|
/* avoid BUF_ERROR next call, see above */
|
|
}
|
|
return Z_OK;
|
|
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
|
|
* of deflate should use the same flush parameter to make sure
|
|
* that the flush is complete. So we don't have to output an
|
|
* empty block here, this will be done at next call. This also
|
|
* ensures that for a very small output buffer, we emit at most
|
|
* one empty block.
|
|
*/
|
|
}
|
|
if (bstate === BS_BLOCK_DONE) {
|
|
if (flush === Z_PARTIAL_FLUSH) {
|
|
trees._tr_align(s);
|
|
}
|
|
else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
|
|
|
|
trees._tr_stored_block(s, 0, 0, false);
|
|
/* For a full flush, this empty block will be recognized
|
|
* as a special marker by inflate_sync().
|
|
*/
|
|
if (flush === Z_FULL_FLUSH) {
|
|
/*** CLEAR_HASH(s); ***/ /* forget history */
|
|
zero(s.head); // Fill with NIL (= 0);
|
|
|
|
if (s.lookahead === 0) {
|
|
s.strstart = 0;
|
|
s.block_start = 0;
|
|
s.insert = 0;
|
|
}
|
|
}
|
|
}
|
|
flush_pending(strm);
|
|
if (strm.avail_out === 0) {
|
|
s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
|
|
return Z_OK;
|
|
}
|
|
}
|
|
}
|
|
//Assert(strm->avail_out > 0, "bug2");
|
|
//if (strm.avail_out <= 0) { throw new Error("bug2");}
|
|
|
|
if (flush !== Z_FINISH) { return Z_OK; }
|
|
if (s.wrap <= 0) { return Z_STREAM_END; }
|
|
|
|
/* Write the trailer */
|
|
if (s.wrap === 2) {
|
|
put_byte(s, strm.adler & 0xff);
|
|
put_byte(s, (strm.adler >> 8) & 0xff);
|
|
put_byte(s, (strm.adler >> 16) & 0xff);
|
|
put_byte(s, (strm.adler >> 24) & 0xff);
|
|
put_byte(s, strm.total_in & 0xff);
|
|
put_byte(s, (strm.total_in >> 8) & 0xff);
|
|
put_byte(s, (strm.total_in >> 16) & 0xff);
|
|
put_byte(s, (strm.total_in >> 24) & 0xff);
|
|
}
|
|
else
|
|
{
|
|
putShortMSB(s, strm.adler >>> 16);
|
|
putShortMSB(s, strm.adler & 0xffff);
|
|
}
|
|
|
|
flush_pending(strm);
|
|
/* If avail_out is zero, the application will call deflate again
|
|
* to flush the rest.
|
|
*/
|
|
if (s.wrap > 0) { s.wrap = -s.wrap; }
|
|
/* write the trailer only once! */
|
|
return s.pending !== 0 ? Z_OK : Z_STREAM_END;
|
|
}
|
|
|
|
function deflateEnd(strm) {
|
|
var status;
|
|
|
|
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
status = strm.state.status;
|
|
if (status !== INIT_STATE &&
|
|
status !== EXTRA_STATE &&
|
|
status !== NAME_STATE &&
|
|
status !== COMMENT_STATE &&
|
|
status !== HCRC_STATE &&
|
|
status !== BUSY_STATE &&
|
|
status !== FINISH_STATE
|
|
) {
|
|
return err(strm, Z_STREAM_ERROR);
|
|
}
|
|
|
|
strm.state = null;
|
|
|
|
return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
|
|
}
|
|
|
|
|
|
/* =========================================================================
|
|
* Initializes the compression dictionary from the given byte
|
|
* sequence without producing any compressed output.
|
|
*/
|
|
function deflateSetDictionary(strm, dictionary) {
|
|
var dictLength = dictionary.length;
|
|
|
|
var s;
|
|
var str, n;
|
|
var wrap;
|
|
var avail;
|
|
var next;
|
|
var input;
|
|
var tmpDict;
|
|
|
|
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
s = strm.state;
|
|
wrap = s.wrap;
|
|
|
|
if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
/* when using zlib wrappers, compute Adler-32 for provided dictionary */
|
|
if (wrap === 1) {
|
|
/* adler32(strm->adler, dictionary, dictLength); */
|
|
strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
|
|
}
|
|
|
|
s.wrap = 0; /* avoid computing Adler-32 in read_buf */
|
|
|
|
/* if dictionary would fill window, just replace the history */
|
|
if (dictLength >= s.w_size) {
|
|
if (wrap === 0) { /* already empty otherwise */
|
|
/*** CLEAR_HASH(s); ***/
|
|
zero(s.head); // Fill with NIL (= 0);
|
|
s.strstart = 0;
|
|
s.block_start = 0;
|
|
s.insert = 0;
|
|
}
|
|
/* use the tail */
|
|
// dictionary = dictionary.slice(dictLength - s.w_size);
|
|
tmpDict = new utils.Buf8(s.w_size);
|
|
utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
|
|
dictionary = tmpDict;
|
|
dictLength = s.w_size;
|
|
}
|
|
/* insert dictionary into window and hash */
|
|
avail = strm.avail_in;
|
|
next = strm.next_in;
|
|
input = strm.input;
|
|
strm.avail_in = dictLength;
|
|
strm.next_in = 0;
|
|
strm.input = dictionary;
|
|
fill_window(s);
|
|
while (s.lookahead >= MIN_MATCH) {
|
|
str = s.strstart;
|
|
n = s.lookahead - (MIN_MATCH - 1);
|
|
do {
|
|
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
|
|
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
|
|
|
|
s.prev[str & s.w_mask] = s.head[s.ins_h];
|
|
|
|
s.head[s.ins_h] = str;
|
|
str++;
|
|
} while (--n);
|
|
s.strstart = str;
|
|
s.lookahead = MIN_MATCH - 1;
|
|
fill_window(s);
|
|
}
|
|
s.strstart += s.lookahead;
|
|
s.block_start = s.strstart;
|
|
s.insert = s.lookahead;
|
|
s.lookahead = 0;
|
|
s.match_length = s.prev_length = MIN_MATCH - 1;
|
|
s.match_available = 0;
|
|
strm.next_in = next;
|
|
strm.input = input;
|
|
strm.avail_in = avail;
|
|
s.wrap = wrap;
|
|
return Z_OK;
|
|
}
|
|
|
|
|
|
exports.deflateInit = deflateInit;
|
|
exports.deflateInit2 = deflateInit2;
|
|
exports.deflateReset = deflateReset;
|
|
exports.deflateResetKeep = deflateResetKeep;
|
|
exports.deflateSetHeader = deflateSetHeader;
|
|
exports.deflate = deflate;
|
|
exports.deflateEnd = deflateEnd;
|
|
exports.deflateSetDictionary = deflateSetDictionary;
|
|
exports.deflateInfo = 'pako deflate (from Nodeca project)';
|
|
|
|
/* Not implemented
|
|
exports.deflateBound = deflateBound;
|
|
exports.deflateCopy = deflateCopy;
|
|
exports.deflateParams = deflateParams;
|
|
exports.deflatePending = deflatePending;
|
|
exports.deflatePrime = deflatePrime;
|
|
exports.deflateTune = deflateTune;
|
|
*/
|
|
|
|
},{"../utils/common":39,"./adler32":40,"./crc32":42,"./messages":47,"./trees":48}],44:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
// See state defs from inflate.js
|
|
var BAD = 30; /* got a data error -- remain here until reset */
|
|
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
|
|
|
/*
|
|
Decode literal, length, and distance codes and write out the resulting
|
|
literal and match bytes until either not enough input or output is
|
|
available, an end-of-block is encountered, or a data error is encountered.
|
|
When large enough input and output buffers are supplied to inflate(), for
|
|
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
|
inflate execution time is spent in this routine.
|
|
|
|
Entry assumptions:
|
|
|
|
state.mode === LEN
|
|
strm.avail_in >= 6
|
|
strm.avail_out >= 258
|
|
start >= strm.avail_out
|
|
state.bits < 8
|
|
|
|
On return, state.mode is one of:
|
|
|
|
LEN -- ran out of enough output space or enough available input
|
|
TYPE -- reached end of block code, inflate() to interpret next block
|
|
BAD -- error in block data
|
|
|
|
Notes:
|
|
|
|
- The maximum input bits used by a length/distance pair is 15 bits for the
|
|
length code, 5 bits for the length extra, 15 bits for the distance code,
|
|
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
|
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
|
checking for available input while decoding.
|
|
|
|
- The maximum bytes that a single length/distance pair can output is 258
|
|
bytes, which is the maximum length that can be coded. inflate_fast()
|
|
requires strm.avail_out >= 258 for each loop to avoid checking for
|
|
output space.
|
|
*/
|
|
module.exports = function inflate_fast(strm, start) {
|
|
var state;
|
|
var _in; /* local strm.input */
|
|
var last; /* have enough input while in < last */
|
|
var _out; /* local strm.output */
|
|
var beg; /* inflate()'s initial strm.output */
|
|
var end; /* while out < end, enough space available */
|
|
//#ifdef INFLATE_STRICT
|
|
var dmax; /* maximum distance from zlib header */
|
|
//#endif
|
|
var wsize; /* window size or zero if not using window */
|
|
var whave; /* valid bytes in the window */
|
|
var wnext; /* window write index */
|
|
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
|
|
var s_window; /* allocated sliding window, if wsize != 0 */
|
|
var hold; /* local strm.hold */
|
|
var bits; /* local strm.bits */
|
|
var lcode; /* local strm.lencode */
|
|
var dcode; /* local strm.distcode */
|
|
var lmask; /* mask for first level of length codes */
|
|
var dmask; /* mask for first level of distance codes */
|
|
var here; /* retrieved table entry */
|
|
var op; /* code bits, operation, extra bits, or */
|
|
/* window position, window bytes to copy */
|
|
var len; /* match length, unused bytes */
|
|
var dist; /* match distance */
|
|
var from; /* where to copy match from */
|
|
var from_source;
|
|
|
|
|
|
var input, output; // JS specific, because we have no pointers
|
|
|
|
/* copy state to local variables */
|
|
state = strm.state;
|
|
//here = state.here;
|
|
_in = strm.next_in;
|
|
input = strm.input;
|
|
last = _in + (strm.avail_in - 5);
|
|
_out = strm.next_out;
|
|
output = strm.output;
|
|
beg = _out - (start - strm.avail_out);
|
|
end = _out + (strm.avail_out - 257);
|
|
//#ifdef INFLATE_STRICT
|
|
dmax = state.dmax;
|
|
//#endif
|
|
wsize = state.wsize;
|
|
whave = state.whave;
|
|
wnext = state.wnext;
|
|
s_window = state.window;
|
|
hold = state.hold;
|
|
bits = state.bits;
|
|
lcode = state.lencode;
|
|
dcode = state.distcode;
|
|
lmask = (1 << state.lenbits) - 1;
|
|
dmask = (1 << state.distbits) - 1;
|
|
|
|
|
|
/* decode literals and length/distances until end-of-block or not enough
|
|
input data or output space */
|
|
|
|
top:
|
|
do {
|
|
if (bits < 15) {
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
}
|
|
|
|
here = lcode[hold & lmask];
|
|
|
|
dolen:
|
|
for (;;) { // Goto emulation
|
|
op = here >>> 24/*here.bits*/;
|
|
hold >>>= op;
|
|
bits -= op;
|
|
op = (here >>> 16) & 0xff/*here.op*/;
|
|
if (op === 0) { /* literal */
|
|
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
|
// "inflate: literal '%c'\n" :
|
|
// "inflate: literal 0x%02x\n", here.val));
|
|
output[_out++] = here & 0xffff/*here.val*/;
|
|
}
|
|
else if (op & 16) { /* length base */
|
|
len = here & 0xffff/*here.val*/;
|
|
op &= 15; /* number of extra bits */
|
|
if (op) {
|
|
if (bits < op) {
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
}
|
|
len += hold & ((1 << op) - 1);
|
|
hold >>>= op;
|
|
bits -= op;
|
|
}
|
|
//Tracevv((stderr, "inflate: length %u\n", len));
|
|
if (bits < 15) {
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
}
|
|
here = dcode[hold & dmask];
|
|
|
|
dodist:
|
|
for (;;) { // goto emulation
|
|
op = here >>> 24/*here.bits*/;
|
|
hold >>>= op;
|
|
bits -= op;
|
|
op = (here >>> 16) & 0xff/*here.op*/;
|
|
|
|
if (op & 16) { /* distance base */
|
|
dist = here & 0xffff/*here.val*/;
|
|
op &= 15; /* number of extra bits */
|
|
if (bits < op) {
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
if (bits < op) {
|
|
hold += input[_in++] << bits;
|
|
bits += 8;
|
|
}
|
|
}
|
|
dist += hold & ((1 << op) - 1);
|
|
//#ifdef INFLATE_STRICT
|
|
if (dist > dmax) {
|
|
strm.msg = 'invalid distance too far back';
|
|
state.mode = BAD;
|
|
break top;
|
|
}
|
|
//#endif
|
|
hold >>>= op;
|
|
bits -= op;
|
|
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
|
op = _out - beg; /* max distance in output */
|
|
if (dist > op) { /* see if copy from window */
|
|
op = dist - op; /* distance back in window */
|
|
if (op > whave) {
|
|
if (state.sane) {
|
|
strm.msg = 'invalid distance too far back';
|
|
state.mode = BAD;
|
|
break top;
|
|
}
|
|
|
|
// (!) This block is disabled in zlib defaults,
|
|
// don't enable it for binary compatibility
|
|
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
|
// if (len <= op - whave) {
|
|
// do {
|
|
// output[_out++] = 0;
|
|
// } while (--len);
|
|
// continue top;
|
|
// }
|
|
// len -= op - whave;
|
|
// do {
|
|
// output[_out++] = 0;
|
|
// } while (--op > whave);
|
|
// if (op === 0) {
|
|
// from = _out - dist;
|
|
// do {
|
|
// output[_out++] = output[from++];
|
|
// } while (--len);
|
|
// continue top;
|
|
// }
|
|
//#endif
|
|
}
|
|
from = 0; // window index
|
|
from_source = s_window;
|
|
if (wnext === 0) { /* very common case */
|
|
from += wsize - op;
|
|
if (op < len) { /* some from window */
|
|
len -= op;
|
|
do {
|
|
output[_out++] = s_window[from++];
|
|
} while (--op);
|
|
from = _out - dist; /* rest from output */
|
|
from_source = output;
|
|
}
|
|
}
|
|
else if (wnext < op) { /* wrap around window */
|
|
from += wsize + wnext - op;
|
|
op -= wnext;
|
|
if (op < len) { /* some from end of window */
|
|
len -= op;
|
|
do {
|
|
output[_out++] = s_window[from++];
|
|
} while (--op);
|
|
from = 0;
|
|
if (wnext < len) { /* some from start of window */
|
|
op = wnext;
|
|
len -= op;
|
|
do {
|
|
output[_out++] = s_window[from++];
|
|
} while (--op);
|
|
from = _out - dist; /* rest from output */
|
|
from_source = output;
|
|
}
|
|
}
|
|
}
|
|
else { /* contiguous in window */
|
|
from += wnext - op;
|
|
if (op < len) { /* some from window */
|
|
len -= op;
|
|
do {
|
|
output[_out++] = s_window[from++];
|
|
} while (--op);
|
|
from = _out - dist; /* rest from output */
|
|
from_source = output;
|
|
}
|
|
}
|
|
while (len > 2) {
|
|
output[_out++] = from_source[from++];
|
|
output[_out++] = from_source[from++];
|
|
output[_out++] = from_source[from++];
|
|
len -= 3;
|
|
}
|
|
if (len) {
|
|
output[_out++] = from_source[from++];
|
|
if (len > 1) {
|
|
output[_out++] = from_source[from++];
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
from = _out - dist; /* copy direct from output */
|
|
do { /* minimum length is three */
|
|
output[_out++] = output[from++];
|
|
output[_out++] = output[from++];
|
|
output[_out++] = output[from++];
|
|
len -= 3;
|
|
} while (len > 2);
|
|
if (len) {
|
|
output[_out++] = output[from++];
|
|
if (len > 1) {
|
|
output[_out++] = output[from++];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ((op & 64) === 0) { /* 2nd level distance code */
|
|
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
|
continue dodist;
|
|
}
|
|
else {
|
|
strm.msg = 'invalid distance code';
|
|
state.mode = BAD;
|
|
break top;
|
|
}
|
|
|
|
break; // need to emulate goto via "continue"
|
|
}
|
|
}
|
|
else if ((op & 64) === 0) { /* 2nd level length code */
|
|
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
|
continue dolen;
|
|
}
|
|
else if (op & 32) { /* end-of-block */
|
|
//Tracevv((stderr, "inflate: end of block\n"));
|
|
state.mode = TYPE;
|
|
break top;
|
|
}
|
|
else {
|
|
strm.msg = 'invalid literal/length code';
|
|
state.mode = BAD;
|
|
break top;
|
|
}
|
|
|
|
break; // need to emulate goto via "continue"
|
|
}
|
|
} while (_in < last && _out < end);
|
|
|
|
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
|
len = bits >> 3;
|
|
_in -= len;
|
|
bits -= len << 3;
|
|
hold &= (1 << bits) - 1;
|
|
|
|
/* update state and return */
|
|
strm.next_in = _in;
|
|
strm.next_out = _out;
|
|
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
|
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
|
state.hold = hold;
|
|
state.bits = bits;
|
|
return;
|
|
};
|
|
|
|
},{}],45:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
var utils = require('../utils/common');
|
|
var adler32 = require('./adler32');
|
|
var crc32 = require('./crc32');
|
|
var inflate_fast = require('./inffast');
|
|
var inflate_table = require('./inftrees');
|
|
|
|
var CODES = 0;
|
|
var LENS = 1;
|
|
var DISTS = 2;
|
|
|
|
/* Public constants ==========================================================*/
|
|
/* ===========================================================================*/
|
|
|
|
|
|
/* Allowed flush values; see deflate() and inflate() below for details */
|
|
//var Z_NO_FLUSH = 0;
|
|
//var Z_PARTIAL_FLUSH = 1;
|
|
//var Z_SYNC_FLUSH = 2;
|
|
//var Z_FULL_FLUSH = 3;
|
|
var Z_FINISH = 4;
|
|
var Z_BLOCK = 5;
|
|
var Z_TREES = 6;
|
|
|
|
|
|
/* Return codes for the compression/decompression functions. Negative values
|
|
* are errors, positive values are used for special but normal events.
|
|
*/
|
|
var Z_OK = 0;
|
|
var Z_STREAM_END = 1;
|
|
var Z_NEED_DICT = 2;
|
|
//var Z_ERRNO = -1;
|
|
var Z_STREAM_ERROR = -2;
|
|
var Z_DATA_ERROR = -3;
|
|
var Z_MEM_ERROR = -4;
|
|
var Z_BUF_ERROR = -5;
|
|
//var Z_VERSION_ERROR = -6;
|
|
|
|
/* The deflate compression method */
|
|
var Z_DEFLATED = 8;
|
|
|
|
|
|
/* STATES ====================================================================*/
|
|
/* ===========================================================================*/
|
|
|
|
|
|
var HEAD = 1; /* i: waiting for magic header */
|
|
var FLAGS = 2; /* i: waiting for method and flags (gzip) */
|
|
var TIME = 3; /* i: waiting for modification time (gzip) */
|
|
var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
|
|
var EXLEN = 5; /* i: waiting for extra length (gzip) */
|
|
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
|
|
var NAME = 7; /* i: waiting for end of file name (gzip) */
|
|
var COMMENT = 8; /* i: waiting for end of comment (gzip) */
|
|
var HCRC = 9; /* i: waiting for header crc (gzip) */
|
|
var DICTID = 10; /* i: waiting for dictionary check value */
|
|
var DICT = 11; /* waiting for inflateSetDictionary() call */
|
|
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
|
var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
|
|
var STORED = 14; /* i: waiting for stored size (length and complement) */
|
|
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
|
|
var COPY = 16; /* i/o: waiting for input or output to copy stored block */
|
|
var TABLE = 17; /* i: waiting for dynamic block table lengths */
|
|
var LENLENS = 18; /* i: waiting for code length code lengths */
|
|
var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
|
|
var LEN_ = 20; /* i: same as LEN below, but only first time in */
|
|
var LEN = 21; /* i: waiting for length/lit/eob code */
|
|
var LENEXT = 22; /* i: waiting for length extra bits */
|
|
var DIST = 23; /* i: waiting for distance code */
|
|
var DISTEXT = 24; /* i: waiting for distance extra bits */
|
|
var MATCH = 25; /* o: waiting for output space to copy string */
|
|
var LIT = 26; /* o: waiting for output space to write literal */
|
|
var CHECK = 27; /* i: waiting for 32-bit check value */
|
|
var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
|
|
var DONE = 29; /* finished check, done -- remain here until reset */
|
|
var BAD = 30; /* got a data error -- remain here until reset */
|
|
var MEM = 31; /* got an inflate() memory error -- remain here until reset */
|
|
var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
|
|
|
|
/* ===========================================================================*/
|
|
|
|
|
|
|
|
var ENOUGH_LENS = 852;
|
|
var ENOUGH_DISTS = 592;
|
|
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
|
|
|
var MAX_WBITS = 15;
|
|
/* 32K LZ77 window */
|
|
var DEF_WBITS = MAX_WBITS;
|
|
|
|
|
|
function zswap32(q) {
|
|
return (((q >>> 24) & 0xff) +
|
|
((q >>> 8) & 0xff00) +
|
|
((q & 0xff00) << 8) +
|
|
((q & 0xff) << 24));
|
|
}
|
|
|
|
|
|
function InflateState() {
|
|
this.mode = 0; /* current inflate mode */
|
|
this.last = false; /* true if processing last block */
|
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
|
this.havedict = false; /* true if dictionary provided */
|
|
this.flags = 0; /* gzip header method and flags (0 if zlib) */
|
|
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
|
|
this.check = 0; /* protected copy of check value */
|
|
this.total = 0; /* protected copy of output count */
|
|
// TODO: may be {}
|
|
this.head = null; /* where to save gzip header information */
|
|
|
|
/* sliding window */
|
|
this.wbits = 0; /* log base 2 of requested window size */
|
|
this.wsize = 0; /* window size or zero if not using window */
|
|
this.whave = 0; /* valid bytes in the window */
|
|
this.wnext = 0; /* window write index */
|
|
this.window = null; /* allocated sliding window, if needed */
|
|
|
|
/* bit accumulator */
|
|
this.hold = 0; /* input bit accumulator */
|
|
this.bits = 0; /* number of bits in "in" */
|
|
|
|
/* for string and stored block copying */
|
|
this.length = 0; /* literal or length of data to copy */
|
|
this.offset = 0; /* distance back to copy string from */
|
|
|
|
/* for table and code decoding */
|
|
this.extra = 0; /* extra bits needed */
|
|
|
|
/* fixed and dynamic code tables */
|
|
this.lencode = null; /* starting table for length/literal codes */
|
|
this.distcode = null; /* starting table for distance codes */
|
|
this.lenbits = 0; /* index bits for lencode */
|
|
this.distbits = 0; /* index bits for distcode */
|
|
|
|
/* dynamic table building */
|
|
this.ncode = 0; /* number of code length code lengths */
|
|
this.nlen = 0; /* number of length code lengths */
|
|
this.ndist = 0; /* number of distance code lengths */
|
|
this.have = 0; /* number of code lengths in lens[] */
|
|
this.next = null; /* next available space in codes[] */
|
|
|
|
this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
|
|
this.work = new utils.Buf16(288); /* work area for code table building */
|
|
|
|
/*
|
|
because we don't have pointers in js, we use lencode and distcode directly
|
|
as buffers so we don't need codes
|
|
*/
|
|
//this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
|
|
this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
|
|
this.distdyn = null; /* dynamic table for distance codes (JS specific) */
|
|
this.sane = 0; /* if false, allow invalid distance too far */
|
|
this.back = 0; /* bits back of last unprocessed length/lit */
|
|
this.was = 0; /* initial length of match */
|
|
}
|
|
|
|
function inflateResetKeep(strm) {
|
|
var state;
|
|
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
|
state = strm.state;
|
|
strm.total_in = strm.total_out = state.total = 0;
|
|
strm.msg = ''; /*Z_NULL*/
|
|
if (state.wrap) { /* to support ill-conceived Java test suite */
|
|
strm.adler = state.wrap & 1;
|
|
}
|
|
state.mode = HEAD;
|
|
state.last = 0;
|
|
state.havedict = 0;
|
|
state.dmax = 32768;
|
|
state.head = null/*Z_NULL*/;
|
|
state.hold = 0;
|
|
state.bits = 0;
|
|
//state.lencode = state.distcode = state.next = state.codes;
|
|
state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
|
|
state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
|
|
|
|
state.sane = 1;
|
|
state.back = -1;
|
|
//Tracev((stderr, "inflate: reset\n"));
|
|
return Z_OK;
|
|
}
|
|
|
|
function inflateReset(strm) {
|
|
var state;
|
|
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
|
state = strm.state;
|
|
state.wsize = 0;
|
|
state.whave = 0;
|
|
state.wnext = 0;
|
|
return inflateResetKeep(strm);
|
|
|
|
}
|
|
|
|
function inflateReset2(strm, windowBits) {
|
|
var wrap;
|
|
var state;
|
|
|
|
/* get the state */
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
|
state = strm.state;
|
|
|
|
/* extract wrap request from windowBits parameter */
|
|
if (windowBits < 0) {
|
|
wrap = 0;
|
|
windowBits = -windowBits;
|
|
}
|
|
else {
|
|
wrap = (windowBits >> 4) + 1;
|
|
if (windowBits < 48) {
|
|
windowBits &= 15;
|
|
}
|
|
}
|
|
|
|
/* set number of window bits, free window if different */
|
|
if (windowBits && (windowBits < 8 || windowBits > 15)) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
if (state.window !== null && state.wbits !== windowBits) {
|
|
state.window = null;
|
|
}
|
|
|
|
/* update state and reset the rest of it */
|
|
state.wrap = wrap;
|
|
state.wbits = windowBits;
|
|
return inflateReset(strm);
|
|
}
|
|
|
|
function inflateInit2(strm, windowBits) {
|
|
var ret;
|
|
var state;
|
|
|
|
if (!strm) { return Z_STREAM_ERROR; }
|
|
//strm.msg = Z_NULL; /* in case we return an error */
|
|
|
|
state = new InflateState();
|
|
|
|
//if (state === Z_NULL) return Z_MEM_ERROR;
|
|
//Tracev((stderr, "inflate: allocated\n"));
|
|
strm.state = state;
|
|
state.window = null/*Z_NULL*/;
|
|
ret = inflateReset2(strm, windowBits);
|
|
if (ret !== Z_OK) {
|
|
strm.state = null/*Z_NULL*/;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
function inflateInit(strm) {
|
|
return inflateInit2(strm, DEF_WBITS);
|
|
}
|
|
|
|
|
|
/*
|
|
Return state with length and distance decoding tables and index sizes set to
|
|
fixed code decoding. Normally this returns fixed tables from inffixed.h.
