Innovenergy_trunk/csharp/Lib/Protocols/Modbus/Channels/TcpChannel.cs

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2023-05-04 07:32:35 +00:00
using System.Net.Sockets;
using InnovEnergy.Lib.Protocols.Modbus.Protocol;
namespace InnovEnergy.Lib.Protocols.Modbus.Channels;
public class TcpChannel : ConnectionChannel<TcpClient>
{
public TcpChannel(String hostname,
Int32 port,
Boolean closeAfterSuccessfulRead = false,
Boolean closeAfterSuccessfulWrite = false) : base(closeAfterSuccessfulRead, closeAfterSuccessfulWrite)
{
TcpClient Open() => new(hostname, port);
_Open = Open;
}
private readonly Func<TcpClient> _Open;
protected override TcpClient Open() => _Open();
protected override void Close(TcpClient tcpClient) => tcpClient.Close();
protected override IReadOnlyList<Byte> Read(TcpClient tcpClient, Int32 nToRead)
{
var buffer = new Byte[nToRead];
var stream = tcpClient.GetStream();
var nReceived = 0;
do
{
var nRemaining = nToRead - nReceived;
var read = stream.Read(buffer, nReceived, nRemaining);
if (read <= 0)
throw new NotConnectedException("The TCP Connection was closed");
nReceived += read;
}
while (nReceived < nToRead);
return buffer;
}
protected override void Write(TcpClient tcpClient, IReadOnlyList<Byte> data)
{
var array = data.ToArray();
tcpClient.GetStream().Write(array, 0, array.Length);
}
}