|
|
If BUILDFIXED is defined, then instead this routine builds the tables the
|
|
first time it's called, and returns those tables the first time and
|
|
thereafter. This reduces the size of the code by about 2K bytes, in
|
|
exchange for a little execution time. However, BUILDFIXED should not be
|
|
used for threaded applications, since the rewriting of the tables and virgin
|
|
may not be thread-safe.
|
|
*/
|
|
var virgin = true;
|
|
|
|
var lenfix, distfix; // We have no pointers in JS, so keep tables separate
|
|
|
|
function fixedtables(state) {
|
|
/* build fixed huffman tables if first call (may not be thread safe) */
|
|
if (virgin) {
|
|
var sym;
|
|
|
|
lenfix = new utils.Buf32(512);
|
|
distfix = new utils.Buf32(32);
|
|
|
|
/* literal/length table */
|
|
sym = 0;
|
|
while (sym < 144) { state.lens[sym++] = 8; }
|
|
while (sym < 256) { state.lens[sym++] = 9; }
|
|
while (sym < 280) { state.lens[sym++] = 7; }
|
|
while (sym < 288) { state.lens[sym++] = 8; }
|
|
|
|
inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
|
|
|
|
/* distance table */
|
|
sym = 0;
|
|
while (sym < 32) { state.lens[sym++] = 5; }
|
|
|
|
inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
|
|
|
|
/* do this just once */
|
|
virgin = false;
|
|
}
|
|
|
|
state.lencode = lenfix;
|
|
state.lenbits = 9;
|
|
state.distcode = distfix;
|
|
state.distbits = 5;
|
|
}
|
|
|
|
|
|
/*
|
|
Update the window with the last wsize (normally 32K) bytes written before
|
|
returning. If window does not exist yet, create it. This is only called
|
|
when a window is already in use, or when output has been written during this
|
|
inflate call, but the end of the deflate stream has not been reached yet.
|
|
It is also called to create a window for dictionary data when a dictionary
|
|
is loaded.
|
|
|
|
Providing output buffers larger than 32K to inflate() should provide a speed
|
|
advantage, since only the last 32K of output is copied to the sliding window
|
|
upon return from inflate(), and since all distances after the first 32K of
|
|
output will fall in the output data, making match copies simpler and faster.
|
|
The advantage may be dependent on the size of the processor's data caches.
|
|
*/
|
|
function updatewindow(strm, src, end, copy) {
|
|
var dist;
|
|
var state = strm.state;
|
|
|
|
/* if it hasn't been done already, allocate space for the window */
|
|
if (state.window === null) {
|
|
state.wsize = 1 << state.wbits;
|
|
state.wnext = 0;
|
|
state.whave = 0;
|
|
|
|
state.window = new utils.Buf8(state.wsize);
|
|
}
|
|
|
|
/* copy state->wsize or less output bytes into the circular window */
|
|
if (copy >= state.wsize) {
|
|
utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
|
|
state.wnext = 0;
|
|
state.whave = state.wsize;
|
|
}
|
|
else {
|
|
dist = state.wsize - state.wnext;
|
|
if (dist > copy) {
|
|
dist = copy;
|
|
}
|
|
//zmemcpy(state->window + state->wnext, end - copy, dist);
|
|
utils.arraySet(state.window, src, end - copy, dist, state.wnext);
|
|
copy -= dist;
|
|
if (copy) {
|
|
//zmemcpy(state->window, end - copy, copy);
|
|
utils.arraySet(state.window, src, end - copy, copy, 0);
|
|
state.wnext = copy;
|
|
state.whave = state.wsize;
|
|
}
|
|
else {
|
|
state.wnext += dist;
|
|
if (state.wnext === state.wsize) { state.wnext = 0; }
|
|
if (state.whave < state.wsize) { state.whave += dist; }
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function inflate(strm, flush) {
|
|
var state;
|
|
var input, output; // input/output buffers
|
|
var next; /* next input INDEX */
|
|
var put; /* next output INDEX */
|
|
var have, left; /* available input and output */
|
|
var hold; /* bit buffer */
|
|
var bits; /* bits in bit buffer */
|
|
var _in, _out; /* save starting available input and output */
|
|
var copy; /* number of stored or match bytes to copy */
|
|
var from; /* where to copy match bytes from */
|
|
var from_source;
|
|
var here = 0; /* current decoding table entry */
|
|
var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
|
|
//var last; /* parent table entry */
|
|
var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
|
|
var len; /* length to copy for repeats, bits to drop */
|
|
var ret; /* return code */
|
|
var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
|
|
var opts;
|
|
|
|
var n; // temporary var for NEED_BITS
|
|
|
|
var order = /* permutation of code lengths */
|
|
[ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
|
|
|
|
|
|
if (!strm || !strm.state || !strm.output ||
|
|
(!strm.input && strm.avail_in !== 0)) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
state = strm.state;
|
|
if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
|
|
|
|
|
|
//--- LOAD() ---
|
|
put = strm.next_out;
|
|
output = strm.output;
|
|
left = strm.avail_out;
|
|
next = strm.next_in;
|
|
input = strm.input;
|
|
have = strm.avail_in;
|
|
hold = state.hold;
|
|
bits = state.bits;
|
|
//---
|
|
|
|
_in = have;
|
|
_out = left;
|
|
ret = Z_OK;
|
|
|
|
inf_leave: // goto emulation
|
|
for (;;) {
|
|
switch (state.mode) {
|
|
case HEAD:
|
|
if (state.wrap === 0) {
|
|
state.mode = TYPEDO;
|
|
break;
|
|
}
|
|
//=== NEEDBITS(16);
|
|
while (bits < 16) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
|
|
state.check = 0/*crc32(0L, Z_NULL, 0)*/;
|
|
//=== CRC2(state.check, hold);
|
|
hbuf[0] = hold & 0xff;
|
|
hbuf[1] = (hold >>> 8) & 0xff;
|
|
state.check = crc32(state.check, hbuf, 2, 0);
|
|
//===//
|
|
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
state.mode = FLAGS;
|
|
break;
|
|
}
|
|
state.flags = 0; /* expect zlib header */
|
|
if (state.head) {
|
|
state.head.done = false;
|
|
}
|
|
if (!(state.wrap & 1) || /* check if zlib header allowed */
|
|
(((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
|
|
strm.msg = 'incorrect header check';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
|
|
strm.msg = 'unknown compression method';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//--- DROPBITS(4) ---//
|
|
hold >>>= 4;
|
|
bits -= 4;
|
|
//---//
|
|
len = (hold & 0x0f)/*BITS(4)*/ + 8;
|
|
if (state.wbits === 0) {
|
|
state.wbits = len;
|
|
}
|
|
else if (len > state.wbits) {
|
|
strm.msg = 'invalid window size';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.dmax = 1 << len;
|
|
//Tracev((stderr, "inflate: zlib header ok\n"));
|
|
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
|
|
state.mode = hold & 0x200 ? DICTID : TYPE;
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
break;
|
|
case FLAGS:
|
|
//=== NEEDBITS(16); */
|
|
while (bits < 16) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.flags = hold;
|
|
if ((state.flags & 0xff) !== Z_DEFLATED) {
|
|
strm.msg = 'unknown compression method';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
if (state.flags & 0xe000) {
|
|
strm.msg = 'unknown header flags set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
if (state.head) {
|
|
state.head.text = ((hold >> 8) & 1);
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
//=== CRC2(state.check, hold);
|
|
hbuf[0] = hold & 0xff;
|
|
hbuf[1] = (hold >>> 8) & 0xff;
|
|
state.check = crc32(state.check, hbuf, 2, 0);
|
|
//===//
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
state.mode = TIME;
|
|
/* falls through */
|
|
case TIME:
|
|
//=== NEEDBITS(32); */
|
|
while (bits < 32) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
if (state.head) {
|
|
state.head.time = hold;
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
//=== CRC4(state.check, hold)
|
|
hbuf[0] = hold & 0xff;
|
|
hbuf[1] = (hold >>> 8) & 0xff;
|
|
hbuf[2] = (hold >>> 16) & 0xff;
|
|
hbuf[3] = (hold >>> 24) & 0xff;
|
|
state.check = crc32(state.check, hbuf, 4, 0);
|
|
//===
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
state.mode = OS;
|
|
/* falls through */
|
|
case OS:
|
|
//=== NEEDBITS(16); */
|
|
while (bits < 16) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
if (state.head) {
|
|
state.head.xflags = (hold & 0xff);
|
|
state.head.os = (hold >> 8);
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
//=== CRC2(state.check, hold);
|
|
hbuf[0] = hold & 0xff;
|
|
hbuf[1] = (hold >>> 8) & 0xff;
|
|
state.check = crc32(state.check, hbuf, 2, 0);
|
|
//===//
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
state.mode = EXLEN;
|
|
/* falls through */
|
|
case EXLEN:
|
|
if (state.flags & 0x0400) {
|
|
//=== NEEDBITS(16); */
|
|
while (bits < 16) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.length = hold;
|
|
if (state.head) {
|
|
state.head.extra_len = hold;
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
//=== CRC2(state.check, hold);
|
|
hbuf[0] = hold & 0xff;
|
|
hbuf[1] = (hold >>> 8) & 0xff;
|
|
state.check = crc32(state.check, hbuf, 2, 0);
|
|
//===//
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
}
|
|
else if (state.head) {
|
|
state.head.extra = null/*Z_NULL*/;
|
|
}
|
|
state.mode = EXTRA;
|
|
/* falls through */
|
|
case EXTRA:
|
|
if (state.flags & 0x0400) {
|
|
copy = state.length;
|
|
if (copy > have) { copy = have; }
|
|
if (copy) {
|
|
if (state.head) {
|
|
len = state.head.extra_len - state.length;
|
|
if (!state.head.extra) {
|
|
// Use untyped array for more convenient processing later
|
|
state.head.extra = new Array(state.head.extra_len);
|
|
}
|
|
utils.arraySet(
|
|
state.head.extra,
|
|
input,
|
|
next,
|
|
// extra field is limited to 65536 bytes
|
|
// - no need for additional size check
|
|
copy,
|
|
/*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
|
|
len
|
|
);
|
|
//zmemcpy(state.head.extra + len, next,
|
|
// len + copy > state.head.extra_max ?
|
|
// state.head.extra_max - len : copy);
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
state.check = crc32(state.check, input, copy, next);
|
|
}
|
|
have -= copy;
|
|
next += copy;
|
|
state.length -= copy;
|
|
}
|
|
if (state.length) { break inf_leave; }
|
|
}
|
|
state.length = 0;
|
|
state.mode = NAME;
|
|
/* falls through */
|
|
case NAME:
|
|
if (state.flags & 0x0800) {
|
|
if (have === 0) { break inf_leave; }
|
|
copy = 0;
|
|
do {
|
|
// TODO: 2 or 1 bytes?
|
|
len = input[next + copy++];
|
|
/* use constant limit because in js we should not preallocate memory */
|
|
if (state.head && len &&
|
|
(state.length < 65536 /*state.head.name_max*/)) {
|
|
state.head.name += String.fromCharCode(len);
|
|
}
|
|
} while (len && copy < have);
|
|
|
|
if (state.flags & 0x0200) {
|
|
state.check = crc32(state.check, input, copy, next);
|
|
}
|
|
have -= copy;
|
|
next += copy;
|
|
if (len) { break inf_leave; }
|
|
}
|
|
else if (state.head) {
|
|
state.head.name = null;
|
|
}
|
|
state.length = 0;
|
|
state.mode = COMMENT;
|
|
/* falls through */
|
|
case COMMENT:
|
|
if (state.flags & 0x1000) {
|
|
if (have === 0) { break inf_leave; }
|
|
copy = 0;
|
|
do {
|
|
len = input[next + copy++];
|
|
/* use constant limit because in js we should not preallocate memory */
|
|
if (state.head && len &&
|
|
(state.length < 65536 /*state.head.comm_max*/)) {
|
|
state.head.comment += String.fromCharCode(len);
|
|
}
|
|
} while (len && copy < have);
|
|
if (state.flags & 0x0200) {
|
|
state.check = crc32(state.check, input, copy, next);
|
|
}
|
|
have -= copy;
|
|
next += copy;
|
|
if (len) { break inf_leave; }
|
|
}
|
|
else if (state.head) {
|
|
state.head.comment = null;
|
|
}
|
|
state.mode = HCRC;
|
|
/* falls through */
|
|
case HCRC:
|
|
if (state.flags & 0x0200) {
|
|
//=== NEEDBITS(16); */
|
|
while (bits < 16) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
if (hold !== (state.check & 0xffff)) {
|
|
strm.msg = 'header crc mismatch';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
}
|
|
if (state.head) {
|
|
state.head.hcrc = ((state.flags >> 9) & 1);
|
|
state.head.done = true;
|
|
}
|
|
strm.adler = state.check = 0;
|
|
state.mode = TYPE;
|
|
break;
|
|
case DICTID:
|
|
//=== NEEDBITS(32); */
|
|
while (bits < 32) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
strm.adler = state.check = zswap32(hold);
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
state.mode = DICT;
|
|
/* falls through */
|
|
case DICT:
|
|
if (state.havedict === 0) {
|
|
//--- RESTORE() ---
|
|
strm.next_out = put;
|
|
strm.avail_out = left;
|
|
strm.next_in = next;
|
|
strm.avail_in = have;
|
|
state.hold = hold;
|
|
state.bits = bits;
|
|
//---
|
|
return Z_NEED_DICT;
|
|
}
|
|
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
|
|
state.mode = TYPE;
|
|
/* falls through */
|
|
case TYPE:
|
|
if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
|
|
/* falls through */
|
|
case TYPEDO:
|
|
if (state.last) {
|
|
//--- BYTEBITS() ---//
|
|
hold >>>= bits & 7;
|
|
bits -= bits & 7;
|
|
//---//
|
|
state.mode = CHECK;
|
|
break;
|
|
}
|
|
//=== NEEDBITS(3); */
|
|
while (bits < 3) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.last = (hold & 0x01)/*BITS(1)*/;
|
|
//--- DROPBITS(1) ---//
|
|
hold >>>= 1;
|
|
bits -= 1;
|
|
//---//
|
|
|
|
switch ((hold & 0x03)/*BITS(2)*/) {
|
|
case 0: /* stored block */
|
|
//Tracev((stderr, "inflate: stored block%s\n",
|
|
// state.last ? " (last)" : ""));
|
|
state.mode = STORED;
|
|
break;
|
|
case 1: /* fixed block */
|
|
fixedtables(state);
|
|
//Tracev((stderr, "inflate: fixed codes block%s\n",
|
|
// state.last ? " (last)" : ""));
|
|
state.mode = LEN_; /* decode codes */
|
|
if (flush === Z_TREES) {
|
|
//--- DROPBITS(2) ---//
|
|
hold >>>= 2;
|
|
bits -= 2;
|
|
//---//
|
|
break inf_leave;
|
|
}
|
|
break;
|
|
case 2: /* dynamic block */
|
|
//Tracev((stderr, "inflate: dynamic codes block%s\n",
|
|
// state.last ? " (last)" : ""));
|
|
state.mode = TABLE;
|
|
break;
|
|
case 3:
|
|
strm.msg = 'invalid block type';
|
|
state.mode = BAD;
|
|
}
|
|
//--- DROPBITS(2) ---//
|
|
hold >>>= 2;
|
|
bits -= 2;
|
|
//---//
|
|
break;
|
|
case STORED:
|
|
//--- BYTEBITS() ---// /* go to byte boundary */
|
|
hold >>>= bits & 7;
|
|
bits -= bits & 7;
|
|
//---//
|
|
//=== NEEDBITS(32); */
|
|
while (bits < 32) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
|
|
strm.msg = 'invalid stored block lengths';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.length = hold & 0xffff;
|
|
//Tracev((stderr, "inflate: stored length %u\n",
|
|
// state.length));
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
state.mode = COPY_;
|
|
if (flush === Z_TREES) { break inf_leave; }
|
|
/* falls through */
|
|
case COPY_:
|
|
state.mode = COPY;
|
|
/* falls through */
|
|
case COPY:
|
|
copy = state.length;
|
|
if (copy) {
|
|
if (copy > have) { copy = have; }
|
|
if (copy > left) { copy = left; }
|
|
if (copy === 0) { break inf_leave; }
|
|
//--- zmemcpy(put, next, copy); ---
|
|
utils.arraySet(output, input, next, copy, put);
|
|
//---//
|
|
have -= copy;
|
|
next += copy;
|
|
left -= copy;
|
|
put += copy;
|
|
state.length -= copy;
|
|
break;
|
|
}
|
|
//Tracev((stderr, "inflate: stored end\n"));
|
|
state.mode = TYPE;
|
|
break;
|
|
case TABLE:
|
|
//=== NEEDBITS(14); */
|
|
while (bits < 14) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
|
|
//--- DROPBITS(5) ---//
|
|
hold >>>= 5;
|
|
bits -= 5;
|
|
//---//
|
|
state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
|
|
//--- DROPBITS(5) ---//
|
|
hold >>>= 5;
|
|
bits -= 5;
|
|
//---//
|
|
state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
|
|
//--- DROPBITS(4) ---//
|
|
hold >>>= 4;
|
|
bits -= 4;
|
|
//---//
|
|
//#ifndef PKZIP_BUG_WORKAROUND
|
|
if (state.nlen > 286 || state.ndist > 30) {
|
|
strm.msg = 'too many length or distance symbols';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//#endif
|
|
//Tracev((stderr, "inflate: table sizes ok\n"));
|
|
state.have = 0;
|
|
state.mode = LENLENS;
|
|
/* falls through */
|
|
case LENLENS:
|
|
while (state.have < state.ncode) {
|
|
//=== NEEDBITS(3);
|
|
while (bits < 3) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
|
|
//--- DROPBITS(3) ---//
|
|
hold >>>= 3;
|
|
bits -= 3;
|
|
//---//
|
|
}
|
|
while (state.have < 19) {
|
|
state.lens[order[state.have++]] = 0;
|
|
}
|
|
// We have separate tables & no pointers. 2 commented lines below not needed.
|
|
//state.next = state.codes;
|
|
//state.lencode = state.next;
|
|
// Switch to use dynamic table
|
|
state.lencode = state.lendyn;
|
|
state.lenbits = 7;
|
|
|
|
opts = { bits: state.lenbits };
|
|
ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
|
|
state.lenbits = opts.bits;
|
|
|
|
if (ret) {
|
|
strm.msg = 'invalid code lengths set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//Tracev((stderr, "inflate: code lengths ok\n"));
|
|
state.have = 0;
|
|
state.mode = CODELENS;
|
|
/* falls through */
|
|
case CODELENS:
|
|
while (state.have < state.nlen + state.ndist) {
|
|
for (;;) {
|
|
here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
|
|
here_bits = here >>> 24;
|
|
here_op = (here >>> 16) & 0xff;
|
|
here_val = here & 0xffff;
|
|
|
|
if ((here_bits) <= bits) { break; }
|
|
//--- PULLBYTE() ---//
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
//---//
|
|
}
|
|
if (here_val < 16) {
|
|
//--- DROPBITS(here.bits) ---//
|
|
hold >>>= here_bits;
|
|
bits -= here_bits;
|
|
//---//
|
|
state.lens[state.have++] = here_val;
|
|
}
|
|
else {
|
|
if (here_val === 16) {
|
|
//=== NEEDBITS(here.bits + 2);
|
|
n = here_bits + 2;
|
|
while (bits < n) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
//--- DROPBITS(here.bits) ---//
|
|
hold >>>= here_bits;
|
|
bits -= here_bits;
|
|
//---//
|
|
if (state.have === 0) {
|
|
strm.msg = 'invalid bit length repeat';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
len = state.lens[state.have - 1];
|
|
copy = 3 + (hold & 0x03);//BITS(2);
|
|
//--- DROPBITS(2) ---//
|
|
hold >>>= 2;
|
|
bits -= 2;
|
|
//---//
|
|
}
|
|
else if (here_val === 17) {
|
|
//=== NEEDBITS(here.bits + 3);
|
|
n = here_bits + 3;
|
|
while (bits < n) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
//--- DROPBITS(here.bits) ---//
|
|
hold >>>= here_bits;
|
|
bits -= here_bits;
|
|
//---//
|
|
len = 0;
|
|
copy = 3 + (hold & 0x07);//BITS(3);
|
|
//--- DROPBITS(3) ---//
|
|
hold >>>= 3;
|
|
bits -= 3;
|
|
//---//
|
|
}
|
|
else {
|
|
//=== NEEDBITS(here.bits + 7);
|
|
n = here_bits + 7;
|
|
while (bits < n) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
//--- DROPBITS(here.bits) ---//
|
|
hold >>>= here_bits;
|
|
bits -= here_bits;
|
|
//---//
|
|
len = 0;
|
|
copy = 11 + (hold & 0x7f);//BITS(7);
|
|
//--- DROPBITS(7) ---//
|
|
hold >>>= 7;
|
|
bits -= 7;
|
|
//---//
|
|
}
|
|
if (state.have + copy > state.nlen + state.ndist) {
|
|
strm.msg = 'invalid bit length repeat';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
while (copy--) {
|
|
state.lens[state.have++] = len;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* handle error breaks in while */
|
|
if (state.mode === BAD) { break; }
|
|
|
|
/* check for end-of-block code (better have one) */
|
|
if (state.lens[256] === 0) {
|
|
strm.msg = 'invalid code -- missing end-of-block';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
|
|
/* build code tables -- note: do not change the lenbits or distbits
|
|
values here (9 and 6) without reading the comments in inftrees.h
|
|
concerning the ENOUGH constants, which depend on those values */
|
|
state.lenbits = 9;
|
|
|
|
opts = { bits: state.lenbits };
|
|
ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
|
|
// We have separate tables & no pointers. 2 commented lines below not needed.
|
|
// state.next_index = opts.table_index;
|
|
state.lenbits = opts.bits;
|
|
// state.lencode = state.next;
|
|
|
|
if (ret) {
|
|
strm.msg = 'invalid literal/lengths set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
|
|
state.distbits = 6;
|
|
//state.distcode.copy(state.codes);
|
|
// Switch to use dynamic table
|
|
state.distcode = state.distdyn;
|
|
opts = { bits: state.distbits };
|
|
ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
|
|
// We have separate tables & no pointers. 2 commented lines below not needed.
|
|
// state.next_index = opts.table_index;
|
|
state.distbits = opts.bits;
|
|
// state.distcode = state.next;
|
|
|
|
if (ret) {
|
|
strm.msg = 'invalid distances set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//Tracev((stderr, 'inflate: codes ok\n'));
|
|
state.mode = LEN_;
|
|
if (flush === Z_TREES) { break inf_leave; }
|
|
/* falls through */
|
|
case LEN_:
|
|
state.mode = LEN;
|
|
/* falls through */
|
|
case LEN:
|
|
if (have >= 6 && left >= 258) {
|
|
//--- RESTORE() ---
|
|
strm.next_out = put;
|
|
strm.avail_out = left;
|
|
strm.next_in = next;
|
|
strm.avail_in = have;
|
|
state.hold = hold;
|
|
state.bits = bits;
|
|
//---
|
|
inflate_fast(strm, _out);
|
|
//--- LOAD() ---
|
|
put = strm.next_out;
|
|
output = strm.output;
|
|
left = strm.avail_out;
|
|
next = strm.next_in;
|
|
input = strm.input;
|
|
have = strm.avail_in;
|
|
hold = state.hold;
|
|
bits = state.bits;
|
|
//---
|
|
|
|
if (state.mode === TYPE) {
|
|
state.back = -1;
|
|
}
|
|
break;
|
|
}
|
|
state.back = 0;
|
|
for (;;) {
|
|
here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/
|
|
here_bits = here >>> 24;
|
|
here_op = (here >>> 16) & 0xff;
|
|
here_val = here & 0xffff;
|
|
|
|
if (here_bits <= bits) { break; }
|
|
//--- PULLBYTE() ---//
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
//---//
|
|
}
|
|
if (here_op && (here_op & 0xf0) === 0) {
|
|
last_bits = here_bits;
|
|
last_op = here_op;
|
|
last_val = here_val;
|
|
for (;;) {
|
|
here = state.lencode[last_val +
|
|
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
|
|
here_bits = here >>> 24;
|
|
here_op = (here >>> 16) & 0xff;
|
|
here_val = here & 0xffff;
|
|
|
|
if ((last_bits + here_bits) <= bits) { break; }
|
|
//--- PULLBYTE() ---//
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
//---//
|
|
}
|
|
//--- DROPBITS(last.bits) ---//
|
|
hold >>>= last_bits;
|
|
bits -= last_bits;
|
|
//---//
|
|
state.back += last_bits;
|
|
}
|
|
//--- DROPBITS(here.bits) ---//
|
|
hold >>>= here_bits;
|
|
bits -= here_bits;
|
|
//---//
|
|
state.back += here_bits;
|
|
state.length = here_val;
|
|
if (here_op === 0) {
|
|
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
|
// "inflate: literal '%c'\n" :
|
|
// "inflate: literal 0x%02x\n", here.val));
|
|
state.mode = LIT;
|
|
break;
|
|
}
|
|
if (here_op & 32) {
|
|
//Tracevv((stderr, "inflate: end of block\n"));
|
|
state.back = -1;
|
|
state.mode = TYPE;
|
|
break;
|
|
}
|
|
if (here_op & 64) {
|
|
strm.msg = 'invalid literal/length code';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.extra = here_op & 15;
|
|
state.mode = LENEXT;
|
|
/* falls through */
|
|
case LENEXT:
|
|
if (state.extra) {
|
|
//=== NEEDBITS(state.extra);
|
|
n = state.extra;
|
|
while (bits < n) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
|
|
//--- DROPBITS(state.extra) ---//
|
|
hold >>>= state.extra;
|
|
bits -= state.extra;
|
|
//---//
|
|
state.back += state.extra;
|
|
}
|
|
//Tracevv((stderr, "inflate: length %u\n", state.length));
|
|
state.was = state.length;
|
|
state.mode = DIST;
|
|
/* falls through */
|
|
case DIST:
|
|
for (;;) {
|
|
here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
|
|
here_bits = here >>> 24;
|
|
here_op = (here >>> 16) & 0xff;
|
|
here_val = here & 0xffff;
|
|
|
|
if ((here_bits) <= bits) { break; }
|
|
//--- PULLBYTE() ---//
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
//---//
|
|
}
|
|
if ((here_op & 0xf0) === 0) {
|
|
last_bits = here_bits;
|
|
last_op = here_op;
|
|
last_val = here_val;
|
|
for (;;) {
|
|
here = state.distcode[last_val +
|
|
((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
|
|
here_bits = here >>> 24;
|
|
here_op = (here >>> 16) & 0xff;
|
|
here_val = here & 0xffff;
|
|
|
|
if ((last_bits + here_bits) <= bits) { break; }
|
|
//--- PULLBYTE() ---//
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
//---//
|
|
}
|
|
//--- DROPBITS(last.bits) ---//
|
|
hold >>>= last_bits;
|
|
bits -= last_bits;
|
|
//---//
|
|
state.back += last_bits;
|
|
}
|
|
//--- DROPBITS(here.bits) ---//
|
|
hold >>>= here_bits;
|
|
bits -= here_bits;
|
|
//---//
|
|
state.back += here_bits;
|
|
if (here_op & 64) {
|
|
strm.msg = 'invalid distance code';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.offset = here_val;
|
|
state.extra = (here_op) & 15;
|
|
state.mode = DISTEXT;
|
|
/* falls through */
|
|
case DISTEXT:
|
|
if (state.extra) {
|
|
//=== NEEDBITS(state.extra);
|
|
n = state.extra;
|
|
while (bits < n) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
|
|
//--- DROPBITS(state.extra) ---//
|
|
hold >>>= state.extra;
|
|
bits -= state.extra;
|
|
//---//
|
|
state.back += state.extra;
|
|
}
|
|
//#ifdef INFLATE_STRICT
|
|
if (state.offset > state.dmax) {
|
|
strm.msg = 'invalid distance too far back';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//#endif
|
|
//Tracevv((stderr, "inflate: distance %u\n", state.offset));
|
|
state.mode = MATCH;
|
|
/* falls through */
|
|
case MATCH:
|
|
if (left === 0) { break inf_leave; }
|
|
copy = _out - left;
|
|
if (state.offset > copy) { /* copy from window */
|
|
copy = state.offset - copy;
|
|
if (copy > state.whave) {
|
|
if (state.sane) {
|
|
strm.msg = 'invalid distance too far back';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
// (!) This block is disabled in zlib defaults,
|
|
// don't enable it for binary compatibility
|
|
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
|
// Trace((stderr, "inflate.c too far\n"));
|
|
// copy -= state.whave;
|
|
// if (copy > state.length) { copy = state.length; }
|
|
// if (copy > left) { copy = left; }
|
|
// left -= copy;
|
|
// state.length -= copy;
|
|
// do {
|
|
// output[put++] = 0;
|
|
// } while (--copy);
|
|
// if (state.length === 0) { state.mode = LEN; }
|
|
// break;
|
|
//#endif
|
|
}
|
|
if (copy > state.wnext) {
|
|
copy -= state.wnext;
|
|
from = state.wsize - copy;
|
|
}
|
|
else {
|
|
from = state.wnext - copy;
|
|
}
|
|
if (copy > state.length) { copy = state.length; }
|
|
from_source = state.window;
|
|
}
|
|
else { /* copy from output */
|
|
from_source = output;
|
|
from = put - state.offset;
|
|
copy = state.length;
|
|
}
|
|
if (copy > left) { copy = left; }
|
|
left -= copy;
|
|
state.length -= copy;
|
|
do {
|
|
output[put++] = from_source[from++];
|
|
} while (--copy);
|
|
if (state.length === 0) { state.mode = LEN; }
|
|
break;
|
|
case LIT:
|
|
if (left === 0) { break inf_leave; }
|
|
output[put++] = state.length;
|
|
left--;
|
|
state.mode = LEN;
|
|
break;
|
|
case CHECK:
|
|
if (state.wrap) {
|
|
//=== NEEDBITS(32);
|
|
while (bits < 32) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
// Use '|' instead of '+' to make sure that result is signed
|
|
hold |= input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
_out -= left;
|
|
strm.total_out += _out;
|
|
state.total += _out;
|
|
if (_out) {
|
|
strm.adler = state.check =
|
|
/*UPDATE(state.check, put - _out, _out);*/
|
|
(state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
|
|
|
|
}
|
|
_out = left;
|
|
// NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
|
|
if ((state.flags ? hold : zswap32(hold)) !== state.check) {
|
|
strm.msg = 'incorrect data check';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
//Tracev((stderr, "inflate: check matches trailer\n"));
|
|
}
|
|
state.mode = LENGTH;
|
|
/* falls through */
|
|
case LENGTH:
|
|
if (state.wrap && state.flags) {
|
|
//=== NEEDBITS(32);
|
|
while (bits < 32) {
|
|
if (have === 0) { break inf_leave; }
|
|
have--;
|
|
hold += input[next++] << bits;
|
|
bits += 8;
|
|
}
|
|
//===//
|
|
if (hold !== (state.total & 0xffffffff)) {
|
|
strm.msg = 'incorrect length check';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//=== INITBITS();
|
|
hold = 0;
|
|
bits = 0;
|
|
//===//
|
|
//Tracev((stderr, "inflate: length matches trailer\n"));
|
|
}
|
|
state.mode = DONE;
|
|
/* falls through */
|
|
case DONE:
|
|
ret = Z_STREAM_END;
|
|
break inf_leave;
|
|
case BAD:
|
|
ret = Z_DATA_ERROR;
|
|
break inf_leave;
|
|
case MEM:
|
|
return Z_MEM_ERROR;
|
|
case SYNC:
|
|
/* falls through */
|
|
default:
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
}
|
|
|
|
// inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
|
|
|
|
/*
|
|
Return from inflate(), updating the total counts and the check value.
|
|
If there was no progress during the inflate() call, return a buffer
|
|
error. Call updatewindow() to create and/or update the window state.
|
|
Note: a memory error from inflate() is non-recoverable.
|
|
*/
|
|
|
|
//--- RESTORE() ---
|
|
strm.next_out = put;
|
|
strm.avail_out = left;
|
|
strm.next_in = next;
|
|
strm.avail_in = have;
|
|
state.hold = hold;
|
|
state.bits = bits;
|
|
//---
|
|
|
|
if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
|
|
(state.mode < CHECK || flush !== Z_FINISH))) {
|
|
if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
|
|
state.mode = MEM;
|
|
return Z_MEM_ERROR;
|
|
}
|
|
}
|
|
_in -= strm.avail_in;
|
|
_out -= strm.avail_out;
|
|
strm.total_in += _in;
|
|
strm.total_out += _out;
|
|
state.total += _out;
|
|
if (state.wrap && _out) {
|
|
strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
|
|
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
|
|
}
|
|
strm.data_type = state.bits + (state.last ? 64 : 0) +
|
|
(state.mode === TYPE ? 128 : 0) +
|
|
(state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
|
|
if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
|
|
ret = Z_BUF_ERROR;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
function inflateEnd(strm) {
|
|
|
|
if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
var state = strm.state;
|
|
if (state.window) {
|
|
state.window = null;
|
|
}
|
|
strm.state = null;
|
|
return Z_OK;
|
|
}
|
|
|
|
function inflateGetHeader(strm, head) {
|
|
var state;
|
|
|
|
/* check state */
|
|
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
|
state = strm.state;
|
|
if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
|
|
|
|
/* save header structure */
|
|
state.head = head;
|
|
head.done = false;
|
|
return Z_OK;
|
|
}
|
|
|
|
function inflateSetDictionary(strm, dictionary) {
|
|
var dictLength = dictionary.length;
|
|
|
|
var state;
|
|
var dictid;
|
|
var ret;
|
|
|
|
/* check state */
|
|
if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
|
|
state = strm.state;
|
|
|
|
if (state.wrap !== 0 && state.mode !== DICT) {
|
|
return Z_STREAM_ERROR;
|
|
}
|
|
|
|
/* check for correct dictionary identifier */
|
|
if (state.mode === DICT) {
|
|
dictid = 1; /* adler32(0, null, 0)*/
|
|
/* dictid = adler32(dictid, dictionary, dictLength); */
|
|
dictid = adler32(dictid, dictionary, dictLength, 0);
|
|
if (dictid !== state.check) {
|
|
return Z_DATA_ERROR;
|
|
}
|
|
}
|
|
/* copy dictionary to window using updatewindow(), which will amend the
|
|
existing dictionary if appropriate */
|
|
ret = updatewindow(strm, dictionary, dictLength, dictLength);
|
|
if (ret) {
|
|
state.mode = MEM;
|
|
return Z_MEM_ERROR;
|
|
}
|
|
state.havedict = 1;
|
|
// Tracev((stderr, "inflate: dictionary set\n"));
|
|
return Z_OK;
|
|
}
|
|
|
|
exports.inflateReset = inflateReset;
|
|
exports.inflateReset2 = inflateReset2;
|
|
exports.inflateResetKeep = inflateResetKeep;
|
|
exports.inflateInit = inflateInit;
|
|
exports.inflateInit2 = inflateInit2;
|
|
exports.inflate = inflate;
|
|
exports.inflateEnd = inflateEnd;
|
|
exports.inflateGetHeader = inflateGetHeader;
|
|
exports.inflateSetDictionary = inflateSetDictionary;
|
|
exports.inflateInfo = 'pako inflate (from Nodeca project)';
|
|
|
|
/* Not implemented
|
|
exports.inflateCopy = inflateCopy;
|
|
exports.inflateGetDictionary = inflateGetDictionary;
|
|
exports.inflateMark = inflateMark;
|
|
exports.inflatePrime = inflatePrime;
|
|
exports.inflateSync = inflateSync;
|
|
exports.inflateSyncPoint = inflateSyncPoint;
|
|
exports.inflateUndermine = inflateUndermine;
|
|
*/
|
|
|
|
},{"../utils/common":39,"./adler32":40,"./crc32":42,"./inffast":44,"./inftrees":46}],46:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
var utils = require('../utils/common');
|
|
|
|
var MAXBITS = 15;
|
|
var ENOUGH_LENS = 852;
|
|
var ENOUGH_DISTS = 592;
|
|
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
|
|
|
var CODES = 0;
|
|
var LENS = 1;
|
|
var DISTS = 2;
|
|
|
|
var lbase = [ /* Length codes 257..285 base */
|
|
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
|
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
|
];
|
|
|
|
var lext = [ /* Length codes 257..285 extra */
|
|
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
|
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
|
];
|
|
|
|
var dbase = [ /* Distance codes 0..29 base */
|
|
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
|
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
|
8193, 12289, 16385, 24577, 0, 0
|
|
];
|
|
|
|
var dext = [ /* Distance codes 0..29 extra */
|
|
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
|
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
|
28, 28, 29, 29, 64, 64
|
|
];
|
|
|
|
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
|
|
{
|
|
var bits = opts.bits;
|
|
//here = opts.here; /* table entry for duplication */
|
|
|
|
var len = 0; /* a code's length in bits */
|
|
var sym = 0; /* index of code symbols */
|
|
var min = 0, max = 0; /* minimum and maximum code lengths */
|
|
var root = 0; /* number of index bits for root table */
|
|
var curr = 0; /* number of index bits for current table */
|
|
var drop = 0; /* code bits to drop for sub-table */
|
|
var left = 0; /* number of prefix codes available */
|
|
var used = 0; /* code entries in table used */
|
|
var huff = 0; /* Huffman code */
|
|
var incr; /* for incrementing code, index */
|
|
var fill; /* index for replicating entries */
|
|
var low; /* low bits for current root entry */
|
|
var mask; /* mask for low root bits */
|
|
var next; /* next available space in table */
|
|
var base = null; /* base value table to use */
|
|
var base_index = 0;
|
|
// var shoextra; /* extra bits table to use */
|
|
var end; /* use base and extra for symbol > end */
|
|
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
|
|
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
|
|
var extra = null;
|
|
var extra_index = 0;
|
|
|
|
var here_bits, here_op, here_val;
|
|
|
|
/*
|
|
Process a set of code lengths to create a canonical Huffman code. The
|
|
code lengths are lens[0..codes-1]. Each length corresponds to the
|
|
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
|
symbols by length from short to long, and retaining the symbol order
|
|
for codes with equal lengths. Then the code starts with all zero bits
|
|
for the first code of the shortest length, and the codes are integer
|
|
increments for the same length, and zeros are appended as the length
|
|
increases. For the deflate format, these bits are stored backwards
|
|
from their more natural integer increment ordering, and so when the
|
|
decoding tables are built in the large loop below, the integer codes
|
|
are incremented backwards.
|
|
|
|
This routine assumes, but does not check, that all of the entries in
|
|
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
|
1..MAXBITS is interpreted as that code length. zero means that that
|
|
symbol does not occur in this code.
|
|
|
|
The codes are sorted by computing a count of codes for each length,
|
|
creating from that a table of starting indices for each length in the
|
|
sorted table, and then entering the symbols in order in the sorted
|
|
table. The sorted table is work[], with that space being provided by
|
|
the caller.
|
|
|
|
The length counts are used for other purposes as well, i.e. finding
|
|
the minimum and maximum length codes, determining if there are any
|
|
codes at all, checking for a valid set of lengths, and looking ahead
|
|
at length counts to determine sub-table sizes when building the
|
|
decoding tables.
|
|
*/
|
|
|
|
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
|
for (len = 0; len <= MAXBITS; len++) {
|
|
count[len] = 0;
|
|
}
|
|
for (sym = 0; sym < codes; sym++) {
|
|
count[lens[lens_index + sym]]++;
|
|
}
|
|
|
|
/* bound code lengths, force root to be within code lengths */
|
|
root = bits;
|
|
for (max = MAXBITS; max >= 1; max--) {
|
|
if (count[max] !== 0) { break; }
|
|
}
|
|
if (root > max) {
|
|
root = max;
|
|
}
|
|
if (max === 0) { /* no symbols to code at all */
|
|
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
|
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
|
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
|
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
|
|
|
|
|
//table.op[opts.table_index] = 64;
|
|
//table.bits[opts.table_index] = 1;
|
|
//table.val[opts.table_index++] = 0;
|
|
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
|
|
|
opts.bits = 1;
|
|
return 0; /* no symbols, but wait for decoding to report error */
|
|
}
|
|
for (min = 1; min < max; min++) {
|
|
if (count[min] !== 0) { break; }
|
|
}
|
|
if (root < min) {
|
|
root = min;
|
|
}
|
|
|
|
/* check for an over-subscribed or incomplete set of lengths */
|
|
left = 1;
|
|
for (len = 1; len <= MAXBITS; len++) {
|
|
left <<= 1;
|
|
left -= count[len];
|
|
if (left < 0) {
|
|
return -1;
|
|
} /* over-subscribed */
|
|
}
|
|
if (left > 0 && (type === CODES || max !== 1)) {
|
|
return -1; /* incomplete set */
|
|
}
|
|
|
|
/* generate offsets into symbol table for each length for sorting */
|
|
offs[1] = 0;
|
|
for (len = 1; len < MAXBITS; len++) {
|
|
offs[len + 1] = offs[len] + count[len];
|
|
}
|
|
|
|
/* sort symbols by length, by symbol order within each length */
|
|
for (sym = 0; sym < codes; sym++) {
|
|
if (lens[lens_index + sym] !== 0) {
|
|
work[offs[lens[lens_index + sym]]++] = sym;
|
|
}
|
|
}
|
|
|
|
/*
|
|
Create and fill in decoding tables. In this loop, the table being
|
|
filled is at next and has curr index bits. The code being used is huff
|
|
with length len. That code is converted to an index by dropping drop
|
|
bits off of the bottom. For codes where len is less than drop + curr,
|
|
those top drop + curr - len bits are incremented through all values to
|
|
fill the table with replicated entries.
|
|
|
|
root is the number of index bits for the root table. When len exceeds
|
|
root, sub-tables are created pointed to by the root entry with an index
|
|
of the low root bits of huff. This is saved in low to check for when a
|
|
new sub-table should be started. drop is zero when the root table is
|
|
being filled, and drop is root when sub-tables are being filled.
|
|
|
|
When a new sub-table is needed, it is necessary to look ahead in the
|
|
code lengths to determine what size sub-table is needed. The length
|
|
counts are used for this, and so count[] is decremented as codes are
|
|
entered in the tables.
|
|
|
|
used keeps track of how many table entries have been allocated from the
|
|
provided *table space. It is checked for LENS and DIST tables against
|
|
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
|
the initial root table size constants. See the comments in inftrees.h
|
|
for more information.
|
|
|
|
sym increments through all symbols, and the loop terminates when
|
|
all codes of length max, i.e. all codes, have been processed. This
|
|
routine permits incomplete codes, so another loop after this one fills
|
|
in the rest of the decoding tables with invalid code markers.
|
|
*/
|
|
|
|
/* set up for code type */
|
|
// poor man optimization - use if-else instead of switch,
|
|
// to avoid deopts in old v8
|
|
if (type === CODES) {
|
|
base = extra = work; /* dummy value--not used */
|
|
end = 19;
|
|
|
|
} else if (type === LENS) {
|
|
base = lbase;
|
|
base_index -= 257;
|
|
extra = lext;
|
|
extra_index -= 257;
|
|
end = 256;
|
|
|
|
} else { /* DISTS */
|
|
base = dbase;
|
|
extra = dext;
|
|
end = -1;
|
|
}
|
|
|
|
/* initialize opts for loop */
|
|
huff = 0; /* starting code */
|
|
sym = 0; /* starting code symbol */
|
|
len = min; /* starting code length */
|
|
next = table_index; /* current table to fill in */
|
|
curr = root; /* current table index bits */
|
|
drop = 0; /* current bits to drop from code for index */
|
|
low = -1; /* trigger new sub-table when len > root */
|
|
used = 1 << root; /* use root table entries */
|
|
mask = used - 1; /* mask for comparing low */
|
|
|
|
/* check available table space */
|
|
if ((type === LENS && used > ENOUGH_LENS) ||
|
|
(type === DISTS && used > ENOUGH_DISTS)) {
|
|
return 1;
|
|
}
|
|
|
|
/* process all codes and make table entries */
|
|
for (;;) {
|
|
/* create table entry */
|
|
here_bits = len - drop;
|
|
if (work[sym] < end) {
|
|
here_op = 0;
|
|
here_val = work[sym];
|
|
}
|
|
else if (work[sym] > end) {
|
|
here_op = extra[extra_index + work[sym]];
|
|
here_val = base[base_index + work[sym]];
|
|
}
|
|
else {
|
|
here_op = 32 + 64; /* end of block */
|
|
here_val = 0;
|
|
}
|
|
|
|
/* replicate for those indices with low len bits equal to huff */
|
|
incr = 1 << (len - drop);
|
|
fill = 1 << curr;
|
|
min = fill; /* save offset to next table */
|
|
do {
|
|
fill -= incr;
|
|
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
|
} while (fill !== 0);
|
|
|
|
/* backwards increment the len-bit code huff */
|
|
incr = 1 << (len - 1);
|
|
while (huff & incr) {
|
|
incr >>= 1;
|
|
}
|
|
if (incr !== 0) {
|
|
huff &= incr - 1;
|
|
huff += incr;
|
|
} else {
|
|
huff = 0;
|
|
}
|
|
|
|
/* go to next symbol, update count, len */
|
|
sym++;
|
|
if (--count[len] === 0) {
|
|
if (len === max) { break; }
|
|
len = lens[lens_index + work[sym]];
|
|
}
|
|
|
|
/* create new sub-table if needed */
|
|
if (len > root && (huff & mask) !== low) {
|
|
/* if first time, transition to sub-tables */
|
|
if (drop === 0) {
|
|
drop = root;
|
|
}
|
|
|
|
/* increment past last table */
|
|
next += min; /* here min is 1 << curr */
|
|
|
|
/* determine length of next table */
|
|
curr = len - drop;
|
|
left = 1 << curr;
|
|
while (curr + drop < max) {
|
|
left -= count[curr + drop];
|
|
if (left <= 0) { break; }
|
|
curr++;
|
|
left <<= 1;
|
|
}
|
|
|
|
/* check for enough space */
|
|
used += 1 << curr;
|
|
if ((type === LENS && used > ENOUGH_LENS) ||
|
|
(type === DISTS && used > ENOUGH_DISTS)) {
|
|
return 1;
|
|
}
|
|
|
|
/* point entry in root table to sub-table */
|
|
low = huff & mask;
|
|
/*table.op[low] = curr;
|
|
table.bits[low] = root;
|
|
table.val[low] = next - opts.table_index;*/
|
|
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
|
}
|
|
}
|
|
|
|
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
|
at most one remaining entry, since if the code is incomplete, the
|
|
maximum code length that was allowed to get this far is one bit) */
|
|
if (huff !== 0) {
|
|
//table.op[next + huff] = 64; /* invalid code marker */
|
|
//table.bits[next + huff] = len - drop;
|
|
//table.val[next + huff] = 0;
|
|
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
|
}
|
|
|
|
/* set return parameters */
|
|
//opts.table_index += used;
|
|
opts.bits = root;
|
|
return 0;
|
|
};
|
|
|
|
},{"../utils/common":39}],47:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
module.exports = {
|
|
2: 'need dictionary', /* Z_NEED_DICT 2 */
|
|
1: 'stream end', /* Z_STREAM_END 1 */
|
|
0: '', /* Z_OK 0 */
|
|
'-1': 'file error', /* Z_ERRNO (-1) */
|
|
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
|
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
|
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
|
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
|
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
|
};
|
|
|
|
},{}],48:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
/* eslint-disable space-unary-ops */
|
|
|
|
var utils = require('../utils/common');
|
|
|
|
/* Public constants ==========================================================*/
|
|
/* ===========================================================================*/
|
|
|
|
|
|
//var Z_FILTERED = 1;
|
|
//var Z_HUFFMAN_ONLY = 2;
|
|
//var Z_RLE = 3;
|
|
var Z_FIXED = 4;
|
|
//var Z_DEFAULT_STRATEGY = 0;
|
|
|
|
/* Possible values of the data_type field (though see inflate()) */
|
|
var Z_BINARY = 0;
|
|
var Z_TEXT = 1;
|
|
//var Z_ASCII = 1; // = Z_TEXT
|
|
var Z_UNKNOWN = 2;
|
|
|
|
/*============================================================================*/
|
|
|
|
|
|
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
|
|
|
|
// From zutil.h
|
|
|
|
var STORED_BLOCK = 0;
|
|
var STATIC_TREES = 1;
|
|
var DYN_TREES = 2;
|
|
/* The three kinds of block type */
|
|
|
|
var MIN_MATCH = 3;
|
|
var MAX_MATCH = 258;
|
|
/* The minimum and maximum match lengths */
|
|
|
|
// From deflate.h
|
|
/* ===========================================================================
|
|
* Internal compression state.
|
|
*/
|
|
|
|
var LENGTH_CODES = 29;
|
|
/* number of length codes, not counting the special END_BLOCK code */
|
|
|
|
var LITERALS = 256;
|
|
/* number of literal bytes 0..255 */
|
|
|
|
var L_CODES = LITERALS + 1 + LENGTH_CODES;
|
|
/* number of Literal or Length codes, including the END_BLOCK code */
|
|
|
|
var D_CODES = 30;
|
|
/* number of distance codes */
|
|
|
|
var BL_CODES = 19;
|
|
/* number of codes used to transfer the bit lengths */
|
|
|
|
var HEAP_SIZE = 2 * L_CODES + 1;
|
|
/* maximum heap size */
|
|
|
|
var MAX_BITS = 15;
|
|
/* All codes must not exceed MAX_BITS bits */
|
|
|
|
var Buf_size = 16;
|
|
/* size of bit buffer in bi_buf */
|
|
|
|
|
|
/* ===========================================================================
|
|
* Constants
|
|
*/
|
|
|
|
var MAX_BL_BITS = 7;
|
|
/* Bit length codes must not exceed MAX_BL_BITS bits */
|
|
|
|
var END_BLOCK = 256;
|
|
/* end of block literal code */
|
|
|
|
var REP_3_6 = 16;
|
|
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
|
|
|
|
var REPZ_3_10 = 17;
|
|
/* repeat a zero length 3-10 times (3 bits of repeat count) */
|
|
|
|
var REPZ_11_138 = 18;
|
|
/* repeat a zero length 11-138 times (7 bits of repeat count) */
|
|
|
|
/* eslint-disable comma-spacing,array-bracket-spacing */
|
|
var extra_lbits = /* extra bits for each length code */
|
|
[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
|
|
|
|
var extra_dbits = /* extra bits for each distance code */
|
|
[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
|
|
|
|
var extra_blbits = /* extra bits for each bit length code */
|
|
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
|
|
|
|
var bl_order =
|
|
[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
|
|
/* eslint-enable comma-spacing,array-bracket-spacing */
|
|
|
|
/* The lengths of the bit length codes are sent in order of decreasing
|
|
* probability, to avoid transmitting the lengths for unused bit length codes.
|
|
*/
|
|
|
|
/* ===========================================================================
|
|
* Local data. These are initialized only once.
|
|
*/
|
|
|
|
// We pre-fill arrays with 0 to avoid uninitialized gaps
|
|
|
|
var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
|
|
|
|
// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
|
|
var static_ltree = new Array((L_CODES + 2) * 2);
|
|
zero(static_ltree);
|
|
/* The static literal tree. Since the bit lengths are imposed, there is no
|
|
* need for the L_CODES extra codes used during heap construction. However
|
|
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init
|
|
* below).
|
|
*/
|
|
|
|
var static_dtree = new Array(D_CODES * 2);
|
|
zero(static_dtree);
|
|
/* The static distance tree. (Actually a trivial tree since all codes use
|
|
* 5 bits.)
|
|
*/
|
|
|
|
var _dist_code = new Array(DIST_CODE_LEN);
|
|
zero(_dist_code);
|
|
/* Distance codes. The first 256 values correspond to the distances
|
|
* 3 .. 258, the last 256 values correspond to the top 8 bits of
|
|
* the 15 bit distances.
|
|
*/
|
|
|
|
var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
|
|
zero(_length_code);
|
|
/* length code for each normalized match length (0 == MIN_MATCH) */
|
|
|
|
var base_length = new Array(LENGTH_CODES);
|
|
zero(base_length);
|
|
/* First normalized length for each code (0 = MIN_MATCH) */
|
|
|
|
var base_dist = new Array(D_CODES);
|
|
zero(base_dist);
|
|
/* First normalized distance for each code (0 = distance of 1) */
|
|
|
|
|
|
function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
|
|
|
|
this.static_tree = static_tree; /* static tree or NULL */
|
|
this.extra_bits = extra_bits; /* extra bits for each code or NULL */
|
|
this.extra_base = extra_base; /* base index for extra_bits */
|
|
this.elems = elems; /* max number of elements in the tree */
|
|
this.max_length = max_length; /* max bit length for the codes */
|
|
|
|
// show if `static_tree` has data or dummy - needed for monomorphic objects
|
|
this.has_stree = static_tree && static_tree.length;
|
|
}
|
|
|
|
|
|
var static_l_desc;
|
|
var static_d_desc;
|
|
var static_bl_desc;
|
|
|
|
|
|
function TreeDesc(dyn_tree, stat_desc) {
|
|
this.dyn_tree = dyn_tree; /* the dynamic tree */
|
|
this.max_code = 0; /* largest code with non zero frequency */
|
|
this.stat_desc = stat_desc; /* the corresponding static tree */
|
|
}
|
|
|
|
|
|
|
|
function d_code(dist) {
|
|
return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Output a short LSB first on the stream.
|
|
* IN assertion: there is enough room in pendingBuf.
|
|
*/
|
|
function put_short(s, w) {
|
|
// put_byte(s, (uch)((w) & 0xff));
|
|
// put_byte(s, (uch)((ush)(w) >> 8));
|
|
s.pending_buf[s.pending++] = (w) & 0xff;
|
|
s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Send a value on a given number of bits.
|
|
* IN assertion: length <= 16 and value fits in length bits.
|
|
*/
|
|
function send_bits(s, value, length) {
|
|
if (s.bi_valid > (Buf_size - length)) {
|
|
s.bi_buf |= (value << s.bi_valid) & 0xffff;
|
|
put_short(s, s.bi_buf);
|
|
s.bi_buf = value >> (Buf_size - s.bi_valid);
|
|
s.bi_valid += length - Buf_size;
|
|
} else {
|
|
s.bi_buf |= (value << s.bi_valid) & 0xffff;
|
|
s.bi_valid += length;
|
|
}
|
|
}
|
|
|
|
|
|
function send_code(s, c, tree) {
|
|
send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Reverse the first len bits of a code, using straightforward code (a faster
|
|
* method would use a table)
|
|
* IN assertion: 1 <= len <= 15
|
|
*/
|
|
function bi_reverse(code, len) {
|
|
var res = 0;
|
|
do {
|
|
res |= code & 1;
|
|
code >>>= 1;
|
|
res <<= 1;
|
|
} while (--len > 0);
|
|
return res >>> 1;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Flush the bit buffer, keeping at most 7 bits in it.
|
|
*/
|
|
function bi_flush(s) {
|
|
if (s.bi_valid === 16) {
|
|
put_short(s, s.bi_buf);
|
|
s.bi_buf = 0;
|
|
s.bi_valid = 0;
|
|
|
|
} else if (s.bi_valid >= 8) {
|
|
s.pending_buf[s.pending++] = s.bi_buf & 0xff;
|
|
s.bi_buf >>= 8;
|
|
s.bi_valid -= 8;
|
|
}
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Compute the optimal bit lengths for a tree and update the total bit length
|
|
* for the current block.
|
|
* IN assertion: the fields freq and dad are set, heap[heap_max] and
|
|
* above are the tree nodes sorted by increasing frequency.
|
|
* OUT assertions: the field len is set to the optimal bit length, the
|
|
* array bl_count contains the frequencies for each bit length.
|
|
* The length opt_len is updated; static_len is also updated if stree is
|
|
* not null.
|
|
*/
|
|
function gen_bitlen(s, desc)
|
|
// deflate_state *s;
|
|
// tree_desc *desc; /* the tree descriptor */
|
|
{
|
|
var tree = desc.dyn_tree;
|
|
var max_code = desc.max_code;
|
|
var stree = desc.stat_desc.static_tree;
|
|
var has_stree = desc.stat_desc.has_stree;
|
|
var extra = desc.stat_desc.extra_bits;
|
|
var base = desc.stat_desc.extra_base;
|
|
var max_length = desc.stat_desc.max_length;
|
|
var h; /* heap index */
|
|
var n, m; /* iterate over the tree elements */
|
|
var bits; /* bit length */
|
|
var xbits; /* extra bits */
|
|
var f; /* frequency */
|
|
var overflow = 0; /* number of elements with bit length too large */
|
|
|
|
for (bits = 0; bits <= MAX_BITS; bits++) {
|
|
s.bl_count[bits] = 0;
|
|
}
|
|
|
|
/* In a first pass, compute the optimal bit lengths (which may
|
|
* overflow in the case of the bit length tree).
|
|
*/
|
|
tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
|
|
|
|
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
|
|
n = s.heap[h];
|
|
bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
|
|
if (bits > max_length) {
|
|
bits = max_length;
|
|
overflow++;
|
|
}
|
|
tree[n * 2 + 1]/*.Len*/ = bits;
|
|
/* We overwrite tree[n].Dad which is no longer needed */
|
|
|
|
if (n > max_code) { continue; } /* not a leaf node */
|
|
|
|
s.bl_count[bits]++;
|
|
xbits = 0;
|
|
if (n >= base) {
|
|
xbits = extra[n - base];
|
|
}
|
|
f = tree[n * 2]/*.Freq*/;
|
|
s.opt_len += f * (bits + xbits);
|
|
if (has_stree) {
|
|
s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
|
|
}
|
|
}
|
|
if (overflow === 0) { return; }
|
|
|
|
// Trace((stderr,"\nbit length overflow\n"));
|
|
/* This happens for example on obj2 and pic of the Calgary corpus */
|
|
|
|
/* Find the first bit length which could increase: */
|
|
do {
|
|
bits = max_length - 1;
|
|
while (s.bl_count[bits] === 0) { bits--; }
|
|
s.bl_count[bits]--; /* move one leaf down the tree */
|
|
s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
|
|
s.bl_count[max_length]--;
|
|
/* The brother of the overflow item also moves one step up,
|
|
* but this does not affect bl_count[max_length]
|
|
*/
|
|
overflow -= 2;
|
|
} while (overflow > 0);
|
|
|
|
/* Now recompute all bit lengths, scanning in increasing frequency.
|
|
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
|
|
* lengths instead of fixing only the wrong ones. This idea is taken
|
|
* from 'ar' written by Haruhiko Okumura.)
|
|
*/
|
|
for (bits = max_length; bits !== 0; bits--) {
|
|
n = s.bl_count[bits];
|
|
while (n !== 0) {
|
|
m = s.heap[--h];
|
|
if (m > max_code) { continue; }
|
|
if (tree[m * 2 + 1]/*.Len*/ !== bits) {
|
|
// Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
|
|
s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
|
|
tree[m * 2 + 1]/*.Len*/ = bits;
|
|
}
|
|
n--;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Generate the codes for a given tree and bit counts (which need not be
|
|
* optimal).
|
|
* IN assertion: the array bl_count contains the bit length statistics for
|
|
* the given tree and the field len is set for all tree elements.
|
|
* OUT assertion: the field code is set for all tree elements of non
|
|
* zero code length.
|
|
*/
|
|
function gen_codes(tree, max_code, bl_count)
|
|
// ct_data *tree; /* the tree to decorate */
|
|
// int max_code; /* largest code with non zero frequency */
|
|
// ushf *bl_count; /* number of codes at each bit length */
|
|
{
|
|
var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
|
|
var code = 0; /* running code value */
|
|
var bits; /* bit index */
|
|
var n; /* code index */
|
|
|
|
/* The distribution counts are first used to generate the code values
|
|
* without bit reversal.
|
|
*/
|
|
for (bits = 1; bits <= MAX_BITS; bits++) {
|
|
next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
|
|
}
|
|
/* Check that the bit counts in bl_count are consistent. The last code
|
|
* must be all ones.
|
|
*/
|
|
//Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
|
|
// "inconsistent bit counts");
|
|
//Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
|
|
|
|
for (n = 0; n <= max_code; n++) {
|
|
var len = tree[n * 2 + 1]/*.Len*/;
|
|
if (len === 0) { continue; }
|
|
/* Now reverse the bits */
|
|
tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
|
|
|
|
//Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
|
|
// n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
|
|
}
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Initialize the various 'constant' tables.
|
|
*/
|
|
function tr_static_init() {
|
|
var n; /* iterates over tree elements */
|
|
var bits; /* bit counter */
|
|
var length; /* length value */
|
|
var code; /* code value */
|
|
var dist; /* distance index */
|
|
var bl_count = new Array(MAX_BITS + 1);
|
|
/* number of codes at each bit length for an optimal tree */
|
|
|
|
// do check in _tr_init()
|
|
//if (static_init_done) return;
|
|
|
|
/* For some embedded targets, global variables are not initialized: */
|
|
/*#ifdef NO_INIT_GLOBAL_POINTERS
|
|
static_l_desc.static_tree = static_ltree;
|
|
static_l_desc.extra_bits = extra_lbits;
|
|
static_d_desc.static_tree = static_dtree;
|
|
static_d_desc.extra_bits = extra_dbits;
|
|
static_bl_desc.extra_bits = extra_blbits;
|
|
#endif*/
|
|
|
|
/* Initialize the mapping length (0..255) -> length code (0..28) */
|
|
length = 0;
|
|
for (code = 0; code < LENGTH_CODES - 1; code++) {
|
|
base_length[code] = length;
|
|
for (n = 0; n < (1 << extra_lbits[code]); n++) {
|
|
_length_code[length++] = code;
|
|
}
|
|
}
|
|
//Assert (length == 256, "tr_static_init: length != 256");
|
|
/* Note that the length 255 (match length 258) can be represented
|
|
* in two different ways: code 284 + 5 bits or code 285, so we
|
|
* overwrite length_code[255] to use the best encoding:
|
|
*/
|
|
_length_code[length - 1] = code;
|
|
|
|
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
|
|
dist = 0;
|
|
for (code = 0; code < 16; code++) {
|
|
base_dist[code] = dist;
|
|
for (n = 0; n < (1 << extra_dbits[code]); n++) {
|
|
_dist_code[dist++] = code;
|
|
}
|
|
}
|
|
//Assert (dist == 256, "tr_static_init: dist != 256");
|
|
dist >>= 7; /* from now on, all distances are divided by 128 */
|
|
for (; code < D_CODES; code++) {
|
|
base_dist[code] = dist << 7;
|
|
for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
|
|
_dist_code[256 + dist++] = code;
|
|
}
|
|
}
|
|
//Assert (dist == 256, "tr_static_init: 256+dist != 512");
|
|
|
|
/* Construct the codes of the static literal tree */
|
|
for (bits = 0; bits <= MAX_BITS; bits++) {
|
|
bl_count[bits] = 0;
|
|
}
|
|
|
|
n = 0;
|
|
while (n <= 143) {
|
|
static_ltree[n * 2 + 1]/*.Len*/ = 8;
|
|
n++;
|
|
bl_count[8]++;
|
|
}
|
|
while (n <= 255) {
|
|
static_ltree[n * 2 + 1]/*.Len*/ = 9;
|
|
n++;
|
|
bl_count[9]++;
|
|
}
|
|
while (n <= 279) {
|
|
static_ltree[n * 2 + 1]/*.Len*/ = 7;
|
|
n++;
|
|
bl_count[7]++;
|
|
}
|
|
while (n <= 287) {
|
|
static_ltree[n * 2 + 1]/*.Len*/ = 8;
|
|
n++;
|
|
bl_count[8]++;
|
|
}
|
|
/* Codes 286 and 287 do not exist, but we must include them in the
|
|
* tree construction to get a canonical Huffman tree (longest code
|
|
* all ones)
|
|
*/
|
|
gen_codes(static_ltree, L_CODES + 1, bl_count);
|
|
|
|
/* The static distance tree is trivial: */
|
|
for (n = 0; n < D_CODES; n++) {
|
|
static_dtree[n * 2 + 1]/*.Len*/ = 5;
|
|
static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
|
|
}
|
|
|
|
// Now data ready and we can init static trees
|
|
static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
|
|
static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
|
|
static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
|
|
|
|
//static_init_done = true;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Initialize a new block.
|
|
*/
|
|
function init_block(s) {
|
|
var n; /* iterates over tree elements */
|
|
|
|
/* Initialize the trees. */
|
|
for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
|
|
for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
|
|
for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
|
|
|
|
s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
|
|
s.opt_len = s.static_len = 0;
|
|
s.last_lit = s.matches = 0;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Flush the bit buffer and align the output on a byte boundary
|
|
*/
|
|
function bi_windup(s)
|
|
{
|
|
if (s.bi_valid > 8) {
|
|
put_short(s, s.bi_buf);
|
|
} else if (s.bi_valid > 0) {
|
|
//put_byte(s, (Byte)s->bi_buf);
|
|
s.pending_buf[s.pending++] = s.bi_buf;
|
|
}
|
|
s.bi_buf = 0;
|
|
s.bi_valid = 0;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Copy a stored block, storing first the length and its
|
|
* one's complement if requested.
|
|
*/
|
|
function copy_block(s, buf, len, header)
|
|
//DeflateState *s;
|
|
//charf *buf; /* the input data */
|
|
//unsigned len; /* its length */
|
|
//int header; /* true if block header must be written */
|
|
{
|
|
bi_windup(s); /* align on byte boundary */
|
|
|
|
if (header) {
|
|
put_short(s, len);
|
|
put_short(s, ~len);
|
|
}
|
|
// while (len--) {
|
|
// put_byte(s, *buf++);
|
|
// }
|
|
utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
|
|
s.pending += len;
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Compares to subtrees, using the tree depth as tie breaker when
|
|
* the subtrees have equal frequency. This minimizes the worst case length.
|
|
*/
|
|
function smaller(tree, n, m, depth) {
|
|
var _n2 = n * 2;
|
|
var _m2 = m * 2;
|
|
return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
|
|
(tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Restore the heap property by moving down the tree starting at node k,
|
|
* exchanging a node with the smallest of its two sons if necessary, stopping
|
|
* when the heap property is re-established (each father smaller than its
|
|
* two sons).
|
|
*/
|
|
function pqdownheap(s, tree, k)
|
|
// deflate_state *s;
|
|
// ct_data *tree; /* the tree to restore */
|
|
// int k; /* node to move down */
|
|
{
|
|
var v = s.heap[k];
|
|
var j = k << 1; /* left son of k */
|
|
while (j <= s.heap_len) {
|
|
/* Set j to the smallest of the two sons: */
|
|
if (j < s.heap_len &&
|
|
smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
|
|
j++;
|
|
}
|
|
/* Exit if v is smaller than both sons */
|
|
if (smaller(tree, v, s.heap[j], s.depth)) { break; }
|
|
|
|
/* Exchange v with the smallest son */
|
|
s.heap[k] = s.heap[j];
|
|
k = j;
|
|
|
|
/* And continue down the tree, setting j to the left son of k */
|
|
j <<= 1;
|
|
}
|
|
s.heap[k] = v;
|
|
}
|
|
|
|
|
|
// inlined manually
|
|
// var SMALLEST = 1;
|
|
|
|
/* ===========================================================================
|
|
* Send the block data compressed using the given Huffman trees
|
|
*/
|
|
function compress_block(s, ltree, dtree)
|
|
// deflate_state *s;
|
|
// const ct_data *ltree; /* literal tree */
|
|
// const ct_data *dtree; /* distance tree */
|
|
{
|
|
var dist; /* distance of matched string */
|
|
var lc; /* match length or unmatched char (if dist == 0) */
|
|
var lx = 0; /* running index in l_buf */
|
|
var code; /* the code to send */
|
|
var extra; /* number of extra bits to send */
|
|
|
|
if (s.last_lit !== 0) {
|
|
do {
|
|
dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
|
|
lc = s.pending_buf[s.l_buf + lx];
|
|
lx++;
|
|
|
|
if (dist === 0) {
|
|
send_code(s, lc, ltree); /* send a literal byte */
|
|
//Tracecv(isgraph(lc), (stderr," '%c' ", lc));
|
|
} else {
|
|
/* Here, lc is the match length - MIN_MATCH */
|
|
code = _length_code[lc];
|
|
send_code(s, code + LITERALS + 1, ltree); /* send the length code */
|
|
extra = extra_lbits[code];
|
|
if (extra !== 0) {
|
|
lc -= base_length[code];
|
|
send_bits(s, lc, extra); /* send the extra length bits */
|
|
}
|
|
dist--; /* dist is now the match distance - 1 */
|
|
code = d_code(dist);
|
|
//Assert (code < D_CODES, "bad d_code");
|
|
|
|
send_code(s, code, dtree); /* send the distance code */
|
|
extra = extra_dbits[code];
|
|
if (extra !== 0) {
|
|
dist -= base_dist[code];
|
|
send_bits(s, dist, extra); /* send the extra distance bits */
|
|
}
|
|
} /* literal or match pair ? */
|
|
|
|
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
|
|
//Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
|
|
// "pendingBuf overflow");
|
|
|
|
} while (lx < s.last_lit);
|
|
}
|
|
|
|
send_code(s, END_BLOCK, ltree);
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Construct one Huffman tree and assigns the code bit strings and lengths.
|
|
* Update the total bit length for the current block.
|
|
* IN assertion: the field freq is set for all tree elements.
|
|
* OUT assertions: the fields len and code are set to the optimal bit length
|
|
* and corresponding code. The length opt_len is updated; static_len is
|
|
* also updated if stree is not null. The field max_code is set.
|
|
*/
|
|
function build_tree(s, desc)
|
|
// deflate_state *s;
|
|
// tree_desc *desc; /* the tree descriptor */
|
|
{
|
|
var tree = desc.dyn_tree;
|
|
var stree = desc.stat_desc.static_tree;
|
|
var has_stree = desc.stat_desc.has_stree;
|
|
var elems = desc.stat_desc.elems;
|
|
var n, m; /* iterate over heap elements */
|
|
var max_code = -1; /* largest code with non zero frequency */
|
|
var node; /* new node being created */
|
|
|
|
/* Construct the initial heap, with least frequent element in
|
|
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
|
|
* heap[0] is not used.
|
|
*/
|
|
s.heap_len = 0;
|
|
s.heap_max = HEAP_SIZE;
|
|
|
|
for (n = 0; n < elems; n++) {
|
|
if (tree[n * 2]/*.Freq*/ !== 0) {
|
|
s.heap[++s.heap_len] = max_code = n;
|
|
s.depth[n] = 0;
|
|
|
|
} else {
|
|
tree[n * 2 + 1]/*.Len*/ = 0;
|
|
}
|
|
}
|
|
|
|
/* The pkzip format requires that at least one distance code exists,
|
|
* and that at least one bit should be sent even if there is only one
|
|
* possible code. So to avoid special checks later on we force at least
|
|
* two codes of non zero frequency.
|
|
*/
|
|
while (s.heap_len < 2) {
|
|
node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
|
|
tree[node * 2]/*.Freq*/ = 1;
|
|
s.depth[node] = 0;
|
|
s.opt_len--;
|
|
|
|
if (has_stree) {
|
|
s.static_len -= stree[node * 2 + 1]/*.Len*/;
|
|
}
|
|
/* node is 0 or 1 so it does not have extra bits */
|
|
}
|
|
desc.max_code = max_code;
|
|
|
|
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
|
|
* establish sub-heaps of increasing lengths:
|
|
*/
|
|
for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
|
|
|
|
/* Construct the Huffman tree by repeatedly combining the least two
|
|
* frequent nodes.
|
|
*/
|
|
node = elems; /* next internal node of the tree */
|
|
do {
|
|
//pqremove(s, tree, n); /* n = node of least frequency */
|
|
/*** pqremove ***/
|
|
n = s.heap[1/*SMALLEST*/];
|
|
s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
|
|
pqdownheap(s, tree, 1/*SMALLEST*/);
|
|
/***/
|
|
|
|
m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
|
|
|
|
s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
|
|
s.heap[--s.heap_max] = m;
|
|
|
|
/* Create a new node father of n and m */
|
|
tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
|
|
s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
|
|
tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
|
|
|
|
/* and insert the new node in the heap */
|
|
s.heap[1/*SMALLEST*/] = node++;
|
|
pqdownheap(s, tree, 1/*SMALLEST*/);
|
|
|
|
} while (s.heap_len >= 2);
|
|
|
|
s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
|
|
|
|
/* At this point, the fields freq and dad are set. We can now
|
|
* generate the bit lengths.
|
|
*/
|
|
gen_bitlen(s, desc);
|
|
|
|
/* The field len is now set, we can generate the bit codes */
|
|
gen_codes(tree, max_code, s.bl_count);
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Scan a literal or distance tree to determine the frequencies of the codes
|
|
* in the bit length tree.
|
|
*/
|
|
function scan_tree(s, tree, max_code)
|
|
// deflate_state *s;
|
|
// ct_data *tree; /* the tree to be scanned */
|
|
// int max_code; /* and its largest code of non zero frequency */
|
|
{
|
|
var n; /* iterates over all tree elements */
|
|
var prevlen = -1; /* last emitted length */
|
|
var curlen; /* length of current code */
|
|
|
|
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
|
|
|
|
var count = 0; /* repeat count of the current code */
|
|
var max_count = 7; /* max repeat count */
|
|
var min_count = 4; /* min repeat count */
|
|
|
|
if (nextlen === 0) {
|
|
max_count = 138;
|
|
min_count = 3;
|
|
}
|
|
tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
|
|
|
|
for (n = 0; n <= max_code; n++) {
|
|
curlen = nextlen;
|
|
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
|
|
|
|
if (++count < max_count && curlen === nextlen) {
|
|
continue;
|
|
|
|
} else if (count < min_count) {
|
|
s.bl_tree[curlen * 2]/*.Freq*/ += count;
|
|
|
|
} else if (curlen !== 0) {
|
|
|
|
if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
|
|
s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
|
|
|
|
} else if (count <= 10) {
|
|
s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
|
|
|
|
} else {
|
|
s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
|
|
}
|
|
|
|
count = 0;
|
|
prevlen = curlen;
|
|
|
|
if (nextlen === 0) {
|
|
max_count = 138;
|
|
min_count = 3;
|
|
|
|
} else if (curlen === nextlen) {
|
|
max_count = 6;
|
|
min_count = 3;
|
|
|
|
} else {
|
|
max_count = 7;
|
|
min_count = 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Send a literal or distance tree in compressed form, using the codes in
|
|
* bl_tree.
|
|
*/
|
|
function send_tree(s, tree, max_code)
|
|
// deflate_state *s;
|
|
// ct_data *tree; /* the tree to be scanned */
|
|
// int max_code; /* and its largest code of non zero frequency */
|
|
{
|
|
var n; /* iterates over all tree elements */
|
|
var prevlen = -1; /* last emitted length */
|
|
var curlen; /* length of current code */
|
|
|
|
var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
|
|
|
|
var count = 0; /* repeat count of the current code */
|
|
var max_count = 7; /* max repeat count */
|
|
var min_count = 4; /* min repeat count */
|
|
|
|
/* tree[max_code+1].Len = -1; */ /* guard already set */
|
|
if (nextlen === 0) {
|
|
max_count = 138;
|
|
min_count = 3;
|
|
}
|
|
|
|
for (n = 0; n <= max_code; n++) {
|
|
curlen = nextlen;
|
|
nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
|
|
|
|
if (++count < max_count && curlen === nextlen) {
|
|
continue;
|
|
|
|
} else if (count < min_count) {
|
|
do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
|
|
|
|
} else if (curlen !== 0) {
|
|
if (curlen !== prevlen) {
|
|
send_code(s, curlen, s.bl_tree);
|
|
count--;
|
|
}
|
|
//Assert(count >= 3 && count <= 6, " 3_6?");
|
|
send_code(s, REP_3_6, s.bl_tree);
|
|
send_bits(s, count - 3, 2);
|
|
|
|
} else if (count <= 10) {
|
|
send_code(s, REPZ_3_10, s.bl_tree);
|
|
send_bits(s, count - 3, 3);
|
|
|
|
} else {
|
|
send_code(s, REPZ_11_138, s.bl_tree);
|
|
send_bits(s, count - 11, 7);
|
|
}
|
|
|
|
count = 0;
|
|
prevlen = curlen;
|
|
if (nextlen === 0) {
|
|
max_count = 138;
|
|
min_count = 3;
|
|
|
|
} else if (curlen === nextlen) {
|
|
max_count = 6;
|
|
min_count = 3;
|
|
|
|
} else {
|
|
max_count = 7;
|
|
min_count = 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Construct the Huffman tree for the bit lengths and return the index in
|
|
* bl_order of the last bit length code to send.
|
|
*/
|
|
function build_bl_tree(s) {
|
|
var max_blindex; /* index of last bit length code of non zero freq */
|
|
|
|
/* Determine the bit length frequencies for literal and distance trees */
|
|
scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
|
|
scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
|
|
|
|
/* Build the bit length tree: */
|
|
build_tree(s, s.bl_desc);
|
|
/* opt_len now includes the length of the tree representations, except
|
|
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
|
|
*/
|
|
|
|
/* Determine the number of bit length codes to send. The pkzip format
|
|
* requires that at least 4 bit length codes be sent. (appnote.txt says
|
|
* 3 but the actual value used is 4.)
|
|
*/
|
|
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
|
|
if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
|
|
break;
|
|
}
|
|
}
|
|
/* Update opt_len to include the bit length tree and counts */
|
|
s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
|
|
//Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
|
|
// s->opt_len, s->static_len));
|
|
|
|
return max_blindex;
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Send the header for a block using dynamic Huffman trees: the counts, the
|
|
* lengths of the bit length codes, the literal tree and the distance tree.
|
|
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
|
|
*/
|
|
function send_all_trees(s, lcodes, dcodes, blcodes)
|
|
// deflate_state *s;
|
|
// int lcodes, dcodes, blcodes; /* number of codes for each tree */
|
|
{
|
|
var rank; /* index in bl_order */
|
|
|
|
//Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
|
|
//Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
|
|
// "too many codes");
|
|
//Tracev((stderr, "\nbl counts: "));
|
|
send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
|
|
send_bits(s, dcodes - 1, 5);
|
|
send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */
|
|
for (rank = 0; rank < blcodes; rank++) {
|
|
//Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
|
|
send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
|
|
}
|
|
//Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
|
|
|
|
send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
|
|
//Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
|
|
|
|
send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
|
|
//Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Check if the data type is TEXT or BINARY, using the following algorithm:
|
|
* - TEXT if the two conditions below are satisfied:
|
|
* a) There are no non-portable control characters belonging to the
|
|
* "black list" (0..6, 14..25, 28..31).
|
|
* b) There is at least one printable character belonging to the
|
|
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
|
|
* - BINARY otherwise.
|
|
* - The following partially-portable control characters form a
|
|
* "gray list" that is ignored in this detection algorithm:
|
|
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
|
|
* IN assertion: the fields Freq of dyn_ltree are set.
|
|
*/
|
|
function detect_data_type(s) {
|
|
/* black_mask is the bit mask of black-listed bytes
|
|
* set bits 0..6, 14..25, and 28..31
|
|
* 0xf3ffc07f = binary 11110011111111111100000001111111
|
|
*/
|
|
var black_mask = 0xf3ffc07f;
|
|
var n;
|
|
|
|
/* Check for non-textual ("black-listed") bytes. */
|
|
for (n = 0; n <= 31; n++, black_mask >>>= 1) {
|
|
if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
|
|
return Z_BINARY;
|
|
}
|
|
}
|
|
|
|
/* Check for textual ("white-listed") bytes. */
|
|
if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
|
|
s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
|
|
return Z_TEXT;
|
|
}
|
|
for (n = 32; n < LITERALS; n++) {
|
|
if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
|
|
return Z_TEXT;
|
|
}
|
|
}
|
|
|
|
/* There are no "black-listed" or "white-listed" bytes:
|
|
* this stream either is empty or has tolerated ("gray-listed") bytes only.
|
|
*/
|
|
return Z_BINARY;
|
|
}
|
|
|
|
|
|
var static_init_done = false;
|
|
|
|
/* ===========================================================================
|
|
* Initialize the tree data structures for a new zlib stream.
|
|
*/
|
|
function _tr_init(s)
|
|
{
|
|
|
|
if (!static_init_done) {
|
|
tr_static_init();
|
|
static_init_done = true;
|
|
}
|
|
|
|
s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
|
|
s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
|
|
s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
|
|
|
|
s.bi_buf = 0;
|
|
s.bi_valid = 0;
|
|
|
|
/* Initialize the first block of the first file: */
|
|
init_block(s);
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Send a stored block
|
|
*/
|
|
function _tr_stored_block(s, buf, stored_len, last)
|
|
//DeflateState *s;
|
|
//charf *buf; /* input block */
|
|
//ulg stored_len; /* length of input block */
|
|
//int last; /* one if this is the last block for a file */
|
|
{
|
|
send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */
|
|
copy_block(s, buf, stored_len, true); /* with header */
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Send one empty static block to give enough lookahead for inflate.
|
|
* This takes 10 bits, of which 7 may remain in the bit buffer.
|
|
*/
|
|
function _tr_align(s) {
|
|
send_bits(s, STATIC_TREES << 1, 3);
|
|
send_code(s, END_BLOCK, static_ltree);
|
|
bi_flush(s);
|
|
}
|
|
|
|
|
|
/* ===========================================================================
|
|
* Determine the best encoding for the current block: dynamic trees, static
|
|
* trees or store, and output the encoded block to the zip file.
|
|
*/
|
|
function _tr_flush_block(s, buf, stored_len, last)
|
|
//DeflateState *s;
|
|
//charf *buf; /* input block, or NULL if too old */
|
|
//ulg stored_len; /* length of input block */
|
|
//int last; /* one if this is the last block for a file */
|
|
{
|
|
var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
|
|
var max_blindex = 0; /* index of last bit length code of non zero freq */
|
|
|
|
/* Build the Huffman trees unless a stored block is forced */
|
|
if (s.level > 0) {
|
|
|
|
/* Check if the file is binary or text */
|
|
if (s.strm.data_type === Z_UNKNOWN) {
|
|
s.strm.data_type = detect_data_type(s);
|
|
}
|
|
|
|
/* Construct the literal and distance trees */
|
|
build_tree(s, s.l_desc);
|
|
// Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
|
|
// s->static_len));
|
|
|
|
build_tree(s, s.d_desc);
|
|
// Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
|
|
// s->static_len));
|
|
/* At this point, opt_len and static_len are the total bit lengths of
|
|
* the compressed block data, excluding the tree representations.
|
|
*/
|
|
|
|
/* Build the bit length tree for the above two trees, and get the index
|
|
* in bl_order of the last bit length code to send.
|
|
*/
|
|
max_blindex = build_bl_tree(s);
|
|
|
|
/* Determine the best encoding. Compute the block lengths in bytes. */
|
|
opt_lenb = (s.opt_len + 3 + 7) >>> 3;
|
|
static_lenb = (s.static_len + 3 + 7) >>> 3;
|
|
|
|
// Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
|
|
// opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
|
|
// s->last_lit));
|
|
|
|
if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
|
|
|
|
} else {
|
|
// Assert(buf != (char*)0, "lost buf");
|
|
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
|
|
}
|
|
|
|
if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
|
|
/* 4: two words for the lengths */
|
|
|
|
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
|
|
* Otherwise we can't have processed more than WSIZE input bytes since
|
|
* the last block flush, because compression would have been
|
|
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
|
|
* transform a block into a stored block.
|
|
*/
|
|
_tr_stored_block(s, buf, stored_len, last);
|
|
|
|
} else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
|
|
|
|
send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
|
|
compress_block(s, static_ltree, static_dtree);
|
|
|
|
} else {
|
|
send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
|
|
send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
|
|
compress_block(s, s.dyn_ltree, s.dyn_dtree);
|
|
}
|
|
// Assert (s->compressed_len == s->bits_sent, "bad compressed size");
|
|
/* The above check is made mod 2^32, for files larger than 512 MB
|
|
* and uLong implemented on 32 bits.
|
|
*/
|
|
init_block(s);
|
|
|
|
if (last) {
|
|
bi_windup(s);
|
|
}
|
|
// Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
|
|
// s->compressed_len-7*last));
|
|
}
|
|
|
|
/* ===========================================================================
|
|
* Save the match info and tally the frequency counts. Return true if
|
|
* the current block must be flushed.
|
|
*/
|
|
function _tr_tally(s, dist, lc)
|
|
// deflate_state *s;
|
|
// unsigned dist; /* distance of matched string */
|
|
// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
|
|
{
|
|
//var out_length, in_length, dcode;
|
|
|
|
s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
|
|
s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
|
|
|
|
s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
|
|
s.last_lit++;
|
|
|
|
if (dist === 0) {
|
|
/* lc is the unmatched char */
|
|
s.dyn_ltree[lc * 2]/*.Freq*/++;
|
|
} else {
|
|
s.matches++;
|
|
/* Here, lc is the match length - MIN_MATCH */
|
|
dist--; /* dist = match distance - 1 */
|
|
//Assert((ush)dist < (ush)MAX_DIST(s) &&
|
|
// (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
|
|
// (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
|
|
|
|
s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
|
|
s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
|
|
}
|
|
|
|
// (!) This block is disabled in zlib defaults,
|
|
// don't enable it for binary compatibility
|
|
|
|
//#ifdef TRUNCATE_BLOCK
|
|
// /* Try to guess if it is profitable to stop the current block here */
|
|
// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
|
|
// /* Compute an upper bound for the compressed length */
|
|
// out_length = s.last_lit*8;
|
|
// in_length = s.strstart - s.block_start;
|
|
//
|
|
// for (dcode = 0; dcode < D_CODES; dcode++) {
|
|
// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
|
|
// }
|
|
// out_length >>>= 3;
|
|
// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
|
|
// // s->last_lit, in_length, out_length,
|
|
// // 100L - out_length*100L/in_length));
|
|
// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
|
|
// return true;
|
|
// }
|
|
// }
|
|
//#endif
|
|
|
|
return (s.last_lit === s.lit_bufsize - 1);
|
|
/* We avoid equality with lit_bufsize because of wraparound at 64K
|
|
* on 16 bit machines and because stored blocks are restricted to
|
|
* 64K-1 bytes.
|
|
*/
|
|
}
|
|
|
|
exports._tr_init = _tr_init;
|
|
exports._tr_stored_block = _tr_stored_block;
|
|
exports._tr_flush_block = _tr_flush_block;
|
|
exports._tr_tally = _tr_tally;
|
|
exports._tr_align = _tr_align;
|
|
|
|
},{"../utils/common":39}],49:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
// (C) 1995-2013 Jean-loup Gailly and Mark Adler
|
|
// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would be
|
|
// appreciated but is not required.
|
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
|
// misrepresented as being the original software.
|
|
// 3. This notice may not be removed or altered from any source distribution.
|
|
|
|
function ZStream() {
|
|
/* next input byte */
|
|
this.input = null; // JS specific, because we have no pointers
|
|
this.next_in = 0;
|
|
/* number of bytes available at input */
|
|
this.avail_in = 0;
|
|
/* total number of input bytes read so far */
|
|
this.total_in = 0;
|
|
/* next output byte should be put there */
|
|
this.output = null; // JS specific, because we have no pointers
|
|
this.next_out = 0;
|
|
/* remaining free space at output */
|
|
this.avail_out = 0;
|
|
/* total number of bytes output so far */
|
|
this.total_out = 0;
|
|
/* last error message, NULL if no error */
|
|
this.msg = ''/*Z_NULL*/;
|
|
/* not visible by applications */
|
|
this.state = null;
|
|
/* best guess about the data type: binary or text */
|
|
this.data_type = 2/*Z_UNKNOWN*/;
|
|
/* adler32 value of the uncompressed data */
|
|
this.adler = 0;
|
|
}
|
|
|
|
module.exports = ZStream;
|
|
|
|
},{}],50:[function(require,module,exports){
|
|
(function (process){
|
|
'use strict';
|
|
|
|
if (!process.version ||
|
|
process.version.indexOf('v0.') === 0 ||
|
|
process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
|
|
module.exports = nextTick;
|
|
} else {
|
|
module.exports = process.nextTick;
|
|
}
|
|
|
|
function nextTick(fn, arg1, arg2, arg3) {
|
|
if (typeof fn !== 'function') {
|
|
throw new TypeError('"callback" argument must be a function');
|
|
}
|
|
var len = arguments.length;
|
|
var args, i;
|
|
switch (len) {
|
|
case 0:
|
|
case 1:
|
|
return process.nextTick(fn);
|
|
case 2:
|
|
return process.nextTick(function afterTickOne() {
|
|
fn.call(null, arg1);
|
|
});
|
|
case 3:
|
|
return process.nextTick(function afterTickTwo() {
|
|
fn.call(null, arg1, arg2);
|
|
});
|
|
case 4:
|
|
return process.nextTick(function afterTickThree() {
|
|
fn.call(null, arg1, arg2, arg3);
|
|
});
|
|
default:
|
|
args = new Array(len - 1);
|
|
i = 0;
|
|
while (i < args.length) {
|
|
args[i++] = arguments[i];
|
|
}
|
|
return process.nextTick(function afterTick() {
|
|
fn.apply(null, args);
|
|
});
|
|
}
|
|
}
|
|
|
|
}).call(this,require('_process'))
|
|
},{"_process":51}],51:[function(require,module,exports){
|
|
// shim for using process in browser
|
|
var process = module.exports = {};
|
|
|
|
// cached from whatever global is present so that test runners that stub it
|
|
// don't break things. But we need to wrap it in a try catch in case it is
|
|
// wrapped in strict mode code which doesn't define any globals. It's inside a
|
|
// function because try/catches deoptimize in certain engines.
|
|
|
|
var cachedSetTimeout;
|
|
var cachedClearTimeout;
|
|
|
|
function defaultSetTimout() {
|
|
throw new Error('setTimeout has not been defined');
|
|
}
|
|
function defaultClearTimeout () {
|
|
throw new Error('clearTimeout has not been defined');
|
|
}
|
|
(function () {
|
|
try {
|
|
if (typeof setTimeout === 'function') {
|
|
cachedSetTimeout = setTimeout;
|
|
} else {
|
|
cachedSetTimeout = defaultSetTimout;
|
|
}
|
|
} catch (e) {
|
|
cachedSetTimeout = defaultSetTimout;
|
|
}
|
|
try {
|
|
if (typeof clearTimeout === 'function') {
|
|
cachedClearTimeout = clearTimeout;
|
|
} else {
|
|
cachedClearTimeout = defaultClearTimeout;
|
|
}
|
|
} catch (e) {
|
|
cachedClearTimeout = defaultClearTimeout;
|
|
}
|
|
} ())
|
|
function runTimeout(fun) {
|
|
if (cachedSetTimeout === setTimeout) {
|
|
//normal enviroments in sane situations
|
|
return setTimeout(fun, 0);
|
|
}
|
|
// if setTimeout wasn't available but was latter defined
|
|
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
|
|
cachedSetTimeout = setTimeout;
|
|
return setTimeout(fun, 0);
|
|
}
|
|
try {
|
|
// when when somebody has screwed with setTimeout but no I.E. maddness
|
|
return cachedSetTimeout(fun, 0);
|
|
} catch(e){
|
|
try {
|
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
|
|
return cachedSetTimeout.call(null, fun, 0);
|
|
} catch(e){
|
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
|
|
return cachedSetTimeout.call(this, fun, 0);
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
function runClearTimeout(marker) {
|
|
if (cachedClearTimeout === clearTimeout) {
|
|
//normal enviroments in sane situations
|
|
return clearTimeout(marker);
|
|
}
|
|
// if clearTimeout wasn't available but was latter defined
|
|
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
|
|
cachedClearTimeout = clearTimeout;
|
|
return clearTimeout(marker);
|
|
}
|
|
try {
|
|
// when when somebody has screwed with setTimeout but no I.E. maddness
|
|
return cachedClearTimeout(marker);
|
|
} catch (e){
|
|
try {
|
|
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
|
|
return cachedClearTimeout.call(null, marker);
|
|
} catch (e){
|
|
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
|
|
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
|
|
return cachedClearTimeout.call(this, marker);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|
|
var queue = [];
|
|
var draining = false;
|
|
var currentQueue;
|
|
var queueIndex = -1;
|
|
|
|
function cleanUpNextTick() {
|
|
if (!draining || !currentQueue) {
|
|
return;
|
|
}
|
|
draining = false;
|
|
if (currentQueue.length) {
|
|
queue = currentQueue.concat(queue);
|
|
} else {
|
|
queueIndex = -1;
|
|
}
|
|
if (queue.length) {
|
|
drainQueue();
|
|
}
|
|
}
|
|
|
|
function drainQueue() {
|
|
if (draining) {
|
|
return;
|
|
}
|
|
var timeout = runTimeout(cleanUpNextTick);
|
|
draining = true;
|
|
|
|
var len = queue.length;
|
|
while(len) {
|
|
currentQueue = queue;
|
|
queue = [];
|
|
while (++queueIndex < len) {
|
|
if (currentQueue) {
|
|
currentQueue[queueIndex].run();
|
|
}
|
|
}
|
|
queueIndex = -1;
|
|
len = queue.length;
|
|
}
|
|
currentQueue = null;
|
|
draining = false;
|
|
runClearTimeout(timeout);
|
|
}
|
|
|
|
process.nextTick = function (fun) {
|
|
var args = new Array(arguments.length - 1);
|
|
if (arguments.length > 1) {
|
|
for (var i = 1; i < arguments.length; i++) {
|
|
args[i - 1] = arguments[i];
|
|
}
|
|
}
|
|
queue.push(new Item(fun, args));
|
|
if (queue.length === 1 && !draining) {
|
|
runTimeout(drainQueue);
|
|
}
|
|
};
|
|
|
|
// v8 likes predictible objects
|
|
function Item(fun, array) {
|
|
this.fun = fun;
|
|
this.array = array;
|
|
}
|
|
Item.prototype.run = function () {
|
|
this.fun.apply(null, this.array);
|
|
};
|
|
process.title = 'browser';
|
|
process.browser = true;
|
|
process.env = {};
|
|
process.argv = [];
|
|
process.version = ''; // empty string to avoid regexp issues
|
|
process.versions = {};
|
|
|
|
function noop() {}
|
|
|
|
process.on = noop;
|
|
process.addListener = noop;
|
|
process.once = noop;
|
|
process.off = noop;
|
|
process.removeListener = noop;
|
|
process.removeAllListeners = noop;
|
|
process.emit = noop;
|
|
process.prependListener = noop;
|
|
process.prependOnceListener = noop;
|
|
|
|
process.listeners = function (name) { return [] }
|
|
|
|
process.binding = function (name) {
|
|
throw new Error('process.binding is not supported');
|
|
};
|
|
|
|
process.cwd = function () { return '/' };
|
|
process.chdir = function (dir) {
|
|
throw new Error('process.chdir is not supported');
|
|
};
|
|
process.umask = function() { return 0; };
|
|
|
|
},{}],52:[function(require,module,exports){
|
|
module.exports = require('./lib/_stream_duplex.js');
|
|
|
|
},{"./lib/_stream_duplex.js":53}],53:[function(require,module,exports){
|
|
// a duplex stream is just a stream that is both readable and writable.
|
|
// Since JS doesn't have multiple prototypal inheritance, this class
|
|
// prototypally inherits from Readable, and then parasitically from
|
|
// Writable.
|
|
|
|
'use strict';
|
|
|
|
/*<replacement>*/
|
|
|
|
var objectKeys = Object.keys || function (obj) {
|
|
var keys = [];
|
|
for (var key in obj) {
|
|
keys.push(key);
|
|
}return keys;
|
|
};
|
|
/*</replacement>*/
|
|
|
|
module.exports = Duplex;
|
|
|
|
/*<replacement>*/
|
|
var processNextTick = require('process-nextick-args');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var util = require('core-util-is');
|
|
util.inherits = require('inherits');
|
|
/*</replacement>*/
|
|
|
|
var Readable = require('./_stream_readable');
|
|
var Writable = require('./_stream_writable');
|
|
|
|
util.inherits(Duplex, Readable);
|
|
|
|
var keys = objectKeys(Writable.prototype);
|
|
for (var v = 0; v < keys.length; v++) {
|
|
var method = keys[v];
|
|
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
|
|
}
|
|
|
|
function Duplex(options) {
|
|
if (!(this instanceof Duplex)) return new Duplex(options);
|
|
|
|
Readable.call(this, options);
|
|
Writable.call(this, options);
|
|
|
|
if (options && options.readable === false) this.readable = false;
|
|
|
|
if (options && options.writable === false) this.writable = false;
|
|
|
|
this.allowHalfOpen = true;
|
|
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
|
|
|
|
this.once('end', onend);
|
|
}
|
|
|
|
// the no-half-open enforcer
|
|
function onend() {
|
|
// if we allow half-open state, or if the writable side ended,
|
|
// then we're ok.
|
|
if (this.allowHalfOpen || this._writableState.ended) return;
|
|
|
|
// no more data can be written.
|
|
// But allow more writes to happen in this tick.
|
|
processNextTick(onEndNT, this);
|
|
}
|
|
|
|
function onEndNT(self) {
|
|
self.end();
|
|
}
|
|
|
|
function forEach(xs, f) {
|
|
for (var i = 0, l = xs.length; i < l; i++) {
|
|
f(xs[i], i);
|
|
}
|
|
}
|
|
},{"./_stream_readable":55,"./_stream_writable":57,"core-util-is":33,"inherits":36,"process-nextick-args":50}],54:[function(require,module,exports){
|
|
// a passthrough stream.
|
|
// basically just the most minimal sort of Transform stream.
|
|
// Every written chunk gets output as-is.
|
|
|
|
'use strict';
|
|
|
|
module.exports = PassThrough;
|
|
|
|
var Transform = require('./_stream_transform');
|
|
|
|
/*<replacement>*/
|
|
var util = require('core-util-is');
|
|
util.inherits = require('inherits');
|
|
/*</replacement>*/
|
|
|
|
util.inherits(PassThrough, Transform);
|
|
|
|
function PassThrough(options) {
|
|
if (!(this instanceof PassThrough)) return new PassThrough(options);
|
|
|
|
Transform.call(this, options);
|
|
}
|
|
|
|
PassThrough.prototype._transform = function (chunk, encoding, cb) {
|
|
cb(null, chunk);
|
|
};
|
|
},{"./_stream_transform":56,"core-util-is":33,"inherits":36}],55:[function(require,module,exports){
|
|
(function (process){
|
|
'use strict';
|
|
|
|
module.exports = Readable;
|
|
|
|
/*<replacement>*/
|
|
var processNextTick = require('process-nextick-args');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var isArray = require('isarray');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var Duplex;
|
|
/*</replacement>*/
|
|
|
|
Readable.ReadableState = ReadableState;
|
|
|
|
/*<replacement>*/
|
|
var EE = require('events').EventEmitter;
|
|
|
|
var EElistenerCount = function (emitter, type) {
|
|
return emitter.listeners(type).length;
|
|
};
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var Stream = require('./internal/streams/stream');
|
|
/*</replacement>*/
|
|
|
|
var Buffer = require('buffer').Buffer;
|
|
/*<replacement>*/
|
|
var bufferShim = require('buffer-shims');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var util = require('core-util-is');
|
|
util.inherits = require('inherits');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var debugUtil = require('util');
|
|
var debug = void 0;
|
|
if (debugUtil && debugUtil.debuglog) {
|
|
debug = debugUtil.debuglog('stream');
|
|
} else {
|
|
debug = function () {};
|
|
}
|
|
/*</replacement>*/
|
|
|
|
var BufferList = require('./internal/streams/BufferList');
|
|
var StringDecoder;
|
|
|
|
util.inherits(Readable, Stream);
|
|
|
|
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
|
|
|
|
function prependListener(emitter, event, fn) {
|
|
// Sadly this is not cacheable as some libraries bundle their own
|
|
// event emitter implementation with them.
|
|
if (typeof emitter.prependListener === 'function') {
|
|
return emitter.prependListener(event, fn);
|
|
} else {
|
|
// This is a hack to make sure that our error handler is attached before any
|
|
// userland ones. NEVER DO THIS. This is here only because this code needs
|
|
// to continue to work with older versions of Node.js that do not include
|
|
// the prependListener() method. The goal is to eventually remove this hack.
|
|
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
|
|
}
|
|
}
|
|
|
|
function ReadableState(options, stream) {
|
|
Duplex = Duplex || require('./_stream_duplex');
|
|
|
|
options = options || {};
|
|
|
|
// object stream flag. Used to make read(n) ignore n and to
|
|
// make all the buffer merging and length checks go away
|
|
this.objectMode = !!options.objectMode;
|
|
|
|
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
|
|
|
|
// the point at which it stops calling _read() to fill the buffer
|
|
// Note: 0 is a valid value, means "don't call _read preemptively ever"
|
|
var hwm = options.highWaterMark;
|
|
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
|
|
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
|
|
|
|
// cast to ints.
|
|
this.highWaterMark = ~~this.highWaterMark;
|
|
|
|
// A linked list is used to store data chunks instead of an array because the
|
|
// linked list can remove elements from the beginning faster than
|
|
// array.shift()
|
|
this.buffer = new BufferList();
|
|
this.length = 0;
|
|
this.pipes = null;
|
|
this.pipesCount = 0;
|
|
this.flowing = null;
|
|
this.ended = false;
|
|
this.endEmitted = false;
|
|
this.reading = false;
|
|
|
|
// a flag to be able to tell if the onwrite cb is called immediately,
|
|
// or on a later tick. We set this to true at first, because any
|
|
// actions that shouldn't happen until "later" should generally also
|
|
// not happen before the first write call.
|
|
this.sync = true;
|
|
|
|
// whenever we return null, then we set a flag to say
|
|
// that we're awaiting a 'readable' event emission.
|
|
this.needReadable = false;
|
|
this.emittedReadable = false;
|
|
this.readableListening = false;
|
|
this.resumeScheduled = false;
|
|
|
|
// Crypto is kind of old and crusty. Historically, its default string
|
|
// encoding is 'binary' so we have to make this configurable.
|
|
// Everything else in the universe uses 'utf8', though.
|
|
this.defaultEncoding = options.defaultEncoding || 'utf8';
|
|
|
|
// when piping, we only care about 'readable' events that happen
|
|
// after read()ing all the bytes and not getting any pushback.
|
|
this.ranOut = false;
|
|
|
|
// the number of writers that are awaiting a drain event in .pipe()s
|
|
this.awaitDrain = 0;
|
|
|
|
// if true, a maybeReadMore has been scheduled
|
|
this.readingMore = false;
|
|
|
|
this.decoder = null;
|
|
this.encoding = null;
|
|
if (options.encoding) {
|
|
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
|
|
this.decoder = new StringDecoder(options.encoding);
|
|
this.encoding = options.encoding;
|
|
}
|
|
}
|
|
|
|
function Readable(options) {
|
|
Duplex = Duplex || require('./_stream_duplex');
|
|
|
|
if (!(this instanceof Readable)) return new Readable(options);
|
|
|
|
this._readableState = new ReadableState(options, this);
|
|
|
|
// legacy
|
|
this.readable = true;
|
|
|
|
if (options && typeof options.read === 'function') this._read = options.read;
|
|
|
|
Stream.call(this);
|
|
}
|
|
|
|
// Manually shove something into the read() buffer.
|
|
// This returns true if the highWaterMark has not been hit yet,
|
|
// similar to how Writable.write() returns true if you should
|
|
// write() some more.
|
|
Readable.prototype.push = function (chunk, encoding) {
|
|
var state = this._readableState;
|
|
|
|
if (!state.objectMode && typeof chunk === 'string') {
|
|
encoding = encoding || state.defaultEncoding;
|
|
if (encoding !== state.encoding) {
|
|
chunk = bufferShim.from(chunk, encoding);
|
|
encoding = '';
|
|
}
|
|
}
|
|
|
|
return readableAddChunk(this, state, chunk, encoding, false);
|
|
};
|
|
|
|
// Unshift should *always* be something directly out of read()
|
|
Readable.prototype.unshift = function (chunk) {
|
|
var state = this._readableState;
|
|
return readableAddChunk(this, state, chunk, '', true);
|
|
};
|
|
|
|
Readable.prototype.isPaused = function () {
|
|
return this._readableState.flowing === false;
|
|
};
|
|
|
|
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
|
|
var er = chunkInvalid(state, chunk);
|
|
if (er) {
|
|
stream.emit('error', er);
|
|
} else if (chunk === null) {
|
|
state.reading = false;
|
|
onEofChunk(stream, state);
|
|
} else if (state.objectMode || chunk && chunk.length > 0) {
|
|
if (state.ended && !addToFront) {
|
|
var e = new Error('stream.push() after EOF');
|
|
stream.emit('error', e);
|
|
} else if (state.endEmitted && addToFront) {
|
|
var _e = new Error('stream.unshift() after end event');
|
|
stream.emit('error', _e);
|
|
} else {
|
|
var skipAdd;
|
|
if (state.decoder && !addToFront && !encoding) {
|
|
chunk = state.decoder.write(chunk);
|
|
skipAdd = !state.objectMode && chunk.length === 0;
|
|
}
|
|
|
|
if (!addToFront) state.reading = false;
|
|
|
|
// Don't add to the buffer if we've decoded to an empty string chunk and
|
|
// we're not in object mode
|
|
if (!skipAdd) {
|
|
// if we want the data now, just emit it.
|
|
if (state.flowing && state.length === 0 && !state.sync) {
|
|
stream.emit('data', chunk);
|
|
stream.read(0);
|
|
} else {
|
|
// update the buffer info.
|
|
state.length += state.objectMode ? 1 : chunk.length;
|
|
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
|
|
|
|
if (state.needReadable) emitReadable(stream);
|
|
}
|
|
}
|
|
|
|
maybeReadMore(stream, state);
|
|
}
|
|
} else if (!addToFront) {
|
|
state.reading = false;
|
|
}
|
|
|
|
return needMoreData(state);
|
|
}
|
|
|
|
// if it's past the high water mark, we can push in some more.
|
|
// Also, if we have no data yet, we can stand some
|
|
// more bytes. This is to work around cases where hwm=0,
|
|
// such as the repl. Also, if the push() triggered a
|
|
// readable event, and the user called read(largeNumber) such that
|
|
// needReadable was set, then we ought to push more, so that another
|
|
// 'readable' event will be triggered.
|
|
function needMoreData(state) {
|
|
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
|
|
}
|
|
|
|
// backwards compatibility.
|
|
Readable.prototype.setEncoding = function (enc) {
|
|
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
|
|
this._readableState.decoder = new StringDecoder(enc);
|
|
this._readableState.encoding = enc;
|
|
return this;
|
|
};
|
|
|
|
// Don't raise the hwm > 8MB
|
|
var MAX_HWM = 0x800000;
|
|
function computeNewHighWaterMark(n) {
|
|
if (n >= MAX_HWM) {
|
|
n = MAX_HWM;
|
|
} else {
|
|
// Get the next highest power of 2 to prevent increasing hwm excessively in
|
|
// tiny amounts
|
|
n--;
|
|
n |= n >>> 1;
|
|
n |= n >>> 2;
|
|
n |= n >>> 4;
|
|
n |= n >>> 8;
|
|
n |= n >>> 16;
|
|
n++;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function howMuchToRead(n, state) {
|
|
if (n <= 0 || state.length === 0 && state.ended) return 0;
|
|
if (state.objectMode) return 1;
|
|
if (n !== n) {
|
|
// Only flow one buffer at a time
|
|
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
|
|
}
|
|
// If we're asking for more than the current hwm, then raise the hwm.
|
|
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
|
|
if (n <= state.length) return n;
|
|
// Don't have enough
|
|
if (!state.ended) {
|
|
state.needReadable = true;
|
|
return 0;
|
|
}
|
|
return state.length;
|
|
}
|
|
|
|
// you can override either this method, or the async _read(n) below.
|
|
Readable.prototype.read = function (n) {
|
|
debug('read', n);
|
|
n = parseInt(n, 10);
|
|
var state = this._readableState;
|
|
var nOrig = n;
|
|
|
|
if (n !== 0) state.emittedReadable = false;
|
|
|
|
// if we're doing read(0) to trigger a readable event, but we
|
|
// already have a bunch of data in the buffer, then just trigger
|
|
// the 'readable' event and move on.
|
|
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
|
|
debug('read: emitReadable', state.length, state.ended);
|
|
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
|
|
return null;
|
|
}
|
|
|
|
n = howMuchToRead(n, state);
|
|
|
|
// if we've ended, and we're now clear, then finish it up.
|
|
if (n === 0 && state.ended) {
|
|
if (state.length === 0) endReadable(this);
|
|
return null;
|
|
}
|
|
|
|
// All the actual chunk generation logic needs to be
|
|
// *below* the call to _read. The reason is that in certain
|
|
// synthetic stream cases, such as passthrough streams, _read
|
|
// may be a completely synchronous operation which may change
|
|
// the state of the read buffer, providing enough data when
|
|
// before there was *not* enough.
|
|
//
|
|
// So, the steps are:
|
|
// 1. Figure out what the state of things will be after we do
|
|
// a read from the buffer.
|
|
//
|
|
// 2. If that resulting state will trigger a _read, then call _read.
|
|
// Note that this may be asynchronous, or synchronous. Yes, it is
|
|
// deeply ugly to write APIs this way, but that still doesn't mean
|
|
// that the Readable class should behave improperly, as streams are
|
|
// designed to be sync/async agnostic.
|
|
// Take note if the _read call is sync or async (ie, if the read call
|
|
// has returned yet), so that we know whether or not it's safe to emit
|
|
// 'readable' etc.
|
|
//
|
|
// 3. Actually pull the requested chunks out of the buffer and return.
|
|
|
|
// if we need a readable event, then we need to do some reading.
|
|
var doRead = state.needReadable;
|
|
debug('need readable', doRead);
|
|
|
|
// if we currently have less than the highWaterMark, then also read some
|
|
if (state.length === 0 || state.length - n < state.highWaterMark) {
|
|
doRead = true;
|
|
debug('length less than watermark', doRead);
|
|
}
|
|
|
|
// however, if we've ended, then there's no point, and if we're already
|
|
// reading, then it's unnecessary.
|
|
if (state.ended || state.reading) {
|
|
doRead = false;
|
|
debug('reading or ended', doRead);
|
|
} else if (doRead) {
|
|
debug('do read');
|
|
state.reading = true;
|
|
state.sync = true;
|
|
// if the length is currently zero, then we *need* a readable event.
|
|
if (state.length === 0) state.needReadable = true;
|
|
// call internal read method
|
|
this._read(state.highWaterMark);
|
|
state.sync = false;
|
|
// If _read pushed data synchronously, then `reading` will be false,
|
|
// and we need to re-evaluate how much data we can return to the user.
|
|
if (!state.reading) n = howMuchToRead(nOrig, state);
|
|
}
|
|
|
|
var ret;
|
|
if (n > 0) ret = fromList(n, state);else ret = null;
|
|
|
|
if (ret === null) {
|
|
state.needReadable = true;
|
|
n = 0;
|
|
} else {
|
|
state.length -= n;
|
|
}
|
|
|
|
if (state.length === 0) {
|
|
// If we have nothing in the buffer, then we want to know
|
|
// as soon as we *do* get something into the buffer.
|
|
if (!state.ended) state.needReadable = true;
|
|
|
|
// If we tried to read() past the EOF, then emit end on the next tick.
|
|
if (nOrig !== n && state.ended) endReadable(this);
|
|
}
|
|
|
|
if (ret !== null) this.emit('data', ret);
|
|
|
|
return ret;
|
|
};
|
|
|
|
function chunkInvalid(state, chunk) {
|
|
var er = null;
|
|
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
|
|
er = new TypeError('Invalid non-string/buffer chunk');
|
|
}
|
|
return er;
|
|
}
|
|
|
|
function onEofChunk(stream, state) {
|
|
if (state.ended) return;
|
|
if (state.decoder) {
|
|
var chunk = state.decoder.end();
|
|
if (chunk && chunk.length) {
|
|
state.buffer.push(chunk);
|
|
state.length += state.objectMode ? 1 : chunk.length;
|
|
}
|
|
}
|
|
state.ended = true;
|
|
|
|
// emit 'readable' now to make sure it gets picked up.
|
|
emitReadable(stream);
|
|
}
|
|
|
|
// Don't emit readable right away in sync mode, because this can trigger
|
|
// another read() call => stack overflow. This way, it might trigger
|
|
// a nextTick recursion warning, but that's not so bad.
|
|
function emitReadable(stream) {
|
|
var state = stream._readableState;
|
|
state.needReadable = false;
|
|
if (!state.emittedReadable) {
|
|
debug('emitReadable', state.flowing);
|
|
state.emittedReadable = true;
|
|
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
|
|
}
|
|
}
|
|
|
|
function emitReadable_(stream) {
|
|
debug('emit readable');
|
|
stream.emit('readable');
|
|
flow(stream);
|
|
}
|
|
|
|
// at this point, the user has presumably seen the 'readable' event,
|
|
// and called read() to consume some data. that may have triggered
|
|
// in turn another _read(n) call, in which case reading = true if
|
|
// it's in progress.
|
|
// However, if we're not ended, or reading, and the length < hwm,
|
|
// then go ahead and try to read some more preemptively.
|
|
function maybeReadMore(stream, state) {
|
|
if (!state.readingMore) {
|
|
state.readingMore = true;
|
|
processNextTick(maybeReadMore_, stream, state);
|
|
}
|
|
}
|
|
|
|
function maybeReadMore_(stream, state) {
|
|
var len = state.length;
|
|
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
|
|
debug('maybeReadMore read 0');
|
|
stream.read(0);
|
|
if (len === state.length)
|
|
// didn't get any data, stop spinning.
|
|
break;else len = state.length;
|
|
}
|
|
state.readingMore = false;
|
|
}
|
|
|
|
// abstract method. to be overridden in specific implementation classes.
|
|
// call cb(er, data) where data is <= n in length.
|
|
// for virtual (non-string, non-buffer) streams, "length" is somewhat
|
|
// arbitrary, and perhaps not very meaningful.
|
|
Readable.prototype._read = function (n) {
|
|
this.emit('error', new Error('_read() is not implemented'));
|
|
};
|
|
|
|
Readable.prototype.pipe = function (dest, pipeOpts) {
|
|
var src = this;
|
|
var state = this._readableState;
|
|
|
|
switch (state.pipesCount) {
|
|
case 0:
|
|
state.pipes = dest;
|
|
break;
|
|
case 1:
|
|
state.pipes = [state.pipes, dest];
|
|
break;
|
|
default:
|
|
state.pipes.push(dest);
|
|
break;
|
|
}
|
|
state.pipesCount += 1;
|
|
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
|
|
|
|
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
|
|
|
|
var endFn = doEnd ? onend : cleanup;
|
|
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
|
|
|
|
dest.on('unpipe', onunpipe);
|
|
function onunpipe(readable) {
|
|
debug('onunpipe');
|
|
if (readable === src) {
|
|
cleanup();
|
|
}
|
|
}
|
|
|
|
function onend() {
|
|
debug('onend');
|
|
dest.end();
|
|
}
|
|
|
|
// when the dest drains, it reduces the awaitDrain counter
|
|
// on the source. This would be more elegant with a .once()
|
|
// handler in flow(), but adding and removing repeatedly is
|
|
// too slow.
|
|
var ondrain = pipeOnDrain(src);
|
|
dest.on('drain', ondrain);
|
|
|
|
var cleanedUp = false;
|
|
function cleanup() {
|
|
debug('cleanup');
|
|
// cleanup event handlers once the pipe is broken
|
|
dest.removeListener('close', onclose);
|
|
dest.removeListener('finish', onfinish);
|
|
dest.removeListener('drain', ondrain);
|
|
dest.removeListener('error', onerror);
|
|
dest.removeListener('unpipe', onunpipe);
|
|
src.removeListener('end', onend);
|
|
src.removeListener('end', cleanup);
|
|
src.removeListener('data', ondata);
|
|
|
|
cleanedUp = true;
|
|
|
|
// if the reader is waiting for a drain event from this
|
|
// specific writer, then it would cause it to never start
|
|
// flowing again.
|
|
// So, if this is awaiting a drain, then we just call it now.
|
|
// If we don't know, then assume that we are waiting for one.
|
|
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
|
|
}
|
|
|
|
// If the user pushes more data while we're writing to dest then we'll end up
|
|
// in ondata again. However, we only want to increase awaitDrain once because
|
|
// dest will only emit one 'drain' event for the multiple writes.
|
|
// => Introduce a guard on increasing awaitDrain.
|
|
var increasedAwaitDrain = false;
|
|
src.on('data', ondata);
|
|
function ondata(chunk) {
|
|
debug('ondata');
|
|
increasedAwaitDrain = false;
|
|
var ret = dest.write(chunk);
|
|
if (false === ret && !increasedAwaitDrain) {
|
|
// If the user unpiped during `dest.write()`, it is possible
|
|
// to get stuck in a permanently paused state if that write
|
|
// also returned false.
|
|
// => Check whether `dest` is still a piping destination.
|
|
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
|
|
debug('false write response, pause', src._readableState.awaitDrain);
|
|
src._readableState.awaitDrain++;
|
|
increasedAwaitDrain = true;
|
|
}
|
|
src.pause();
|
|
}
|
|
}
|
|
|
|
// if the dest has an error, then stop piping into it.
|
|
// however, don't suppress the throwing behavior for this.
|
|
function onerror(er) {
|
|
debug('onerror', er);
|
|
unpipe();
|
|
dest.removeListener('error', onerror);
|
|
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
|
|
}
|
|
|
|
// Make sure our error handler is attached before userland ones.
|
|
prependListener(dest, 'error', onerror);
|
|
|
|
// Both close and finish should trigger unpipe, but only once.
|
|
function onclose() {
|
|
dest.removeListener('finish', onfinish);
|
|
unpipe();
|
|
}
|
|
dest.once('close', onclose);
|
|
function onfinish() {
|
|
debug('onfinish');
|
|
dest.removeListener('close', onclose);
|
|
unpipe();
|
|
}
|
|
dest.once('finish', onfinish);
|
|
|
|
function unpipe() {
|
|
debug('unpipe');
|
|
src.unpipe(dest);
|
|
}
|
|
|
|
// tell the dest that it's being piped to
|
|
dest.emit('pipe', src);
|
|
|
|
// start the flow if it hasn't been started already.
|
|
if (!state.flowing) {
|
|
debug('pipe resume');
|
|
src.resume();
|
|
}
|
|
|
|
return dest;
|
|
};
|
|
|
|
function pipeOnDrain(src) {
|
|
return function () {
|
|
var state = src._readableState;
|
|
debug('pipeOnDrain', state.awaitDrain);
|
|
if (state.awaitDrain) state.awaitDrain--;
|
|
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
|
|
state.flowing = true;
|
|
flow(src);
|
|
}
|
|
};
|
|
}
|
|
|
|
Readable.prototype.unpipe = function (dest) {
|
|
var state = this._readableState;
|
|
|
|
// if we're not piping anywhere, then do nothing.
|
|
if (state.pipesCount === 0) return this;
|
|
|
|
// just one destination. most common case.
|
|
if (state.pipesCount === 1) {
|
|
// passed in one, but it's not the right one.
|
|
if (dest && dest !== state.pipes) return this;
|
|
|
|
if (!dest) dest = state.pipes;
|
|
|
|
// got a match.
|
|
state.pipes = null;
|
|
state.pipesCount = 0;
|
|
state.flowing = false;
|
|
if (dest) dest.emit('unpipe', this);
|
|
return this;
|
|
}
|
|
|
|
// slow case. multiple pipe destinations.
|
|
|
|
if (!dest) {
|
|
// remove all.
|
|
var dests = state.pipes;
|
|
var len = state.pipesCount;
|
|
state.pipes = null;
|
|
state.pipesCount = 0;
|
|
state.flowing = false;
|
|
|
|
for (var i = 0; i < len; i++) {
|
|
dests[i].emit('unpipe', this);
|
|
}return this;
|
|
}
|
|
|
|
// try to find the right one.
|
|
var index = indexOf(state.pipes, dest);
|
|
if (index === -1) return this;
|
|
|
|
state.pipes.splice(index, 1);
|
|
state.pipesCount -= 1;
|
|
if (state.pipesCount === 1) state.pipes = state.pipes[0];
|
|
|
|
dest.emit('unpipe', this);
|
|
|
|
return this;
|
|
};
|
|
|
|
// set up data events if they are asked for
|
|
// Ensure readable listeners eventually get something
|
|
Readable.prototype.on = function (ev, fn) {
|
|
var res = Stream.prototype.on.call(this, ev, fn);
|
|
|
|
if (ev === 'data') {
|
|
// Start flowing on next tick if stream isn't explicitly paused
|
|
if (this._readableState.flowing !== false) this.resume();
|
|
} else if (ev === 'readable') {
|
|
var state = this._readableState;
|
|
if (!state.endEmitted && !state.readableListening) {
|
|
state.readableListening = state.needReadable = true;
|
|
state.emittedReadable = false;
|
|
if (!state.reading) {
|
|
processNextTick(nReadingNextTick, this);
|
|
} else if (state.length) {
|
|
emitReadable(this, state);
|
|
}
|
|
}
|
|
}
|
|
|
|
return res;
|
|
};
|
|
Readable.prototype.addListener = Readable.prototype.on;
|
|
|
|
function nReadingNextTick(self) {
|
|
debug('readable nexttick read 0');
|
|
self.read(0);
|
|
}
|
|
|
|
// pause() and resume() are remnants of the legacy readable stream API
|
|
// If the user uses them, then switch into old mode.
|
|
Readable.prototype.resume = function () {
|
|
var state = this._readableState;
|
|
if (!state.flowing) {
|
|
debug('resume');
|
|
state.flowing = true;
|
|
resume(this, state);
|
|
}
|
|
return this;
|
|
};
|
|
|
|
function resume(stream, state) {
|
|
if (!state.resumeScheduled) {
|
|
state.resumeScheduled = true;
|
|
processNextTick(resume_, stream, state);
|
|
}
|
|
}
|
|
|
|
function resume_(stream, state) {
|
|
if (!state.reading) {
|
|
debug('resume read 0');
|
|
stream.read(0);
|
|
}
|
|
|
|
state.resumeScheduled = false;
|
|
state.awaitDrain = 0;
|
|
stream.emit('resume');
|
|
flow(stream);
|
|
if (state.flowing && !state.reading) stream.read(0);
|
|
}
|
|
|
|
Readable.prototype.pause = function () {
|
|
debug('call pause flowing=%j', this._readableState.flowing);
|
|
if (false !== this._readableState.flowing) {
|
|
debug('pause');
|
|
this._readableState.flowing = false;
|
|
this.emit('pause');
|
|
}
|
|
return this;
|
|
};
|
|
|
|
function flow(stream) {
|
|
var state = stream._readableState;
|
|
debug('flow', state.flowing);
|
|
while (state.flowing && stream.read() !== null) {}
|
|
}
|
|
|
|
// wrap an old-style stream as the async data source.
|
|
// This is *not* part of the readable stream interface.
|
|
// It is an ugly unfortunate mess of history.
|
|
Readable.prototype.wrap = function (stream) {
|
|
var state = this._readableState;
|
|
var paused = false;
|
|
|
|
var self = this;
|
|
stream.on('end', function () {
|
|
debug('wrapped end');
|
|
if (state.decoder && !state.ended) {
|
|
var chunk = state.decoder.end();
|
|
if (chunk && chunk.length) self.push(chunk);
|
|
}
|
|
|
|
self.push(null);
|
|
});
|
|
|
|
stream.on('data', function (chunk) {
|
|
debug('wrapped data');
|
|
if (state.decoder) chunk = state.decoder.write(chunk);
|
|
|
|
// don't skip over falsy values in objectMode
|
|
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
|
|
|
|
var ret = self.push(chunk);
|
|
if (!ret) {
|
|
paused = true;
|
|
stream.pause();
|
|
}
|
|
});
|
|
|
|
// proxy all the other methods.
|
|
// important when wrapping filters and duplexes.
|
|
for (var i in stream) {
|
|
if (this[i] === undefined && typeof stream[i] === 'function') {
|
|
this[i] = function (method) {
|
|
return function () {
|
|
return stream[method].apply(stream, arguments);
|
|
};
|
|
}(i);
|
|
}
|
|
}
|
|
|
|
// proxy certain important events.
|
|
for (var n = 0; n < kProxyEvents.length; n++) {
|
|
stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
|
|
}
|
|
|
|
// when we try to consume some more bytes, simply unpause the
|
|
// underlying stream.
|
|
self._read = function (n) {
|
|
debug('wrapped _read', n);
|
|
if (paused) {
|
|
paused = false;
|
|
stream.resume();
|
|
}
|
|
};
|
|
|
|
return self;
|
|
};
|
|
|
|
// exposed for testing purposes only.
|
|
Readable._fromList = fromList;
|
|
|
|
// Pluck off n bytes from an array of buffers.
|
|
// Length is the combined lengths of all the buffers in the list.
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function fromList(n, state) {
|
|
// nothing buffered
|
|
if (state.length === 0) return null;
|
|
|
|
var ret;
|
|
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
|
|
// read it all, truncate the list
|
|
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
|
|
state.buffer.clear();
|
|
} else {
|
|
// read part of list
|
|
ret = fromListPartial(n, state.buffer, state.decoder);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Extracts only enough buffered data to satisfy the amount requested.
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function fromListPartial(n, list, hasStrings) {
|
|
var ret;
|
|
if (n < list.head.data.length) {
|
|
// slice is the same for buffers and strings
|
|
ret = list.head.data.slice(0, n);
|
|
list.head.data = list.head.data.slice(n);
|
|
} else if (n === list.head.data.length) {
|
|
// first chunk is a perfect match
|
|
ret = list.shift();
|
|
} else {
|
|
// result spans more than one buffer
|
|
ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
// Copies a specified amount of characters from the list of buffered data
|
|
// chunks.
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function copyFromBufferString(n, list) {
|
|
var p = list.head;
|
|
var c = 1;
|
|
var ret = p.data;
|
|
n -= ret.length;
|
|
while (p = p.next) {
|
|
var str = p.data;
|
|
var nb = n > str.length ? str.length : n;
|
|
if (nb === str.length) ret += str;else ret += str.slice(0, n);
|
|
n -= nb;
|
|
if (n === 0) {
|
|
if (nb === str.length) {
|
|
++c;
|
|
if (p.next) list.head = p.next;else list.head = list.tail = null;
|
|
} else {
|
|
list.head = p;
|
|
p.data = str.slice(nb);
|
|
}
|
|
break;
|
|
}
|
|
++c;
|
|
}
|
|
list.length -= c;
|
|
return ret;
|
|
}
|
|
|
|
// Copies a specified amount of bytes from the list of buffered data chunks.
|
|
// This function is designed to be inlinable, so please take care when making
|
|
// changes to the function body.
|
|
function copyFromBuffer(n, list) {
|
|
var ret = bufferShim.allocUnsafe(n);
|
|
var p = list.head;
|
|
var c = 1;
|
|
p.data.copy(ret);
|
|
n -= p.data.length;
|
|
while (p = p.next) {
|
|
var buf = p.data;
|
|
var nb = n > buf.length ? buf.length : n;
|
|
buf.copy(ret, ret.length - n, 0, nb);
|
|
n -= nb;
|
|
if (n === 0) {
|
|
if (nb === buf.length) {
|
|
++c;
|
|
if (p.next) list.head = p.next;else list.head = list.tail = null;
|
|
} else {
|
|
list.head = p;
|
|
p.data = buf.slice(nb);
|
|
}
|
|
break;
|
|
}
|
|
++c;
|
|
}
|
|
list.length -= c;
|
|
return ret;
|
|
}
|
|
|
|
function endReadable(stream) {
|
|
var state = stream._readableState;
|
|
|
|
// If we get here before consuming all the bytes, then that is a
|
|
// bug in node. Should never happen.
|
|
if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
|
|
|
|
if (!state.endEmitted) {
|
|
state.ended = true;
|
|
processNextTick(endReadableNT, state, stream);
|
|
}
|
|
}
|
|
|
|
function endReadableNT(state, stream) {
|
|
// Check that we didn't get one last unshift.
|
|
if (!state.endEmitted && state.length === 0) {
|
|
state.endEmitted = true;
|
|
stream.readable = false;
|
|
stream.emit('end');
|
|
}
|
|
}
|
|
|
|
function forEach(xs, f) {
|
|
for (var i = 0, l = xs.length; i < l; i++) {
|
|
f(xs[i], i);
|
|
}
|
|
}
|
|
|
|
function indexOf(xs, x) {
|
|
for (var i = 0, l = xs.length; i < l; i++) {
|
|
if (xs[i] === x) return i;
|
|
}
|
|
return -1;
|
|
}
|
|
}).call(this,require('_process'))
|
|
},{"./_stream_duplex":53,"./internal/streams/BufferList":58,"./internal/streams/stream":59,"_process":51,"buffer":32,"buffer-shims":31,"core-util-is":33,"events":34,"inherits":36,"isarray":38,"process-nextick-args":50,"string_decoder/":65,"util":28}],56:[function(require,module,exports){
|
|
// a transform stream is a readable/writable stream where you do
|
|
// something with the data. Sometimes it's called a "filter",
|
|
// but that's not a great name for it, since that implies a thing where
|
|
// some bits pass through, and others are simply ignored. (That would
|
|
// be a valid example of a transform, of course.)
|
|
//
|
|
// While the output is causally related to the input, it's not a
|
|
// necessarily symmetric or synchronous transformation. For example,
|
|
// a zlib stream might take multiple plain-text writes(), and then
|
|
// emit a single compressed chunk some time in the future.
|
|
//
|
|
// Here's how this works:
|
|
//
|
|
// The Transform stream has all the aspects of the readable and writable
|
|
// stream classes. When you write(chunk), that calls _write(chunk,cb)
|
|
// internally, and returns false if there's a lot of pending writes
|
|
// buffered up. When you call read(), that calls _read(n) until
|
|
// there's enough pending readable data buffered up.
|
|
//
|
|
// In a transform stream, the written data is placed in a buffer. When
|
|
// _read(n) is called, it transforms the queued up data, calling the
|
|
// buffered _write cb's as it consumes chunks. If consuming a single
|
|
// written chunk would result in multiple output chunks, then the first
|
|
// outputted bit calls the readcb, and subsequent chunks just go into
|
|
// the read buffer, and will cause it to emit 'readable' if necessary.
|
|
//
|
|
// This way, back-pressure is actually determined by the reading side,
|
|
// since _read has to be called to start processing a new chunk. However,
|
|
// a pathological inflate type of transform can cause excessive buffering
|
|
// here. For example, imagine a stream where every byte of input is
|
|
// interpreted as an integer from 0-255, and then results in that many
|
|
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
|
|
// 1kb of data being output. In this case, you could write a very small
|
|
// amount of input, and end up with a very large amount of output. In
|
|
// such a pathological inflating mechanism, there'd be no way to tell
|
|
// the system to stop doing the transform. A single 4MB write could
|
|
// cause the system to run out of memory.
|
|
//
|
|
// However, even in such a pathological case, only a single written chunk
|
|
// would be consumed, and then the rest would wait (un-transformed) until
|
|
// the results of the previous transformed chunk were consumed.
|
|
|
|
'use strict';
|
|
|
|
module.exports = Transform;
|
|
|
|
var Duplex = require('./_stream_duplex');
|
|
|
|
/*<replacement>*/
|
|
var util = require('core-util-is');
|
|
util.inherits = require('inherits');
|
|
/*</replacement>*/
|
|
|
|
util.inherits(Transform, Duplex);
|
|
|
|
function TransformState(stream) {
|
|
this.afterTransform = function (er, data) {
|
|
return afterTransform(stream, er, data);
|
|
};
|
|
|
|
this.needTransform = false;
|
|
this.transforming = false;
|
|
this.writecb = null;
|
|
this.writechunk = null;
|
|
this.writeencoding = null;
|
|
}
|
|
|
|
function afterTransform(stream, er, data) {
|
|
var ts = stream._transformState;
|
|
ts.transforming = false;
|
|
|
|
var cb = ts.writecb;
|
|
|
|
if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));
|
|
|
|
ts.writechunk = null;
|
|
ts.writecb = null;
|
|
|
|
if (data !== null && data !== undefined) stream.push(data);
|
|
|
|
cb(er);
|
|
|
|
var rs = stream._readableState;
|
|
rs.reading = false;
|
|
if (rs.needReadable || rs.length < rs.highWaterMark) {
|
|
stream._read(rs.highWaterMark);
|
|
}
|
|
}
|
|
|
|
function Transform(options) {
|
|
if (!(this instanceof Transform)) return new Transform(options);
|
|
|
|
Duplex.call(this, options);
|
|
|
|
this._transformState = new TransformState(this);
|
|
|
|
var stream = this;
|
|
|
|
// start out asking for a readable event once data is transformed.
|
|
this._readableState.needReadable = true;
|
|
|
|
// we have implemented the _read method, and done the other things
|
|
// that Readable wants before the first _read call, so unset the
|
|
// sync guard flag.
|
|
this._readableState.sync = false;
|
|
|
|
if (options) {
|
|
if (typeof options.transform === 'function') this._transform = options.transform;
|
|
|
|
if (typeof options.flush === 'function') this._flush = options.flush;
|
|
}
|
|
|
|
// When the writable side finishes, then flush out anything remaining.
|
|
this.once('prefinish', function () {
|
|
if (typeof this._flush === 'function') this._flush(function (er, data) {
|
|
done(stream, er, data);
|
|
});else done(stream);
|
|
});
|
|
}
|
|
|
|
Transform.prototype.push = function (chunk, encoding) {
|
|
this._transformState.needTransform = false;
|
|
return Duplex.prototype.push.call(this, chunk, encoding);
|
|
};
|
|
|
|
// This is the part where you do stuff!
|
|
// override this function in implementation classes.
|
|
// 'chunk' is an input chunk.
|
|
//
|
|
// Call `push(newChunk)` to pass along transformed output
|
|
// to the readable side. You may call 'push' zero or more times.
|
|
//
|
|
// Call `cb(err)` when you are done with this chunk. If you pass
|
|
// an error, then that'll put the hurt on the whole operation. If you
|
|
// never call cb(), then you'll never get another chunk.
|
|
Transform.prototype._transform = function (chunk, encoding, cb) {
|
|
throw new Error('_transform() is not implemented');
|
|
};
|
|
|
|
Transform.prototype._write = function (chunk, encoding, cb) {
|
|
var ts = this._transformState;
|
|
ts.writecb = cb;
|
|
ts.writechunk = chunk;
|
|
ts.writeencoding = encoding;
|
|
if (!ts.transforming) {
|
|
var rs = this._readableState;
|
|
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
|
|
}
|
|
};
|
|
|
|
// Doesn't matter what the args are here.
|
|
// _transform does all the work.
|
|
// That we got here means that the readable side wants more data.
|
|
Transform.prototype._read = function (n) {
|
|
var ts = this._transformState;
|
|
|
|
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
|
|
ts.transforming = true;
|
|
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
|
|
} else {
|
|
// mark that we need a transform, so that any data that comes in
|
|
// will get processed, now that we've asked for it.
|
|
ts.needTransform = true;
|
|
}
|
|
};
|
|
|
|
function done(stream, er, data) {
|
|
if (er) return stream.emit('error', er);
|
|
|
|
if (data !== null && data !== undefined) stream.push(data);
|
|
|
|
// if there's nothing in the write buffer, then that means
|
|
// that nothing more will ever be provided
|
|
var ws = stream._writableState;
|
|
var ts = stream._transformState;
|
|
|
|
if (ws.length) throw new Error('Calling transform done when ws.length != 0');
|
|
|
|
if (ts.transforming) throw new Error('Calling transform done when still transforming');
|
|
|
|
return stream.push(null);
|
|
}
|
|
},{"./_stream_duplex":53,"core-util-is":33,"inherits":36}],57:[function(require,module,exports){
|
|
(function (process,setImmediate){
|
|
// A bit simpler than readable streams.
|
|
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
|
|
// the drain event emission and buffering.
|
|
|
|
'use strict';
|
|
|
|
module.exports = Writable;
|
|
|
|
/*<replacement>*/
|
|
var processNextTick = require('process-nextick-args');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var Duplex;
|
|
/*</replacement>*/
|
|
|
|
Writable.WritableState = WritableState;
|
|
|
|
/*<replacement>*/
|
|
var util = require('core-util-is');
|
|
util.inherits = require('inherits');
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var internalUtil = {
|
|
deprecate: require('util-deprecate')
|
|
};
|
|
/*</replacement>*/
|
|
|
|
/*<replacement>*/
|
|
var Stream = require('./internal/streams/stream');
|
|
/*</replacement>*/
|
|
|
|
var Buffer = require('buffer').Buffer;
|
|
/*<replacement>*/
|
|
var bufferShim = require('buffer-shims');
|
|
/*</replacement>*/
|
|
|
|
util.inherits(Writable, Stream);
|
|
|
|
function nop() {}
|
|
|
|
function WriteReq(chunk, encoding, cb) {
|
|
this.chunk = chunk;
|
|
this.encoding = encoding;
|
|
this.callback = cb;
|
|
this.next = null;
|
|
}
|
|
|
|
function WritableState(options, stream) {
|
|
Duplex = Duplex || require('./_stream_duplex');
|
|
|
|
options = options || {};
|
|
|
|
// object stream flag to indicate whether or not this stream
|
|
// contains buffers or objects.
|
|
this.objectMode = !!options.objectMode;
|
|
|
|
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
|
|
|
|
// the point at which write() starts returning false
|
|
// Note: 0 is a valid value, means that we always return false if
|
|
// the entire buffer is not flushed immediately on write()
|
|
var hwm = options.highWaterMark;
|
|
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
|
|
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
|
|
|
|
// cast to ints.
|
|
this.highWaterMark = ~~this.highWaterMark;
|
|
|
|
// drain event flag.
|
|
this.needDrain = false;
|
|
// at the start of calling end()
|
|
this.ending = false;
|
|
// when end() has been called, and returned
|
|
this.ended = false;
|
|
// when 'finish' is emitted
|
|
this.finished = false;
|
|
|
|
// should we decode strings into buffers before passing to _write?
|
|
// this is here so that some node-core streams can optimize string
|
|
// handling at a lower level.
|
|
var noDecode = options.decodeStrings === false;
|
|
this.decodeStrings = !noDecode;
|
|
|
|
// Crypto is kind of old and crusty. Historically, its default string
|
|
// encoding is 'binary' so we have to make this configurable.
|
|
// Everything else in the universe uses 'utf8', though.
|
|
this.defaultEncoding = options.defaultEncoding || 'utf8';
|
|
|
|
// not an actual buffer we keep track of, but a measurement
|
|
// of how much we're waiting to get pushed to some underlying
|
|
// socket or file.
|
|
this.length = 0;
|
|
|
|
// a flag to see when we're in the middle of a write.
|
|
this.writing = false;
|
|
|
|
// when true all writes will be buffered until .uncork() call
|
|
this.corked = 0;
|
|
|
|
// a flag to be able to tell if the onwrite cb is called immediately,
|
|
// or on a later tick. We set this to true at first, because any
|
|
// actions that shouldn't happen until "later" should generally also
|
|
// not happen before the first write call.
|
|
this.sync = true;
|
|
|
|
// a flag to know if we're processing previously buffered items, which
|
|
// may call the _write() callback in the same tick, so that we don't
|
|
// end up in an overlapped onwrite situation.
|
|
this.bufferProcessing = false;
|
|
|
|
// the callback that's passed to _write(chunk,cb)
|
|
this.onwrite = function (er) {
|
|
onwrite(stream, er);
|
|
};
|
|
|
|
// the callback that the user supplies to write(chunk,encoding,cb)
|
|
this.writecb = null;
|
|
|
|
// the amount that is being written when _write is called.
|
|
this.writelen = 0;
|
|
|
|
this.bufferedRequest = null;
|
|
this.lastBufferedRequest = null;
|
|
|
|
// number of pending user-supplied write callbacks
|
|
// this must be 0 before 'finish' can be emitted
|
|
this.pendingcb = 0;
|
|
|
|
// emit prefinish if the only thing we're waiting for is _write cbs
|
|
// This is relevant for synchronous Transform streams
|
|
this.prefinished = false;
|
|
|
|
// True if the error was already emitted and should not be thrown again
|
|
this.errorEmitted = false;
|
|
|
|
// count buffered requests
|
|
this.bufferedRequestCount = 0;
|
|
|
|
// allocate the first CorkedRequest, there is always
|
|
// one allocated and free to use, and we maintain at most two
|
|
this.corkedRequestsFree = new CorkedRequest(this);
|
|
}
|
|
|
|
WritableState.prototype.getBuffer = function getBuffer() {
|
|
var current = this.bufferedRequest;
|
|
var out = [];
|
|
while (current) {
|
|
out.push(current);
|
|
current = current.next;
|
|
}
|
|
return out;
|
|
};
|
|
|
|
(function () {
|
|
try {
|
|
Object.defineProperty(WritableState.prototype, 'buffer', {
|
|
get: internalUtil.deprecate(function () {
|
|
return this.getBuffer();
|
|
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
|
|
});
|
|
} catch (_) {}
|
|
})();
|
|
|
|
// Test _writableState for inheritance to account for Duplex streams,
|
|
// whose prototype chain only points to Readable.
|
|
var realHasInstance;
|
|
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
|
|
realHasInstance = Function.prototype[Symbol.hasInstance];
|
|
Object.defineProperty(Writable, Symbol.hasInstance, {
|
|
value: function (object) {
|
|
if (realHasInstance.call(this, object)) return true;
|
|
|
|
return object && object._writableState instanceof WritableState;
|
|
}
|
|
});
|
|
} else {
|
|
realHasInstance = function (object) {
|
|
return object instanceof this;
|
|
};
|
|
}
|
|
|
|
function Writable(options) {
|
|
Duplex = Duplex || require('./_stream_duplex');
|
|
|
|
// Writable ctor is applied to Duplexes, too.
|
|
// `realHasInstance` is necessary because using plain `instanceof`
|
|
// would return false, as no `_writableState` property is attached.
|
|
|
|
// Trying to use the custom `instanceof` for Writable here will also break the
|
|
// Node.js LazyTransform implementation, which has a non-trivial getter for
|
|
// `_writableState` that would lead to infinite recursion.
|
|
if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
|
|
return new Writable(options);
|
|
}
|
|
|
|
this._writableState = new WritableState(options, this);
|
|
|
|
// legacy.
|
|
this.writable = true;
|
|
|
|
if (options) {
|
|
if (typeof options.write === 'function') this._write = options.write;
|
|
|
|
if (typeof options.writev === 'function') this._writev = options.writev;
|
|
}
|
|
|
|
Stream.call(this);
|
|
}
|
|
|
|
// Otherwise people can pipe Writable streams, which is just wrong.
|
|
Writable.prototype.pipe = function () {
|
|
this.emit('error', new Error('Cannot pipe, not readable'));
|
|
};
|
|
|
|
function writeAfterEnd(stream, cb) {
|
|
var er = new Error('write after end');
|
|
// TODO: defer error events consistently everywhere, not just the cb
|
|
stream.emit('error', er);
|
|
processNextTick(cb, er);
|
|
}
|
|
|
|
// Checks that a user-supplied chunk is valid, especially for the particular
|
|
// mode the stream is in. Currently this means that `null` is never accepted
|
|
// and undefined/non-string values are only allowed in object mode.
|
|
function validChunk(stream, state, chunk, cb) {
|
|
var valid = true;
|
|
var er = false;
|
|
|
|
if (chunk === null) {
|
|
er = new TypeError('May not write null values to stream');
|
|
} else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
|
|
er = new TypeError('Invalid non-string/buffer chunk');
|
|
}
|
|
if (er) {
|
|
stream.emit('error', er);
|
|
processNextTick(cb, er);
|
|
valid = false;
|
|
}
|
|
return valid;
|
|
}
|
|
|
|
Writable.prototype.write = function (chunk, encoding, cb) {
|
|
var state = this._writableState;
|
|
var ret = false;
|
|
var isBuf = Buffer.isBuffer(chunk);
|
|
|
|
if (typeof encoding === 'function') {
|
|
cb = encoding;
|
|
encoding = null;
|
|
}
|
|
|
|
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
|
|
|
|
if (typeof cb !== 'function') cb = nop;
|
|
|
|
if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
|
|
state.pendingcb++;
|
|
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
|
|
Writable.prototype.cork = function () {
|
|
var state = this._writableState;
|
|
|
|
state.corked++;
|
|
};
|
|
|
|
Writable.prototype.uncork = function () {
|
|
var state = this._writableState;
|
|
|
|
if (state.corked) {
|
|
state.corked--;
|
|
|
|
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
|
|
}
|
|
};
|
|
|
|
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
|
|
// node::ParseEncoding() requires lower case.
|
|
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
|
|
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
|
|
this._writableState.defaultEncoding = encoding;
|
|
return this;
|
|
};
|
|
|
|
function decodeChunk(state, chunk, encoding) {
|
|
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
|
|
chunk = bufferShim.from(chunk, encoding);
|
|
}
|
|
return chunk;
|
|
}
|
|
|
|
// if we're already writing something, then just put this
|
|
// in the queue, and wait our turn. Otherwise, call _write
|
|
// If we return false, then we need a drain event, so set that flag.
|
|
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
|
|
if (!isBuf) {
|
|
chunk = decodeChunk(state, chunk, encoding);
|
|
if (Buffer.isBuffer(chunk)) encoding = 'buffer';
|
|
}
|
|
var len = state.objectMode ? 1 : chunk.length;
|
|
|
|
state.length += len;
|
|
|
|
var ret = state.length < state.highWaterMark;
|
|
// we must ensure that previous needDrain will not be reset to false.
|
|
if (!ret) state.needDrain = true;
|
|
|
|
if (state.writing || state.corked) {
|
|
var last = state.lastBufferedRequest;
|
|
state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
|
|
if (last) {
|
|
last.next = state.lastBufferedRequest;
|
|
} else {
|
|
state.bufferedRequest = state.lastBufferedRequest;
|
|
}
|
|
state.bufferedRequestCount += 1;
|
|
} else {
|
|
doWrite(stream, state, false, len, chunk, encoding, cb);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
|
|
state.writelen = len;
|
|
state.writecb = cb;
|
|
state.writing = true;
|
|
state.sync = true;
|
|
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
|
|
state.sync = false;
|
|
}
|
|
|
|
function onwriteError(stream, state, sync, er, cb) {
|
|
--state.pendingcb;
|
|
if (sync) processNextTick(cb, er);else cb(er);
|
|
|
|
stream._writableState.errorEmitted = true;
|
|
stream.emit('error', er);
|
|
}
|
|
|
|
function onwriteStateUpdate(state) {
|
|
state.writing = false;
|
|
state.writecb = null;
|
|
state.length -= state.writelen;
|
|
state.writelen = 0;
|
|
}
|
|
|
|
function onwrite(stream, er) {
|
|
var state = stream._writableState;
|
|
var sync = state.sync;
|
|
var cb = state.writecb;
|
|
|
|
onwriteStateUpdate(state);
|
|
|
|
if (er) onwriteError(stream, state, sync, er, cb);else {
|
|
// Check if we're actually ready to finish, but don't emit yet
|
|
var finished = needFinish(state);
|
|
|
|
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
|
|
clearBuffer(stream, state);
|
|
}
|
|
|
|
if (sync) {
|
|
/*<replacement>*/
|
|
asyncWrite(afterWrite, stream, state, finished, cb);
|
|
/*</replacement>*/
|
|
} else {
|
|
afterWrite(stream, state, finished, cb);
|
|
}
|
|
}
|
|
}
|
|
|
|
function afterWrite(stream, state, finished, cb) {
|
|
if (!finished) onwriteDrain(stream, state);
|
|
state.pendingcb--;
|
|
cb();
|
|
finishMaybe(stream, state);
|
|
}
|
|
|
|
// Must force callback to be called on nextTick, so that we don't
|
|
// emit 'drain' before the write() consumer gets the 'false' return
|
|
// value, and has a chance to attach a 'drain' listener.
|
|
function onwriteDrain(stream, state) {
|
|
if (state.length === 0 && state.needDrain) {
|
|
state.needDrain = false;
|
|
stream.emit('drain');
|
|
}
|
|
}
|
|
|
|
// if there's something in the buffer waiting, then process it
|
|
function clearBuffer(stream, state) {
|
|
state.bufferProcessing = true;
|
|
var entry = state.bufferedRequest;
|
|
|
|
if (stream._writev && entry && entry.next) {
|
|
// Fast case, write everything using _writev()
|
|
var l = state.bufferedRequestCount;
|
|
var buffer = new Array(l);
|
|
var holder = state.corkedRequestsFree;
|
|
holder.entry = entry;
|
|
|
|
var count = 0;
|
|
while (entry) {
|
|
buffer[count] = entry;
|
|
entry = entry.next;
|
|
count += 1;
|
|
}
|
|
|
|
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
|
|
|
|
// doWrite is almost always async, defer these to save a bit of time
|
|
// as the hot path ends with doWrite
|
|
state.pendingcb++;
|
|
state.lastBufferedRequest = null;
|
|
if (holder.next) {
|
|
state.corkedRequestsFree = holder.next;
|
|
holder.next = null;
|
|
} else {
|
|
state.corkedRequestsFree = new CorkedRequest(state);
|
|
}
|
|
} else {
|
|
// Slow case, write chunks one-by-one
|
|
while (entry) {
|
|
var chunk = entry.chunk;
|
|
var encoding = entry.encoding;
|
|
var cb = entry.callback;
|
|
var len = state.objectMode ? 1 : chunk.length;
|
|
|
|
doWrite(stream, state, false, len, chunk, encoding, cb);
|
|
entry = entry.next;
|
|
// if we didn't call the onwrite immediately, then
|
|
// it means that we need to wait until it does.
|
|
// also, that means that the chunk and cb are currently
|
|
// being processed, so move the buffer counter past them.
|
|
if (state.writing) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (entry === null) state.lastBufferedRequest = null;
|
|
}
|
|
|
|
state.bufferedRequestCount = 0;
|
|
state.bufferedRequest = entry;
|
|
state.bufferProcessing = false;
|
|
}
|
|
|
|
Writable.prototype._write = function (chunk, encoding, cb) {
|
|
cb(new Error('_write() is not implemented'));
|
|
};
|
|
|
|
Writable.prototype._writev = null;
|
|
|
|
Writable.prototype.end = function (chunk, encoding, cb) {
|
|
var state = this._writableState;
|
|
|
|
if (typeof chunk === 'function') {
|
|
cb = chunk;
|
|
chunk = null;
|
|
encoding = null;
|
|
} else if (typeof encoding === 'function') {
|
|
cb = encoding;
|
|
encoding = null;
|
|
}
|
|
|
|
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
|
|
|
|
// .end() fully uncorks
|
|
if (state.corked) {
|
|
state.corked = 1;
|
|
this.uncork();
|
|
}
|
|
|
|
// ignore unnecessary end() calls.
|
|
if (!state.ending && !state.finished) endWritable(this, state, cb);
|
|
};
|
|
|
|
function needFinish(state) {
|
|
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
|
|
}
|
|
|
|
function prefinish(stream, state) {
|
|
if (!state.prefinished) {
|
|
state.prefinished = true;
|
|
stream.emit('prefinish');
|
|
}
|
|
}
|
|
|
|
function finishMaybe(stream, state) {
|
|
var need = needFinish(state);
|
|
if (need) {
|
|
if (state.pendingcb === 0) {
|
|
prefinish(stream, state);
|
|
state.finished = true;
|
|
stream.emit('finish');
|
|
} else {
|
|
prefinish(stream, state);
|
|
}
|
|
}
|
|
return need;
|
|
}
|
|
|
|
function endWritable(stream, state, cb) {
|
|
state.ending = true;
|
|
finishMaybe(stream, state);
|
|
if (cb) {
|
|
if (state.finished) processNextTick(cb);else stream.once('finish', cb);
|
|
}
|
|
state.ended = true;
|
|
stream.writable = false;
|
|
}
|
|
|
|
// It seems a linked list but it is not
|
|
// there will be only 2 of these for each stream
|
|
function CorkedRequest(state) {
|
|
var _this = this;
|
|
|
|
this.next = null;
|
|
this.entry = null;
|
|
this.finish = function (err) {
|
|
var entry = _this.entry;
|
|
_this.entry = null;
|
|
while (entry) {
|
|
var cb = entry.callback;
|
|
state.pendingcb--;
|
|
cb(err);
|
|
entry = entry.next;
|
|
}
|
|
if (state.corkedRequestsFree) {
|
|
state.corkedRequestsFree.next = _this;
|
|
} else {
|
|
state.corkedRequestsFree = _this;
|
|
}
|
|
};
|
|
}
|
|
}).call(this,require('_process'),require("timers").setImmediate)
|
|
},{"./_stream_duplex":53,"./internal/streams/stream":59,"_process":51,"buffer":32,"buffer-shims":31,"core-util-is":33,"inherits":36,"process-nextick-args":50,"timers":66,"util-deprecate":67}],58:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
var Buffer = require('buffer').Buffer;
|
|
/*<replacement>*/
|
|
var bufferShim = require('buffer-shims');
|
|
/*</replacement>*/
|
|
|
|
module.exports = BufferList;
|
|
|
|
function BufferList() {
|
|
this.head = null;
|
|
this.tail = null;
|
|
this.length = 0;
|
|
}
|
|
|
|
BufferList.prototype.push = function (v) {
|
|
var entry = { data: v, next: null };
|
|
if (this.length > 0) this.tail.next = entry;else this.head = entry;
|
|
this.tail = entry;
|
|
++this.length;
|
|
};
|
|
|
|
BufferList.prototype.unshift = function (v) {
|
|
var entry = { data: v, next: this.head };
|
|
if (this.length === 0) this.tail = entry;
|
|
this.head = entry;
|
|
++this.length;
|
|
};
|
|
|
|
BufferList.prototype.shift = function () {
|
|
if (this.length === 0) return;
|
|
var ret = this.head.data;
|
|
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
|
|
--this.length;
|
|
return ret;
|
|
};
|
|
|
|
BufferList.prototype.clear = function () {
|
|
this.head = this.tail = null;
|
|
this.length = 0;
|
|
};
|
|
|
|
BufferList.prototype.join = function (s) {
|
|
if (this.length === 0) return '';
|
|
var p = this.head;
|
|
var ret = '' + p.data;
|
|
while (p = p.next) {
|
|
ret += s + p.data;
|
|
}return ret;
|
|
};
|
|
|
|
BufferList.prototype.concat = function (n) {
|
|
if (this.length === 0) return bufferShim.alloc(0);
|
|
if (this.length === 1) return this.head.data;
|
|
var ret = bufferShim.allocUnsafe(n >>> 0);
|
|
var p = this.head;
|
|
var i = 0;
|
|
while (p) {
|
|
p.data.copy(ret, i);
|
|
i += p.data.length;
|
|
p = p.next;
|
|
}
|
|
return ret;
|
|
};
|
|
},{"buffer":32,"buffer-shims":31}],59:[function(require,module,exports){
|
|
module.exports = require('events').EventEmitter;
|
|
|
|
},{"events":34}],60:[function(require,module,exports){
|
|
module.exports = require('./readable').PassThrough
|
|
|
|
},{"./readable":61}],61:[function(require,module,exports){
|
|
exports = module.exports = require('./lib/_stream_readable.js');
|
|
exports.Stream = exports;
|
|
exports.Readable = exports;
|
|
exports.Writable = require('./lib/_stream_writable.js');
|
|
exports.Duplex = require('./lib/_stream_duplex.js');
|
|
exports.Transform = require('./lib/_stream_transform.js');
|
|
exports.PassThrough = require('./lib/_stream_passthrough.js');
|
|
|
|
},{"./lib/_stream_duplex.js":53,"./lib/_stream_passthrough.js":54,"./lib/_stream_readable.js":55,"./lib/_stream_transform.js":56,"./lib/_stream_writable.js":57}],62:[function(require,module,exports){
|
|
module.exports = require('./readable').Transform
|
|
|
|
},{"./readable":61}],63:[function(require,module,exports){
|
|
module.exports = require('./lib/_stream_writable.js');
|
|
|
|
},{"./lib/_stream_writable.js":57}],64:[function(require,module,exports){
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
module.exports = Stream;
|
|
|
|
var EE = require('events').EventEmitter;
|
|
var inherits = require('inherits');
|
|
|
|
inherits(Stream, EE);
|
|
Stream.Readable = require('readable-stream/readable.js');
|
|
Stream.Writable = require('readable-stream/writable.js');
|
|
Stream.Duplex = require('readable-stream/duplex.js');
|
|
Stream.Transform = require('readable-stream/transform.js');
|
|
Stream.PassThrough = require('readable-stream/passthrough.js');
|
|
|
|
// Backwards-compat with node 0.4.x
|
|
Stream.Stream = Stream;
|
|
|
|
|
|
|
|
// old-style streams. Note that the pipe method (the only relevant
|
|
// part of this class) is overridden in the Readable class.
|
|
|
|
function Stream() {
|
|
EE.call(this);
|
|
}
|
|
|
|
Stream.prototype.pipe = function(dest, options) {
|
|
var source = this;
|
|
|
|
function ondata(chunk) {
|
|
if (dest.writable) {
|
|
if (false === dest.write(chunk) && source.pause) {
|
|
source.pause();
|
|
}
|
|
}
|
|
}
|
|
|
|
source.on('data', ondata);
|
|
|
|
function ondrain() {
|
|
if (source.readable && source.resume) {
|
|
source.resume();
|
|
}
|
|
}
|
|
|
|
dest.on('drain', ondrain);
|
|
|
|
// If the 'end' option is not supplied, dest.end() will be called when
|
|
// source gets the 'end' or 'close' events. Only dest.end() once.
|
|
if (!dest._isStdio && (!options || options.end !== false)) {
|
|
source.on('end', onend);
|
|
source.on('close', onclose);
|
|
}
|
|
|
|
var didOnEnd = false;
|
|
function onend() {
|
|
if (didOnEnd) return;
|
|
didOnEnd = true;
|
|
|
|
dest.end();
|
|
}
|
|
|
|
|
|
function onclose() {
|
|
if (didOnEnd) return;
|
|
didOnEnd = true;
|
|
|
|
if (typeof dest.destroy === 'function') dest.destroy();
|
|
}
|
|
|
|
// don't leave dangling pipes when there are errors.
|
|
function onerror(er) {
|
|
cleanup();
|
|
if (EE.listenerCount(this, 'error') === 0) {
|
|
throw er; // Unhandled stream error in pipe.
|
|
}
|
|
}
|
|
|
|
source.on('error', onerror);
|
|
dest.on('error', onerror);
|
|
|
|
// remove all the event listeners that were added.
|
|
function cleanup() {
|
|
source.removeListener('data', ondata);
|
|
dest.removeListener('drain', ondrain);
|
|
|
|
source.removeListener('end', onend);
|
|
source.removeListener('close', onclose);
|
|
|
|
source.removeListener('error', onerror);
|
|
dest.removeListener('error', onerror);
|
|
|
|
source.removeListener('end', cleanup);
|
|
source.removeListener('close', cleanup);
|
|
|
|
dest.removeListener('close', cleanup);
|
|
}
|
|
|
|
source.on('end', cleanup);
|
|
source.on('close', cleanup);
|
|
|
|
dest.on('close', cleanup);
|
|
|
|
dest.emit('pipe', source);
|
|
|
|
// Allow for unix-like usage: A.pipe(B).pipe(C)
|
|
return dest;
|
|
};
|
|
|
|
},{"events":34,"inherits":36,"readable-stream/duplex.js":52,"readable-stream/passthrough.js":60,"readable-stream/readable.js":61,"readable-stream/transform.js":62,"readable-stream/writable.js":63}],65:[function(require,module,exports){
|
|
'use strict';
|
|
|
|
var Buffer = require('buffer').Buffer;
|
|
var bufferShim = require('buffer-shims');
|
|
|
|
var isEncoding = Buffer.isEncoding || function (encoding) {
|
|
encoding = '' + encoding;
|
|
switch (encoding && encoding.toLowerCase()) {
|
|
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
};
|
|
|
|
function _normalizeEncoding(enc) {
|
|
if (!enc) return 'utf8';
|
|
var retried;
|
|
while (true) {
|
|
switch (enc) {
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return 'utf8';
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
return 'utf16le';
|
|
case 'latin1':
|
|
case 'binary':
|
|
return 'latin1';
|
|
case 'base64':
|
|
case 'ascii':
|
|
case 'hex':
|
|
return enc;
|
|
default:
|
|
if (retried) return; // undefined
|
|
enc = ('' + enc).toLowerCase();
|
|
retried = true;
|
|
}
|
|
}
|
|
};
|
|
|
|
// Do not cache `Buffer.isEncoding` when checking encoding names as some
|
|
// modules monkey-patch it to support additional encodings
|
|
function normalizeEncoding(enc) {
|
|
var nenc = _normalizeEncoding(enc);
|
|
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
|
|
return nenc || enc;
|
|
}
|
|
|
|
// StringDecoder provides an interface for efficiently splitting a series of
|
|
// buffers into a series of JS strings without breaking apart multi-byte
|
|
// characters.
|
|
exports.StringDecoder = StringDecoder;
|
|
function StringDecoder(encoding) {
|
|
this.encoding = normalizeEncoding(encoding);
|
|
var nb;
|
|
switch (this.encoding) {
|
|
case 'utf16le':
|
|
this.text = utf16Text;
|
|
this.end = utf16End;
|
|
nb = 4;
|
|
break;
|
|
case 'utf8':
|
|
this.fillLast = utf8FillLast;
|
|
nb = 4;
|
|
break;
|
|
case 'base64':
|
|
this.text = base64Text;
|
|
this.end = base64End;
|
|
nb = 3;
|
|
break;
|
|
default:
|
|
this.write = simpleWrite;
|
|
this.end = simpleEnd;
|
|
return;
|
|
}
|
|
this.lastNeed = 0;
|
|
this.lastTotal = 0;
|
|
this.lastChar = bufferShim.allocUnsafe(nb);
|
|
}
|
|
|
|
StringDecoder.prototype.write = function (buf) {
|
|
if (buf.length === 0) return '';
|
|
var r;
|
|
var i;
|
|
if (this.lastNeed) {
|
|
r = this.fillLast(buf);
|
|
if (r === undefined) return '';
|
|
i = this.lastNeed;
|
|
this.lastNeed = 0;
|
|
} else {
|
|
i = 0;
|
|
}
|
|
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
|
|
return r || '';
|
|
};
|
|
|
|
StringDecoder.prototype.end = utf8End;
|
|
|
|
// Returns only complete characters in a Buffer
|
|
StringDecoder.prototype.text = utf8Text;
|
|
|
|
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
|
|
StringDecoder.prototype.fillLast = function (buf) {
|
|
if (this.lastNeed <= buf.length) {
|
|
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
|
|
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
|
|
}
|
|
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
|
|
this.lastNeed -= buf.length;
|
|
};
|
|
|
|
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
|
|
// continuation byte.
|
|
function utf8CheckByte(byte) {
|
|
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
|
|
return -1;
|
|
}
|
|
|
|
// Checks at most 3 bytes at the end of a Buffer in order to detect an
|
|
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
|
|
// needed to complete the UTF-8 character (if applicable) are returned.
|
|
function utf8CheckIncomplete(self, buf, i) {
|
|
var j = buf.length - 1;
|
|
if (j < i) return 0;
|
|
var nb = utf8CheckByte(buf[j]);
|
|
if (nb >= 0) {
|
|
if (nb > 0) self.lastNeed = nb - 1;
|
|
return nb;
|
|
}
|
|
if (--j < i) return 0;
|
|
nb = utf8CheckByte(buf[j]);
|
|
if (nb >= 0) {
|
|
if (nb > 0) self.lastNeed = nb - 2;
|
|
return nb;
|
|
}
|
|
if (--j < i) return 0;
|
|
nb = utf8CheckByte(buf[j]);
|
|
if (nb >= 0) {
|
|
if (nb > 0) {
|
|
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
|
|
}
|
|
return nb;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Validates as many continuation bytes for a multi-byte UTF-8 character as
|
|
// needed or are available. If we see a non-continuation byte where we expect
|
|
// one, we "replace" the validated continuation bytes we've seen so far with
|
|
// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
|
|
// behavior. The continuation byte check is included three times in the case
|
|
// where all of the continuation bytes for a character exist in the same buffer.
|
|
// It is also done this way as a slight performance increase instead of using a
|
|
// loop.
|
|
function utf8CheckExtraBytes(self, buf, p) {
|
|
if ((buf[0] & 0xC0) !== 0x80) {
|
|
self.lastNeed = 0;
|
|
return '\ufffd'.repeat(p);
|
|
}
|
|
if (self.lastNeed > 1 && buf.length > 1) {
|
|
if ((buf[1] & 0xC0) !== 0x80) {
|
|
self.lastNeed = 1;
|
|
return '\ufffd'.repeat(p + 1);
|
|
}
|
|
if (self.lastNeed > 2 && buf.length > 2) {
|
|
if ((buf[2] & 0xC0) !== 0x80) {
|
|
self.lastNeed = 2;
|
|
return '\ufffd'.repeat(p + 2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
|
|
function utf8FillLast(buf) {
|
|
var p = this.lastTotal - this.lastNeed;
|
|
var r = utf8CheckExtraBytes(this, buf, p);
|
|
if (r !== undefined) return r;
|
|
if (this.lastNeed <= buf.length) {
|
|
buf.copy(this.lastChar, p, 0, this.lastNeed);
|
|
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
|
|
}
|
|
buf.copy(this.lastChar, p, 0, buf.length);
|
|
this.lastNeed -= buf.length;
|
|
}
|
|
|
|
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
|
|
// partial character, the character's bytes are buffered until the required
|
|
// number of bytes are available.
|
|
function utf8Text(buf, i) {
|
|
var total = utf8CheckIncomplete(this, buf, i);
|
|
if (!this.lastNeed) return buf.toString('utf8', i);
|
|
this.lastTotal = total;
|
|
var end = buf.length - (total - this.lastNeed);
|
|
buf.copy(this.lastChar, 0, end);
|
|
return buf.toString('utf8', i, end);
|
|
}
|
|
|
|
// For UTF-8, a replacement character for each buffered byte of a (partial)
|
|
// character needs to be added to the output.
|
|
function utf8End(buf) {
|
|
var r = buf && buf.length ? this.write(buf) : '';
|
|
if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
|
|
return r;
|
|
}
|
|
|
|
// UTF-16LE typically needs two bytes per character, but even if we have an even
|
|
// number of bytes available, we need to check if we end on a leading/high
|
|
// surrogate. In that case, we need to wait for the next two bytes in order to
|
|
// decode the last character properly.
|
|
function utf16Text(buf, i) {
|
|
if ((buf.length - i) % 2 === 0) {
|
|
var r = buf.toString('utf16le', i);
|
|
if (r) {
|
|
var c = r.charCodeAt(r.length - 1);
|
|
if (c >= 0xD800 && c <= 0xDBFF) {
|
|
this.lastNeed = 2;
|
|
this.lastTotal = 4;
|
|
this.lastChar[0] = buf[buf.length - 2];
|
|
this.lastChar[1] = buf[buf.length - 1];
|
|
return r.slice(0, -1);
|
|
}
|
|
}
|
|
return r;
|
|
}
|
|
this.lastNeed = 1;
|
|
this.lastTotal = 2;
|
|
this.lastChar[0] = buf[buf.length - 1];
|
|
return buf.toString('utf16le', i, buf.length - 1);
|
|
}
|
|
|
|
// For UTF-16LE we do not explicitly append special replacement characters if we
|
|
// end on a partial character, we simply let v8 handle that.
|
|
function utf16End(buf) {
|
|
var r = buf && buf.length ? this.write(buf) : '';
|
|
if (this.lastNeed) {
|
|
var end = this.lastTotal - this.lastNeed;
|
|
return r + this.lastChar.toString('utf16le', 0, end);
|
|
}
|
|
return r;
|
|
}
|
|
|
|
function base64Text(buf, i) {
|
|
var n = (buf.length - i) % 3;
|
|
if (n === 0) return buf.toString('base64', i);
|
|
this.lastNeed = 3 - n;
|
|
this.lastTotal = 3;
|
|
if (n === 1) {
|
|
this.lastChar[0] = buf[buf.length - 1];
|
|
} else {
|
|
this.lastChar[0] = buf[buf.length - 2];
|
|
this.lastChar[1] = buf[buf.length - 1];
|
|
}
|
|
return buf.toString('base64', i, buf.length - n);
|
|
}
|
|
|
|
function base64End(buf) {
|
|
var r = buf && buf.length ? this.write(buf) : '';
|
|
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
|
|
return r;
|
|
}
|
|
|
|
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
|
|
function simpleWrite(buf) {
|
|
return buf.toString(this.encoding);
|
|
}
|
|
|
|
function simpleEnd(buf) {
|
|
return buf && buf.length ? this.write(buf) : '';
|
|
}
|
|
},{"buffer":32,"buffer-shims":31}],66:[function(require,module,exports){
|
|
(function (setImmediate,clearImmediate){
|
|
var nextTick = require('process/browser.js').nextTick;
|
|
var apply = Function.prototype.apply;
|
|
var slice = Array.prototype.slice;
|
|
var immediateIds = {};
|
|
var nextImmediateId = 0;
|
|
|
|
// DOM APIs, for completeness
|
|
|
|
exports.setTimeout = function() {
|
|
return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
|
|
};
|
|
exports.setInterval = function() {
|
|
return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
|
|
};
|
|
exports.clearTimeout =
|
|
exports.clearInterval = function(timeout) { timeout.close(); };
|
|
|
|
function Timeout(id, clearFn) {
|
|
this._id = id;
|
|
this._clearFn = clearFn;
|
|
}
|
|
Timeout.prototype.unref = Timeout.prototype.ref = function() {};
|
|
Timeout.prototype.close = function() {
|
|
this._clearFn.call(window, this._id);
|
|
};
|
|
|
|
// Does not start the time, just sets up the members needed.
|
|
exports.enroll = function(item, msecs) {
|
|
clearTimeout(item._idleTimeoutId);
|
|
item._idleTimeout = msecs;
|
|
};
|
|
|
|
exports.unenroll = function(item) {
|
|
clearTimeout(item._idleTimeoutId);
|
|
item._idleTimeout = -1;
|
|
};
|
|
|
|
exports._unrefActive = exports.active = function(item) {
|
|
clearTimeout(item._idleTimeoutId);
|
|
|
|
var msecs = item._idleTimeout;
|
|
if (msecs >= 0) {
|
|
item._idleTimeoutId = setTimeout(function onTimeout() {
|
|
if (item._onTimeout)
|
|
item._onTimeout();
|
|
}, msecs);
|
|
}
|
|
};
|
|
|
|
// That's not how node.js implements it but the exposed api is the same.
|
|
exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
|
|
var id = nextImmediateId++;
|
|
var args = arguments.length < 2 ? false : slice.call(arguments, 1);
|
|
|
|
immediateIds[id] = true;
|
|
|
|
nextTick(function onNextTick() {
|
|
if (immediateIds[id]) {
|
|
// fn.call() is faster so we optimize for the common use-case
|
|
// @see http://jsperf.com/call-apply-segu
|
|
if (args) {
|
|
fn.apply(null, args);
|
|
} else {
|
|
fn.call(null);
|
|
}
|
|
// Prevent ids from leaking
|
|
exports.clearImmediate(id);
|
|
}
|
|
});
|
|
|
|
return id;
|
|
};
|
|
|
|
exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
|
|
delete immediateIds[id];
|
|
};
|
|
}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
|
|
},{"process/browser.js":51,"timers":66}],67:[function(require,module,exports){
|
|
(function (global){
|
|
|
|
/**
|
|
* Module exports.
|
|
*/
|
|
|
|
module.exports = deprecate;
|
|
|
|
/**
|
|
* Mark that a method should not be used.
|
|
* Returns a modified function which warns once by default.
|
|
*
|
|
* If `localStorage.noDeprecation = true` is set, then it is a no-op.
|
|
*
|
|
* If `localStorage.throwDeprecation = true` is set, then deprecated functions
|
|
* will throw an Error when invoked.
|
|
*
|
|
* If `localStorage.traceDeprecation = true` is set, then deprecated functions
|
|
* will invoke `console.trace()` instead of `console.error()`.
|
|
*
|
|
* @param {Function} fn - the function to deprecate
|
|
* @param {String} msg - the string to print to the console when `fn` is invoked
|
|
* @returns {Function} a new "deprecated" version of `fn`
|
|
* @api public
|
|
*/
|
|
|
|
function deprecate (fn, msg) {
|
|
if (config('noDeprecation')) {
|
|
return fn;
|
|
}
|
|
|
|
var warned = false;
|
|
function deprecated() {
|
|
if (!warned) {
|
|
if (config('throwDeprecation')) {
|
|
throw new Error(msg);
|
|
} else if (config('traceDeprecation')) {
|
|
console.trace(msg);
|
|
} else {
|
|
console.warn(msg);
|
|
}
|
|
warned = true;
|
|
}
|
|
return fn.apply(this, arguments);
|
|
}
|
|
|
|
return deprecated;
|
|
}
|
|
|
|
/**
|
|
* Checks `localStorage` for boolean values for the given `name`.
|
|
*
|
|
* @param {String} name
|
|
* @returns {Boolean}
|
|
* @api private
|
|
*/
|
|
|
|
function config (name) {
|
|
// accessing global.localStorage can trigger a DOMException in sandboxed iframes
|
|
try {
|
|
if (!global.localStorage) return false;
|
|
} catch (_) {
|
|
return false;
|
|
}
|
|
var val = global.localStorage[name];
|
|
if (null == val) return false;
|
|
return String(val).toLowerCase() === 'true';
|
|
}
|
|
|
|
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
|
|
},{}],68:[function(require,module,exports){
|
|
arguments[4][25][0].apply(exports,arguments)
|
|
},{"dup":25}],69:[function(require,module,exports){
|
|
arguments[4][26][0].apply(exports,arguments)
|
|
},{"./support/isBuffer":68,"_process":51,"dup":26,"inherits":36}]},{},[20])(20)
|
|
});
|